¨–qYNƒ Ç Player: engelson Game: Sporkhack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-07-21.05:52:40.ttyrec Time: (1500616360) Fri Jul 21 05:52:40 2017 ¨–qY—ˆ ÓSporkHack, copyright 2007 Derek S. Ray; a variant of NetHack 3.4.3,  copyright 1985-2003 by Stichting Mathematisch Centrum and M. Stephenson.  See license for details. Hello engelson, welcome to SporkHack!Create your character:ClassRaceGenderAlignmenta + Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!±–qY\2ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!¾–qYü· ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!Ä–qYýca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!Ä–qY?' ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!Å–qY\8ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!Å–qY9ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!Å–qYAº ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!Å–qY9²ca - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH - HumanD - DwarfE - ElfG - GnomeO + OrcM - MaleF + FemaleL - LawfulN + NeutralC - Chaotic q - quit* - reroll. - play!Ï–qY§ra - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p + Priest R - Ranger r - Rogue s - Samurai t - Tourist v - Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC + Chaotic q - quit* - reroll. - play!Ö–qY{æra - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v ! Valkyrie w - WizardH - HumanD - DwarfE + ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC ! Chaotic q - quit* - reroll. - play!Þ–qY%™ ma - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v ! Valkyrie w - WizardH + HumanD - DwarfE - ElfG - GnomeO - OrcM - MaleF + FemaleL - LawfulN - NeutralC ! Chaotic q - quit* - reroll. - play!—qY6�a - Archeologist b - Barbarian c - Caveman h - Healer k - Knight m - Monk p - Priest R - Ranger r - Rogue s - Samurai t - Tourist v + Valkyrie w - WizardH + HumanD - DwarfE - ElfG - GnomeO - OrcM - MaleF + FemaleL + LawfulN - NeutralC - Chaotic q - quit* - reroll. - play!—qY¾ö ----------|f.x.....|+.@.......|........||%.......|----------Engelson the Stripling St:17 Dx:15 Co:18 In:9 Wi:8 Ch:8 Lawful Dungeons of Doom:1 $:0 HP:16(16) Pw:2(2) AC:6  Exp:1 It is written in the Book of Tyr:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Tyr seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Stripling, have been heralded from birth as the instrument of Tyr. You are destined to re—qYÎö ²cover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Tyr!--More--"—qY=*--.|...|.|--Velkommen engelson, welcome to SporkHack! You are a lawful human Valkyrie.