firemonkey, neutral male rodneyan Archeologist ------ ###|..... ##,,-....| ##,,#|.d%.+ #,,,#|...@| ##,###------ +,,# #### [Firemonke the Digger] St10 Dx4 Co11 In15 Wi13 Ch6 ArcRodMalNeu Dlvl:1 $1 HP20(20) Pw17(17) AC11 Exp1 T31 Latest messages You curse at the fox. You kill the fox! Unknown command ' '. You see here a fox corpse {300}. You find a secret door! Ouch! You bump into a door. In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! In what direction? [47896321><] WHAMMM!!! You start digging. You hit the rock with all your might. You succeed in cutting away some rock. You stop. Your little dog is in the way! You displaced your little dog. Beware, there will be no return! Still climb? [yn] (n) Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 194 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 12 Wand drop chance was reduced to 91% Amulet drop chance was reduced to 69% Potion drop chance was reduced to 72% Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 96% chance Number of artifacts generated was 0 Monster spawn increase started at turn 64152 Monster spawn increase reached its maximum at turn 93444 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 467840 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: orc (freq bonus 1) The monster color that was spawned more often: transparent (freq bonus 4) The monster species that spawned more often: avada kedavra snake (freq bonus 3) The monster species that spawned more often: deluge agent (freq bonus 8) The monster species that spawned more often: unreal spore (freq bonus 2) The monster species that spawned more often: pink growth (freq bonus 3) The monster species that spawned more often: knapsack bull (freq bonus 6) The monster species that spawned more often: multi-hued jelly (freq bonus 3) The monster species that spawned more often: goblin zombie (freq bonus 16) The monster species that spawned more often: invisible fungus (freq bonus 4) The monster species that spawned more often: brain-eating ghoul (freq bonus 6) The monster species that spawned more often: Policeman Lieutenant (freq bonus 6) The monster species that spawned more often: cancel vortex (freq bonus 5) The monster species that spawned more often: shard stalk (freq bonus 16) The monster species that spawned more often: politician (freq bonus 4) The monster species that spawned more often: nightcreeper (freq bonus 4) The monster species that spawned more often: marsupilami (freq bonus 6) The monster species that spawned more often: ten-headed hydra (freq bonus 12) The monster species that spawned more often: giant vampire bat (freq bonus 4) The monster species that spawned more often: freemason brother (freq bonus 9) The monster species that spawned more often: rusty mimic (freq bonus 5) The monster species that spawned more often: bloody eye (freq bonus 6) The monster species that never randomly spawned: chicken The monster species that never randomly spawned: venom spore lichen The monster species that never randomly spawned: prick bear The monster species that never randomly spawned: Ruth The monster species that never randomly spawned: sucking fiend The monster species that never randomly spawned: chimaera The monster species that never randomly spawned: Anti-Elbereth Administrator The monster species that never randomly spawned: chromatic hound The monster species that never randomly spawned: flying lemure The monster species that never randomly spawned: green mantis The RNG hath decreed that this item was never generated: full healing (black) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: endure heat (spotted) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: spirit thrower ((null)) The RNG hath decreed that this item was never generated: force bolt (red) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 16) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 2) The RNG hath decreed that this item was always generated cursed: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was always generated cursed: psybeam (psionic) The RNG hath decreed that this item was always generated cursed: speed monster (brass) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: paralysis (automatic) The RNG hath decreed that this trap was always invisible: caltrops trap The RNG hath decreed that this trap was generated more often: ice trap (freq bonus 1) Next attribute increase check would have come at turn 753 Strength training was 5 Dexterity training was 4 Wisdom training was 1 Constitution training was 1 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1450 points of nutrition remaining You were stealthy You could teleport You had teleport control You could fly You could survive without air You regenerated You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could not have safely prayed (567) You survived Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% b - clairvoyance 3 divine 0% 200% c - acidshield 6 protect 98% 500% d - slow monster 2 enchant 63% 100% e - cure sickness 3 healing 90% 200% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye firemonkey the Archeologist... Youescaped from the dungeon with 17 points,