firemonkey, chaotic male aquarian Wizard --------------- |...........{.| .......@....... |......f......| |.............. |.............| |.............| --------------- [Firemonke the Evoker] St6 Dx14 Co11 In19 Wi6 Ch5 WizAquMalCha Dlvl:1 $0 HP16(16) Pw29(29) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello firemonkey, welcome to SlashEMExtended! You are a chaotic male aquarian Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 135 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 42 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 57% Wand drop chance was reduced to 83% Amulet drop chance was reduced to 21% Potion drop chance was reduced to 83% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 85% chance Number of artifacts generated was 0 Monster spawn increase started at turn 56390 Monster spawn increase reached its maximum at turn 82472 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2405134 The monster class that cannot be genocided was wraith The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: leech (freq bonus 3) The monster species that spawned more often: Óz)´«¾„‰(ÞgÓ:Ù (freq bonus 6) The monster species that spawned more often: big armor trove (freq bonus 3) The monster species that spawned more often: scarlet fungus (freq bonus 8) The monster species that spawned more often: silver naga hatchling (freq bonus 6) The monster species that spawned more often: god of starcraft universe (freq bonus 6) The monster species that spawned more often: hobbit (freq bonus 4) The monster species that spawned more often: Merihim, Prince of Pestilence (freq bonus 2) The monster species that spawned more often: Sueschen (freq bonus 20) The monster species that spawned more often: mezzodaemon (freq bonus 3) The monster species that spawned more often: real earth hound (freq bonus 4) The monster species that spawned more often: guard turret (freq bonus 5) The monster species that spawned more often: athena chessman (freq bonus 6) The monster species that spawned more often: Lord Bademon (freq bonus 20) The monster species that spawned more often: silver weasel (freq bonus 10) The monster species that spawned more often: wine village ogre (freq bonus 4) The monster species that spawned more often: mist ogre (freq bonus 10) The monster species that spawned more often: tin man (freq bonus 6) The monster species that spawned more often: Roxy Greta (freq bonus 4) The monster species that spawned more often: flaming bear on a bicycle (freq bonus 4) The monster species that never randomly spawned: mana mauler The monster species that never randomly spawned: archer fish The monster species that never randomly spawned: antimagic growth The monster species that never randomly spawned: white worm The monster species that never randomly spawned: Johanetta The monster species that never randomly spawned: cerulean warp patch The monster species that never randomly spawned: poison ivy The monster species that never randomly spawned: tribute The monster species that never randomly spawned: Grigori The monster species that never randomly spawned: É+l{íï2Ù)[A!×¹ë¸L˜H{½4]oä¢ç² The monster class that always generated with extra speed: kobold The RNG hath decreed that this item was never generated: polymorph (ivory) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was generated more often: hippie heels (red overknees, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of polymorph control (transformer, freq bonus 12) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 16) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: orcish ring mail (crude ring mail) The RNG hath decreed that this item was always generated cursed: blue dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: purple dragon scale mail ((null)) The RNG hath decreed that this trap was always invisible: level teleporter The RNG hath decreed that this trap was generated more often: petrification trap (freq bonus 9) Next attribute increase check would have come at turn 1326 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You had 1500 points of nutrition remaining You could swim You could breathe water Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (430) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - insulate 2 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye firemonkey the Wizard... Youescaped from the dungeon with 0 points,