firemonkey, lawful male dwarven Archeologist --.----- |..<...| |....`.| |......+ |...h..| |...ck.| |......- -------- [Firemonke the Digger] St11 Dx10 Co12 In12 Wi15 Ch10 ArcDwaMalLaw S528 Dlvl:9 $0 HP0(26) Pw14(14) AC9 Xp2/32 Wt99/1300 T131 Latest messages You see a door open. The cockatoo bites you! [-2 -> 22] The cockatoo bites you! [-2 -> 20] Unknown command ' '. The cockatoo bites you! [-4 -> 16] The cockatoo bites you! [-3 -> 13] The cockatoo bites you! [-2 -> 11] The cockatoo bites you! [-4 -> 7] The cockatoo bites you! [-3 -> 4] Warning: HP low! Unknown command ' '. The cockatoo bites you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} h - an uncursed +0 dwarvish mattock (weapon in hands) {48} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls f - an uncursed scroll of teleportation {1} g - a blessed scroll of message {1} m - 5 uncursed scrolls of healing {5} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - 2 uncursed scrolls of standard id {2} q - an uncursed scroll of cure {1} Spellbooks e - a blessed spellbook of detect monsters (0:1) {1} Tools i - an uncursed tinning kit (0:100) {1} k - an uncursed sack {5} l - an uncursed tin opener {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 171 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 8 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 66% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 85% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 86% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 38940 Monster spawn increase reached its maximum at turn 79850 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 3548588 The monster class that cannot be genocided was elemental The monster class that was spawned more often: sea monster (freq bonus 4) The monster species that spawned more often: gravity spore (freq bonus 7) The monster species that spawned more often: blue buffalo (freq bonus 12) The monster species that spawned more often: vampire orc (freq bonus 14) The monster species that spawned more often: giant red scorpion (freq bonus 12) The monster species that spawned more often: rock smasher (freq bonus 5) The monster species that spawned more often: bright white colony (freq bonus 12) The monster species that spawned more often: breaker piercer (freq bonus 12) The monster species that spawned more often: crystal drake (freq bonus 14) The monster species that spawned more often: Nina (freq bonus 18) The monster species that spawned more often: faunungol (freq bonus 24) The monster species that spawned more often: festering appendages (freq bonus 12) The monster species that spawned more often: Daughter Lily (freq bonus 7) The monster species that spawned more often: large kobold (freq bonus 7) The monster species that spawned more often: giant wand trove (freq bonus 6) The monster species that spawned more often: punisher (freq bonus 6) The monster species that spawned more often: greater lava demon (freq bonus 6) The monster species that spawned more often: priestess mummy (freq bonus 6) The monster species that spawned more often: petty ki-rin (freq bonus 12) The monster species that spawned more often: %s-$$$-NIX (freq bonus 7) The monster species that spawned more often: clear icky thing (freq bonus 20) The monster species that never randomly spawned: blade naga The monster species that never randomly spawned: Marian The monster species that never randomly spawned: fly of Mordor The monster species that never randomly spawned: reddish colony The monster species that never randomly spawned: demonic bladewitch The monster species that never randomly spawned: tear mushroom The monster species that never randomly spawned: nexus eye The monster species that never randomly spawned: gloam The monster species that never randomly spawned: hell stone The monster species that never randomly spawned: beige patch The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: dropbug stone (gray) The RNG hath decreed that this item was never generated: psychic dragon scale shield (psychic dragonhide shield) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: dig (parchment) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was generated more often: alter reality (mysterious, freq bonus 6) The RNG hath decreed that this item was generated more often: knock (pink, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 13) The RNG hath decreed that this item was always generated cursed: large shield ((null)) The RNG hath decreed that this item was always generated cursed: school uniform ((null)) The RNG hath decreed that this item was always generated cursed: shimmering dragon scale shield (shimmering dragonhide shield) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: oliharcon splint mail ((null)) The RNG hath decreed that this trap was always invisible: gravity trap The RNG hath decreed that this trap was generated more often: paralysis trap (freq bonus 8) Next attribute increase check would have come at turn 2514 Strength training was 8 Dexterity training was 3 Wisdom training was -1 Constitution training was 5 You had automatic searching You had infravision You had 1355 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 88% 299% Techniques known in the end Name Level Status research 2X Prepared(0) rage eruption 2 R Prepared(0) appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (30 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye firemonkey the Archeologist...