`g Player: featheta Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-12-16.21:20:25.ttyrec Time: (1734384025) Mon Dec 16 21:20:25 2024 `gThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net `g--+--|...||.f.||.@.+-----`gFeatheta the Evoker St:10 Dx:16 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:7 Exp:1 Wt:338/625 T:1  It is written in the Book of Thoth:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Thoth seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Evoker, have been heralded from birth as the instrument of Thoth. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go b`g(ravely with Thoth!--More--`gX`g`g oHello featheta, welcome to SlashEM! You are a neutral female human Wizard. --More--`g%B You are lucky! Full moon tonight.`g<Unknown command ' '.`g* Weapons a - a blessed +1 quarterstaff (weapon in hands) {40} Armor b - an uncursed +0 cloak of magic resistance (being worn) {10} Scrolls i - an uncursed scroll of light {5} j - 2 uncursed scrolls of enchant weapon {10} Spellbooks k - a blessed spellbook of sleep (0:4) {50} l - a blessed spellbook of resist poison (0:2) {50} m - a blessed spellbook of knock (0:2) {50} n - a blessed spellbook of magic missile (0:4) {50} Potions f - an uncursed potion of fruit juice {20} g - an uncursed potion of invisibility {20} h - an uncursed potion of gain ability {20} Rings d - an uncursed +1 ring of gain intelligence {3} e - an uncursed ring of teleportation {3} Wands c - a wand of secret door detection (0:18) {7}(end) `g  Featheta the Evoker St:10 Dx:16 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:1 $:0 HP:12(12) Pw:6(6) AC:7 Exp:1 Wt:338/625 T:1  `g`g `g1`g1rYou displaced your kitten.2@f`g2*s3@f<`g&In what direction? [hykulnjb><] `g`g*xThe door opens.4|f..`gh~5##@.f`g I6#@|.f`g6M#@#`g7r#@#..`g*7K7@#`gb728 9`gm 10 `g'21+`g= 32#`g]y 3`g4&In what direction? [hykulnjb><] `g`gM The door opens.4------ .$..+ ...| ...|....|.||`gf5||.|.|..|...>-@-#`gHGy6|.@ ---f`gp7.@.|`g#?C8.@`g ------.....||@...||$...|....+------Featheta the Evoker St:10 Dx:16 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:2 $:0 HP:12(12) Pw:6(6) AC:7 Exp:1 Wt:338/625 T:18 `g|  9`gI{<@.55 gold pieces.55920`gnM1@.`g ------ |.$..+ |....| |....| |..... |....| |..@.| ----|-#####--|--|...||...||.<.+-----Featheta the Evoker St:10 Dx:16 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:1 $:55 HP:12(12) Pw:6(6) AC:7 Exp:1 Wt:339/625 T:21 `g  2`gbq 0@>`gq <@.`gq E3@.`g1r "4@.5@.f6 7f.|`g!@.`g55 gold pieces.110 HP:12(12) Pw:6(6) AC:7 Exp:1 Wt:39/625 T:28 f.`gg9.@f..`g v30.@.f`g*&In what direction? [hykulnjb><] `gt 4This door is locked.™`ghL 1.@..f™`gXx2.@.fÙ`g3.@..fę`g+n4.@o>fę`gt^You kill the goblin!5%.ę`g.@# Things that are here: a goblin corpse {400} a crude short sword {30}--More--ř`gsE6ř`g>j.Unknown command ' '.ř`g ƙ`go(What do you want to eat? [* or ,] ƙ`gmy eat what?  Comestibles a - a goblin corpse {400}(end) ƙ`g J+ƙ`g This goblin corpse tastes terrible!7 8 9 40 1 2 3 4 5f--More--ƙ`gS{You finish eating the goblin corpse.6f.Ǚ`gU:Unknown command ' '.Ǚ`g2Ǚ`g4mǙ`gG g7..f@#ș`g F8f)ș`g-9.ə`g#@#You see here a crude short sword {30}.50fʙ`g ʙ`gqo - a crude short sword {30}.61.fʙ`gy /#@ʙ`g #@#2.#@#ʙ`g 3#@##.-ʙ`g 4#@5#@##.-6--------.......|.........|#...........|@...........|##-------+---7----....$..#@##ʙ`g J8#@ʙ`g; 49 60˙`gz,˙`g] M1@#˙`g }2#f@#̙`g3.|##@f-̙`gI4--|.|.@#̙`gu >5.@͙`gH6@.͙`g@.33 gold pieces.437fΙ`g[8.f@.Ι`g0p9.f.@Ι`g.@Ι`ghf..@Ι`g70.f..@Ι`g'1.f.@2..f.@3.f.@4..f.@5.f.@Ι`ge`6 7f..ϙ`g>> k8.f@.Й`gM `In what direction? [hykulnjb><] You see no door there.љ`gy9f..@.љ`g ^In what direction? [hykulnjb><] This door is locked.ҙ`g4In what direction? [hykulnjb><] ҙ`g 8This door is locked.ә`gKJ4In what direction? [hykulnjb><] ә`g!ә`g"As you kick the door, it crashes open!80f.rԙ`g' ԙ`g' You kill the sewer rat!1..f.ՙ`g:2.f@##ՙ`g> [3..@֙`gQ#@##֙`g9#@֙`gh4#@##֙`g=5#@6#@##...7#@.....-----8#@.֙`gZ?9 91f-@-...|.....|.......-------י`g2#---f---------|.@.............|...|---ؙ`g .@ؙ`g"c.f..@ؙ`g3..@f4..@.f5f.@.6.f.@.7..@f8.f.@.ؙ`gs9..@fؙ`g100 2#.f@#..ٙ`g {3#@..fڙ`g$ri#@##ڙ`gAry#@##ڙ`gMr4#@##ڙ`gXrf5#@#ڙ`gr6#@#7#@#8#@#9----.....##@#10----.$..|..@#ڙ`gr1##@#2#@ڙ`g5s3 5|@....|#|.......|.......|---.----ۙ`gV6-.@|-ܙ`g,>F7@.ܙ`g =8.@ܙ`g =9.@ܙ`gr.@ܙ`grH25 gold pieces.687020ݙ`gUi J1.@ݙ`g D2.@ޙ`g D3.@ߙ`gNb4.@##ߙ`gxE5.@`g6\f#@#`g^..#@#6#@##`goB7#@`g8#@##9#@30#@##1#@:2 3`g tf@#The newt bites!`gȈ v[1 pts.]1 4#f`gP`gPYou kill the newt!25##%`gN)#@##You see here a newt corpse {10}.6`g>Unknown command ' '.`gC`g5 `g-Ep - a newt corpse {10}.87`gx g#@##`g͵ ##@##8#@#.`g 49 40`g 1#-@-...`giq2.@!..`gy3f.@...`gu. .@. . q - an icy potion {20}.404f.`g ;What do you want to throw? [$ao or ?*] `g] Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  o - a crude short sword {30}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Comestibles  p - a newt corpse {10}  Scrolls  i - an uncursed scroll of light {5}  j - 2 uncursed scrolls of enchant weapon {10}  Spellbooks  k - a blessed spellbook of sleep (0:4) {50}  l - a blessed spellbook of resist poison (0:2) {50}  m - a blessed spellbook of knock (0:2) {50}  n - a blessed spellbook of magic missile (0:4) {50}  Potions  f - an uncursed potion of fruit juice {20}  g - an uncursed potion of invisibility {20}  h - an uncursed potion of gain ability {20}  q - an icy potion {20}  Rings  d - an uncursed +1 ring of gain intelligence {3}  e - an uncursed ring of teleportation {3} (1 of 2)`g +--------------- |....+|.......| |....|--------------#........| |....||............|###|.......| |.....######|............|#|.......| |....