firemonkey, neutral female aureal Archeologist --------------- |....{........| +...<.....@...| |........dd...| |........dd...| --------------- [Firemonke the Digger] St3 Dx8 Co12 In6 Wi13 Ch5 ArcAurFemNeu Dlvl:10 $0 HP-2(13) Pw10(10) AC9 Exp1 T291 Latest messages You see here a historic statue of a forest centaur {3825}. You start digging downward. You stop digging. You continue digging downward. You dig a pit in the floor. You start digging downward. You dig a hole through the floor. You fall through... Couldn't load "makemais.lev" - making a maze. You start digging downward. You dig a pit in the floor. You hear a chugging sound. Unknown command '^J'. You start digging downward. You dig a hole through the floor. You fall through... The wolf bites you! [-7 -> 6] The wolf bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - 2 blessed scrolls of identify {2} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} s - an uncursed scroll of identify {1} Spellbooks e - a blessed spellbook of light (0:4) {1} Tools g - an uncursed +0 pick-axe (weapon in foreclaw) {32} h - an uncursed tinning kit (0:94) {1} j - an uncursed sack {5} k - an uncursed leash {1} l - an uncursed oil lamp {1} Gems i - an uncursed +0 touchstone The sack is empty. Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 30 Scroll drop chance was reduced to 84% Ring drop chance was reduced to 80% Wand drop chance was reduced to 88% Potion drop chance was reduced to 88% Number of artifacts generated was 0 Monster spawn increase started at turn 25802 Monster spawn increase reached its maximum at turn 43454 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 168504 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: centaur (freq bonus 2) The monster species that spawned more often: time growth (freq bonus 13) The monster species that spawned more often: Aline (freq bonus 5) The monster species that spawned more often: giant venus flytrap (freq bonus 3) The monster species that spawned more often: soft woman (freq bonus 10) The monster species that spawned more often: thunderbolt bug (freq bonus 8) The monster species that spawned more often: real vibration hound (freq bonus 60) The monster species that spawned more often: oblivion daedra (freq bonus 20) The monster species that spawned more often: large pseudo rat (freq bonus 4) The monster species that spawned more often: immobile patch (freq bonus 7) The monster species that spawned more often: Pantyhose (freq bonus 4) The monster species that spawned more often: ogre master thief (freq bonus 5) The monster species that spawned more often: ace of hearts (freq bonus 5) The monster species that spawned more often: Ruea's stiletto boot (freq bonus 8) The monster species that spawned more often: sensei lichen (freq bonus 10) The monster species that spawned more often: hiding galltrit (freq bonus 28) The monster species that spawned more often: Xine, the Mountain King (freq bonus 10) The monster species that spawned more often: poison elemental (freq bonus 4) The monster species that spawned more often: volt force fungus (freq bonus 3) The monster species that spawned more often: ruby mold (freq bonus 5) The monster species that spawned more often: flayer shaman (freq bonus 3) The monster species that never randomly spawned: pure chaos horde The monster species that never randomly spawned: Sueschen's combat boot The monster species that never randomly spawned: quantum force fungus The monster species that never randomly spawned: mud man The monster species that never randomly spawned: Fanny's buckled sandal The monster species that never randomly spawned: manticore The monster species that never randomly spawned: chimera lizard The monster species that never randomly spawned: rogue horror The monster species that never randomly spawned: giant trapdoor spider The monster species that never randomly spawned: swamp ogre The RNG hath decreed that this item was never generated: silver gauntlets (even pair of gloves) The RNG hath decreed that this item was never generated: power healing (ON TIMON TIME ON TIME) The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: striped shirt ((null)) The RNG hath decreed that this item was never generated: devil star ((null)) The RNG hath decreed that this item was never generated: bullet ((null)) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 58) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 6) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 