firemonkey, lawful male bat Archeologist --------|--- |..%.......| |.^@........ |..@.......| ------------ [Firemonke the Digger] St9 Dx7 Co9 In7 Wi9 Ch9 ArcBatMalLaw Dlvl:8 $0 HP0(24) Pw5(11) AC10 Exp1 T171 Latest messages [-1 -> 5] You're pushed back! The flower girl hits you! [-1 -> 5] The flower girl just misses! The flower girl hits you! [-1 -> 4] Warning: HP low! The flower girl hits you! [-1 -> 3] Warning: HP low! The flower girl hits you! You hear the howling of the CwnAnnwn... [-1 -> 2] Warning: HP low! The flower girl hits you! [-1 -> 1] Warning: HP low! The flower girl hits you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} n - an uncursed +0 boomerang (in quiver) {1} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of enchant weapon {1} g - an uncursed scroll of punishment {1} o - 6 uncursed scrolls of healing {6} p - 4 uncursed scrolls of mana {4} q - 3 uncursed scrolls of phase door {3} r - 2 uncursed scrolls of standard id {2} s - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of knock (0:4) {1} Tools h - an uncursed +0 pick-axe (weapon in hand) {32} i - a blessed tinning kit (0:77) {1} k - an uncursed sack {5} l - an uncursed towel {1} m - an uncursed leash {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 14 You carried 0 sins Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 94% chance Book drop chance was reduced to 86% Scroll drop chance was reduced to 93% Wand drop chance was reduced to 94% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 85% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 19936 Monster spawn increase reached its maximum at turn 73896 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 59092 The monster class that cannot be genocided was flying fish The monster class that was spawned more often: bat or bird (freq bonus 1) The monster species that spawned more often: glowing colony (freq bonus 3) The monster species that spawned more often: mountain pack centaur (freq bonus 4) The monster species that spawned more often: summoning spirit (freq bonus 10) The monster species that spawned more often: porter swarm xan (freq bonus 2) The monster species that spawned more often: black spider (freq bonus 8) The monster species that spawned more often: slow shadow (freq bonus 4) The monster species that spawned more often: pile of platinum coins (freq bonus 3) The monster species that spawned more often: black knight (freq bonus 8) The monster species that spawned more often: blood fly (freq bonus 42) The monster species that spawned more often: knapsack goat (freq bonus 5) The monster species that spawned more often: moldy defiler (freq bonus 5) The monster species that spawned more often: gnome cleric (freq bonus 3) The monster species that spawned more often: imp (freq bonus 6) The monster species that spawned more often: flame spirit (freq bonus 6) The monster species that spawned more often: soft warp fungus (freq bonus 4) The monster species that spawned more often: roller coaster (freq bonus 40) The monster species that spawned more often: white friar (freq bonus 6) The monster species that spawned more often: mirror warp patch (freq bonus 4) The monster species that spawned more often: samurai (freq bonus 16) The monster species that spawned more often: chaos vortex (freq bonus 6) The monster species that never randomly spawned: antimagic warp fungus The monster species that never randomly spawned: desert colony The monster species that never randomly spawned: colluded mold The monster species that never randomly spawned: green puyo The monster species that never randomly spawned: spell sucker The monster species that never randomly spawned: Banisher The monster species that never randomly spawned: insane hell spawn The monster species that never randomly spawned: random number generator The monster species that never randomly spawned: force imp The monster species that never randomly spawned: petty covetous snow orc The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was never generated: amber (yellowish brown) The RNG hath decreed that this item was never generated: gridbug conduct boots (chess boots) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: make visible (interplanar) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 25) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 3) The RNG hath decreed that this item was always generated cursed: worthless piece of orange glass (orange) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was always generated cursed: multi shoes (rainbow boots) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this trap was always invisible: glass bolt trap The RNG hath decreed that this trap was generated more often: stealer trap (freq bonus 13) Next attribute increase check would have come at turn 688 Strength training was 2 Dexterity training was 1 Wisdom training was 0 Constitution training was 5 You were level-drain resistant You were resistant to fear You had 1324 points of nutrition remaining You were stealthy You could fly You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl You could have safely prayed (5) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 99% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) weapon practice 1 R Prepared(0) draw blood 1 R Prepared(0) Vanquished creatures 0 giant ants (3 created) 0 giant beetles (1 created) 0 blue blobs (1 created) 0 blobs of preserved organs (1 created) 0 mini chickatrices (1 created) 0 small chickatrices (1 created) 0 jackals (3 created) 0 canermines (1 created) 0 weasels (1 created) 0 badgers (1 created) 0 little dogs (2 created) 0 dogs (1 created) 0 gas spores (3 created) 0 floating eyes (1 created) 0 kittens (1 created) 0 hobbits (1 created) 0 dwarves (1 created) 0 manes (10 created) 0 larva imps (2 created) 0 cocoon imps (1 created) 0 homunculi (3 created) 0 imps (4 created) 0 wimp-imps (1 created) 0 white jellies (1 created) 0 multi-hued jellies (1 created) 0 kobolds (1 created) 0 training kobolds (1 created) 0 kobold hewers (1 created) 0 swamp kobolds (1 created) 0 leprechauns (1 created) 0 petit mimics (45 created) 0 petit permamimics (5 created) 0 mimics (14 created) 0 permamimics (1 created) 0 small mimics (2 created) 0 naiads (1 created) 0 hobgoblins (1 created) 0 force hobgoblins (1 created) 0 low snotlings (11 created) 0 b-types (1 created) 0 Mordor orcs (1 created) 0 orc shamans (1 created) 0 rock piercers (2 created) 0 rothes (2 created) 3 sewer rats (5 created) 0 giant rats (1 created) 0 quill rats (1 created) 0 ferret kits (1 created) 0 pseudo rats (1 created) 0 cave spiders (1 created) 0 poison millipedes (1 created) 0 large spiders (1 created) 0 grid bugs (1 created) 0 tron bugs (1 created) 0 natural bugs (1 created) 0 black lights (1 created) 0 weak crows (1 created) 0 giant bats (1 created) 0 emus (2 created) a lichen (4 created) 0 porter lichens (1 created) 0 stalking lichens (1 created) 0 aggressive lichens (1 created) 0 brown growths (1 created) 0 golden patches (2 created) 0 golden stalks (1 created) 0 golden spores (1 created) 0 phase stalks (1 created) 0 slow growths (1 created) 0 sucker growths (1 created) 0 sucker spores (1 created) 0 shriekers (1 created) 0 stalking shriekers (1 created) 0 spike patches (1 created) 0 gnomes (3 created) 0 panotties (1 created) 0 Undead Kops (1 created) 0 Inspector Sergeants (1 created) 0 adom mummies (1 created) 0 gecko mummies (1 created) 0 kobold mummies (3 created) 0 tasloi mummies (3 created) 0 gnome mummies (1 created) 0 hobbit mummies (1 created) 0 red naga hatchlings (1 created) 0 slimebesus (4 created) 0 slimebeths (1 created) 0 hidden green slimes (1 created) 0 mini rust monsters (1 created) 0 small rust monsters (1 created) 0 small snakes (1 created) 0 striped rat snakes (1 created) 0 house snakes (2 created) 0 snakes (1 created) 0 lesser umber hulks (2 created) 0 kobold zombies (3 created) 0 gnome zombies (1 created) 0 dwarf zombies (1 created) 0 human zombies (1 created) 0 plastic golems (1 created) 0 friendly adventurers (1 created) 0 flower girls (1 created) 0 biker gang members (1 created) 0 boil-covered wretches (1 created) 0 furries (2 created) 0 vile lancers (1 created) 0 muggers (4 created) 0 force muggers (1 created) 0 archeologists (1 created) 0 barbarians (1 created) 0 shopkeepers (5 created) The Oracle (0 times) 0 watchmen (4 created) 0 watch captains (3 created) 0 geckos (2 created) 0 demitwens (2 created) 0 compsognathi (1 created) 0 colorless mushroom patches (9 created) 0 sukkiri flowers (10 created) 0 dungeon fern spores (2 created) 0 arctic fern spores (1 created) 0 silver mushroom patches (1 created) 0 clear mewlips (1 created) 0 eggmen (2 created) 0 shrieker mushroom patches (2 created) 0 kogepans (1 created) 0 yellow mushroom patches (2 created) 0 hishi mochis (1 created) 0 spotted mushroom patches (2 created) 0 floor grues (1 created) 0 novice light walls (2 created) 0 novice medium walls (1 created) 0 small turrets (1 created) 0 crude turrets (1 created) 0 small item troves (1 created) 0 confusion troves (1 created) 0 poison troves (2 created) 0 shock troves (1 created) 4 creatures vanquished. 295 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 4 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (24 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye firemonkey the Archeologist... You died in The Dungeons of Doom on dungeon level 8 with 378 points, and 0 pieces of gold, after 171 moves. Killer: flower girl You were level 1 with a maximum of 24 hit points when you died. You reached the 190th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 188 392 elenmirie-Val-Dwa-Fem-Neu died in The Dungeons of Doom on level 2. Killed by invisible Mr. Maesteg, the shopkeeper, while sleeping. - [27] 189 385 Elronnd-War-Dwa-Fem-Law died in The Dungeons of Doom on level 2. Killed by an invisible stalker. - [49] *190 378 firemonkey-Arc-Bat-Mal-Law died in The Dungeons of Doom on level 8. Killed by a flower girl. - [24] 191 360 firemonkey-Arc-Bas-Mal-Law died in The Dungeons of Doom on level 8. Killed by a least daemon. - [16] 192 323 FIQ-Alt-Asg-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a soldier ant Go Team Ant!. - [28]