|#|............|#----.---- |..>.|##.............|###### ----|-##----------.---#########[38;5`g/ ;0m######################--|------.----------###|...||..............#-.-|...||.............|f..|.<.+|.............|.@.--------------------...Featheta the Evoker St:10 Dx:16 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:1 $:168 HP:12(12) Pw:6(6) AC:7 Exp:1 Wt:400/625 `g /T:144 In what direction? [hykulnjb><] `g3The corpse misses the kitten.`gd39The kitten eats a newt corpse {10}.5`gv>Unknown command ' '.`g`g€ l6 .@---`g  `g8 7.f .@. -`gRj 8.. .@f -`gE 9.f .@. -`g 50.f .@. -`g| 1.f .@. -`g 2|. |@f -`gx `g8K k 3|..@f..`gw4---@f.. `gOs`gL,`gj,You displaced your kitten.5-.@...`g@ 6- .@. .`g 7- f@. .`g8- f@. .`gE9 .@. f.`gx60 f@. .`g0vv1 .@. ..`g+! 2- .@. |`gS 3# f@# #`gmX4 f@ `gB`gB\ `g]\ You displaced your kitten.5#.@#.`g܋h6.@..`gI a7.@...`gr j8 .@--`g> `g[l [ 9  .@#`g , J 70  .@`g?C `g$N 1@#`g)~2#f@#`gE 30#@.#`gf4#@#`gGg5##@#`g̊ ]#@##`g #@#6#@#`g l7#@#+`g B8#@`g 49 80`g [1f@#`gߪ[You stop. Your kitten is in the way!2#`gZ3#@#`gC4@#`gf]5@##`g g6#@#`g~M#@#`g##@#7@#`gT8#@#`g09##@##90@#1 2`g L#@#`g -----.......#..@#`g -3---------.........|#...........|@.............|#.............|-------------`g* 4-#..@#.-`g 5@#6 8-#@|`g}k9.@|-`g ?200.@`g&&.@`gM.@1.@`g22 3`g[=4.@`gV,=5.@`gg=6.@`gl=7.@`gWp =8.@`g> =9.@`g&V10.@.`gQ `1.@#`g D.@##`g #@2#@##`g7 C3@#`gQ g4#@##`gK }5#@6#@##...7@#.....%..-----8#@...--`gw -9 21#-@-...|..||..|||`g 2-.--|@|`gF3.@`gF4.@`gdi.@You see here a candy bar {2}.5`gPr - a candy bar {2}.26`gޗo7f@.`g~8.f@.`g=-@.`gZ>A bear trap closes on your foot!9..f`g)`g)yYou are caught in a bear trap.30.f`g! 4In what direction? [hykulnjb><] `g6# :You see no door there. `g `gYou are caught in a bear trap.1f.. `gE^..@....f6 7f. `g# `go untrap`gt4In what direction? [hykulnjb><] `g` HWhoops...@.`g |A bear trap closes on your foot!8f.`g>Unknown command ' '.`gt `gYou are caught in a bear trap.44@^......f`g# `g  untrap`gܑ4In what direction? [hykulnjb><] `g'} `gB} >Whoops....@`gm} A bear trap closes on your foot!5f..`g , >Unknown command ' '.`gB`gH`g`gYou are caught in a bear trap.53@f.......`g5.@`g&f^.@4.f..@`g5f..@6 7..f`gQ5 T8f.`g> 9^.f@.`gWr60f@..`gZ1@...f`g z2@..f`g # `g< untrap`g4In what direction? [hykulnjb><] `g- `gG That bear trap is difficult to disarm.3f.. `g_#  `g untrap `g 4In what direction? [hykulnjb><] !`g5!`gT>Whoops....@!`g|A bear trap closes on your foot!4f."`g8"`gM9You are caught in a bear trap.9@^f......#`g # #`g untrap$`gJP4In what direction? [hykulnjb><] $`gۃFWhoops....@$`gyA bear trap closes on your foot!70f.&`gC SLASH'EM History file for release 0.0.8 Behold, mortal, the origins of SLASH'EM... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4. He then coordinated a cast of thousands in enhanc&`gj jing and debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3.  --More--&`g/ Later, Mike coordinated a major rewrite of the game, heading a team which included Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, Izchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, to produce NetHack 3.0c. The same group subsequently released ten patch- level revisions and updates of 3.0. NetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo Hakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy later joined the main development team to produce subsequent revisions of 3.0. Olaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, Stephen Spackman and Pierre Martineau designed overlay code for PC NetHack 3.0. Johnny Lee ported NetHack 3.0 to the Macintosh. Along with various other Dungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports through the later revisions of 3.0. A scant&`g/ m one month before the next major version release of Nethack, two adventurous souls undertook their own modification to the sacred Nethack formula. Tom Proudfoot and Yuval released Nethack++, which was rapidly renamed Nethack--, containeing new monsters, items and other miscellaneous modifications.  --More--'`gQ/Headed by Mike Stephenson and coordinated by Izchak Miller and Janet Walz, the development team which now included Ken Arromdee, David Cohrs, Jean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radical revision of 3.0. They re-structured the game's design, and re-wrote major parts of the code. They added multiple dungeons, a new display, special individual character quests, a new endgame and many other new features, and produced NetHack 3.1. Ken Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison, Mike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga. Norm Meluch and Kevin Smolkowski, with help from Carl Schelin, Stephen Spackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC. Jon Watte and Hao-yang Wang, with help from Ross Brown, Mike Engber, David Ha'`gm/irston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke, and Andy Swanson developed NetHack 3.1 for the Macintosh, porting it for MPW. Building on their development, Barton House added a Think C port. Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua Delahunty, is responsible for the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 to --More--'`gWindows NT. Dean Luick, with help from David Cohrs, developed NetHack 3.1 for X11. Warwick Allison added in the "tiled" version of the game and generated most of the individual tiles for NetHack 3.2. Time passed, and Nethack-- was ported to 3.11 by Chris. Stephen White then released his own modification known as Nethack Plus, which contained new character classes. Unbeknownst to the world at large, Tom Proudfoot took this source and combined it with his Nethack--. Stephen White went on to add weapon skills, which were eventually integrated into the next version of Nethack, and other features. In February 1996, Tom Proudfoot released SLASH V1. Including part of Stephen White's Nethack Plus and his own Nethack--, leaving unmentioned his own slew of further modifications, this is perhaps the best known of the Nethack modifications. Six versions of this, ending with SLAS'`g0H V6, are known to exist. The 3.2 development team, comprised of: Michael Allison; Ken Arromdee; David Cohrs; Jessie Collet; Steve Creps; Kevin Darcy; Timo Hakulinen; Steve Linhart; Dean Luick; Pat Rankin; Eric Smith; Mike Stephenson; Janet Walz; and --More--'`g Paul Winner, released version 3.2 in April of 1996. Version 3.2 marks the tenth anniversary of the formation of the development team. In a testament to their dedication to the game, all thirteen members of the original development team remained on the team at the start of work on the current release. During the interval between the release of 3.1.3 and 3.2, one of the founding members of the development team, Dr. Izchak Miller, passed away. This release of the game is dedicated to him by the development and porting teams. Version 3.2 proved to be more stable than previous versions. Many bugs were fixed, abuses eliminated, and game features tuned for better game play. SLASH V6 was picked up by Enrico Horn managed to synchronize it with the 3.2 source. The new SLASH 4.1.2 was released as far back as November 1996 went through at least 4 editlevels (E5, E6, E7) with the latest version [18;'`g "1Hbeing 4.1.2E8, synchronized with Nethack 3.2.2 and the Blackmarket option available, released in June 1997. Nathan La began the arduous task of drawing tiles for the SLASH monsters. Kentaro Shirakata ported SLASH 4.1.2E8 to Unix. --More--(`gCLief Clennon ported SLASH 4.1.2E8 to OS/2. Romain Dolbeau ported SLASH 4.1.2E8 to Macintosh. Warren Cheung combined SLASH 4.1.2 and Wizard Patch to create SLASH'EM 0.1 in November 1997. Several revisions including new spells and other minor additions have led to SLASH'EM 0.0.3. Steven Uy has generously made additional modifications. Dirk Schoenberger has continued updating the SLASH/SLASH'EM monster tiles. He has also ported SLASH'EM to Linux. Lief Clennon ported SLASH'EM to OS/2 EMX. Kevin Hugo ported SLASH'EM to Macintosh, and has also contributed additional changes and improvements. Robin Johnson finished arduous task of drawing tiles for the SLASH'EM monsters. He has also contributed many more new tiles. Kevin later joined the DevTeam and incorporated the best of these ideas in NetHack 3.3. --More--(`gJNetHack (the Japanese version of NetHack) has been around since at least 1994, developed by Issei Numata and others. The GTK interface was written for this variant and released in 1999. Mitsuhiro Itakura headed a team which began the process of redrawing the NetHack tiles in 8-bit color at 32x32 pixels. The final update to 3.2 was the bug fix release 3.2.3, which was released simultaneously with 3.3.0 in December 1999 just in time for the Year 2000. The 3.3 development team, consisting of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Kevin Hugo, Steve Linhart, Ken Lorber, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, and Paul Winner, released 3.3.0 in December 1999 and 3.3.1 in August of 2000. Version 3.3 offered many firsts. It was the first version to separate race and profession. The Elf class was removed i(`grn preference to an elf race, and the races of dwarves, gnomes, and orcs made their first appearance in the game alongside the familiar human race. Monk and Ranger roles joined Archeologists, Barbarians, Cavemen, Healers, Knights, Priests, Rogues, Samurai, Tourists, Valkyries and of course, Wizards. It was also the first --More--)`g version to allow you to ride a steed, and was the first version to have a publicly available web-site listing all the bugs that had been discovered. Despite that constantly growing bug list, 3.3 proved stable enough to last for more than a year and a half. Warren Cheung combined SLASH'EM 0.0.5E7F1 and NetHack 3.3 to create SLASH'EM 0.0.6 and maintained the DOS and Microsoft Windows ports. J. Ali Harlow incorporated the GTK interface and Mitsuhiro Itakura's 32x32 tileset into SLASH'EM 0.0.6 and maintained the UNIX port of SLASH'EM 0.0.6. Peter Makholm maintained the Debian package. Paul Hurtley maintained the MAC port of SLASH'EM 0.0.6. The 3.4 development team initially consisted of Michael Allison, Ken Arromdee, David Cohrs, Jessie Collet, Kevin Hugo, Ken Lorber, Dean Luick, Pat Rankin, Mike Stephenson, Janet Walz, and Paul Winner, with Warwick Allison joining just before the release of Ne)`g6tHack 3.4.0 in March 2002. As with version 3.3, various people contributed to the game as a whole as well as supporting ports on the different platforms that NetHack runs on: Pat Rankin maintained 3.4 for VMS. --More--)`gǨ Michael Allison maintained NetHack 3.4 for the MS-DOS platform. Paul Winner and Yitzhak Sapir provided encouragement. Dean Luick, Mark Modrall, and Kevin Hugo maintained and enhanced the Macintosh port of 3.4. Michael Allison, David Cohrs, Alex Kompel, Dion Nicolaas, and Yitzhak Sapir maintained and enhanced 3.4 for the Microsoft Windows platform. Alex Kompel contributed a new graphical interface for the Windows port. Alex Kompel also contributed a Windows CE port for 3.4.1. Ron Van Iwaarden maintained 3.4 for OS/2. Janne Salmijarvi and Teemu Suikki maintained and enhanced the Amiga port of 3.4 after Janne Salmijarvi resurrected it for 3.3.1. Christian `Marvin' Bressler maintained 3.4 for the Atari after he resurrected it for 3.3.1. Warren Cheung, Christian Cooper, J. Ali Harlow, Paul Hurtley, Pekka Rousu and Darshan Shaligram combined SLASH'EM 0.0.6E5F2 and Neth)`g :ack 3.4 to create SLASH'EM 0.0.7 --More--)`g The Slash'EM home page is at http://www.slashem.org/.  - - - - - - - - - - From time to time, some depraved individual out there in netland sends a particularly intriguing modification to help out with the game. The Gods of the Dungeon sometimes make note of the names of the worst of these miscreants in this, the list of Dungeoneers:  Adam Aronow Izchak Miller Mike Stephenson  Alex Kompel J. Ali Harlow Norm Meluch  Andreas Dorn Janet Walz Olaf Seibert  Andy Church Janne Salmijarvi Pasi Kallinen  Andy Swanson Jean-Christophe Collet Pat Rankin  Ari Huttunen Jochen Erwied Paul Winner  Barton House John Kallen Pierre Martineau  Benson I. Margulies John Rupley )`g  Ralf Brown  Bill Dyer John S. Bien Ray Chason  Boudewijn Waijers Johnny Lee Richard Addison  Bruce Cox Jon W{tte Richard Beigel  Bruce Holloway Jonathan Handler Richard P. Hughey  Bruce Mewborne Joshua Delahunty Rob Menke --More--*`g Carl Schelin Keizo Yamamoto Robin Johnson  Chris Russo Ken Arnold Roderick Schertler  David Cohrs Ken Arromdee Roland McGrath  David Damerell Ken Lorber Ron Van Iwaarden  David Gentzel Ken Washikita Ronnen Miller  David Hairston Kevin Darcy Ross Brown  Dean Luick Kevin Hugo Sascha Wostmann  Del Lamb Kevin Sitze Scott Bigham  Deron Meranda Kevin Smolkowski Scott R. Turner  Dion Nicolaas Kevin Sweet Stephen Spackman  Dylan O'Donnell Lars Huttar Stephen White  Eric Backus Malcolm Ryan Steve Creps  Eric Hendrickson Mark Gooderum Steve Linhart  Eric R.*`g Smith Mark Modrall Steve VanDevender  Eric S. Raymond Marvin Bressler Teemu Suikki  Erik Andersen Matthew Day Tim Lennan  Frederick Roeber Merlyn LeRoy Timo Hakulinen  Gil Neiger Michael Allison Tom Almy  Greg Laskin Michael Feir Tom West  Greg Olson Michael Hamel Warren Cheung  Gregg Wonderly Michael Sokolov Warwick Allison  Hao-yang Wang Mike Engber Yitzhak Sapir  Helge Hafting Mike Gallop --More--*`g [ Irina Rempt-Drijfhout Mike Passaretti --More--+`gVFeatheta the Evoker St:10 Dx:16 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:1 $:168 HP:12(12) Pw:6(6) AC:7 Exp:1 Wt:392/625 T:270 ------------------------------- |....+|.......|#...............| |....|--------------#........|#|..............| |....||............|###|.......|#...............| |.....######|............|#|.......|#|..............| |....|#|............|#----.----#----------+`g---.-- |..>.|##.............|########### ----|-##----------.---#############################################[15+`g;28H#####-+-f-----|------.----------###0#|.@...||...||..............#--------.--#|.....||...||.............||.#|.....||.<.+|.............|||#|.....|--------------------|.#-------+`g'------------`gYou are caught in a bear trap..^@5 6.`g] # .`g{ untrap.`g4In what direction? [hykulnjb><] /`g^HWhoops...@./`g^IA bear trap closes on your foot!71`g*1`gB+xYou are caught in a bear trap..^.@1`g`+T83 4f2`g_7@.2`g_You escape a bear trap.5..f2`g/5^@2`gEe.f.@2`gQt6...@f2`g[7 8.f3`g9@...f3`gts90@.f.4`g#br1@f...5`gN # 5`g untrap5`g 4In what direction? [hykulnjb><] 6`g6`gmYou disarm the bear trap.2f.7`gag jYou displaced your kitten.@f7`gg You see here a beartrap {200}.3..f8`g7 8`g7 zs - a beartrap {200}.54f.9`g= 5@.f..:`g߇&In what direction? [hykulnjb><] :`g˞ :`g ~The door opens.6|f.;`gX{7@.f.;`gwz8@|f.<`gqj9@f|.<`gXN300@f#<`gM- E1@##=`gC2@#=`ggJ3#@>`g J4#@?`g }With great effort you move the boulder.50@#A`gy,h6f#@B`gZ{7#f#@B`gMj8#f@B`g{ 9f.@#.C`g~|10#.@..C`g%H b1.@..D`gVX2@. D`gv1X3@. E`g8M4@#F`ghN#@#F`g:@#F`g5@#6@#F`g%j7@##F`g8xfThe kitten just misses the grid bug.9G`g G`g! qYou kill the grid bug!20f#H`gtoH`go[You stop. Your kitten is in the way!1#H`gNXz2f#@#H`g| f3#@#I`gs~4f#@#J`g5J`gG5vYou displaced your kitten.5@f#J`g׸R6@f#J`gFh x@##The grid bug bites!7#J`g 1You hit the grid bug.J`g JThe grid bug bites!8K`g K`g700Unknown command ' '.L`g?L`g#L`g% VYou kill the grid bug!9#L`g)J30@#M`gM`gQ k@#The kobold thrusts her crude spear.M`gQ iThe kobold misses.1f#M`g{$ t2@f#N`g@.The kobold thrusts her crude spear.The kobold hits!N`gӎv[6 pts.]6(12) Pw:6(6) AC:7 Exp:1 Wt:592/625 T:32 --More--N`g!fThe kitten misses the kobold.The kitten bites the kobold.--More--O`gOThe kobold is killed!3)P`g W4f.P`ga5f).Q`gDg i6.f.@Q`gR`gD.@ Things that are here: 3 crude spears {90} a crude dagger {10}--More--S`gh---------------7..fT`gs Pick up what?  Weapons a - 3 crude spears {90} b - a crude dagger {10}(end) T`g'++T`g9U----------------#...............|#|..............|#...............|You have a little trouble lifting t - 3 crude spears {90}.--More--T`g`3 ~You have a little trouble lifting u - a crude dagger {10}.6 Burdened--More--T`g lYour movements are slowed slightly because of your load.9.U`g<Unknown command ' '.U`gqU`g$U`g j Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  o - a crude short sword {30}  t - 3 crude spears {90}  u - a crude dagger {10}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Comestibles  r - a candy bar {2}  Scrolls  i - an uncursed scroll of light {5}  j - 2 uncursed scrolls of enchant weapon {10}  Spellbooks  k - a blessed spellbook of sleep (0:4) {50}  l - a blessed spellbook of resist poison (0:2) {50}  m - a blessed spellbook of knock (0:2) {50}  n - a blessed spellbook of magic missile (0:4) {50}  Potions  f - an uncursed potion of fruit juice {20}  g - an uncursed potion of invisibility {20}  h - an uncursed potion of gain ability {20}  q - an icy potion {20}  Rings (1 of 2)Y`g d - an uncursed +1 ring of gain intelligence {3}  e - an uncursed ring of teleportation {3}  Wands  c - a wand of secret door detection (0:18) {7}  Tools  s - a beartrap {200} (2 of 2)Y`gBPFeatheta the Evoker St:10 Dx:16 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:1 $:168 HP:6(12) Pw:6(6) AC:7 Exp:1 Wt:692/625 T:339 Burdened------------------------------- |....