firemonkey, chaotic male mazke Archeologist ############################################################################## #............................................................................# #............................................................................# #...................................+...........%.....[..%..........`........# #...................................$........................................# #....................}I}}}I}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.................# #....................}-------------------------------------}.................# #....................}| |}....<............# #....................}| | --- |}.................# #....................}| @ +.| |}.................# #....................}| ...........|--------.--------|}.$...............# #....................}| ................................................# #....................}| .@@@.......|--------.--------|}.................# #....................}| .@@ @... +.| |}.%............#..# #....................}| --- | --- |}...$.............# #....................}| |}.................# #....................}-------------------------------------}.................# #....................}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.................# #...................[......................................................`.# #............................................................................# #..........$.................................................................# [Firemonke the Field Worker] St8 Dx6 Co5 In9 Wi5 Ch7 ArcSedMalCha Dlvl:2 $0 HP-1(42) Pw21(21) AC10 Exp4 T158 Latest messages The redguard hits you! [-3 -> 12] The redguard hits you! [-1 -> 11] The gentleman hits you! [-1 -> 10] Unknown command '^J'. (2x) The friendly adventurer swings his two-handed sword. The friendly adventurer hits you! [-5 -> 5] Warning: HP low! The weary-looking traveler hits you! You hear the howling of the CwnAnnwn... [-2 -> 3] Warning: HP low! The redguard hits you! [-1 -> 2] Warning: HP low! The redguard hits you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - 2 blessed scrolls of identify {2} g - an uncursed scroll of remove curse {1} n - 5 uncursed scrolls of healing {5} o - 4 uncursed scrolls of mana {4} p - 3 uncursed scrolls of phase door {3} q - 2 uncursed scrolls of standard id {2} r - 2 uncursed scrolls of cure {2} s - a blessed scroll of healing {1} Spellbooks e - a blessed spellbook of detect food (0:2) {1} Potions u - an uncursed potion of gain level {1} Wands t - an uncursed wand of secret door detection (0:-1) {1} Tools h - an uncursed +0 pick-axe (weapon in foreclaw) {32} i - an uncursed tinning kit (0:70) {1} k - an uncursed sack {5} l - an uncursed blindfold {1} m - an uncursed tin opener {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You have transgressed Your alignment was -39 Your max alignment was 11 You carried 0 sins Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 10% chance Scroll drop chance was reduced to 69% Amulet drop chance was reduced to 33% Monster death drops spawned with only 99% chance Number of artifacts generated was 0 Monster spawn increase started at turn 30618 Monster spawn increase reached its maximum at turn 130098 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3669750 The monster class that cannot be genocided was arachnid or centipede The monster class that was spawned more often: dog or other canine (freq bonus 4) The monster color that was spawned more often: orange (freq bonus 1) The monster species that spawned more often: humanoid centaur (freq bonus 6) The monster species that spawned more often: pearl unicorn (freq bonus 7) The monster species that spawned more often: sexymate (freq bonus 6) The monster species that spawned more often: ninja girl (freq bonus 10) The monster species that spawned more often: stalactite piercer (freq bonus 8) The monster species that spawned more often: deathly visage (freq bonus 9) The monster species that spawned more often: rifed sephirah (freq bonus 12) The monster species that spawned more often: young silver dragon (freq bonus 7) The monster species that spawned more often: young adult sky dragon (freq bonus 7) The monster species that spawned more often: reproducing imp (freq bonus 9) The monster species that spawned more often: werelichen (freq bonus 8) The monster species that spawned more often: Lot No. 249 (freq bonus 9) The monster species that spawned more often: Ape Head (freq bonus 7) The monster species that spawned more often: scarlet fungus (freq bonus 5) The monster species that spawned more often: Cthugha, the Living Flame (freq bonus 7) The monster species that spawned more often: thieving woman (freq bonus 14) The monster species that spawned more often: leader sentai (freq bonus 16) The monster species that spawned more often: ice warrior (freq bonus 9) The monster species that spawned more often: ebony golem (freq bonus 8) The monster species that spawned more often: shayateen lord (freq bonus 8) The monster species that never randomly spawned: church novice The monster species that never randomly spawned: silver fly The monster species that never randomly spawned: tomb looter The monster species that never randomly spawned: dark dwarven priest The monster species that never randomly spawned: stone fungus The monster species that never randomly spawned: two of hearts The monster species that never randomly spawned: confusion trove The monster species that never randomly spawned: Olog-hai thief The monster species that never randomly spawned: four castle sightseeing The monster species that never randomly spawned: nightmare troll The RNG hath decreed that this item was never generated: digging (iron) The RNG hath decreed that this item was never generated: scourge ((null)) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: sleep (mottled) The RNG hath decreed that this item was never generated: elven helm (runed helm) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 18) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 8) The RNG hath decreed that this item was always generated cursed: sickness resistance (fragile) The RNG hath decreed that this item was always generated cursed: spear ((null)) The RNG hath decreed that this item was always generated cursed: cure sickness (indigo) The RNG hath decreed that this item was always generated cursed: luckstone (gray) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this trap was always invisible: faint trap The RNG hath decreed that this trap was generated more often: super nupesell nix area (freq bonus 1) Next attribute increase check would have come at turn 348 Strength training was 31 Dexterity training was 29 Wisdom training was 1 Constitution training was 13 You were level-drain resistant You were magic-protected You had infravision You had 1304 points of nutrition remaining You were stealthy You were fast You were lucky (2) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl You could not have safely prayed (1008) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 99% Techniques known in the end Name Level Status research 4X Prepared(0) appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Vanquished creatures 0 thick jackals (2 created) 0 xoves (1 created) 0 weasels (1 created) a little dog 0 wimps (1 created) 0 hobbits (1 created) 0 manes (3 created) 0 small kobolds (1 created) a baby wild boar a visor sewer rat a kestrel 2 mummies a kobold mummy 3 small snakes (4 created) 2 garter snakes a brown snake a roomba a striped rat snake an undead snake a human adventurer 0 friendly adventurers (1 created) 0 human thieves (1 created) 0 gentlemen (1 created) 0 errand boys (1 created) 0 annoying idiots (1 created) 0 weary-looking travelers (1 created) 0 redguards (1 created) 0 smirking sneak thieves (1 created) 0 Woodland-elves (1 created) 0 watchmen (2 created) 0 tortoises (3 created) 0 hata-matas (1 created) 0 giant eels (3 created) 17 creatures vanquished. 46 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 31 times You killed 16 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (51 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Archeologist... You died in The Dungeons of Doom on dungeon level 2 with 666 points, and 0 pieces of gold, after 158 moves. Killer: redguard You were level 4 with a maximum of 42 hit points when you died. You reached the 180th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 178 827 AmyBSOD-Bos-Trp-Fem-Cha died in The Dungeons of Doom on level 3. Killed by the wrath of the black web. 10 [40] 179 737 AmyBSOD-Sex-Bat-Mal-Law died in The Gnomish Mines on level 4. Killed by an intermediate gnome. - [54] *180 666 firemonkey-Arc-Sed-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a redguard. - [42] 181 612 jonadab-Tou-Kop-Mal-Neu died in The Dungeons of Doom on level 7. Killed by a dart. - [33] 182 528 firemonkey-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 9. Killed by a cockatoo. - [26]