firemonkey, neutral female doppelganger Elph #### #,,# -##--#--,# ...`...|,# |.......,# |..(<..|d## ..| +.......,,, .........| --------@## ------- #b# #, [Firemonke the Elleth] St13 Dx13 Co13 In11 Wi7 Ch6 ElpDopFemNeu Dlvl:3 $71 HP0(25) Pw24(24) AC4 Exp2 T634 Latest messages You displaced your little dog. Your iron skull cap deflects the blue blob's attack. The blue blob touches you! [-1 -> 24] [-4 -> 20] The blue blob touches you! [-1 -> 19] You get zapped! [-6 -> 13] The blue blob touches you! [-1 -> 14] You get zapped! [-5 -> 9] The blue blob touches you! [-1 -> 9] You get zapped! [-3 -> 6] The blue blob touches you! [-1 -> 5] You die... Your inventory Weapons a - an uncursed +1 dagger (weapon in hand) {4} b - an uncursed +1 elven bow (alternate weapon; not wielded) {12} c - 50 uncursed +2 elven arrows (in quiver) {29} d - 30 uncursed +0 elven arrows {15} Armor e - an uncursed +2 cloak of displacement (being worn) {4} n - an uncursed +1 orcish helm (being worn) {12} Comestibles f - 4 uncursed cram rations {4} l - a cursed pancake {1} o - 2 uncursed cream pies {1} s - an uncursed fortune cookie {1} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} q - an uncursed scroll of summon undead {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 14 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 7 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 81% Wand drop chance was reduced to 73% Amulet drop chance was reduced to 79% Concealing monsters were spawned underneath items 61% of the time only Number of artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 26993 Monster spawn increase reached its maximum at turn 126749 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 65016 The monster class that cannot be genocided was turret The monster class that was spawned more often: apelike creature (freq bonus 1) The monster species that spawned more often: Mac Moneysac (freq bonus 10) The monster species that spawned more often: centipede swarm (freq bonus 12) The monster species that spawned more often: weapon trapper (freq bonus 10) The monster species that spawned more often: gnome battlemaster (freq bonus 8) The monster species that spawned more often: unreal warp fungus (freq bonus 5) The monster species that spawned more often: Chaos (freq bonus 8) The monster species that spawned more often: time tempest (freq bonus 3) The monster species that spawned more often: agent black mold (freq bonus 2) The monster species that spawned more often: gorilla (freq bonus 4) The monster species that spawned more often: graviton sphere (freq bonus 4) The monster species that spawned more often: ice stalk (freq bonus 4) The monster species that spawned more often: ipoo (freq bonus 3) The monster species that spawned more often: green giant (freq bonus 8) The monster species that spawned more often: Yasaman (freq bonus 8) The monster species that spawned more often: vlasta (freq bonus 6) The monster species that spawned more often: silver colony (freq bonus 4) The monster species that spawned more often: dorn beast (freq bonus 3) The monster species that spawned more often: dwarven priest (freq bonus 8) The monster species that spawned more often: disgusting growth (freq bonus 3) The monster species that spawned more often: Deedlit, the Elf (freq bonus 3) The monster species that never randomly spawned: novel mold The monster species that never randomly spawned: rainbow spore The monster species that never randomly spawned: hot dog The monster species that never randomly spawned: wither monster The monster species that never randomly spawned: head of the unknown god The monster species that never randomly spawned: ungorrog The monster species that never randomly spawned: real nexus hound The monster species that never randomly spawned: telepathic eye The monster species that never randomly spawned: knight of the swan The monster species that never randomly spawned: clock mold The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: knife ((null)) The RNG hath decreed that this item was never generated: symmetry (SENIL LELLARAP) The RNG hath decreed that this item was never generated: healing (white) The RNG hath decreed that this item was never generated: Ayanami wrapping ((null)) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: umbrella ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 208) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: water (clear) The RNG hath decreed that this item was always generated cursed: muteness stone (gray) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: topaz (yellowish brown) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: yellow spell trap (freq bonus 4) Next attribute increase check would have come at turn 3146 Strength training was 11 Dexterity training was 9 Wisdom training was 5 Constitution training was 8 You were sleep resistant You saw invisible You had automatic searching You had infravision You had 849 points of nutrition remaining You were displaced Your sight was improved Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Aerdrie Faenya You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 2X Prepared(0) liquid leap 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Vanquished creatures 0 blue blobs (2 created) 0 jackals (1 created) 0 little dogs (1 created) a kobold 0 hidden kobolds (1 created) 0 group goblins (2 created) a goblin cop (2 created) 0 fiendish goblins (1 created) a tiny lurker 0 larvae (2 created) 0 grid bugs (2 created) 0 porter lichens (1 created) 0 moulds (1 created) 0 ungenomolds (1 created) 0 gnome stalkers (5 created) a vicar 0 Green-elves (2 created) 0 floor grues (1 created) 0 small turrets (17 created) 0 crude turrets (5 created) 0 stronger turrets (1 created) 0 arrow turrets (1 created) 0 prehistoric turrets (1 created) 4 creatures vanquished. 53 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (22 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (21 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Elph... You died in The Dungeons of Doom on dungeon level 3 with 256 points, and 71 pieces of gold, after 634 moves. Killer: blue blob You were level 2 with a maximum of 25 hit points when you died. You reached the 1058th place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 1056 261 engelson-Ran-Elf-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a heap of shit. - [13] 1057 259 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 5. Killed by a mohat. - [20] *1058 256 firemonkey-Elp-Dop-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a blue blob. - [25] 1059 255 jonadab-Abu-Nul-Mal-Law died in The Dungeons of Doom on level 2. Killed by a wimp. - [28] 1060 255 tinopener-Arc-Dwa-Mal-Neu died in The Dungeons of Doom on level 6. Killed by an ice bird. - [20]