+|.......|#...............| |....|--------------#........|#|..............| |....||............|###|.......|#...............| |.....######|............|#|....@..|#|..............| |....|#|............|#----.----Y`g~P#-------------.-- |..>.|##.............|########### ----|-##----------.---######################################Y`g*Q#############-|-.-----|------.----------##0##|.....||...||..............#--------.--#|.....||...||.............||.#|.....||.<.+|.............|||#|.....|--------------------|.#-------`gfQ 7H-----------Y`gmZ`g)j40@.fZ`gf 1@f..[`g& )What do you want to eat? [r or ?*] \`gV6You cannot eat that!\`g 3@.f...]`g G4f.]`g,j75.f.^`gv 7@..f.._`gNS r8.@.f``g' Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  o - a crude short sword {30}  t - 3 crude spears {90}  u - a crude dagger {10}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Comestibles  r - a candy bar {2}  Scrolls  i - an uncursed scroll of light {5}  j - 2 uncursed scrolls of enchant weapon {10}  Spellbooks  k - a blessed spellbook of sleep (0:4) {50}  l - a blessed spellbook of resist poison (0:2) {50}  m - a blessed spellbook of knock (0:2) {50}  n - a blessed spellbook of magic missile (0:4) {50}  Potions  f - an uncursed potion of fruit juice {20}  g - an uncursed potion of invisibility {20}  h - an uncursed potion of gain ability {20}  q - an icy potion {20}  Rings (1 of 2)a`g # d - an uncursed +1 ring of gain intelligence {3}  e - an uncursed ring of teleportation {3}  Wands  c - a wand of secret door detection (0:18) {7}  Tools  s - a beartrap {200} (2 of 2)a`g Featheta the Evoker St:10 Dx:16 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:1 $:168 HP:7(12) Pw:6(6) AC:7 Exp:1 Wt:692/625 T:348 Burdened------------------------------- |....+|.......|#...............| |....|--------------#........|#|..............| |....||............|###|.@..f..|#...............| |.....######|............|#|.......|#|..............| |....|#|............|#`g m----.----#-------------.-- |..>.|##.............|########### ----|-##----------.---#################################a`gA [38;5;0m##################-|-.-----|------.----------##0##|.....||...||..............#--------.--#|.....||...||.............||.#|.....||.<.+|.............|||#|.....|--------------------|.#`gV Cm------------------a`g/ /Unknown command ' '.b`g89@f...d`g/What do you want to throw? [$aotu or ?*] d`g-In what direction? [hykulnjb><] e`g kY)).).e`g+ky851f....g`g 3.@g`g n.f.@g`g r2 3.f.h`gx.i`ga5.f..@.j`g n6.@f.k`g@ 0What do you want to drop? [$a-oq-t or ?*] l`gM0You don't have that object.--More--l`g7What do you want to drop? [$a-oq-t or ?*] m`g6-Never mind.m`g$ V7@f..n`g_9 w9..f.o`gT860.fo`gm ^1.f.o`g e3f..p`g6J4f.p`g{e5..fp`g~ _7...fp`gI 8q`g+'^9f..q`g/\71f...q`g` J2f.q`g- 23.r`g'95r`g6r`g# J7.fr`g .@.r`g The kitten drops a crude dagger {10}.9)..fs`gyD80@.f.s`g nYou displaced your kitten.f@--More--u`gEQYou have a little trouble lifting u - a crude dagger {10}.91..fu`g<Unknown command ' '.u`g u`g&<There is nothing here to pick up.v`gp s3@.f.w`gdP4@f.w`gDW5@.fw`g6x`g*#@x`g..#@7#@x`g8#@9 10(12) Pw:6(6) AC:7 Exp:1 Wt:692/625 T:31 Burdened#@#@2#@3#@5#@x`gJ6#@x`g$7#@9 401@#`gL ?3@.`g.?4@.`gHfH15@.`gY?7@.`g ?8@.`g> s9@.f.`gsp11@.f...`gh~m2@.f.`gt3@...f`gRr5@f...`g95b6@f.`g(a7@..`gJ'Z@#f`g'r@#..`g'l9 220@#`g(X3@#`g^K b4F@.`gHH5@.`g!f7.@f.`gm!@.`gkf@..`g8..F@..f`g9@..31@.2@.f3@.f...5 6f.`g gYou miss the lichen.7f..`g`g:vYou miss the lichen.9f...`g`g~You kill the lichen!40f.%`gk.@.`g͵You see here a lichen corpse {20}.1..f`g`gYou have a little trouble lifting v - a lichen corpse {20}.713..f.`g T4.@f`gG5@...`g9; of#@#`g; ..###@##`g; g7##@#`g; 8###@#`gE= 9##@#51#@#2#@#3#@#5#@`g= 6`g= 9That door is closed.7`g? 4In what direction? [hykulnjb><] `g `g @The door opens.9-`g ]I60@#`gJ >1@-`g^W3@.f`gob4@<f-`gq w5@f..`g v7@.f.`gi8@f.`g@`g 2@#`g v@###|`g f9@##`g/ `71 3@#`gG5@|`gB>6@.`gT7`g ;9f`giP80f|`g78You fall down the stairs.[3 pts.]--More--`g------.....||@...||.f..|.....+------Featheta the Evoker St:10 Dx:16 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:2 $:168 HP:9(12) Pw:6(6) AC:7 Exp:1 Wt:712/625 T:480 Burdened`gMN 1f..š`g/Unknown command ' '.Ú`gZ Weapons  a - a blessed +1 quarterstaff (weapon in hands) {40}  o - a crude short sword {30}  t - 3 crude spears {90}  u - a crude dagger {10}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Comestibles  r - a candy bar {2}  v - a lichen corpse {20}  Scrolls  i - an uncursed scroll of light {5}  j - 2 uncursed scrolls of enchant weapon {10}  Spellbooks  k - a blessed spellbook of sleep (0:4) {50}  l - a blessed spellbook of resist poison (0:2) {50}  m - a blessed spellbook of knock (0:2) {50}  n - a blessed spellbook of magic missile (0:4) {50}  Potions  f - an uncursed potion of fruit juice {20}  g - an uncursed potion of invisibility {20}  h - an uncursed potion of gain ability {20}  q - an icy potion {20} (1 of 2)ɚ`g< Rings  d - an uncursed +1 ring of gain intelligence {3}  e - an uncursed ring of teleportation {3}  Wands  c - a wand of secret door detection (0:18) {7}  Tools  s - a beartrap {200} (2 of 2)ɚ`g Featheta the Evoker St:10 Dx:16 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:2 $:168 HP:9(12) Pw:6(6) AC:7 Exp:1 Wt:712/625 T:481 Burdened------.....