firemonkey, chaotic male fiendish Archeologist ############################################################################## #................^.............!........................!....................# #.....S......................S...............................................# #.....$.......S@...........).....!...........................................# #....$........S......$...############################### ..............# #..$.........[...........# #..........M.....h.......# #..S.%...................# #...S..................=.# #........................# #..........[.............# #..................M...M.# #...................#....# #.S.)....................# #................!.......# #........................# #........................# #................M.......# #...<....................# #...)../........$.......^. #............!............ [Firemonke the Digger] St9 Dx5 Co8 In9 Wi6 Ch8 ArcFieMalCha Dlvl:9 $879 HP-1(25) Pw19(19) AC10 Exp2 T201 Latest messages The slithy snake bites you! [-1 -> 14] The slithy snake bites you! [-2 -> 13] The slithy snake bites you! [-1 -> 12] The viper bites you! [-3 -> 10] The viper bites you! [-4 -> 6] The slithy snake bites you! [-1 -> 5] You hit the viper. You miss the viper. The viper bites you! You hear the howling of the CwnAnnwn... [-4 -> 2] Warning: HP low! The viper bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} s - an uncursed +0 cloak of magic resistance (being worn) {4} Comestibles r - an uncursed drained golden spore corpse {40} Scrolls f - an uncursed scroll of message {1} g - an uncursed scroll of enchant weapon {1} m - 4 uncursed scrolls of healing {2} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect food (0:3) {1} Potions d - 3 uncursed potions of vampire blood {3} t - an uncursed potion of hallucination {1} Tools h - an uncursed +0 pick-axe (weapon in hand) {32} i - an uncursed tinning kit (0:52) {1} k - an uncursed sack {5} l - an uncursed magic marker (0:11) {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were aligned Your alignment was 3 Your max alignment was 5 You carried 5 sins Scroll identification only worked 100 times out of 197 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 94% Amulet drop chance was reduced to 96% Concealing monsters were spawned underneath items 59% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 24587 Monster spawn increase reached its maximum at turn 45365 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2673366 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: healing force patch (freq bonus 4) The monster species that spawned more often: large item trove (freq bonus 12) The monster species that spawned more often: splash hound (freq bonus 4) The monster species that spawned more often: null fungus (freq bonus 5) The monster species that spawned more often: dark wraith (freq bonus 24) The monster species that spawned more often: innkeeper (freq bonus 16) The monster species that spawned more often: four of hearts (freq bonus 6) The monster species that spawned more often: shimmering spore (freq bonus 20) The monster species that spawned more often: amethyst dragon (freq bonus 4) The monster species that spawned more often: really dangerous force patch (freq bonus 4) The monster species that spawned more often: Seraph (freq bonus 4) The monster species that spawned more often: acid vortex (freq bonus 10) The monster species that spawned more often: savage mafia type (freq bonus 6) The monster species that spawned more often: margoyle (freq bonus 8) The monster species that spawned more often: Uniform Kriminologist (freq bonus 8) The monster species that spawned more often: jumping shock eel (freq bonus 4) The monster species that spawned more often: frost giant (freq bonus 10) The monster species that spawned more often: mahou shoujo (freq bonus 7) The monster species that spawned more often: giant boar (freq bonus 8) The monster species that spawned more often: petty boobed permamimic (freq bonus 4) The monster species that never randomly spawned: sky elf The monster species that never randomly spawned: stalking ogre The monster species that never randomly spawned: blue wizard The monster species that never randomly spawned: covetous snow orc The monster species that never randomly spawned: charcoal spore The monster species that never randomly spawned: blue fungus The monster species that never randomly spawned: oriental vampire The monster species that never randomly spawned: green hulk The monster species that never randomly spawned: arctic abyss The monster species that never randomly spawned: spike giant The RNG hath decreed that this item was never generated: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was generated more often: platinum dragon scale mail ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: cram ration ((null), freq bonus 12) The RNG hath decreed that this item was always generated cursed: rainbow dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: orange ((null)) The RNG hath decreed that this item was always generated cursed: monster detection (bubbly) The RNG hath decreed that this item was always generated cursed: amulet of waterwalking (rubber) The RNG hath decreed that this item was always generated