firemonkey, chaotic male doppelganger Wizard -- --------------------- |...............f......| |..............@.......| |......................| ......$................| |......................| ------------------------ [Firemonke the Evoker] St6 Dx10 Co9 In16 Wi4 Ch5 WizDopMalCha Dlvl:1 $0 HP15(15) Pw35(35) AC8 Exp1 T2 Stn Latest messages Use hybrid races? [yn] (n) Hello firemonkey, welcome to SlashEMExtended! You are a chaotic male doppelganger Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. What do you want to drink? [fgh or ?*] You're staggering! Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Monsters only dropped their musable items with 69% chance Scroll drop chance was reduced to 68% Wand drop chance was reduced to 90% Concealing monsters were spawned underneath items 61% of the time only Monster death drops spawned with only 88% chance Number of artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 17155 Monster spawn increase reached its maximum at turn 43071 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 379440 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: rust monster or disenchanter (freq bonus 1) The monster species that spawned more often: pride turret (freq bonus 4) The monster species that spawned more often: numbness monster (freq bonus 8) The monster species that spawned more often: lowercase minotaur (freq bonus 6) The monster species that spawned more often: unreal patch (freq bonus 6) The monster species that spawned more often: grating blob (freq bonus 6) The monster species that spawned more often: ice elemental (freq bonus 6) The monster species that spawned more often: thieving girl (freq bonus 5) The monster species that spawned more often: Kerstin's lovely combat boot (freq bonus 12) The monster species that spawned more often: force stalker (freq bonus 2) The monster species that spawned more often: hippogriff (freq bonus 8) The monster species that spawned more often: net sprow (freq bonus 4) The monster species that spawned more often: APEC Worker (freq bonus 4) The monster species that spawned more often: patriarch (freq bonus 6) The monster species that spawned more often: sand archer (freq bonus 4) The monster species that spawned more often: suspicious vortex (freq bonus 3) The monster species that spawned more often: wood wife (freq bonus 3) The monster species that spawned more often: undead worm (freq bonus 6) The monster species that spawned more often: gray beetle (freq bonus 4) The monster species that spawned more often: fire grue (freq bonus 4) The monster species that spawned more often: four-footed snake (freq bonus 6) The monster species that never randomly spawned: rock smasher The monster species that never randomly spawned: dark draconian The monster species that never randomly spawned: assassin The monster species that never randomly spawned: homicider The monster species that never randomly spawned: soft wench The monster species that never randomly spawned: Celia The monster species that never randomly spawned: Inge The monster species that never randomly spawned: baal cold mage The monster species that never randomly spawned: Smaug the ADOM Hurthling The monster species that never randomly spawned: giant sapphire dragonfly The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: talc (gray) The RNG hath decreed that this item was never generated: banishment (cocky) The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: blaster bolt ((null)) The RNG hath decreed that this item was never generated: vivianite (cyan) The RNG hath decreed that this item was generated more often: barrhing (CONVICT PATCH, freq bonus 15) The RNG hath decreed that this item was generated more often: mirror shield (polished shield, freq bonus 210) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 9) The RNG hath decreed that this item was generated more often: food ration ((null), freq bonus 78) The RNG hath decreed that this item was always generated cursed: scale mail ((null)) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: sickness (fizzy) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: finger (old) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 1) Next attribute increase check would have come at turn 298 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were stunned (75) You had 1499 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could have safely prayed (77) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist poison 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) liquid leap 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye firemonkey the Wizard... Youescaped from the dungeon with 0 points,