||@..f||....|.....+------ɚ`gC ʚ`g{ z3@<f...̚`g<] `g ~ `g:~ yThe door resists!7f...`gS2In what direction? [hykulnjb><] `gw `gw oThe door opens.8f.|`gD9..f.@##`g)F31.f.|@#`ge.#@#`gZ#@#`g2.#@##.......---`g*3.f#@....--5 7.|#-@- |.. |.. |$... -----`gθ9-.------@....+..|.`ged40f.@`g t &.@`g#t You have a little trouble lifting 41 gold pieces.2091..f`g2u3....@f`g& wYou stop. Your kitten is in the way!4f.`g 5.f..@`g%~7...f.@`g1<r8f..@`g9f...@`g#pr51..f.@`gH j2.f.@`gBV }3.f.@#`g5#.f.@#`g7g6.f#@`g`5O##@#`g5##@#.##`g57 9f##`gf`gYou displaced your kitten.60###f@#`g.1##f@##`gY7##@#`g a###@#3#@#4#@#5#@#`g)T7#@#`g8T8#@#`g29##@#71#@#2#@##`gT3#@#`gT5#@#`gP6#@+`gaX7That door is closed.9`g{J80@#`gvv1#@#f`g `g. You displaced your kitten.3#f@##..--`g 4#f@..--`g 5f#@##`g [7##@`ge8+--.----...............|........|#|......>.|@.$...|------`gl 9--|{.|.@`g<?91.@`gҲ>2.@`gH:>3.@`g.@`g>`You have a little trouble lifting 37 gold pieces.465`gD6.@`g)Lh7@f.`g 8You fall down the stairs.[3 pts.]--More--`gt--------.......||.....@|.......|-----+--Featheta the Evoker St:10 Dx:16 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:3 $:246 HP:9(12) Pw:6(6) AC:7 Exp:1 Wt:737/625 T:597 Burdened`g 9`gN/Unknown command ' '.`g3 Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Spellbooks h - Potions i - Rings j - Wands k - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) `gN+`g--------.......||.....@|.......|-----+-- What would you like to drop?  Spellbooks k - a blessed spellbook of sleep (0:4) {50} l - a blessed spellbook of resist poison (0:2) {50} m - a blessed spellbook of knock (0:2) {50} n - a blessed spellbook of magic missile (0:4) {50}(end) `g='++++`gx--------.......||.....@|.......|-----+--You drop a blessed spellbook of sleep (0:4) {50}.--More--`gzUYou drop a blessed spellbook of resist poison (0:2) {50}.--More--`gMYou drop a blessed spellbook of knock (0:2) {50}.--More--`gZ wYou drop a blessed spellbook of magic missile (0:4) {50}.5--More--`gYour movements are now unencumbered.5 10(12) Pw:6(6) AC:7 Exp:1 Wt:537/625 T:600 You feel clumsy!--More--`gPYou haven't been working on reflexes lately.8`gJ<Unknown command ' '.`g-`g`g/ `gf Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions h - Rings i - Wands j - Tools A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) `g,+`g6--------.......||.....@|.......|-----+-- What would you like to drop?   Coins  y - 246 gold pieces {2}  Weapons  a - a blessed +1 quarterstaff {40}  o - a crude short sword {30}  t - 3 crude spears {90}  u - a crude dagger (weapon in hand) {10}  w - a trident {25}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Comestibles  r - a candy bar {2}  v - a lichen corpse {20}  Scrolls  i - an uncursed scroll of light {5}  j - 2 uncursed scrolls of enchant weapon {10}  Potions  f `gV- an uncursed potion of fruit juice {20}  g - an uncursed potion of invisibility {20}  h - an uncursed potion of gain ability {20}  q - an icy potion {20} (1 of 2)`g;+`g-`gj  Rings  d - an uncursed +1 ring of gain intelligence {3}  e - an uncursed ring of teleportation {3}  Wands  c - a wand of secret door detection (0:18) {7}  Tools  s - a beartrap {200} (2 of 2)`g +`g<--------.......||.....@|.......|-----+--`gFeatheta the Evoker St:10 Dx:15 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:3 $:246 HP:10(12) Pw:6(6) AC:8 Exp:1 Wt:537/625 T:600 You drop a beartrap {200}.31`g <Unknown command ' '.`g6 @What do you want to drop? [$a-joqrt-w or ?*] `gr Weapons  a - a blessed +1 quarterstaff {40}  o - a crude short sword {30}  t - 3 crude spears {90}  u - a crude dagger (weapon in hand) {10}  w - a trident {25}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Comestibles  r - a candy bar {2}  v - a lichen corpse {20}  Scrolls  i - an uncursed scroll of light {5}  j - 2 uncursed scrolls of enchant weapon {10}  Potions  f - an uncursed potion of fruit juice {20}  g - an uncursed potion of invisibility {20}  h - an uncursed potion of gain ability {20}  q - an icy potion {20}  Rings  d - an uncursed +1 ring of gain intelligence {3}  e - an uncursed ring of teleportation {3}  Wands (1 of 2)`gN c - a wand of secret door detection (0:18) {7} (2 of 2)`gk+--------.......||.....@|.......|-----+--Featheta the Evoker St:10 Dx:15 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:3 $:246 HP:10(12) Pw:6(6) AC:8 Exp:1 Wt:337/625 T:601 What do you want to drop? [$a-joqrt-w or ?*] `g -Never mind.`g@What do you want to drop? [$a-joqrt-w or ?*] `g Weapons  a - a blessed +1 quarterstaff {40}  o - a crude short sword {30}  t - 3 crude spears {90}  u - a crude dagger (weapon in hand) {10}  w - a trident {25}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  Comestibles  r - a candy bar {2}  v - a lichen corpse {20}  Scrolls  i - an uncursed scroll of light {5}  j - 2 uncursed scrolls of enchant weapon {10}  Potions  f - an uncursed potion of fruit juice {20}  g - an uncursed potion of invisibility {20}  h - an uncursed potion of gain ability {20}  q - an icy potion {20}  Rings  d - an uncursed +1 ring of gain intelligence {3}  e - an uncursed ring of teleportation {3}  Wands (1 of 2)`g+--------.......||.....@|.......|-----+--`gFeatheta the Evoker St:10 Dx:15 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:3 $:246 HP:10(12) Pw:6(6) AC:8 Exp:1 Wt:337/625 T:601 You drop a trident {25}.122`gL <Unknown command ' '.`g0 `g`g------ -----#.....| |....########|<...| |...|#|....