firemonkey, chaotic male devilish Archeologist ------------ |....f.....| |...@......| |..........| |..........| -.---.------ #- [Firemonke the Digger] St10 Dx6 Co13 In8 Wi13 Ch6 ArcDevMalCha+N Dlvl:1 $0 HP21(21) Pw13(13) AC11 Exp1 T4 Latest messages Use hybrid races? [yn] (n) Randomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n) Hello firemonkey, welcome to SlashEMExtended! You are a chaotic male null devilish Archeologist. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. You are already empty clawed. (2x) You can't go down here. (3x) Beware, there will be no return! Still climb? [yn] (n) Your inventory Scrolls a - 5 uncursed scrolls of healing {5} b - 4 uncursed scrolls of mana {4} c - 3 uncursed scrolls of phase door {3} d - 2 uncursed scrolls of standard id {2} e - an uncursed scroll of cure {1} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 42% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 70% Amulet drop chance was reduced to 65% Potion drop chance was reduced to 90% Number of artifacts generated was 0 Monster spawn increase started at turn 27294 Monster spawn increase reached its maximum at turn 70154 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 705465 The monster class that cannot be genocided was rodent The monster class that was spawned more often: troll (freq bonus 1) The monster species that spawned more often: queen ant (freq bonus 9) The monster species that spawned more often: cursed blob (freq bonus 5) The monster species that spawned more often: tu-tara shieldsnapper (freq bonus 6) The monster species that spawned more often: hobbit bandit (freq bonus 5) The monster species that spawned more often: skeletal pirate (freq bonus 8) The monster species that spawned more often: great lich (freq bonus 5) The monster species that spawned more often: Melanie (freq bonus 4) The monster species that spawned more often: mysterious 2 (freq bonus 6) The monster species that spawned more often: corpser (freq bonus 2) The monster species that spawned more often: giant mind flayer (freq bonus 9) The monster species that spawned more often: dehnah sephirah (freq bonus 5) The monster species that spawned more often: huge ogre thief (freq bonus 4) The monster species that spawned more often: changed (freq bonus 16) The monster species that spawned more often: deinonychus (freq bonus 3) The monster species that spawned more often: glib vortex (freq bonus 12) The monster species that spawned more often: Greater Solar (freq bonus 8) The monster species that spawned more often: megabat (freq bonus 2) The monster species that spawned more often: ball lightning (freq bonus 4) The monster species that spawned more often: lethe growth (freq bonus 7) The monster species that spawned more often: Alice (freq bonus 8) The monster species that never randomly spawned: volt force fungus The monster species that never randomly spawned: Helen wannabe The monster species that never randomly spawned: rodneyan The monster species that never randomly spawned: flareon The monster species that never randomly spawned: indigo warp patch The monster species that never randomly spawned: void monster The monster species that never randomly spawned: space wasp The monster species that never randomly spawned: alhoon The monster species that never randomly spawned: nurse The monster species that never randomly spawned: young adult psychic dragon The monster class that always generated with extra speed: mummy The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: slow digestion (steel) The RNG hath decreed that this item was never generated: diamond dragon scale shield (diamond dragonhide shield) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: rocket launcher ((null)) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 6) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: lock pick ((null), freq bonus 35) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 40) The RNG hath decreed that this item was always generated cursed: see invisible (magenta) The RNG hath decreed that this item was always generated cursed: stunning (viscous) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: levelport (unavailable) The RNG hath decreed that this item was always generated cursed: forbidden knowledge (uninscribed) The RNG hath decreed that this trap was always invisible: escalating trap The RNG hath decreed that this trap was generated more often: rot13 trap (freq bonus 4) Next attribute increase check would have come at turn 505 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 0 You were fire resistant You were poison resistant You were level-drain resistant You had infravision You had 1497 points of nutrition remaining You were stealthy You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl You could not have safely prayed (50) You survived You didn't know any spells. Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 thick jackals (2 created) 0 hidden gas spores (2 created) 0 kittens (1 created) 0 large kobolds (1 created) 0 stalking lichens (1 created) 0 yellow growths (1 created) 0 grid xorns (1 created) 0 novice medium walls (1 created) 0 creatures vanquished. 10 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Archeologist... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 4 moves. Killer: escaped You were level 1 with a maximum of 21 hit points when you escaped. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 316 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] 317 1 Elronnd-Pol-Ung-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16] * 0 firemonkey-Arc-Dev-Mal-Cha escaped the dungeon [max level 1]. 21 [21]