@—qYF„ Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [false]  b - autopickup [true]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [false]  g - confirm [true]  h - dark_room [true]  i - DECgraphics [false]  j - eight_bit_tty [false]  k - extmenu [false]  l - fixinv [true]  m - help [true]  n - hilite_pet [false]  o - IBMgraphics [false]  p - ignintr [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)D—qYÒd+F—qYí² +U—qYØÌ+X—qYõÒ  +Z—qYÓÅ a - menucolors [false]  b - statuscolors [true]  c - null [true]  d - perm_invent [false]  e - prayconfirm [true]  f - pushweapon [false]  g - rest_on_space [false]  h - safe_pet [true]  i - show_dgn_name [true]  j - showexp [false]  k - show_obj_sym [true]  l - showrace [false]  m - showscore [false]  n - silent [true]  o - sortpack [true]  p - sound [true]  q - sparkle [true]  r - standout [false]  s - time [false]  t - timed_delay [true]  u - tombstone [true]  v - travel [true]  w - use_inverse [false] (2 of 4)\—qY

�16(16) Pw:2(2) AC:6 Xp:1/1 T:41@f(0~(B(0~(B›qY6I™16(16) Pw:2(2) AC:6 Xp:1/1 T:42(0~(B@(0~(B(0~(Bf›qYøŠš16(16) Pw:2(2) AC:6 Xp:1/1 T:43@(0~(Bf(0~(B›qYå�In what direction? ›qYKÕ¯The door opens.16(16) Pw:2(2) AC:6 Xp:1/1 T:44(0a(B(0~(B(0~(Bf›qYÓdÝ16(16) Pw:2(2) AC:6 Xp:1/1 T:45##@(0~(B(0~(B(0~~(Bf{›qY]¡G16(16) Pw:2(2) AC:6 Xp:1/1 T:46@(0a(B(0~~(Bf(0~~(B(0~~(B(0~(B(0~~~(B(0~~(B(0~(B(0~~~(B(0~(B(0~~(B ›qYÌ16(16) Pw:2(2) AC:6 Xp:1/1 T:47#@#f(0~~(B(0~~(B(0~~(B(0~~(B(0~~(B(0~(B(0~~(B(0~(B ›qY•þå16(16) Pw:2(2) AC:6 Xp:1/1 T:48#f@#(0a(B(0~~(B(0~~~(B(0~~~(B(0~~(B ›qY¹– ¯16(16) Pw:2(2) AC:6 Xp:1/1 T:49(0x(B(0~(B(0~(B##f@#!›qY6-¢16(16) Pw:2(2) AC:6 Xp:1/1 T:50(0qk(B(0~(B(0~(Bf##@!›qY˜ü šYou stop. Your kitten is in the way!16(16) Pw:2(2) AC:6 Xp:1/1 T:51f##›qY6ã¸16(16) Pw:2(2) AC:6 Xp:1/1 T:52(0q(B[f(0~(B@##›qY#¬ Ù16(16) Pw:2(2) AC:6 Xp:1/1 T:53(0l(B(0x(B(0~(Bf(0~(B(0q(B@(0j(B###$›qY †0f?@(0m(B(0~(B#16(16) Pw:2(2) AC:6 Xp:1/1 T:53The kitten picks up a pair of buckled boots.16(16) Pw:2(2) AC:6 Xp:1/1 T:54(0~(Bf*›qY$©@(0~(BYou see here a scroll labeled VENZAR BORGAVVE.16(16) Pw:2(2) AC:6 Xp:1/1 T:54--More--.›qYMX–The kitten drops a pair of buckled boots.16(16) Pw:2(2) AC:6 Xp:1/1 T:55[f0›qY· ¿@?You see here a pair of buckled boots.16(16) Pw:2(2) AC:6 Xp:1/1 T:56f(0~(B2›qYÓØ ‘f - a pair of buckled boots.16(16) Pw:2(2) AC:6 Xp:1/1 T:57f(0~(B<›qYü7What do you want to wear? [f or ?*] >›qYŸ¹16(16) Pw:2(2) AC:6 Xp:1/1 T:57The kitten picks up a scroll labeled VENZAR BORGAVVE.f(0~(B--More--B›qY«äThe kitten drops a scroll labeled VENZAR BORGAVVE.16(16) Pw:2(2) AC:5 Xp:1/1 T:58?(0~(B16(16) Pw:2(2) AC:5 Xp:1/1 T:59--More--E›qYîý[You finish your dressing maneuver.You feel yourself speed up.Ø›qY:Jš@(0~(BYou see here a scroll labeled VENZAR BORGAVVE.16(16) Pw:2(2) AC:5 Xp:1/1 T:59Ú›qY†Çxg - a scroll labeled VENZAR BORGAVVE.16(16) Pw:2(2) AC:5 Xp:1/1 T:60Ü›qY•7What do you want to read? [g or ?