firemonkey, lawful male dwarven Archeologist #'## #@,,# --------------- ###,##|.............. #,,,|............$|### ##,...............,,,# ----.------- ##---------------##,##|...<%.....+ #,,,|...)......| ##,...........| ##------------ [Firemonke the Digger] St10 Dx9 Co10 In9 Wi6 Ch8 ArcDwaMalLaw Dlvl:5 $1 HP-1(32) Pw13(13) AC9 Exp2 T132 Latest messages The plastic golem claws you! [-1 -> 13] Unknown command ' '. (3x) You hear some noises. The plastic golem claws you! [-1 -> 12] The plastic golem claws you! [-3 -> 9] The plastic golem claws you! [-3 -> 6] Warning: HP low! The plastic golem claws you! You hear the howling of the CwnAnnwn... [-3 -> 3] Warning: HP low! The plastic golem claws you! [-2 -> 2] Warning: HP low! The plastic golem claws you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} D - an uncursed +0 pair of feminine pumps (being worn) {4} Comestibles d - 3 uncursed food rations {3} s - an uncursed tron bug egg {1} t - an uncursed chaffinch egg {1} w - a blessed ant egg {1} x - an uncursed mini rub monster egg {1} y - an uncursed mini rub monster egg {1} z - an uncursed large chicken egg {1} A - an uncursed null egg {1} B - a blessed dung worm egg {1} C - a cursed egg {1} Scrolls f - an uncursed scroll of earth {1} g - a blessed scroll of blank paper {1} m - 4 uncursed scrolls of healing {2} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect monsters (0:4) {1} Tools i - an uncursed tinning kit (0:96) {1} k - an uncursed sack {5} l - an invisible uncursed tin opener {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 121 Potion identification only worked 3 times out of 5 Wand identification only worked 3 times out of 16 Monsters only dropped their musable items with 93% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 81% Amulet drop chance was reduced to 87% Monster death drops spawned with only 83% chance Number of artifacts generated was 1 Monster spawn increase started at turn 13336 Monster spawn increase reached its maximum at turn 68166 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 228633 The monster class that cannot be genocided was gnome The monster class that was spawned more often: naga (freq bonus 4) The monster species that spawned more often: red hot ride (freq bonus 8) The monster species that spawned more often: porter tengu (freq bonus 18) The monster species that spawned more often: lower ufo part (freq bonus 6) The monster species that spawned more often: animated rotten egg (freq bonus 10) The monster species that spawned more often: plague eater (freq bonus 6) The monster species that spawned more often: Fanny's velcro sneaker (freq bonus 6) The monster species that spawned more often: Captain Nemo (freq bonus 20) The monster species that spawned more often: undead jedi (freq bonus 5) The monster species that spawned more often: healing gremlin (freq bonus 14) The monster species that spawned more often: cave viper (freq bonus 6) The monster species that spawned more often: blood hawk (freq bonus 16) The monster species that spawned more often: nazi SS agent (freq bonus 7) The monster species that spawned more often: Siegfried (freq bonus 14) The monster species that spawned more often: The extra fleecy bundle her hugging boot (freq bonus 6) The monster species that spawned more often: wooden mushroom (freq bonus 10) The monster species that spawned more often: wonderful trove (freq bonus 8) The monster species that spawned more often: undead eye (freq bonus 32) The monster species that spawned more often: mud runner (freq bonus 6) The monster species that spawned more often: weremimic (freq bonus 28) The monster species that spawned more often: drakee (freq bonus 6) The monster species that never randomly spawned: Mister be silent kert The monster species that never randomly spawned: cerulean growth The monster species that never randomly spawned: dread witch The monster species that never randomly spawned: hammerhead shark The monster species that never randomly spawned: matrix gal The monster species that never randomly spawned: megademon The monster species that never randomly spawned: Walter The monster species that never randomly spawned: white harpy The monster species that never randomly spawned: kappa The monster species that never randomly spawned: white louse The RNG hath decreed that this item was never generated: antilevel stone (gray) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: speedbug stone (gray) The RNG hath