firemonkey, lawful male imperial Archeologist -- - .|. ... ... . . ---.--- |.....| |..\..| |.._@.| |.[...| ------- [Firemonke the Digger] St18/01 Dx10 Co22 In18 Wi9 Ch15 ArcImpMalLaw Min:6 $0 HP0(38) Pw22(22) AC9 Exp2 T86 Latest messages The bolt of fire bounces! (2x) You hit the priestess of Huhetotl! (2x) The priestess of Huhetotl zaps a wand of fire! The bolt of fire hits you! [-10 -> 18] The bolt of fire bounces! (2x) You hit the priestess of Huhetotl! The priestess of Huhetotl zaps a wand of fire! The bolt of fire hits you! [-4 -> 14] The bolt of fire bounces! (2x) You hit the priestess of Huhetotl! Huhetotl's voice booms: "How darest thou harm my servant!" The bolt of lightning hits you! [-5 -> 9] The door splinters! You hit the priestess of Huhetotl! The priestess of Huhetotl zaps a wand of fire! The bolt of fire hits you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} s - a cursed -1 silver saber {12} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - a blessed scroll of punishment {1} g - an uncursed scroll of repair item {1} n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of wizard lock (0:1) {1} Tools h - an uncursed +0 pick-axe (weapon in hand) {32} i - an uncursed tinning kit (0:31) {1} k - an uncursed sack {5} l - 2 uncursed +0 torches {40} m - an uncursed magic marker (0:89) {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 288 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 6 Scroll drop chance was reduced to 89% Wand drop chance was reduced to 79% Potion drop chance was reduced to 72% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 23989 Monster spawn increase reached its maximum at turn 82009 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 192108 The monster class that cannot be genocided was elemental The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: Ludgera's hiking boot (freq bonus 10) The monster species that spawned more often: crimson mushroom (freq bonus 4) The monster species that spawned more often: supercash road statue (freq bonus 3) The monster species that spawned more often: elf battlemaster (freq bonus 3) The monster species that spawned more often: apprentice archer (freq bonus 20) The monster species that spawned more often: miner (freq bonus 4) The monster species that spawned more often: amorphous mold (freq bonus 4) The monster species that spawned more often: topaz stalk (freq bonus 5) The monster species that spawned more often: mind stalk (freq bonus 8) The monster species that spawned more often: critically injured thief (freq bonus 4) The monster species that spawned more often: minotaur matron (freq bonus 6) The monster species that spawned more often: bastard ant (freq bonus 5) The monster species that spawned more often: greater air elemental (freq bonus 48) The monster species that spawned more often: Vorlon missile (freq bonus 3) The monster species that spawned more often: phaser force fungus (freq bonus 5) The monster species that spawned more often: river orc (freq bonus 4) The monster species that spawned more often: visor piranha (freq bonus 10) The monster species that spawned more often: animated combat stiletto (freq bonus 4) The monster species that spawned more often: blood wing (freq bonus 12) The monster species that spawned more often: Tien-Shin Akuma (freq bonus 8) The monster species that never randomly spawned: glowing growth The monster species that never randomly spawned: soul hole The monster species that never randomly spawned: grandpa The monster species that never randomly spawned: trap mushroom The monster species that never randomly spawned: swamp inhabitant The monster species that never randomly spawned: hidden forest centaur The monster species that never randomly spawned: stand user The monster species that never randomly spawned: Jane The monster species that never randomly spawned: ore-spore lichen The monster species that never randomly spawned: politician The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: chatter stone (gray) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: whetstone (gray) The RNG hath decreed that this item was never generated: Hawaiian shorts (flowery shorts and lei) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 4) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 11) The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 6) The RNG hath decreed that this item was always generated cursed: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was always generated cursed: amulet of premature death (deadly) The RNG hath decreed that this item was always generated cursed: egostone (gray) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this item was always generated cursed: axe ((null)) The RNG hath decreed that this trap was always invisible: cannon trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 4) Next attribute increase check would have come at turn 1001 Strength training was 3 Dexterity training was 5 Wisdom training was 1 Constitution training was -1 You had 1399 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl You could have safely prayed (70) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 100% Techniques known in the end Name Level Status research 2X LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 jackals (5 created) 0 little dogs (1 created) 0 large dogs (1 created) 0 gas spores (1 created) 0 floating eyes (1 created) 0 hobbits (3 created) 0 dwarves (1 created) 0 bugbears (3 created) 0 petty hobbit brigand thieves (1 created) 0 gisaus (1 created) a dwarf lord 0 dwarf lord stonebreakers (1 created) 0 dwarven wizards (1 created) 0 manes (1 created) 0 cocoon imps (21 created) 0 red jellies (1 created) 0 kobold lords (1 created) 0 tasloi lookouts (1 created) 0 petit mimics (1 created) 0 submarine goblins (1 created) 0 gas goblins (1 created) 0 men from mars (1 created) 0 sewer rats (2 created) 0 evasive sewer rats (3 created) 0 larvae (1 created) 0 evasive maggots (2 created) 0 grid bugs (3 created) 0 Windows(R) 98's (1 created) 0 baby amethyst dragons (1 created) 0 stalking lichens (1 created) 0 brown growths (1 created) 0 brown stalks (1 created) 0 blue growths (1 created) 0 yellow patches (1 created) 0 green warp patches (1 created) 0 cyan spores (1 created) 0 pale patches (1 created) 0 violet fungi (1 created) a sub-gnome (4 created) 0 gnomes (9 created) 0 gnome stalkers (1 created) 0 intermediate gnomes (4 created) 0 gnome lords (6 created) 0 group gnome lords (1 created) 0 gnomish wizards (2 created) 0 deep gnomes (1 created) 0 deep force gnomes (1 created) 0 gnome warriors (1 created) 0 gnome kings (1 created) 0 Keystone Kops (1 created) 0 mummies (1 created) 0 kobold mummies (1 created) 0 gnome mummies (1 created) 0 orc mummies (2 created) 0 red naga hatchlings (1 created) 0 slimebesus (1 created) 0 quantum mechanics (2 created) 0 striped rat snakes (1 created) 0 kobold zombies (1 created) a gnome zombie (2 created) 0 zombies (1 created) 0 nords (1 created) 0 shopkeepers (6 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (1 created) 0 flying rogues (1 created) 0 tortoises (3 created) 0 slithy tortoises (2 created) 0 jellyfish (7 created) 0 thick jellyfish (2 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (1 created) 0 eel-lizards (2 created) 0 alligator snapping turtles (1 created) 0 newts (1 created) 0 green mushroom patches (1 created) 0 clear mewlips (1 created) 0 eggmen (1 created) 0 health troves (1 created) 3 creatures vanquished. 156 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 12 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (32 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Basic] (max Expert) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye firemonkey the Archeologist... You died in The Gnomish Mines on dungeon level 6 with 510 points, and 0 pieces of gold, after 86 moves. Killer: bolt of fire You were level 2 with a maximum of 38 hit points when you died. You reached the 188th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 186 530 firemonkey-Arc-Nas-Fem-Law died in The Dungeons of Doom on level 10. Killed by a ferret. - [26] 187 528 firemonkey-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 9. Killed by a cockatoo. - [26] *188 510 firemonkey-Arc-Imp-Mal-Law died in The Gnomish Mines on level 6. Killed by a bolt of fire. - [38] 189 454 firemonkey-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 10. Killed by a wolf. - [13] 190 436 hackedhead-Ice-Moo-Fem-Neu died in The Dungeons of Doom on level 2. Killed by an icy touch. - [44]