firemonkey, lawful male fenek Archeologist --- .%- -%% |:%|#####,# |%%@,,,,,,# -.%|####### %.%- ---- [Firemonke the Field Worker] St10 Dx7 Co7 In12 Wi13 Ch8 ArcFenMalLaw Dlvl:4 $0 HP-1(39) Pw24(24) AC10 Exp3 T79 Hld Latest messages The kiri mochi butts you! [-1 -> 21] The kiri mochi butts you! [-1 -> 20] The bad egg bites you! [-6 -> 14] Unknown command ' '. (2x) The killer tomato bites you! [-4 -> 10] The kiri mochi butts you! [-1 -> 9] The kiri mochi butts you! [-2 -> 7] Warning: HP low! The bad egg bites you! [-3 -> 4] Warning: HP low! Unknown command ' '. (3x) The killer tomato bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of identify {1} g - an uncursed scroll of genocide {1} l - 5 uncursed scrolls of healing {5} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect food (0:2) {1} Tools h - an uncursed +0 pick-axe (weapon in foreclaw) {32} i - an uncursed tinning kit (0:96) {1} k - an uncursed sack {5} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 176 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 5 Scroll drop chance was reduced to 90% Ring drop chance was reduced to 65% Wand drop chance was reduced to 46% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 12% Number of artifacts generated was 0 Monster spawn increase started at turn 23539 Monster spawn increase reached its maximum at turn 50533 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 567252 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: imp or minor demon (freq bonus 3) The monster species that spawned more often: shaped warp patch (freq bonus 6) The monster species that spawned more often: carrion bird (freq bonus 5) The monster species that spawned more often: sheep skinned wolf (freq bonus 20) The monster species that spawned more often: dark lady (freq bonus 6) The monster species that spawned more often: giant mayfly (freq bonus 20) The monster species that spawned more often: volt fungus (freq bonus 18) The monster species that spawned more often: bright blue jelly (freq bonus 6) The monster species that spawned more often: duergar king (freq bonus 4) The monster species that spawned more often: soft boiled eggman (freq bonus 4) The monster species that spawned more often: purple monster (freq bonus 10) The monster species that spawned more often: freemason grand chancellor (freq bonus 14) The monster species that spawned more often: Olog-hai warchief (freq bonus 5) The monster species that spawned more often: poison elemental (freq bonus 5) The monster species that spawned more often: hobbit (freq bonus 6) The monster species that spawned more often: bacterioid turret (freq bonus 6) The monster species that spawned more often: creeping spore (freq bonus 5) The monster species that spawned more often: Yakushi Kabuto, Servant of Orochimaru (freq bonus 20) The monster species that spawned more often: Gerrit (freq bonus 4) The monster species that spawned more often: lethe warp fungus (freq bonus 14) The monster species that spawned more often: black muzzle (freq bonus 28) The monster species that never randomly spawned: undead stargazer The monster species that never randomly spawned: steam-powered rocket sentry The monster species that never randomly spawned: concrete giant The monster species that never randomly spawned: great bile wyrm The monster species that never randomly spawned: werenymph The monster species that never randomly spawned: really dangerous mold The monster species that never randomly spawned: Windows 7 The monster species that never randomly spawned: death drake The monster species that never randomly spawned: explodestool The monster species that never randomly spawned: cadaver The monster class that always generated with extra speed: troll The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was never generated: ghostly stone (gray) The RNG hath decreed that this item was never generated: sentou ((null)) The RNG hath decreed that this item was never generated: magic candle (candle) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was generated more often: oil (murky, freq bonus 8) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 19) The RNG hath decreed that this item was generated more often: stealth (jade, freq bonus 18) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 35) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: iron bar ((null)) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: infravision (zinc) The RNG hath decreed that this trap was always invisible: dehydration trap The RNG hath decreed that this trap was generated more often: caster trap (freq bonus 5) Next attribute increase check would have come at turn 1143 Strength training was 1 Dexterity training was 1 Wisdom training was -2 Constitution training was 5 You had automatic searching You had 1470 points of nutrition remaining You were stealthy You were held by a kiri mochi You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl You could have safely prayed (149) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 100% Techniques known in the end Name Level Status research 3X LIMIT(0) eviscerate 3 R LIMIT(0) appraisal 3 R LIMIT(0) disarm 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Vanquished creatures 0 phasing acid blobs (1 created) 0 little dogs (1 created) 0 cave kobolds (1 created) 0 petit mimics (1 created) 0 black rats (1 created) 0 grid bugs (2 created) 0 lichens (1 created) 0 undefined creatures (1 created) 0 orange growths (1 created) 0 cyan growths (2 created) 0 cyan spores (1 created) 0 gnomes (1 created) 0 grid xorns (1 created) 0 kobold zombies (1 created) 0 gnome zombies (1 created) 0 bad hunters (1 created) 0 shopkeepers (2 created) 0 deminewts (1 created) 0 iguanas (2 created) a sukkiri flower 2 dungeon fern spores (3 created) an arctic fern spore (2 created) 0 grey mushroom patches (1 created) 0 white mushroom patches (1 created) 0 green mushroom patches (1 created) 0 clear mewlips (2 created) 0 yellow mushroom patches (1 created) 0 goombas (1 created) 0 swamp fern spores (1 created) 0 spotted mushroom patches (1 created) 0 mercury mushroom patches (1 created) 0 Kristin's soft sneakers (1 created) 0 charred kogepans (1 created) 0 kiri mochis (2 created) 0 bad eggs (1 created) 0 killer tomatoes (2 created) 0 petty killer tomatoes (1 created) 0 kudzus (1 created) 0 novice light walls (1 created) 0 novice medium walls (48 created) 0 food troves (1 created) 4 creatures vanquished. 98 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (23 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Archeologist... You died in The Dungeons of Doom on dungeon level 4 with 366 points, and 0 pieces of gold, after 79 moves. Killer: killer tomato You were level 3 with a maximum of 39 hit points when you died. You reached the 196th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 194 381 firemonkey-Arc-Ent-Mal-Law died in The Dungeons of Doom on level 7. Killed by an icy touch. - [10] 195 378 firemonkey-Arc-Bat-Mal-Law died in The Dungeons of Doom on level 8. Killed by a flower girl. - [24] *196 366 firemonkey-Arc-Fen-Mal-Law died in The Dungeons of Doom on level 4. Killed by a killer tomato. - [39] 197 360 firemonkey-Arc-Bas-Mal-Law died in The Dungeons of Doom on level 8. Killed by a least daemon. - [16] 198 330 firemonkey-Arc-Ang-Mal-Law died in The Dungeons of Doom on level 7. Killed by an icy touch. - [20]