| |.........+ |...|------ |...| --|--####--+--.---- ####|{........ #################+........| --.-------###|........| |........+#####|......@`g.| |........|##f........| |.........##---------- ----------Featheta the Evoker St:10 Dx:15 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:2 $:246 HP:10(12) Pw:6(6) AC:8 Exp:1 Wt:312/625 T:602 `gQ 3f.`ga4..f>@`gB)5@..f`g"N 6@f...`g3y 7@f..`gQ`g@ z8@...f`g~9@..f`gKA10@..f.`gE 1##@.f.`g -@.`g#@of..`gU 2f.The goblin thrusts his crude dagger.The goblin hits![5 pts.]5(12) Pw:6(6) AC:8 Exp:1 Wt:312/625 T:612  3 `g>Unknown command ' '. `g_ `g) "`g v Choose which spell to cast   Name Level Category Fail a - sleep 1 enchant 0% b - resist poison 1 protect 0% c - knock 1 matter 0% d - magic missile 2 attack 0%(end) $`gp$`g$`g/$`g&lYou hit the goblin.4#f%`g= %`g0= gYou kill the goblin!65%.&`g@W|...|...##@# Things that are here: a goblin corpse {400} an iron skull cap {30} a crude dagger {10}--More--'`g~. Q6'`gx 0Unknown command ' '.(`gO(`gj: +What do you want to eat? [rv or ?*,] (`g y eat what?  Comestibles a - a goblin corpse {400}(end) )`g*L+)`g* This goblin corpse tastes terrible!7 8 9 20 1 2 3 4 5#--More--)`g,IYou finish eating the goblin corpse.6)`g6 >Unknown command ' '.)`g8 )`g9*`g*`g*`g Pick up what?  Weapons a - a crude dagger {10} Armor b - an iron skull cap {30}(end) +`gI+++`g_ ~u - a crude dagger {20}.+`gr Mz - an iron skull cap {30}.57+`g~ >Unknown command ' '.,`g,`g,`gި ------............###@#,`g ---......@##,`g 38 9-`g@730--|.......|-@-#-`g1|.|...|$...@------.--`g~ G2@..`gD3.@/`g;!@./`g5;5@./`g=;>4@./`g;5@.f.6f@..7.@.f.58 gold pieces.30439f.0`g240@..f.0`gUiw1@.f.1`g8r2f.@.1`g&i3.f.@1`g|m4.f..@1`g:r85f..@1`g v6..f.@1`g b7.f.@2`gDF8..f@##2`gfU9.f@3`gE#@#3`g.##@#3`g*50##@###3`gF}1##@#3`gQh2#@##3`g~3##@4f#@#5###@6 7f4`g#4`gCZYou displaced your kitten.8@f4`gQR9@f#4`g p960@#f5`gq1@f#5`g 5#@#5`g+ i##@##5`g4 T2#@#5`g 3##@#4##@#5##@#6#@#7#@#8#@#5`g P9#@05`g 705`g͂ }With great effort you move the boulder.2#@07`gƜ3@#4@#7`gv10(12) Pw:6(6) AC:8 Exp:1 Wt:353/625 T:675 @#7`g)C[6f@#7`g3[You stop. Your kitten is in the way!7#7`gy] Z8#@#7`g T9#@#8`g+w\80f@#8`g8[You stop. Your kitten is in the way!1#8`gXZ2#@#8`gA6 C3@#8`g ]4@##9`guC5@#9`g.8V6@f#9`gL7@f#9`g% E8@##9`gC9@#:`ga T190#@;`gmJ1#@;`g C2@#;`g C3@#<`gQJ4#@<`g F5.@=`g_>6.@=`gc>7.@=`g>8.@=`gIF P9.@#=`gG R700.@#=`g"T1#@#>`guyT2#@#>`g @T3#@#>`g4#@#............--------->`g 25##@##.->`g"L B6#@?`g97---------------#|(......F......+@...........||.....|-----@`gA+m8-.@-@`g>9.@@`g\I10@.A`g ?1@.A`g$@.There is a grave here.Something is engraved here on the headstone.--More--C`g"Use "r." to read it.C`gEBYou see here a bell {30}.2D`gw>Unknown command ' '.D`gLA - a bell {30}.83E`g>Unknown command ' '.F`gP4|@5.@F`g3He6.@F.F`gw>7.@G`g*OF8.@G`g4;You miss the shrieker.9H`gH`g<You miss the shrieker.20H`g{HYou hit the shrieker.1H`gIYou miss the shrieker.2H`g HYou hit the shrieker.3H`gbH`g6coYou hit the shrieker.4.fI`gGI`goYou hit the shrieker.5f.I`gRI`gnYou hit the shrieker.6..fI`g'Z{You hit the shrieker.7f.I`gl6 2You miss the shrieker.I`g6 The shrieker shrieks.8.f.I`gC I`g bYou hit the shrieker.9.fJ`gJ`gyYou hit the shrieker.30..fJ`gZsJ`gseYou miss the shrieker.1.fJ`g_cYou hit the shrieker.f.J`g_VThe kitten misses the shrieker.2J`g9 1You hit the shrieker.J`g9 VThe kitten misses the shrieker.3J`g 1You hit the shrieker.J`g& SThe kitten just misses the shrieker.--More--K`gDThe kitten misses the shrieker.4K`gZL >Unknown command ' '.K`g) L`gQL`gz*L`gYou kill the shrieker!5..fL`g^ 6@f...L`gM`gM`g You stop. Your kitten is in the way!7.f8.@..fM`gr9.@.fN`gVq|40.@f..N`gp1.@.fN`g2.@.f.N`gC3_3.@f.N`g{ N`g vYou displaced your kitten.4.f@N`g` >That door is closed.O`g$*4In what direction? [hykulnjb><] O`gvRO`gRtThe door opens.5.-fP`g6.@#.fP`gEi7-@#.Q`g5#@#Q`g#+#@#8f#@#9.f#@#50.f#@#1-#@#Q`g1m2##@#Q`g9B3#@Q`gW4###@#5@##Q`g_O6 7fR`g1#@+R`g|##That door is closed.8S`gׁ 4In what direction? [hykulnjb><] T`g^~T`g~The door opens.9----+---.!....|.....|...|.|--T`ge 60-f@|........----U`g˾1#f@|.--U`gT ?.@-U`g>T B - a sparkling potion {20}.402-.fV`gq 3.@.fW`g4f.@..W`gwc5.f.@W`g0 &In what direction? [hykulnjb><] W`g W`g The door opens.6|.f.X`g*]7##@.fX`g l8@|fY`g7#@#Y`gg#@#..Y`gT9#@#Y`gI70#@#1#@#2#@#3#@#4#@#5#@#Y`g[6#@#7#@#Y`gdT8#@#Y`gnT9#@#Y`g80#@#1#@#2#@#3#@#4#@#5#@#Y`gћT6#@#Y`g7#@#8#@#Y`gC9@#Y`g 90Y`g!}With great effort you move the boulder.20@#Z`gb V30@#Z`gP40@#[`gP50@#[`gfP60@#[`g0P70@#[`gC P80@#\`g 90@#8000@#\`g P10@#]`g P20@#^`g P30@#_`g J4#@``g$0N5@#a`g1 C6@#a`gcC7@#c`gQ8f@c`gj9#f@c`gc`g]10#@#d`gUJ1#@d`g# F2.@d`g@F3.@e`gdF4.@f`gq>5.@f`g F6.@g`gB7g`gQ8g`gt9h`gDU20.fh`ggF T1.fi`gza2.f.j`g9T3.fk`g1}--------.......||....f@|.......|-----+--Featheta the Evoker St:10 Dx:15 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:3 $:304 HP:12(12) Pw:6(6) AC:8 Exp:1 Wt:403/625 T:823 k`gY41There is a staircase up here.k`g4wThere are several objects here.4.fn`gx! c5f@.o`g0 &In what direction? [hykulnjb><] o`g The door opens.|...)---o`gk The kitten picks up a trident {25}.6f(q`g` <Unknown command ' '.r`gr`gZ[r`g)T ~The kitten drops a trident {25}.7)fs`gi8.@f.s`g,G ,@.s`gHG sYou see here a trident {25}.9(ft`g: t`g/:ww - a trident {25}.2830f..u`gp1.f@(u`gp2f..@u`g3.f.@#u`gR 4..f@#v`gsWG#@#v`gW|##@#v`gW5##@#6f#@#.[--7#@..8 40.|#-@-|..||.||w`gf1-.-@w`ge2f.@x`gD'.@x`gD]You see here 10 crossbow bolts {10}.3.y`gRy`g,RhC - 10 crossbow bolts {10}.34fy`g A..@y`g BYou see here a hard hat {40}.5{`g {`g0 BD - a hard hat {40}.76|`gP7@.}`gI8@.~`g)q7What do you want to drop? [$a-joqrt-wzA-D or ?*] ~`g1{~`gQ{GYou drop a hard hat {40}.39`g>Unknown command ' '.