firemonkey, chaotic male orcish Dunmer ----- |...| |...| |...| |.).| |..<. |...| -.---# #,,,,## ####,,#########,± #,,#,,,%B,,@# ,,,,######## ,,,` [Firemonke the Radical Elf] St18/01 Dx13 Co11 In9 Wi10 Ch5 DunOrcMalCha Dlvl:1 $4 HP-1(19) Pw9(9) AC10 Exp1 T36 Latest messages [-1 -> 14] [-2 -> 12] Unknown command ' '. (2x) The small turret scratches you! [-1 -> 11] The small turret touches you! [-1 -> 10] [-1 -> 9] [-1 -> 8] Unknown command ' '. (2x) The small turret scratches you! [-1 -> 7] The small turret touches you! [-1 -> 6] [-1 -> 5] [-4 -> 1] Warning: HP low! Unknown command ' '. (2x) The small turret scratches you! You die... Your inventory Weapons a - an uncursed +2 dark elven dagger (weapon in hand) {4} b - an uncursed +2 dark elven bow (alternate weapon; not wielded) {12} c - 100 uncursed +0 dark elven arrows (in quiver) {50} Comestibles d - an uncursed lemon {1} e - an uncursed cream pie {1} l - 2 uncursed melons {1} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 2 uncursed scrolls of standard id {2} j - an uncursed scroll of cure {1} Potions m - a blessed potion of gain energy {1} Rings k - an uncursed mood ring {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: fear resistance You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 143 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 59 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 170 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 90% Musable item generation frequency had a negative bias of 66% Wand drop chance was reduced to 98% Amulet drop chance was reduced to 89% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 46% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: body spells The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: riding The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: shuriken The following skill became untrainable if you tried to train it too early: body spells (turn 49) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15192 Monster spawn increase reached its maximum at turn 72292 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 994001 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: naga (freq bonus 5) The monster species that spawned more often: sloppy patch (freq bonus 6) The monster species that spawned more often: world killer (freq bonus 72) The monster species that spawned more often: very old black dragon (freq bonus 7) The monster species that spawned more often: walking cadaver (freq bonus 7) The monster species that spawned more often: yellow worm mass (freq bonus 27) The monster species that spawned more often: chaos sister (freq bonus 30) The monster species that spawned more often: rainbow force fungus (freq bonus 24) The monster species that spawned more often: giant orange frog (freq bonus 24) The monster species that spawned more often: pink mewlip (freq bonus 16) The monster species that spawned more often: sister of some weird guy (freq bonus 120) The monster species that spawned more often: wood elf hunter (freq bonus 20) The monster species that spawned more often: Melanie (freq bonus 16) The monster species that spawned more often: brown mushroom patch (freq bonus 14) The monster species that spawned more often: Johanetta (freq bonus 24) The monster species that spawned more often: Kankurou Nishiyama (freq bonus 36) The monster species that spawned more often: Tiamat, the Fiend of Wind (freq bonus 14) The monster species that spawned more often: pwning tweaker (freq bonus 7) The monster species that spawned more often: ancient rainbow dragon (freq bonus 18) The monster species that spawned more often: cursing spirit (freq bonus 6) The monster species that spawned more often: god (freq bonus 21) The monster trait that was more common: monsters with cold resistance (freq bonus 6) The monster species that never randomly spawned: frogman leader The monster species that never randomly spawned: scarlet force fungus The monster species that never randomly spawned: frenzytaur The monster species that never randomly spawned: Eihort, the Thing in the Labyrinth The monster species that never randomly spawned: bloodcap-aiming girl The monster species that never randomly spawned: undead balrog The monster species that never randomly spawned: dull colony The monster species that never randomly spawned: psion The monster species that never randomly spawned: sue patch The monster species that never randomly spawned: standard snake The monster class that always generated with extra speed: apelike creature The RNG hath decreed that this item was never generated: inka saddle (saddle) The RNG hath decreed that this item was never generated: war hat (wide metal helm) The RNG hath decreed that this item was never generated: Hawaiian shirt ((null)) The RNG hath decreed that this item was never generated: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: cyan dragon scales ((null)) The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: can of grease ((null)) The RNG hath decreed that this