*] Ü›qY=16(16) Pw:2(2) AC:5 Xp:1/1 T:60As you read the scroll, it disappears.A map coalesces in your mind!16(16) Pw:2(2) AC:5 Xp:1/1 T:61#(0lqqqk(B(0x~~~~(B###############################(0x~~~x(B###(0lqqqqqqqqqqqqqqk(B(0x~~~x(B####+(0~~~~(B{(0~~~~~~~~~x(B(0mqqqj(B#(0x~~~~~~~~~~~~~~x(B######(0~~~~~~~~~~~~~~~x(B#####(0mqq(B+(0qqqqqqqqqqqj(B###### (0lqqqqqk(B## (0x~~~~~x(B#(0lq~qk(B (0x~~~(B{(0~x(B#(0lj~~~mk(BÜ›qYX=Z[m (0x~~~~~x(B#######(0lj~~~~~mk(B (0mqqqqqj(B(0x~~~~~~(B>(0x(B(0x~~~~~~~x(B(0x~~~~~~~x(B(0mk~~~~~lj(B(0mk~~~lj(B(0mqqqj(BL«qY¹X e16(16) Pw:2(2) AC:5 Xp:1/1 T:61(0~(B@T«qYh£X16(16) Pw:2(2) AC:5 Xp:1/1 T:62(0~(B@Z«qYUŠZ16(16) Pw:2(2) AC:5 Xp:1/1 T:63(0~(B@#Z«qY;#¨16(16) Pw:2(2) AC:5 Xp:1/1 T:63(0~(B(0~(Bf(0~(B@##Z«qYmÞ e16(16) Pw:2(2) AC:5 Xp:1/1 T:64(0~(B#@\«qYSŠ ‘16(16) Pw:2(2) AC:5 Xp:1/1 T:65(0~~(B#@##\«qY“o n16(16) Pw:2(2) AC:5 Xp:1/1 T:65###@]«qY‡ãO16(16) Pw:2(2) AC:5 Xp:1/1 T:66#@]«qY2j ZThat door is closed.16(16) Pw:2(2) AC:5 Xp:1/1 T:66^«qY´m &In what direction? ^«qY2ô aThis door is locked.16(16) Pw:2(2) AC:5 Xp:1/1 T:66d«qYíE&In what direction? e«qY†ÂVWHAMMM!!!16(16) Pw:2(2) AC:5 Xp:1/1 T:67g«qYÛ &In what direction? g«qYZÙAs you kick the door, it crashes open!16(16) Pw:2(2) AC:5 Xp:1/1 T:67#f(0~~~~~(B(0~~~~~~~~~(B(0~~~~~~~~~~~~~(B(0~~~~~~~~~~~(Bh«qYŒŽ16(16) Pw:2(2) AC:5 Xp:1/1 T:68###@(0~(B(0~~~(Bh«qYƒ" Y16(16) Pw:2(2) AC:5 Xp:1/1 T:69#(0~(B@i«qY™¦l16(16) Pw:2(2) AC:5 Xp:1/1 T:69(0~(Bf@i«qYg’ X16(16) Pw:2(2) AC:5 Xp:1/1 T:70(0~(B@j«qYx€16(16) Pw:2(2) AC:5 Xp:1/1 T:71(0~(B(0~(Bf@k«qYÙè{16(16) Pw:2(2) AC:5 Xp:1/1 T:71f(0~~(B@l«qY'h In what direction? m«qYEÑ pThe door opens.16(16) Pw:2(2) AC:5 Xp:1/1 T:72(0a(Bn«qYÏ16(16) Pw:2(2) AC:5 Xp:1/1 T:72(0~(B(0~~~~~(Bf(0~~~~~~~(B(0~(B(0~~~~~~~~~(B@##n«qY; ï16(16) Pw:2(2) AC:5 Xp:1/1 T:73(0~(B(0~~~~(B(0~(B(0~~~(B(0~~(B(0~~(B(0a(B@p«qYÙ˜ 16(16) Pw:2(2) AC:5 Xp:1/1 T:73(0~(B(0~~(B(0~(B(0~~(B(0~~(Bf#@##(0~(B(0~(Bq«qYÅQ16(16) Pw:2(2) AC:5 Xp:1/1 T:74(0~~(B(0~~(B(0~~(B(0a(B##@(0~~(B(0~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(B(0~~~(Br«qYšoD16(16) Pw:2(2) AC:5 Xp:1/1 T:75(0~(B(0~~(B(0~(B(0a(B#@(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(B(0~(Br«qY³^ m16(16) Pw:2(2) AC:5 Xp:1/1 T:75(0~(B(0~~(B(0~(B###@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B(0~(Br«qY m16(16) Pw:2(2) AC:5 Xp:1/1 T:76#(0~(B@r«qY‰ÿ}16(16) Pw:2(2) AC:5 Xp:1/1 T:76f(0~(B@s«qY× a16(16) Pw:2(2) AC:5 Xp:1/1 T:77(0~(B@t«qY†í ™16(16) Pw:2(2) AC:5 Xp:1/1 T:77(0~(B(0~(Bf(0~(B@t«qY~¬Y16(16) Pw:2(2) AC:5 Xp:1/1 T:78(0~(B@u«qY‰>16(16) Pw:2(2) AC:5 Xp:1/1 T:79f(0~(B(0~(B@v«qY¾¿ |16(16) Pw:2(2) AC:5 Xp:1/1 T:79(0~(B(0~(Bfx«qYôŒ˜(0lqqk(B(0x~(B@+(0x(Bxf(0x(B(0~~~(B(0mqq(BEngelson the Stripling St:17 Dx:15 Co:18 In:9 Wi:8 Ch:8 Lawful Dungeons of Doom:2 $:0 