firemonkey, lawful male ent Archeologist --------- |.......| |w.w...#- |.wwww..| |ww.w...+ |wwww...| |..@....| --------- [Firemonke the Digger] St11 Dx6 Co9 In10 Wi9 Ch10 ArcEntMalLaw Dlvl:7 $1 HP0(10) Pw8(11) AC9 Exp1 T194 Latest messages The ego dung worm Witherer bites you! [-1 -> 27] The ego dung worm Witherer touches you! [-1 -> 26] Your leather jacket rusts! You hear a door open. Unknown command ' '. (13x) The ego dung worm Witherer bites you! The ego dung worm Witherer sinks its teeth deep into your skin and drinks your blood! Goodbye level 2. [-3 -> 7] The ego dung worm Witherer touches you! [-1 -> 6] The ego dung worm Weaponizer bites you! [-1 -> 5] The ego dung worm Ruster bites you! [-4 -> 1] Warning: HP low! The ego dung worm Ruster touches you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed burnt +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} m - 7 uncursed oranges {4} n - 11 uncursed apples {7} o - 7 uncursed carrots {4} p - 14 uncursed pears {8} q - 5 uncursed asian pears {4} r - 7 uncursed lemons {4} s - 14 uncursed bananas {8} t - 11 uncursed melons {7} u - 195 uncursed slime molds {104} Scrolls f - an uncursed scroll of remove curse {1} g - a blessed scroll of gold detection {1} v - 5 uncursed scrolls of healing {5} w - 4 uncursed scrolls of mana {4} x - 3 uncursed scrolls of phase door {3} y - 2 uncursed scrolls of standard id {2} z - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of wizard lock (0:5) {1} Potions A - an uncursed potion of recovery {1} Tools h - a blessed +0 pick-axe (weapon in hand) {32} i - a blessed tinning kit (0:97) {1} k - an uncursed sack {5} l - an uncursed blindfold {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 90% chance Book drop chance was reduced to 90% Scroll drop chance was reduced to 85% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 17656 Monster spawn increase reached its maximum at turn 34182 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 3366240 The monster class that cannot be genocided was zombie The monster class that was spawned more often: wall monster (freq bonus 4) The monster species that spawned more often: porter manticore (freq bonus 9) The monster species that spawned more often: gravity mold (freq bonus 14) The monster species that spawned more often: Julchen (freq bonus 10) The monster species that spawned more often: Jorin (freq bonus 10) The monster species that spawned more often: adult white dragon (freq bonus 10) The monster species that spawned more often: marsh clan (freq bonus 8) The monster species that spawned more often: Barrier Kop (freq bonus 16) The monster species that spawned more often: treasure bus (freq bonus 6) The monster species that spawned more often: alseides (freq bonus 14) The monster species that spawned more often: evil mage (freq bonus 7) The monster species that spawned more often: cold corpse (freq bonus 6) The monster species that spawned more often: shade (freq bonus 10) The monster species that spawned more often: old red dragon (freq bonus 14) The monster species that spawned more often: metal black (freq bonus 20) The monster species that spawned more often: evasive vorpal jabberwock (freq bonus 6) The monster species that spawned more often: Grey-elf (freq bonus 16) The monster species that spawned more often: pisaca lord (freq bonus 6) The monster species that spawned more often: Oberon Worker (freq bonus 18) The monster species that spawned more often: camo fish (freq bonus 24) The monster species that spawned more often: Deidara of Akatsuki (freq bonus 8) The monster species that never randomly spawned: rubber turret The monster species that never randomly spawned: squint-eyed rogue The monster species that never randomly spawned: glass golem The monster species that never randomly spawned: voltaic glimmer The monster species that never randomly spawned: petty wallaroo The monster species that never randomly spawned: rowdy dog The monster species that never randomly spawned: Jack the Ripper The monster species that never randomly spawned: weregiant The monster species that never randomly spawned: pulsating sphere The monster species that never randomly spawned: Melanie's hugging boot The RNG hath decreed that this item was never generated: mass murder (ENEMATZU MEMALEZU) The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: wooden stake ((null)) The RNG hath decreed that this item was never generated: copper dragon scale shield (copper dragonhide shield) The RNG hath decreed that this item was never