firemonkey, chaotic male alchemist Scientist --------------- |.............. |.............| |.........d...+ |.........@<..| ..............| --------------- [Firemonke the Tube Mixer] St5 Dx4 Co12 In10 Wi8 Ch7 SciAlcMalCha Dlvl:1 $0 HP-7(13) Pw25(25) AC0 Exp1 T5 FPo Latest messages Use the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n) Hello firemonkey, welcome to SlashEMExtended! You are a chaotic male alchemist Scientist. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Be careful! New moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! You miss the sewer rat. The little dog misses the sewer rat. Your lab coat blocks the sewer rat's attack. Unknown command ' '. You kill the sewer rat! The little dog bites the sewer rat. The sewer rat is killed! The little dog eats a sewer rat corpse {20}. Unknown command ' '. What do you want to drink? [defgh or ?*] You feel deathly sick. 4 points of your strength got sapped! CN(-) + HCl <==> HCN + Cl(-) You die... Your inventory Weapons a - 2 blessed +1 scalpels (wielded) (alternate weapon; not wielded) {4} Armor b - an uncursed +5 pair of gauntlets of fumbling (being worn) {4} c - an uncursed +5 lab coat (being worn) {4} m - an uncursed +5 pair of gauntlets of fumbling {4} n - an uncursed +5 lab coat {4} Comestibles j - 2 uncursed Hacker's Foods {2} Scrolls q - 5 uncursed scrolls of healing {5} r - 4 uncursed scrolls of mana {4} s - 3 uncursed scrolls of phase door {3} t - 2 uncursed scrolls of standard id {2} u - an uncursed scroll of cure {1} Spellbooks k - an uncursed spellbook of chemistry (3:5) {1} o - an uncursed spellbook of chemistry (0:5) {1} Potions d - 2 uncursed potions of radium {2} e - an uncursed potion of cyanide {1} f - 2 uncursed potions of paralysis {2} g - 2 uncursed potions of acid {2} h - 2 uncursed potions of sickness {2} Tools i - 6 uncursed bottles {6} l - an uncursed chemistry set (4:40) {20} p - an uncursed chemistry set (7:40) {20} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: peacevision You could not have this property intrinsically: polymorph control Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Spellbook identification only worked 2 times out of 4 Scroll drop chance was reduced to 93% Ring drop chance was reduced to 70% Wand drop chance was reduced to 90% Potion drop chance was reduced to 84% Concealing monsters were spawned underneath items 94% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: polearms The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: devices The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: sling (turn 57) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26931 Monster spawn increase reached its maximum at turn 82781 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1658340 The monster class that cannot be genocided was mummy The monster class that was spawned more often: gnome (freq bonus 2) The monster species that spawned more often: icicle penetrator (freq bonus 12) The monster species that spawned more often: Sigurd (freq bonus 6) The monster species that spawned more often: dcss mummy (freq bonus 10) The monster species that spawned more often: dark green sentai (freq bonus 4) The monster species that spawned more often: arch-newt (freq bonus 66) The monster species that spawned more often: teleported shaman (freq bonus 5) The monster species that spawned more often: graveler (freq bonus 28) The monster species that spawned more often: pearl unicorn (freq bonus 3) The monster species that spawned more often: abnormal fungus (freq bonus 39) The monster species that spawned more often: undead wild talent (freq bonus 72) The monster species that spawned more often: creator of slex (freq bonus 8) The monster species that spawned more often: Bull-Man (freq bonus 12) The monster species that spawned more often: creeping copper coins (freq bonus 42) The monster species that spawned more often: lilac warp patch (freq bonus 30) The monster species that spawned more often: giant ebony frog (freq bonus 15) The monster species that spawned more often: cursed stalk (freq bonus 10) The monster species that spawned more often: petro colony (freq bonus 12) The monster species that spawned more often: little pisaca (freq bonus 14) The monster species that spawned more often: disenchanter bat (freq bonus 12) The monster species that spawned more often: gargantuan beast (freq bonus 16) The monster trait that was more common: monsters that are mindless (freq bonus 2) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 12) The monster trait that was more common: monsters that hit as a +4 weapon (freq bonus 1) The monster trait that was more common: monsters whose attacks freeze you with ice blocks (freq bonus 2) The monster trait that was more common: monsters that count as rats (freq bonus 2) The monster trait that was more common: monsters that count as undead (freq bonus 4) The monster trait that was more common: monsters that walk through walls (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 4) The monster trait that was more common: monsters that roar (freq bonus 2) The monster trait that was more common: monsters that count as werecreatures (freq bonus 2) The monster species that never randomly