35) The RNG hath decreed that this item was always generated cursed: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was always generated cursed: booze (brown) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: sky dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this trap was always invisible: immobility trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 12) Next attribute increase check would have come at turn 1933 Strength training was 3 Dexterity training was 0 Wisdom training was -2 Constitution training was 6 You were level-drain resistant You had infravision You had 1203 points of nutrition remaining You were stealthy You were fast You had reflection You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Camaxtli You could have safely prayed (88) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 98% b - polymorph 6 body 98% 98% Techniques known in the end Name Level Status research 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 honey bees (2 created) 0 phasing acid blobs (1 created) 0 red blobs (1 created) 0 blue blobs (1 created) 0 quivering blobs (1 created) 0 parrot chicks (1 created) 0 jackals (1 created) 0 thick jackals (1 created) 0 rabid jackals (2 created) 0 dogs (1 created) 0 wolves (4 created) 0 wizard eyes (1 created) 0 kittens (1 created) 0 dwarves (1 created) 0 manes (8 created) 0 petit mimics (1 created) 0 demimondaines (12 created) 0 blue faeries (8 created) 0 mountain nymphs (3 created) 0 dryads (1 created) 0 wood nymphs (1 created) 0 teasing nymphs (1 created) 0 water nymphs (2 created) 0 gun chicks (1 created) 0 goblins (1 created) 0 group goblins (2 created) 0 orc shamans (1 created) 0 culves (1 created) 0 rothes (3 created) 0 rabbits (1 created) 0 hares (1 created) 0 ferrets (1 created) 0 millipedes (1 created) 0 daddy longlegses (1 created) 0 swarm centipedes (1 created) 0 large spiders (1 created) 0 white unicorn foals (1 created) 0 grid bugs (3 created) 0 large bats (1 created) 0 emus (1 created) 0 invisible badguys (2 created) 0 the hiddens (1 created) 0 squeakers (1 created) 0 dust suckers (1 created) 0 stalkers (7 created) 0 force stalkers (4 created) 0 stone stalkers (1 created) 0 fire elementals (1 created) 0 earth elementals (1 created) 0 porter lichens (2 created) 0 moulds (1 created) 0 yellow molds (1 created) 0 orange stalks (1 created) 0 cyan fungi (1 created) 0 phase stalks (1 created) 0 reddish growths (1 created) 0 mummies (2 created) 0 tasloi mummies (4 created) 0 gnome mummies (1 created) 0 rattlesnakes (1 created) 0 snakemen (1 created) 0 barrow wights (1 created) 0 gnome zombies (1 created) 0 zombies (3 created) 0 karakasas (1 created) 0 gold golems (1 created) 0 friendly adventurers (1 created) 0 dark rangers (1 created) 0 smirking sneak thieves (1 created) 0 critically injured jedis (1 created) 0 Gunnhild's General Stores (2 created) 0 shopkeepers (2 created) The Oracle (0 times) 0 aligned priests (1 created) 0 hata-hatas (2 created) 0 jellyfish (2 created) 0 thick jellyfish (1 created) 0 babelfish (1 created) 0 giant eels (1 created) 0 school eels (1 created) 0 eel-lizards (3 created) 0 swordfish (1 created) 0 ribbon fish (1 created) 0 flying sharks (1 created) 0 atlanteans (1 created) a newt 0 twens (1 created) 0 geckos (2 created) 0 archaeopteryxes (1 created) 0 iguanas (1 created) 0 grey mushroom patches (1 created) 0 silver mushroom patches (1 created) 0 piles of silver coins (1 created) 0 twos of diamonds (3 created) 0 small turrets (1 created) 0 potion troves (1 created) 1 creatures vanquished. 160 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (23 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Archeologist... You died in The Dungeons of Doom on dungeon level 10 with 454 points, and 0 pieces of gold, after 291 moves. Killer: wolf You were level 1 with a maximum of 13 hit points when you died. You reached the 183rd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 181 612 jonadab-Tou-Kop-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a dart. - [33] 182 528 firemonkey-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 9. Killed by a cockatoo. - [26] *183 454 firemonkey-Arc-Aur-Fem-Neu died in The Dungeons of Doom on level 10. Killed by a wolf. - [13] 184 436 hackedhead-Ice-Moo-Fem-Neu died in The Dungeons of Doom on level 2. Killed by an icy touch. - [44] 185 421 engelson-Dru-Sov-Mal-Neu died in The Dungeons of Doom on level 3. Killed by an orkov kop'ye. - [17]