generated: statue ((null)) The RNG hath decreed that this item was never generated: plain dragon scale shield (plain dragonhide shield) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 6) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 6) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 72) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 14) The RNG hath decreed that this item was always generated cursed: detect foot (stinking) The RNG hath decreed that this item was always generated cursed: copper dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: nonsacred stone (gray) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this trap was always invisible: mana trap The RNG hath decreed that this trap was generated more often: monster cube (freq bonus 45) Next attribute increase check would have come at turn 322 Strength training was 2 Dexterity training was 1 Wisdom training was 5 Constitution training was 13 You had 1304 points of nutrition remaining You were stealthy You could survive without air You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl You could not have safely prayed (644) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 0% 99% Techniques known in the end Name Level Status research 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 killer bees (1 created) 0 acid blobs (1 created) 0 mini chickatrices (1 created) a jackal (3 created) 0 wild dogs (1 created) a little dog 0 kittens (1 created) 0 manes (1 created) 0 larva imps (4 created) 0 cocoon imps (2 created) 0 homunculi (4 created) 0 gazer homunculi (1 created) 0 dretches (2 created) 0 egodretches (1 created) 0 imps (2 created) 0 weapon imps (2 created) 0 force imps (1 created) 0 lemures (35 created) 0 quasits (2 created) 0 gazer quasits (1 created) 0 meduquasits (1 created) 0 demonic sandmen (2 created) 0 chibi ninja (1 created) 0 tengu (2 created) 0 pisaca lords (1 created) 0 petit mimics (19 created) 0 petit permamimics (2 created) 0 mimics (8 created) 0 permamimics (1 created) 0 small mimics (1 created) 0 large permamimics (1 created) 0 large phasing permamimics (1 created) 0 mountain nymphs (1 created) 0 goblins (8 created) 0 group goblins (3 created) 0 submarine goblins (2 created) 0 fiendish goblins (1 created) 0 cave goblins (3 created) 0 gas goblins (1 created) 0 hobgoblins (4 created) 0 force hobgoblins (2 created) 0 fiendish hobgoblins (1 created) 0 plain orcs (1 created) 0 uncommon orcs (1 created) 0 low snotlings (2 created) 0 hill orcs (9 created) 0 b-types (1 created) 0 mobgoblins (2 created) 0 Mordor orcs (1 created) 0 Uruk-hai (1 created) 0 rock piercers (1 created) 0 sewer rats (4 created) 0 giant rats (1 created) 0 cave spiders (3 created) 0 ego dung worms (13 created) 0 porter yellow lights (1 created) 0 lichens (1 created) 0 porter lichens (2 created) 0 moulds (1 created) 0 ungenomolds (1 created) 0 green mushrooms (1 created) 0 pale growths (1 created) 0 shriekers (3 created) 0 creeping colonies (4 created) 0 intermediate gnomes (1 created) 0 gnomish brigand thieves (1 created) 0 evasive hill giants (1 created) 0 kobold zombies (2 created) 0 normal humans (1 created) 0 muggers (4 created) 0 evil mages (1 created) 0 shopkeepers (5 created) 0 aligned priests (1 created) 0 watchmen (4 created) 0 watch captains (3 created) 0 flying rogues (1 created) 0 horned devils (2 created) 0 jellyfish (1 created) 0 saddleback tortoises (1 created) 0 twens (1 created) 0 piles of copper coins (1 created) 0 health troves (1 created) 0 poison troves (1 created) 2 creatures vanquished. 221 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (22 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye firemonkey the Archeologist... You died in The Dungeons of Doom on dungeon level 7 with 381 points, and 1 piece of gold, after 194 moves. Killer: icy touch You were level 1 with a maximum of 10 hit points when you died. You reached the 194th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 192 392 elenmirie-Val-Dwa-Fem-Neu died in The Dungeons of Doom on level 2. Killed by invisible Mr. Maesteg, the shopkeeper, while sleeping. - [27] 193 385 Elronnd-War-Dwa-Fem-Law died in The Dungeons of Doom on level 2. Killed by an invisible stalker. - [49] *194 381 firemonkey-Arc-Ent-Mal-Law died in The Dungeons of Doom on level 7. Killed by an icy touch. - [10] 195 378 firemonkey-Arc-Bat-Mal-Law died in The Dungeons of Doom on level 8. Killed by a flower girl. - [24] 196 360 firemonkey-Arc-Bas-Mal-Law died in The Dungeons of Doom on level 8. Killed by a least daemon. - [16]