cursed: polymorph (silver) The RNG hath decreed that this trap was always invisible: confusion trap The RNG hath decreed that this trap was generated more often: ghost world trap (freq bonus 1) Next attribute increase check would have come at turn 696 Strength training was 6 Dexterity training was 6 Wisdom training was 2 Constitution training was 12 You were magic-protected You saw invisible You had 1676 points of nutrition remaining You were stealthy You regenerated You were fast You were lucky (2) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl You could not have safely prayed (350) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 98% Techniques known in the end Name Level Status research 2X Prepared(0) dazzle 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) draw blood 2 R Prepared(0) Vanquished creatures 0 giant ants (2 created) 0 jackals (1 created) 0 thick jackals (1 created) 0 stoats (1 created) 0 racoons (1 created) a little dog 0 gas spores (1 created) 0 floating eyes (1 created) 0 porter floating eyes (1 created) 0 kittens (1 created) 0 dwarves (1 created) 0 white jellies (1 created) 0 hidden kobolds (1 created) 0 pleasures (1 created) a large kobold (2 created) 0 leprechauns (1 created) 0 annoying leprechauns (1 created) 0 petit mimics (3 created) 0 mimics (1 created) 0 small mimics (1 created) 0 small flying mimics (1 created) 0 goblins (1 created) 0 Mordor orcs (10 created) 0 covetous Uruk-hai (1 created) 0 lambs (1 created) 0 sewer rats (2 created) 0 rabbits (1 created) 0 yellow centipedes (1 created) 0 centipedes (1 created) 0 recluse spiders (1 created) 0 fog clouds (1 created) 0 bats (4 created) 0 housebats (1 created) 0 large bats (1 created) 0 tiny pseudodragons (1 created) 0 baby silver dragons (2 created) 0 baby red dragons (1 created) 0 baby white dragons (1 created) 0 baby black dragons (1 created) 0 baby platinum dragons (1 created) 0 baby golden dragons (1 created) 0 baby stone dragons (1 created) 0 baby cyan dragons (1 created) 0 baby plain dragons (2 created) 0 young orange dragons (1 created) 0 adult golden dragons (1 created) 0 lichens (2 created) 0 water lichens (1 created) 0 orange fungi (1 created) a golden spore 0 green spores (1 created) 0 red spores (1 created) 0 pale growths (1 created) 0 stalking shriekers (3 created) 0 violet fungi (1 created) 0 disgusting growths (1 created) 0 gnomes (1 created) 0 normal gnomes (1 created) 0 intermediate gnomes (1 created) 0 gnome clerics (1 created) 0 kestrels (2 created) 0 Keystone Kops (1 created) 0 Kop Sergeants (1 created) 0 Kop Lieutenants (2 created) 0 Undead Kaptains (1 created) 0 gnome mummies (1 created) 0 human mummies (8 created) 0 small snakes (1 created) 0 garter snakes (2 created) 0 chasing garter snakes (1 created) 0 striped rat snakes (1 created) 0 two-footed snakes (1 created) 0 snakes (3 created) 0 slithy snakes (2 created) 0 undead snakes (2 created) 0 water moccasins (1 created) 0 cave vipers (1 created) 0 vipers (2 created) 0 large snakes (1 created) 0 cloud cattles (1 created) 0 sea snakes (1 created) 0 grid xorns (1 created) 0 gnome zombies (2 created) 0 dwarf zombies (3 created) 0 zombies (1 created) 0 battle-scarred veterans (1 created) 0 normal humans (1 created) 0 yokudas (1 created) 0 vile hunters (1 created) 0 miners (1 created) 0 shopkeepers (3 created) The Oracle (0 times) 0 newts (2 created) 0 twens (1 created) 0 iguanas (1 created) 0 sukkiri flowers (2 created) 0 arctic fern spores (4 created) 0 blazing fern spores (2 created) 0 grey mushroom patches (1 created) 0 white mushroom patches (1 created) 0 brown mushroom patches (1 created) 0 green mushroom patches (2 created) 0 clear mewlips (3 created) 0 eggmen (1 created) 0 fried chickens (2 created) 0 kogepans (2 created) 0 yellow mushroom patches (2 created) 0 swamp fern spores (1 created) 0 roast gooses (3 created) 0 gray mewlips (2 created) 0 charred kogepans (2 created) 0 bad eggs (1 created) 0 killer tomatoes (3 created) 0 killer apples (1 created) 0 petty killer tomatoes (1 created) 0 orange mewlips (1 created) 0 arctic fern sprouts (2 created) 0 natsukemonos (1 created) 0 many-eyed mosses (1 created) 0 sunflowers (1 created) 0 killer tripe rations (1 created) 0 ravenous cream pies (1 created) 0 IWBTG apples (1 created) 0 mini rub monsters (1 created) 0 low rub monsters (1 created) 0 numb troves (1 created) 3 creatures vanquished. 187 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (26 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Archeologist... You died in The Dungeons of Doom on dungeon level 9 with 1332 points, and 879 pieces of gold, after 201 moves. Killer: viper You were level 2 with a maximum of 25 hit points when you died. You reached the 168th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 166 1526 Elronnd-Arc-Tro-Fem-Law died in The Dungeons of Doom on level 6. Killed by a frenzytaur, while helpless. - [1] 167 1512 Lorskel-Tha-Ung-Mal-Cha died in The Dungeons of Doom on level 3. Killed by self-genocide. 54 [63] *168 1332 firemonkey-Arc-Fie-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a viper. - [25] 169 1263 Paiki-Wan-Ang-Mal-Law quit in The Dungeons of Doom on level 2. 65 [66] 170 1238 noty-Wiz-Hum-Mal-Law died in The Gnomish Mines on level 4. Killed by a ya. - [64]