erridian, chaotic male carthage Diablist -------- |......| +@.....+ |°@....| -------- [Erridian the Stocks That Hunter Inside Dweller] St11 Dx7 Co9 In10 Wi12 Ch6 DiaCarMalCha Dlvl:1 $0 HP27(27) Pw11(11) AC9 Exp1 T1 Latest messages Hello erridian, welcome to SlashEMExtended! You are a chaotic male carthage Diablist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: For the time being, SLEX is still available on this public server. The developer reserves the right to retire development at any point, though. --Amy Sorry, but this version of SLASH'EM Extended is outdated. Your current game ends now. Please start a new game on the up-to-date version, because this old version exists only to allow players to finish old runs and you don't seem to have an old savegame. If you feel that this is in error, get on the #em.slashem.me IRC channel on Libera and complain to Amy. Your inventory Weapons a - an uncursed +1 qatar (weapon in hand) {8} b - an uncursed +1 eagle ball (alternate weapon; not wielded) {2} c - an uncursed +1 grinder {100} Armor d - an uncursed +0 leather armor (being worn) {60} Scrolls g - an uncursed scroll of identify {0} h - 5 uncursed scrolls of healing {0} i - 4 uncursed scrolls of mana {0} j - 3 uncursed scrolls of phase door {0} k - 2 uncursed scrolls of standard id {0} l - an uncursed scroll of cure {0} m - an uncursed scroll of heal other {0} Potions e - 3 uncursed potions of healing {0} f - a blessed finalized potion of healing {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: stun resistance Potion identification only worked 3 times out of 13 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 17 Implant identification only worked 1 times out of 32 Spellbook identification only worked 2 times out of 5 Gem identification only worked 100 times out of 167 Monsters only dropped their musable items with 80% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 96% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 10% Armor drop chance was reduced to 98% Food drop chance was reduced to 94% Shop item generation was reduced to 88% Monster death drops spawned with only 96% chance Mastering the following skill taught you the hidden power: morning star The following skill could not be trained at all: general combat The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: broadsword The following skill became harder to train at higher skill levels: knife Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 69802 Monster spawn increase reached its maximum at turn 298386 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2947330 The monster class that cannot be genocided was unicorn or horse The monster species that spawned more often: bloodtest cat (freq bonus 4) The monster species that spawned more often: clay fungus (freq bonus 24) The monster species that spawned more often: ogre claner (freq bonus 4) The monster species that spawned more often: troll permamimic mummy (freq bonus 9) The monster species that spawned more often: matter transmitter (freq bonus 2) The monster species that spawned more often: aged vampire (freq bonus 12) The monster species that spawned more often: secluded force patch (freq bonus 24) The monster species that spawned more often: silver wolf (freq bonus 12) The monster species that spawned more often: golden stalk (freq bonus 6) The monster species that spawned more often: uber lloigor (freq bonus 12) The monster species that spawned more often: sizable snake (freq bonus 6) The monster species that spawned more often: troll giant (freq bonus 10) The monster species that spawned more often: teaser (freq bonus 6) The monster species that spawned more often: pile of creeping gold coins (freq bonus 32) The monster species that spawned more often: knapsack sheep (freq bonus 12) The monster species that spawned more often: enfolded estranged (freq bonus 6) The monster species that spawned more often: stalker (freq bonus 14) The monster species that spawned more often: jaggery floury (freq bonus 6) The monster species that spawned more often: mid-vampire (freq bonus 8) The monster species that spawned more often: gourmand ogre (freq bonus 5) The monster trait that was more common: monsters that can fly (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain strength (freq bonus 2) The monster species that never randomly spawned: purple snake The monster species that never randomly spawned: horn fiend The monster species that never randomly spawned: kog The monster species that never randomly spawned: big scroll trove The monster species that never randomly spawned: Thunderous Kop The monster species that never randomly spawned: misnomer monster The monster species that never randomly spawned: swobber strive vaned The monster species that never randomly spawned: steam automaton The monster species that never randomly spawned: ornate naga The monster species that never randomly spawned: space orc pyromaniac The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was