firemonkey, chaotic male argonian Wizard --------- |f@...... |%......| |.......| |...}}..| |.......| ----..... ----- [Firemonke the Evoker] St8 Dx13 Co13 In19 Wi11 Ch7 WizArgMalCha Dlvl:1 $0 HP17(17) Pw30(30) AC9 Exp1 T1 Latest messages Use hybrid races? [yn] (n) Hello firemonkey, welcome to SlashEMExtended! You are a chaotic male argonian Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 7 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 85% Amulet drop chance was reduced to 42% Potion drop chance was reduced to 88% Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11957 Monster spawn increase reached its maximum at turn 44301 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1219527 The monster class that cannot be genocided was piece of food The monster class that was spawned more often: pudding or ooze (freq bonus 1) The monster species that spawned more often: large mimic (freq bonus 3) The monster species that spawned more often: black ants of Timothy Thummel (freq bonus 6) The monster species that spawned more often: antimagic warp fungus (freq bonus 8) The monster species that spawned more often: fucking Olog-hai (freq bonus 3) The monster species that spawned more often: agent black spore (freq bonus 10) The monster species that spawned more often: giant fire termite (freq bonus 2) The monster species that spawned more often: rock worm mass (freq bonus 2) The monster species that spawned more often: young adult rainbow dragon (freq bonus 16) The monster species that spawned more often: crunching beetle (freq bonus 4) The monster species that spawned more often: amorphous fish (freq bonus 3) The monster species that spawned more often: hobbit merchant (freq bonus 4) The monster species that spawned more often: zone eater (freq bonus 2) The monster species that spawned more often: analgesic stalk (freq bonus 5) The monster species that spawned more often: blink warp patch (freq bonus 4) The monster species that spawned more often: giant brown locust (freq bonus 8) The monster species that spawned more often: redguard (freq bonus 4) The monster species that spawned more often: blue devil (freq bonus 8) The monster species that spawned more often: egokraken (freq bonus 3) The monster species that spawned more often: gremlin deathsucker (freq bonus 6) The monster species that spawned more often: insectoid (freq bonus 4) The monster species that never randomly spawned: lethe force fungus The monster species that never randomly spawned: tear spore The monster species that never randomly spawned: Elif's block-heeled combat boot The monster species that never randomly spawned: tear mold The monster species that never randomly spawned: shimmering warp fungus The monster species that never randomly spawned: karmic force fungus The monster species that never randomly spawned: alpha metroid The monster species that never randomly spawned: frost ogre The monster species that never randomly spawned: flying shark The monster species that never randomly spawned: librarian The RNG hath decreed that this item was never generated: egoism (enviable) The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: rapier ((null)) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: map stone (gray) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 6) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of cyan glass (cyan, freq bonus 7) The RNG hath decreed that this item was always generated cursed: DSTW stone (gray) The RNG hath decreed that this item was always generated cursed: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was always generated cursed: elven spear (runed spear) The RNG hath decreed that this item was always generated cursed: epidote (green) The RNG hath decreed that this item was always generated cursed: amulet of own race warning (cabbalist) The RNG hath decreed that this trap was always invisible: difficulty trap The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 5) Next attribute increase check would have come at turn 229 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were magic-protected You had 1500 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (97) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 0% 100% b - resist sleep 1 protect 0% 100% c - light 1 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) healing hands 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Wizard... Youescaped from the dungeon with 0 points,