spawned: angry watchman The monster species that never randomly spawned: wendina The monster species that never randomly spawned: card warp fungus The monster species that never randomly spawned: apprentice light wall The monster species that never randomly spawned: large scroll trove The monster species that never randomly spawned: werenymph The monster species that never randomly spawned: pyrolisk The monster species that never randomly spawned: shaped mold The monster species that never randomly spawned: steel beetle The monster species that never randomly spawned: crater fungus The RNG hath decreed that this item was never generated: bossfight stone (gray) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was never generated: amulet of warp dimension (hazy) The RNG hath decreed that this item was never generated: inkutlass ((null)) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: cloak of disenchantment (shell cloak) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 8) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 36) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 7) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 20) The RNG hath decreed that this item was generated more often: plain dragon scale shield (plain dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 186) The RNG hath decreed that this item was generated more often: carrot ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 30) The RNG hath decreed that this item was generated more often: lucern hammer (pronged polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: red dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: sensor cloak (minded cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 2) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 9) The RNG hath decreed that this item was generated more often: sniper beam (corrupted, freq bonus 6) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 14) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: dented pot ((null)) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: latency stone (gray) The RNG hath decreed that this item was always generated cursed: grayout stone (gray) The RNG hath decreed that this item was always generated cursed: full healing (hawthorn) The RNG hath decreed that this item was always generated cursed: gridbug conduct boots (chess boots) The RNG hath decreed that this item was always generated cursed: collusion knife ((null)) The RNG hath decreed that this item was always generated cursed: operation cloak (nurse cloak) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 1) Next attribute increase check would have come at turn 175 Strength training was 1 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 You were poison resistant You were acid resistant You were sick from food poisoning (20) You were prevented from having peacevision (0) You were prevented from having regeneration (0) You fumbled You had 1494 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Nikola Tesla, Erwin Schroedinger and Wernher von Braun Your deity was Wernher von Braun The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (150) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 200% Techniques known in the end Name Level Status research 1XR LIMIT(0) tinker 1XR LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor gauntlets of fumbling (fingerless gloves) lab coat (white coat) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (pink robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (ruined helmet) * sedge hat (echo helmet) * skullcap (poor helmet) * flack helmet (great helmet) * crystal helm (greenery helmet) * mining helm (padded helmet) * field helm stone (rubynus helmet) * helm of safeguard (metal disk) * war hat (kitchen hat) * plasteel gloves (white gloves) * leather gloves (spacey gloves) * gauntlets of safeguard (slippery gloves) * gauntlets of plugsuit (black gloves) * commander gloves (poor gloves) * field gloves (yellow gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (combat boots) * field boots (clunky heels) * boots of safeguard (weapon light boots) Scrolls scroll of healing (BATMAN IS UNABLE TO HURT THE LITTLE POISON IVIES) scroll of mana (MASS ABORTION CAMP) scroll of phase door (SHELL PROTECT KEY) scroll of standard id (ANDOVA BEGARIN) scroll of cure (YNORI ERUP) Spellbooks spellbook of chemistry (visible) Potions * potion of radium (mulberry) * potion of cyanide (wormwood) * potion of paralysis (sweet basil) * potion of acid (incandescent) * potion of sickness (red) * potion of booze (crimson) * potion of fruit juice (purple) * potion of see invisible (blue flag) * potion of sleeping (cooling) * potion of clairvoyance (brown) * potion of confusion (cluster amaryllis) * potion of hallucination (topaz) * potion of healing (bird's eye) * potion of extra healing (nanika) * potion of restore ability (bayberry) * potion of blindness (soapy) * potion of ESP (smoky) * potion of gain energy (reddish) * potion of gain health (voluminous) * potion of banishing fear (greasy) * potion of fire resistance (puce) * potion of ice (gray) * potion of fire (cornflower) * potion of fear (dark green) * potion of stunning (swirly) * potion of numbness (slimy) * potion of dimness (cloudy) * potion of slime (magenta) * potion of urine (deep blue) * potion of cancellation (marigold) * potion of porter (icy) * potion of wonder (violet-red) * potion of terces dlu (cinnamon) * potion of hiding (blueberry) * potion of decoy making (cranberry) * potion of down level (ecru) * potion of keen memory (sticky) * potion of cure wounds (concocted) * potion of cure serious wounds (iridescent) * potion of night vision (hibiscus) * potion of cure critical wounds (venomous) * potion of resistance (radiating) * potion of poison (muddy) * potion of coffee (fuming) * potion of red tea (silver) * potion of oolong tea (steamy) * potion of green tea (effervescent) * potion of cocoa (orange tea) * potion of green mate (emerald) * potion of terere (laurel) * potion of aojiru (rosemary) * potion of wine (black) * potion of Ultimate Tsuyoshi Special (baloon flower) * potion of Mehoho Burusasan G (bright) * potion of invisibility (lavender) * potion of monster detection (squishy) * potion of object detection (turquoise) * potion of enlightenment (milky) * potion of full healing (brilliant blue) * potion of levitation (violet) * potion of polymorph (creepy) * potion of mutation (bright green tea) * potion of speed (cherry-blossom) * potion of oil (golden) * potion of salt water (luminescent) * potion of gain ability (camo) * potion of gain level (foaming) * potion of invulnerability (tangerine) * potion of extreme power (jasmine) * potion of recovery (warping) * potion of heroism (pseudo-violet) * potion of Jolt Cola (palmarosa) * potion of Pan Galactic Gargle Blaster (illuminated) * potion of (null) (fizzy) * potion of (null) (silvervine) * potion of (null) (aromatic) * potion of (null) (blue) * potion of (null) (sky blue) * potion of (null) (aquamarine) * potion of (null) (distilled) * potion of (null) (shining) * potion of (null) (cacao) * potion of (null) (creamy) * potion of (null) (elder flower) * potion of (null) (yerba mate) * potion of (null) (roast mate) * potion of (null) (yellow) * potion of (null) (tan) * potion of (null) (blinding) * potion of (null) (ghostly) * potion of (null) (ochre) * potion of (null) (polka-dot) * potion of (null) (hidden tea) * potion of (null) (flowing) * potion of (null) (ruby) * potion of (null) (dark) * potion of (null) (prickly ash) * potion of (null) (freezing) * potion of (null) (forget-me-not) * potion of (null) (manky) * potion of (null) (gooey) * potion of (null) (dandelion) * potion of (null) (buzzing) * potion of (null) (slimy) * potion of (null) (anise seed) * potion of (null) (nettle) * potion of (null) (orange) * potion of (null) (greenish-blue) * potion of (null) (bewitched) * potion of (null) (stevia) * potion of (null) (iris) * potion of (null) (castor bean) * potion of (null) (purple-red) * potion of (null) (fluorescent) * potion of (null) (alchemical) * potion of (null) (viscous) * potion of (null) (amber) * potion of (null) (green) * potion of (null) (spiritual) * potion of (null) (ice-cold) * potion of (null) (liquid) * potion of (null) (sparkly) * potion of (null) (vapor) * potion of (null) (dangerous) * potion of (null) (thaumaturgic) * potion of (null) (baby's breath) * potion of (null) (St.John's Wort) * potion of (null) (pungent) * potion of (null) (colorless) * potion of (null) (fragrant olive) * potion of (null) (simmering) * potion of (null) (cyan) * potion of (null) (bubbly) * potion of (null) (black lily) * potion of (null) (plaid) * potion of (null) (white) * potion of (null) (hallowed) * potion of (null) (illegal) * potion of (null) (mum) * potion of (null) (sizzling) * potion of (null) (carcinogenic) * potion of (null) (mint) * potion of (null) (unnatural) * potion of (null) (coffee) * potion of (null) (raspberry) * potion of (null) (iffy) * potion of (null) (peppermint) * potion of (null) (brown oolong tea) * potion of (null) (thyme) * potion of (null) (vermillion) * potion of (null) (peculiar) * potion of (null) (murky) * potion of (null) (pink) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Tools * chemistry set (box of obscure-looking glass devices) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 little dogs (1 created) 0 goblins (1 created) 2 sewer rats 0 hares (1 created) 0 giant white mice (1 created) 0 novice medium walls (1 created) 0 arrow turrets (1 created) 8 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Basic] (max Expert) (21 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Scientist... You died in The Dungeons of Doom on dungeon level 1 with 4 points, and 0 pieces of gold, after 5 moves. Killer: drinking cyanide You were level 1 with a maximum of 13 hit points when you died. You reached the 473rd place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 471 4 glycan-Pro-Acp-Mal-Cha quit in The Dungeons of Doom on level 1. 16 [16] 472 4 flumpraxxa-Wil-Hep-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a heap of shit. - [11] *473 4 firemonkey-Sci-Alc-Mal-Cha died in The Dungeons of Doom on level 1. Killed by drinking cyanide. - [13] 474 3 will905965-Cha-Red-Mal-Neu died in The Dungeons of Doom on level 1. Killed by life drainage. 15 [22] 475 2 FIQ-Wil-Vam-Mal-Neu escaped the dungeon [max level 1]. 11 [11]