firemonkey, lawful male bretonian Archeologist ############## ### }}}}... .... . }}}}}.#....- --- --- -.- }}}}. ....| |[$`$?| |.| }}......| |[=$$/| +.+ .| }}.#...| ..... |.| .| }}....|---- #-|-# +.-----.| ---- -}....|...+ ##...## |.......--+-- ... |}}...|...| |.....----.@...........- ----+-------}...-#-|------..{..........B........| |..............................-----...@.---- + |.............................## ##...## ----+-------}}..-#-+-.---+---+# +.....+ |}}}..|.. |.| ##.{.#----- -}}}}.|...|.| |.....-.{.| }}}}}.-----.| ##.#.#|.%%| }}}#}}} .| -|--# .(%| }}}}}}}}} .| |.... ---- }}}}} }}}}} .| |.%%%!| }}}}}}#}}}}}} .- ------- #}}}}} }}}}}}# .. [Firemonke the Digger] St12 Dx5 Co14 In9 Wi6 Ch4 ArcBreMalLaw Dlvl:6 $0 HP0(17) Pw15(15) AC11 Exp1 T135 Latest messages The bird claws you! [-2 -> 14] The bird bites you! [-3 -> 11] The bird claws you! [-3 -> 8] Unknown command ' '. The bird bites you! [-2 -> 6] The bird claws you! [-2 -> 4] The bird bites you! [-2 -> 3] Warning: HP low! The bird claws you! You hear the wailing of the Banshee... [-2 -> 1] Warning: HP low! The bird bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - a blessed scroll of genocide {1} g - an uncursed scroll of enchant weapon {1} o - 5 uncursed scrolls of healing {5} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of knock (0:5) {1} Tools h - an uncursed +0 pick-axe (weapon in hand) {32} i - an uncursed tinning kit (0:98) {1} k - an uncursed sack {5} l - an uncursed blindfold {1} m - an uncursed leash {1} n - an uncursed tin opener {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 18 Monsters only dropped their musable items with 51% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 80% Concealing monsters were spawned underneath items 46% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 1 Monster spawn increase started at turn 25295 Monster spawn increase reached its maximum at turn 51508 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 705432 The monster class that cannot be genocided was nemese The monster class that was spawned more often: dragon (freq bonus 2) The monster species that spawned more often: huntress (freq bonus 3) The monster species that spawned more often: old black dragon (freq bonus 6) The monster species that spawned more often: aquatic bear (freq bonus 4) The monster species that spawned more often: death mewlip (freq bonus 4) The monster species that spawned more often: badger (freq bonus 4) The monster species that spawned more often: demonic lich (freq bonus 4) The monster species that spawned more often: flareon (freq bonus 4) The monster species that spawned more often: garbage houses (freq bonus 8) The monster species that spawned more often: undead foxhound agent (freq bonus 10) The monster species that spawned more often: Cthulhu (freq bonus 10) The monster species that spawned more often: cocktaur (freq bonus 9) The monster species that spawned more often: sparkling force patch (freq bonus 9) The monster species that spawned more often: undefined creature (freq bonus 16) The monster species that spawned more often: warding turret (freq bonus 20) The monster species that spawned more often: ice spaceship (freq bonus 12) The monster species that spawned more often: fake growth (freq bonus 12) The monster species that spawned more often: Lisa's girl sneaker (freq bonus 10) The monster species that spawned more often: fire cattle (freq bonus 6) The monster species that spawned more often: electric mage (freq bonus 5) The monster species that spawned more often: potion trove (freq bonus 5) The monster species that never randomly spawned: clear worm mass The monster species that never randomly spawned: bouncer rubber The monster species that never randomly spawned: gelatinous cube The monster species that never randomly spawned: demonic door The monster species that never randomly spawned: Antitank Kop The monster species that never randomly spawned: matrix gal The monster species that never randomly spawned: giant tse-tse fly The monster species that never randomly spawned: voracious smasher The monster species that never randomly spawned: void fungus The monster species that never randomly spawned: vlasta The RNG hath decreed that this item was never generated: fear (bewitched) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: full healing (heretical) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: entrapping (blasted, freq bonus 18) The RNG hath decreed that this item was generated more often: cornuthaum (conical hat, freq bonus 13) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 40) The RNG hath decreed that this item was always generated cursed: worthless piece of red glass (red) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of quadruple attack (signet) The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating) The RNG hath decreed that this item was always generated cursed: confuse monster (orange) The RNG hath decreed that this trap was always invisible: glyph of animation The RNG hath decreed that this trap was generated more often: rust trap (freq bonus 2) Next attribute increase check would have come at turn 904 Strength training was 0 Dexterity training was -2 Wisdom training was 0 Constitution training was 1 You were fire resistant You were cold resistant You were shock resistant You had 1366 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl You could have safely prayed (28) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 99% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 Madeleine's plateau boots (1 created) 0 stinking dogs (1 created) 0 little dogs (1 created) 0 normal dwarves (1 created) 0 manes (4 created) 0 larva imps (1 created) 0 homunculi (8 created) 0 evasive homunculi (2 created) 0 imps (1 created) 0 quasits (1 created) 0 kobolds (1 created) 0 hidden kobolds (1 created) 0 petit mimics (1 created) 0 mimics (3 created) 0 small mimics (1 created) 0 fiendish goblins (1 created) 0 orcs (1 created) 0 visor sewer rats (2 created) 0 pack rabbits (2 created) 0 giant rats (1 created) Elif (0 times) 0 rock moles (1 created) 0 sock moles (1 created) 0 mohats (1 created) 0 sparrows (1 created) 0 large bats (2 created) 0 birds (1 created) 0 lichens (2 created) 0 porter lichens (1 created) 0 spore lichens (1 created) 0 yellow molds (1 created) 0 blink growths (1 created) 0 shriekers (1 created) 0 karmic fungi (1 created) 0 nether liches (1 created) 0 mummies (1 created) 0 goblin mummies (1 created) 0 tasloi mummies (1 created) 0 gnome mummies (4 created) 0 orc mummies (1 created) 0 white snakes (1 created) 0 barrow wights (2 created) 0 kobold zombies (18 created) 0 gnome zombies (1 created) 0 hobbit zombies (1 created) 0 archers (1 created) 0 orc zombies (2 created) 0 dwarf zombies (2 created) 0 elf zombies (1 created) 0 human zombies (1 created) 0 human adventurers (1 created) 0 friendly adventurers (2 created) 0 watchmen of Ambarannon (1 created) 0 flower girls (1 created) 0 filthy street urchins (1 created) 0 sailors (1 created) 0 busy-looking merchants (1 created) 0 heretics (1 created) 0 immunizers (1 created) 0 vile hunters (1 created) 0 werejackals (1 created) 0 novice mages (1 created) 0 hostile girlfriends (1 created) 0 Woodland-elves (1 created) 0 pencil elves (1 created) 0 superjedis (1 created) 0 shopkeepers (7 created) 0 prisoners (4 created) 0 aligned priests (1 created) 0 watchmen (5 created) 0 watch captains (1 created) 0 shadows (2 created) 0 chaser shadows (1 created) 0 petty boos (1 created) 0 flying rogues (1 created) 0 tortoises (1 created) 0 hata-hatas (1 created) 0 jellyfish (5 created) 0 tuna (1 created) 0 thick jellyfish (1 created) 0 giant clams (1 created) 0 piranhas (1 created) 0 saberfish (1 created) 0 electric eels (1 created) 0 small turrets (1 created) 0 creatures vanquished. 144 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye firemonkey the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 250 points, and 0 pieces of gold, after 135 moves. Killer: bird You were level 1 with a maximum of 17 hit points when you died. You reached the 203rd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 201 250 lynn-Arc-Sok-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a Kop Kaptain. - [12] 202 250 firemonkey-Arc-Arg-Mal-Law died in The Dungeons of Doom on level 6. Killed by a wild pig. - [18] *203 250 firemonkey-Arc-Bre-Mal-Law died in The Dungeons of Doom on level 6. Killed by a bird. - [17] 204 248 lynn-Mah-Rdt-Fem-Cha died in The Gnomish Mines on level 5. Killed by a jumping shock eel. - [18] 205 228 AmyBSOD-Pol-Hax-Fem-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a magical explosion. - [35]