firemonkey, chaotic male bastard Wizard ---------- +........| |........+ |......(.| ......... |........| |........| |........| |.f......| |.@......| ---------- [Firemonke the Evoker] St12 Dx10 Co12 In14 Wi7 Ch5 WizBasMalCha Dlvl:1 $1 HP15(15) Pw26(26) AC9 Exp1 T2 Old Latest messages Use hybrid races? [yn] (n) Error: Spell resist poison already known. Hello firemonkey, welcome to SlashEMExtended! You are a chaotic male bastard Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. You can't even move a handspan with this load! Unknown command '^J'. Your load is too heavy to climb the stairs. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 163 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 13 Monsters only dropped their musable items with 89% chance Ring drop chance was reduced to 64% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 33% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 28928 Monster spawn increase reached its maximum at turn 59534 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 380760 The monster class that cannot be genocided was worm The monster class that was spawned more often: dragon (freq bonus 1) The monster species that spawned more often: Morrigan the Succubus (freq bonus 8) The monster species that spawned more often: deepest one (freq bonus 2) The monster species that spawned more often: long roper (freq bonus 10) The monster species that spawned more often: greater air elemental (freq bonus 32) The monster species that spawned more often: storm naga hatchling (freq bonus 8) The monster species that spawned more often: Kristin's lacquered noble sandal (freq bonus 18) The monster species that spawned more often: concrete giant (freq bonus 6) The monster species that spawned more often: blue-red colony (freq bonus 4) The monster species that spawned more often: animated torch (freq bonus 44) The monster species that spawned more often: Sonja (freq bonus 8) The monster species that spawned more often: Oremorj, the Cyberdemon Lord (freq bonus 8) The monster species that spawned more often: gloppy turret (freq bonus 4) The monster species that spawned more often: porter tear vortex (freq bonus 6) The monster species that spawned more often: elf warlord (freq bonus 6) The monster species that spawned more often: bright violet colony (freq bonus 8) The monster species that spawned more often: cryo archer (freq bonus 5) The monster species that spawned more often: ice lady (freq bonus 8) The monster species that spawned more often: ice spawn (freq bonus 4) The monster species that spawned more often: clock fungus (freq bonus 6) The monster species that spawned more often: undead feat master (freq bonus 6) The monster species that never randomly spawned: tasloi shaman The monster species that never randomly spawned: decayed growth The monster species that never randomly spawned: glib monster The monster species that never randomly spawned: skater woman The monster species that never randomly spawned: Shudde Mell The monster species that never randomly spawned: thieving type The monster species that never randomly spawned: shortener The monster species that never randomly spawned: jurassic triceratops The monster species that never randomly spawned: huge cockroach The monster species that never randomly spawned: spider swarm The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: training stone (gray) The RNG hath decreed that this item was never generated: plugsuit (tightly fitting suit) The RNG hath decreed that this item was never generated: orange ((null)) The RNG hath decreed that this item was never generated: stomping boots (platform boots) The RNG hath decreed that this item was never generated: botox resist (leafy) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 6) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 2) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 13) The RNG hath decreed that this item was always generated cursed: acid (measured) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: worm tooth ((null)) The RNG hath decreed that this item was always generated cursed: spiked club ((null)) The RNG hath decreed that this trap was always invisible: freezing trap The RNG hath decreed that this trap was generated more often: death trap (freq bonus 8) Next attribute increase check would have come at turn 290 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (83) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 62% 100% b - resist poison 1 protect 0% 100% c - light 1 divine 0% 100% d - healing 1 healing 0% 100% e - protection 1 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Wizard) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Master) (0 of 20) protection spells [Unskilled] (max Master) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Wizard...