item was never generated: shotgun shell ((null)) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 137) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 11) The RNG hath decreed that this item was generated more often: opening (zinc, freq bonus 6) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 7) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 20) The RNG hath decreed that this item was generated more often: special leather armor ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: scythe ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: helm of neutral (dim colored helmet, freq bonus 47) The RNG hath decreed that this item was generated more often: quite heavy iron ball ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: impossibly heavy iron ball ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 7) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 3) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: cloak of luck negation (icky cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 6) The RNG hath decreed that this item was generated more often: disthene (teal, freq bonus 9) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 33) The RNG hath decreed that this item was always generated cursed: mercurial athame ((null)) The RNG hath decreed that this item was always generated cursed: deep dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: gray dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: amulet of warp dimension (hazy) The RNG hath decreed that this item was always generated cursed: blindfold ((null)) The RNG hath decreed that this item was always generated cursed: resistance (castor bean) The RNG hath decreed that this item was always generated cursed: penis pole ((null)) The RNG hath decreed that this trap was always invisible: spear trap The RNG hath decreed that this trap was generated more often: damage meter trap (freq bonus 9) Next attribute increase check would have come at turn 302 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 1 You were fire resistant You were poison resistant You were prevented from having fear resistance (0) You were prevented from having half spell damage (0) You saw invisible You had infravision You had 1460 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Orome, Yavanna and Tulkas Your deity was Tulkas The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (164) You are dead You didn't know any spells. Techniques known in the end Name Level Status cutthroat 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons dark elven dagger (black runed dagger) dark elven bow (black runed bow) dark elven arrow (black runed arrow) * elven short sword (runed short sword) * elven arrow (runed arrow) * elven bow (runed bow) * elven spear (runed spear) * elven dagger (runed dagger) * elven broadsword (runed broadsword) * orcish short sword (crude short sword) * orcish arrow (crude arrow) * orcish bow (crude bow) * orcish spear (crude spear) * orcish dagger (crude dagger) Armor * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (ankle boots) * elven cloak (faded pall) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * orcish helm (iron skull cap) * orcish shield (red-eyed shield) * Uruk-hai shield (white-handed shield) * orcish cloak (coarse mantelet) Scrolls scroll of healing (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of mana (JUMP OFF A BRIDGE) scroll of phase door (LLIYLLATNEMTONMAI) scroll of standard id (PROKLINJATI SVOJ ZIVOT) scroll of cure (YUM YUM) Potions potion of gain energy (magenta) Rings mood ring (bright) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a goblin 0 visor sewer rats (1 created) 0 larvae (1 created) a Rame Duck 0 zubats (1 created) 0 kobold zombies (1 created) a pile of copper coins 0 small turrets (1 created) 8 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Legendary) (22 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Dunmer... You died in The Dungeons of Doom on dungeon level 1 with 40 points, and 4 pieces of gold, after 36 moves. Killer: a monster (small turret) You were level 1 with a maximum of 19 hit points when you died. You reached the 403rd place on the top 10000 list. No Points Name Hp [max] 1 1967839 QQQQQ-Cha-Dop-Fem-Cha quit in The Dungeons of Doom on level 31 [max 32]. 214 [222] 2 1137976 AmyBSOD-Bos-Sti-Fem-Law died in The Dungeons of Doom on level 40. Killed by a monster (venom lich). - [138] 3 702685 AmyBSOD-Top-Din-Mal-Law died in Gehennom on level 41. Killed by a monster (porter suspicious vortex). - [212] 401 40 AmyBSOD-Poi-Poi-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a poisonous cloak. - [23] 402 40 AmyBSOD-Fig-Bre-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a falling object. - [14] *403 40 firemonkey-Dun-Orc-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (small turret). - [19] 404 38 flumpraxxa-Pri-Dol-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (drains rat). - [19] 405 38 TestIgnore-Mah-Red-Mal-Neu escaped the dungeon [max level 1]. 28 [28]