`g~:m50.f@`gs1[f.@`g&Q `gd2f..`gT3f.`gv T4.f`gpk The kitten picks up a hard hat {40}.5.f`g`g+The kitten drops a hard hat {40}.6.f[`gi7@.`gjsYou see here a hard hat {40}.7.f`g~ `g tD - a hard hat {40}.78f..`g2>Unknown command ' '.`g_`g `gp+What do you want to wear? [zD or ?*] `gh f.9You finish your dressing maneuver.6`g  Weapons  a - a blessed +1 quarterstaff {40}  o - a crude short sword {30}  t - 3 crude spears {90}  u - 2 crude daggers (wielded) {20}  w - a trident {25}  C - 10 crossbow bolts {10}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  z - an iron skull cap {30}  D - a +0 hard hat (being worn) {40}  Comestibles  r - a candy bar {2}  v - a lichen corpse {20}  Scrolls  i - an uncursed scroll of light {5}  j - 2 uncursed scrolls of enchant weapon {10}  Potions  f - an uncursed potion of fruit juice {20}  g - an uncursed potion of invisibility {20}  h - an uncursed potion of gain ability {20}  q - an icy potion {20}  B - a sparkling potion {20} (1 of 2)`gw  Rings  d - an uncursed +1 ring of gain intelligence {3}  e - an uncursed ring of teleportation {3}  Wands  c - a wand of secret door detection (0:18) {7}  Tools  A - a bell {30} (2 of 2)`g Featheta the Evoker St:10 Dx:15 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:3 $:304 HP:12(12) Pw:6(6) AC:6 Exp:1 Wt:478/625 T:859 --------.......||.....(|.......|-----|--######--.--|f..||..@.|...|-----`g 0Unknown command ' '.`gǟ`g~60..f@#`g1.@#`g#.f#@#`g[1f##@`g2##.@.#`g y3---------........|@..........|#........|....|-----4-.#@....---5 7-|.#@|....---`gJ8-.@|-`g?9@.`gTH @70@.`g +#@`g #f@1f@#`g8 2 4..@#f`gQ5@f.`g A6@..`g˴I7@.`gfcI8@.`gk I9@.`gp N80@#`gnM1@#`gaM2@#`gmM3@#`g`f4@#.`g. L5@#`gs G6@|`gG7@.`gQ !@.`gj [@.f`g 8@.f|Click! You trigger a rolling boulder trap!--More--`gFortunately for you, no boulder was released.90(.f`g)K <Unknown command ' '.`gO(1@.f.`g*%2#@..#.f`g6 L#@.#`gJ q@#f(`g 3#...@###4#@##5f#@###6.#@#`g f7 8.f`g 9##f@#`gx c##@#`g w##@##`g ]900---------.........#|.............@|........|1-.#@#.#...----2.###@#....---3-.@##....---`g 4 6.-.|@#.|...---`gl' -@.-7You are beginning to feel hungry. Hungry `gb8@..-`g ?9@.`g@10@.`gL{ Weapons  a - a blessed +1 quarterstaff {40}  o - a crude short sword {30}  t - 3 crude spears {90}  u - 2 crude daggers (wielded) {20}  w - a trident {25}  C - 10 crossbow bolts {10}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  z - an iron skull cap {30}  D - a +0 hard hat (being worn) {40}  Comestibles  r - a candy bar {2}  v - a lichen corpse {20}  Scrolls  i - an uncursed scroll of light {5}  j - 2 uncursed scrolls of enchant weapon {10}  Potions  f - an uncursed potion of fruit juice {20}  g - an uncursed potion of invisibility {20}  h - an uncursed potion of gain ability {20}  q - an icy potion {20}  B - a sparkling potion {20} (1 of 2)`g  Rings  d - an uncursed +1 ring of gain intelligence {3}  e - an uncursed ring of teleportation {3}  Wands  c - a wand of secret door detection (0:18) {7}  Tools  A - a bell {30} (2 of 2)`gFeatheta the Evoker St:10 Dx:15 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:3 $:304 HP:12(12) Pw:6(6) AC:6 Exp:1 Wt:478/625 T:910 Hungry --------##.......|##|.....(|###.......|##-----|--######----------.---##.............|###|........@....#####------------|............|##|..........||............-[38;5`gI;7m--.--##...........|--------------|...|#|..........||....###|..........||...|-----------------`gy0Unknown command ' '.`g#`g; `g}H1@.`g `go2#0@.`g With great effort you move the boulder.3+|......00#@.`gNMc4@##`g$t5#@f`g6|>##@#.f.`g. 7##@#.`g^d8##@f`g9@f-----##`g? R#@###`gn #@####`g p20#@###`g^ *1#@###f2#@####3#@###f4#@####`g 5#@###f`g 6.#@####`gDž 7.#@###f`gۅ 8---...@###`gJ 9 31---....|@##-#`g! b2-|@f`gz H3@f.`g`4f@..`g~5@.f.|`g6f@...|.|.|.---`g J7.f`g K8..f`g+ -----------|.........||f..${....||.......@.||.........||.........||.........|-----.-----Featheta the Evoker St:10 Dx:15 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:4 $:304 HP:12(12) Pw:6(6) AC:6 Exp:1 Wt:478/625 T:938 Hungry `gz  9`gejr40.f@<`g0 1..f@.@.`g0 ,The kitten bites!`g1 [6 pts.]6(12) Pw:6(6) AC:6 Exp:1 Wt:478/625 T:941 Hungry  2`g?]You hit the kitten.The kitten bites!`ga[4 pts.]2The kitten bites!--More--`g :[4 pts.]0--More--`guYou die...`gWx--More--`goFDo you want your possessions identified? [ynq] (n) `g2 y Weapons  a - a blessed +1 quarterstaff {40}  o - a blessed +4 orcish short sword {30}  t - 3 +0 orcish spears {90}  u - 2 +0 orcish daggers (wielded) {20}  w - a +0 trident {25}  C - 10 +0 crossbow bolts {10}  Armor  b - an uncursed +0 cloak of magic resistance (being worn) {10}  z - an uncursed +0 orcish helm {30}  D - an uncursed +0 dwarvish iron helm (being worn) {40}  Comestibles  r - an uncursed candy bar {2}  v - an uncursed lichen corpse {20}  Scrolls  i - an uncursed scroll of light {5}  j - 2 uncursed scrolls of enchant weapon {10}  Potions  f - an uncursed potion of fruit juice {20}  g - an uncursed potion of invisibility {20}  h - an uncursed potion of gain ability {20}  q - an uncursed potion of sickness {20}  B - an uncursed potion of amnesia {20} (1 of 2)`g Rings  d - an uncursed +1 ring of gain intelligence {3}  e - an uncursed ring of teleportation {3}  Wands  c - a wand of secret door detection (0:18) {7}  Tools  A - an uncursed bell {30} (2 of 2)`gT -----------|.........||...f@....||.......<.||.........||.........||.........|-----.-----Featheta the Evoker St:10 Dx:15 Co:13 In:17 Wi:10 Ch:9 Neutral Dlvl:4 $:304 HP:0(12) Pw:6(6) AC:6 Exp:1 Wt:478/625 T:942 Hungry Do you want to see your attributes? [ynq] (n) `g2q`gh$ `gw