firemonkey, neutral male asgardish Elph --------------- |.............| -------- |.............| |......| |.............| |......| |.............| #-------------- |......| |.............| #,.............| -----.--##-.-----------.-# #,|............| ,,,,,,,,, ,,,# #,|............| -.----.------- ##,### #,|............| |............| #,,,# #,|............| |............|## ###,####,-----.-------- |.............,# #,,,##,,# #,,,,,,,,# |...<........|## ###,###,# ########,# |............| #,,##,# #,,# |............| ---- ---.--,------------.- -------------- |..........,|....}.}.;}}.| |.........|#|......;I@I... |.........| |....}}}.}I..| ----------- -------------- [Firemonke the Edhel] St16 Dx11 Co13 In4 Wi5 Ch5 ElpAsgMalNeu Dlvl:1 $25 HP-2(22) Pw12(12) AC7 Exp1 T139 Hld Latest messages [-1 -> 18] You feel an unseen monster! Unknown command ' '. (2x) You are being crushed. [-2 -> 16] The jumping force babelfish bites you! [-7 -> 9] The jumping force babelfish pulls you into the lava! One of your scrolls of healing catches fire and burns! [-1 -> 8] Your unnatural potion boils and explodes! Call an unnatural potion: [-1 -> 7] You are being wrapped. The hata-hata bites you! [-2 -> 5] You feel an unseen monster! Unknown command ' '. The jumping jellyfish stings you! You die... Your inventory Weapons a - an uncursed +1 dagger (weapon in hand) {4} b - an uncursed +1 elven bow (alternate weapon; not wielded) {12} c - 55 blessed +2 elven arrows (in quiver) {28} d - 36 uncursed +0 elven arrows {18} Armor e - an uncursed +2 cloak of displacement (being worn) {4} Comestibles f - 4 uncursed cram rations {4} m - 7 uncursed slime molds {4} Scrolls g - 4 uncursed scrolls of healing {2} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 140 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 85% Potion drop chance was reduced to 56% Concealing monsters were spawned underneath items 81% of the time only Monster death drops spawned with only 81% chance Number of artifacts generated was 0 Monster spawn increase started at turn 28726 Monster spawn increase reached its maximum at turn 62217 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 430437 The monster class that cannot be genocided was dog or other canine The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: selenite sustenance engine (freq bonus 10) The monster species that spawned more often: dilational black hole (freq bonus 8) The monster species that spawned more often: bumbling priest (freq bonus 4) The monster species that spawned more often: threshold warp fungus (freq bonus 3) The monster species that spawned more often: sheep (freq bonus 16) The monster species that spawned more often: undead balrog (freq bonus 4) The monster species that spawned more often: large gem trove (freq bonus 10) The monster species that spawned more often: creeping 42 (freq bonus 8) The monster species that spawned more often: thorn warp patch (freq bonus 8) The monster species that spawned more often: clear worm mass (freq bonus 20) The monster species that spawned more often: platinum force fungus (freq bonus 24) The monster species that spawned more often: Uberjaquio (freq bonus 9) The monster species that spawned more often: green worm (freq bonus 4) The monster species that spawned more often: giant mumak (freq bonus 8) The monster species that spawned more often: korean girl (freq bonus 10) The monster species that spawned more often: crazy chemist (freq bonus 4) The monster species that spawned more often: war asshole (freq bonus 4) The monster species that spawned more often: threshold force fungus (freq bonus 8) The monster species that spawned more often: black draconian (freq bonus 6) The monster species that spawned more often: antimagic mushroom (freq bonus 5) The monster species that never randomly spawned: blood bug The monster species that never randomly spawned: master nalfeshnee The monster species that never randomly spawned: Dora's sneaker The monster species that never randomly spawned: adult shimmering dragon The monster species that never randomly spawned: old yellow dragon The monster species that never randomly spawned: nymph queen The monster species that never randomly spawned: actual monster generator The monster species that never randomly spawned: aurora bomber The monster species that never randomly spawned: nastinator The monster species that never randomly spawned: Yasaman's lady pump The RNG hath decreed that this item was never generated: silver dragon scale mail ((null)) The RNG hath decreed that this item was never generated: polymorph (golden) The RNG hath decreed that this item was never generated: course lance ((null)) The RNG hath decreed that this item was never generated: K-ration ((null)) The RNG hath decreed that this item was never generated: magic lamp (lamp) The RNG hath decreed that this item was never generated: clouds (VOLARE) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: protection from shape changers (shiny, freq bonus 3) The RNG hath decreed that this item was generated more often: disenchantment stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: copper dragon scales ((null), freq bonus 22) The RNG hath decreed that this item was always generated cursed: displacement (transparent) The RNG hath decreed that this item was always generated cursed: object detection (smoky) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: restore ability (pink) The RNG hath decreed that this item was always generated cursed: black halberd (black polearm) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: noise trap (freq bonus 1) Next attribute increase check would have come at turn 633 Strength training was 2 Dexterity training was 1 Wisdom training was 5 Constitution training was 4 You were sleep resistant You saw invisible You had automatic searching You had infravision You had 1356 points of nutrition remaining You were displaced You were held by a jumping force babelfish Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Aerdrie Faenya You could not have safely prayed (763) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 little dogs (1 created) 0 fluffy cats (1 created) 0 fiendish hobgoblins (1 created) 3 evasive sewer rats 0 black rats (1 created) 0 tortoises (7 created) 0 hata-hatas (2 created) 0 hata-matas (1 created) 0 jellyfish (3 created) a newt (2 created) 0 small turrets (1 created) 0 jumping jellyfish (3 created) 0 thick jumping jellyfish (1 created) 0 jumping babelfish (1 created) 0 jumping force babelfish (1 created) 4 creatures vanquished. 29 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (24 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (20 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Elph... You died in The Dungeons of Doom on dungeon level 1 with 39 points, and 25 pieces of gold, after 139 moves. Killer: jumping jellyfish You were level 1 with a maximum of 22 hit points when you died. You reached the 680th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 678 41 Disprezzo-Gun-Clk-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a little giant. - [15] 679 40 jonadab-Pic-Fie-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a twen. - [18] *680 39 firemonkey-Elp-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a jumping jellyfish. - [22] 681 38 hothraxxa-Aug-Inc-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a cyan mushroom. - [11] 682 32 AmyBSOD-Art-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Caught himself in his own burning oil. - [20]