decreed that this item was never generated: graphite (gray) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 9) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 6) The RNG hath decreed that this item was generated more often: Hacker's Food ((null), freq bonus 54) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: lockout (WE WILL HURT YOU) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this item was always generated cursed: adom cloak (mysterious cloak) The RNG hath decreed that this item was always generated cursed: magic banana ((null)) The RNG hath decreed that this trap was always invisible: ventilator The RNG hath decreed that this trap was generated more often: ice trap (freq bonus 4) Next attribute increase check would have come at turn 666 Strength training was 6 Dexterity training was 6 Wisdom training was 4 Constitution training was 9 You had automatic searching You had infravision You had 1356 points of nutrition remaining You were stealthy You had confusion resistance You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl You could have safely prayed (45) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 299% Techniques known in the end Name Level Status research 2X LIMIT(0) rage eruption 2 R LIMIT(0) appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 mimic ants (1 created) 0 little dogs (1 created) 0 ego gas spores (1 created) 0 hobbits (1 created) 0 white jellies (1 created) 0 blue jellies (4 created) a kobold 0 petit mimics (1 created) 0 mimics (1 created) 0 goblins (1 created) a plain orc 0 hares (1 created) 0 rattatas (1 created) 0 centipedes (1 created) 0 larvae (3 created) 0 bats (1 created) 0 lichens (19 created) 0 porter lichens (4 created) 0 stalking lichens (2 created) 0 spore lichens (4 created) 0 colony lichens (1 created) 0 undefined creatures (1 created) 0 brown molds (5 created) 0 brown spores (2 created) 0 blue mushrooms (1 created) 0 yellow molds (6 created) 0 yellow growths (1 created) 0 orange fungi (1 created) 0 orange spores (1 created) 0 golden spores (1 created) 0 golden colonies (1 created) 0 green molds (2 created) 0 red molds (2 created) 0 red colonies (4 created) 0 cyan stalks (1 created) 0 nattos (2 created) 0 pale molds (1 created) 0 pale fungi (1 created) 0 reddish growths (2 created) 0 reddish spores (1 created) 0 sucker patches (1 created) 0 sucker mushrooms (1 created) 0 shriekers (5 created) 0 stalking shriekers (1 created) 0 spore shriekers (2 created) 0 violet fungi (2 created) 0 false fungi (1 created) 0 disgusting molds (7 created) 0 bulettes (1 created) 0 black molds (1 created) 0 grey naga hatchlings (1 created) 0 riverside naga hatchlings (1 created) 0 gray oozes (4 created) 0 mini vampires (1 created) 0 grid xorns (1 created) 0 kobold zombies (2 created) 0 orc zombies (1 created) 0 karakasas (1 created) 0 animated limbs (3 created) 0 straw golems (5 created) 0 paper golems (3 created) 0 wax golems (3 created) 0 wrap golems (2 created) 0 living iron chains (2 created) 0 plastic golems (28 created) 0 flame atronaches (1 created) 0 blubbering idiots (1 created) 0 busy-looking merchants (1 created) 0 drunk jet guys (1 created) 0 muggers (1 created) 0 shopkeepers (1 created) 0 tortoises (9 created) 0 hata-hatas (4 created) 0 hata-matas (1 created) 0 jellyfish (5 created) 0 babelfish (1 created) 0 small turrets (4 created) 2 creatures vanquished. 197 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You have communicated with the gods 8 times You never prayed to the gods You hit with a wielded weapon 7 times You killed 2 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (31 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Archeologist... You died in The Dungeons of Doom on dungeon level 5 with 297 points, and 1 piece of gold, after 132 moves. Killer: plastic golem You were level 2 with a maximum of 32 hit points when you died. You reached the 187th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 185 385 Elronnd-War-Dwa-Fem-Law died in The Dungeons of Doom on level 2. Killed by an invisible stalker. - [49] 186 323 FIQ-Alt-Asg-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a soldier ant Go Team Ant!. - [28] *187 297 firemonkey-Arc-Dwa-Mal-Law died in The Dungeons of Doom on level 5. Killed by a plastic golem. - [32] 188 287 Wolfechu-Lun-Hob-Mal-Law quit in The Dungeons of Doom on level 2. 50 [50] 189 285 Elronnd-Tou-Dop-Mal-Law died in The Dungeons of Doom on level 4. Killed by kicking a wall. - [32]