never generated: meteor fragment (gray) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was generated more often: bad shirt ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 6) The RNG hath decreed that this item was generated more often: stinking cloud (VELOX NEB, freq bonus 3) The RNG hath decreed that this item was generated more often: brass dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: climbing set ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 17) The RNG hath decreed that this item was generated more often: lady boots (lovely boots, freq bonus 4) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 35) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: helm of teleport control (space helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 8) The RNG hath decreed that this item was generated more often: code editing (sourcecode, freq bonus 6) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: starwars mace ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: soiltype stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 10) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 8) The RNG hath decreed that this item was generated more often: kliusling ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: trash sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: greater enchant weapon (ME SMASH, freq bonus 8) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 33) The RNG hath decreed that this item was always generated cursed: block-heeled sandal ((null)) The RNG hath decreed that this item was always generated cursed: full healing (heretical) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this trap was always invisible: wrenching trap The RNG hath decreed that this trap was generated more often: covetousness trap (freq bonus 2) Trap randomization happened for 1 in 529 traps Traps were spawned invisible 1 times in 80 Traps were extra hard to find 6% of the time Next attribute increase check would have come at turn 709 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You had 1000 alla remaining You had not decided on your sexuality yet You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Athulua, Bul-Kathos and Rathma Your deity was Rathma The version you were playing was: Unix SlashEMExtended Version 2.7.4 (2a6d61d9) - last build Thu Dec 30 13:27:27 2021. You could not have safely prayed (165) You survived You didn't know any spells. Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) critical strike 1X Prepared(0) shield bash 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) calm steed 1 R Prepared(0) pacify 1 O Prepared(0) kamehameha 1 O Prepared(0) ballsliff 1 O Prepared(0) Discoveries Scrolls scroll of identify (YOU EERIE SISTER FA) scroll of healing (OMGWTFBBQYASDDYWYPI) scroll of mana (DECKARD CAIN SHOULD BE DEAD IN DIABLO 3 BECAUSE OF OLD AGE) scroll of phase door (WONTU PASS) scroll of standard id (ELF IS DOUBLEQUICKER WHEN RAIN) scroll of cure (MA MILLOCOR) scroll of heal other (KAPOW) * scroll of extra healing (WHY CANT MY MERC ALSO SUMMON A VALKYRIE) * scroll of greater mana restoration (GLLLLLLM) Potions potion of healing (hallowed) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You experienced good effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new carthage 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times You contracted lycanthropy 0 times You won 0 blackjack games You were subjected to the blackjack dealer's cheating 0 times You suffered from covid-19 symptoms 0 times You received a covid-19 antidote 0 times You sniffed worn socks0 times You sniffed worn pants0 times You were photographed by monsters0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) petkeeping [Basic] (max Master) (20 of 160) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Master) (20 of 160) gun control [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Master) (20 of 160) short sword [Basic] (max Master) (20 of 160) broadsword [Basic] (max Master) (20 of 160) long sword [Basic] (max Master) (20 of 160) two-handed sword [Basic] (max Master) (20 of 160) scimitar [Basic] (max Master) (20 of 160) saber [Basic] (max Master) (20 of 160) club [Basic] (max Master) (20 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Master) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) orb [Basic] (max Master) (20 of 160) claw [Basic] (max Master) (20 of 160) grinder [Basic] (max Master) (20 of 160) polearms [Basic] (max Master) (20 of 160) spear [Basic] (max Master) (20 of 160) javelin [Basic] (max Master) (20 of 160) trident [Basic] (max Master) (20 of 160) lance [Basic] (max Master) (20 of 160) bow [Basic] (max Master) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Hidden Skills form IX (Hunk) Unskilled 0 form X (Kliu) Unskilled 0 form XI (Aldebaran) Unskilled 0 Restricted Skills searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye erridian the Diablist... Since you quit, the score list will not be checked.