HP:16(16) Pw:2(2) AC:5  Xp:1/1 T:79 16(16) Pw:2(2) AC:5 Xp:1/1 T:80{«qY‚b `Unavailable command '^O'.16(16) Pw:2(2) AC:5 Xp:1/1 T:80}«qY_CG16(16) Pw:2(2) AC:5 Xp:1/1 T:80«qYOB`Unavailable command '^O'.16(16) Pw:2(2) AC:5 Xp:1/1 T:80€«qYê G16(16) Pw:2(2) AC:5 Xp:1/1 T:80‚«qY^T # ƒ«qYmt offer„«qY®¬vYou are not standing on an altar.16(16) Pw:2(2) AC:5 Xp:1/1 T:80‡«qYâ # ‰«qY þ offerŠ«qY�¤v ‹«qY= e�«qY"5sove: unknown extended command.16(16) Pw:2(2) AC:5 Xp:1/1 T:80Ž«qYOpG16(16) Pw:2(2) AC:5 Xp:1/1 T:80 «qY‚ú ˆYou kill the grid bug!16(16) Pw:2(2) AC:5 Xp:1/2 T:81f(0~~(B¢«qY®çÏ16(16) Pw:2(2) AC:5 Xp:1/2 T:81(0~(B<f@(0~~(B(0~(B(0qq(B(0j(B¢«qY'ç ³16(16) Pw:2(2) AC:5 Xp:1/2 T:82(0x(B(0x~(B(0~(B(0x~(B@(0mq(B¤«qYq˜‘ 16(16) Pw:2(2) AC:5 Xp:1/2 T:82(0~(B(0~(Bf@(0~(B¤«qY­ãlYou stop. Your kitten is in the way!16(16) Pw:2(2) AC:5 Xp:1/2 T:83¤«qYë]LYou displaced your kitten.16(16) Pw:2(2) AC:5 Xp:1/2 T:84(0lq(B(0x~(B(0x~(B%(0x~~(B%(0~(B[(0~(B(0~(B@(0~(Bf(0v(B¤«qY¸z f16(16) Pw:2(2) AC:5 Xp:1/2 T:84(0q(BF(0~(B(0~(B(0~(B(0qak(B(0~~x(B(0~x(B(0~t(B(0~(B(0~(B@(0~(Bf(0~(B§«qY5F   16(16) Pw:2(2) AC:5 Xp:1/2 T:85(0q(B(0~(B@(0~(B(0~(B¨«qYµ$(0~~(B(0~(B(0~(B@(0~(B(0~(BYou see here a food ration.16(16) Pw:2(2) AC:5 Xp:1/2 T:85f(0~~(B©«qYM gh - a food ration.16(16) Pw:2(2) AC:5 Xp:1/2 T:86««qY3¤®16(16) Pw:2(2) AC:5 Xp:1/2 T:87@(0~(B(0~(Bf(0~(B««qY÷s£16(16) Pw:2(2) AC:5 Xp:1/2 T:87(0~(B(0~(B@f(0~(B­«qY¦ºÔ(0~(B@(0~(BYou see here a food ration.16(16) Pw:2(2) AC:5 Xp:1/2 T:88f(0~(B¯«qY—�h - a food ration.16(16) Pw:2(2) AC:5 Xp:1/2 T:88(0~(Bf°«qY’³ vThere is nothing here to pick up.16(16) Pw:2(2) AC:5 Xp:1/2 T:88²«qY§ G16(16) Pw:2(2) AC:5 Xp:1/2 T:89³«qYîÌA16(16) Pw:2(2) AC:5 Xp:1/2 T:89³«qYþ0 É16(16) Pw:2(2) AC:5 Xp:1/2 T:89The kitten picks up a robe.16(16) Pw:2(2) AC:5 Xp:1/2 T:90f(0~(Bµ«qYÂ) s16(16) Pw:2(2) AC:5 Xp:1/2 T:90(0~(Bf¶«qYçZA16(16) Pw:2(2) AC:5 Xp:1/2 T:91¶«qY-ª íf(0~(B16(16) Pw:2(2) AC:5 Xp:1/2 T:91The kitten drops a robe.16(16) Pw:2(2) AC:5 Xp:1/2 T:92[f·«qYl´ q Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger Armor c - a blessed +3 small shield (being worn) f - a +0 pair of speed boots (being worn) Comestibles d - an uncursed food ration e - a tin h - 2 food rations(end) ¹«qYÎï¼16(16) Pw:2(2) AC:5 Xp:1/2 T:92º«qYD £(0~(B@You see here a robe.16(16) Pw:2(2) AC:5 Xp:1/2 T:92f(0~(B¼«qYÙ×`i - a robe.16(16) Pw:2(2) AC:5 Xp:1/2 T:93¿«qYŸ8What do you want to wear? [i or ?*] «qY‘PÛ16(16) Pw:2(2) AC:5 Xp:1/2 T:93You are now wearing a robe.16(16) Pw:2(2) AC:2 Xp:1/2 T:93(0~(B(0~(BfÇ«qYPVq16(16) Pw:2(2) AC:2 Xp:1/2 T:94(0~(B(0~(B@Ç«qYOs ¥16(16) Pw:2(2) AC:2 Xp:1/2 T:94(0~(BF(0~(Bf(0~(B@Ê«qY�_ lYou stop. Your kitten is in the way!16(16) Pw:2(2) AC:2 Xp:1/2 T:95Ë«qY·ÈYou displaced your kitten.16(16) Pw:2(2) AC:2 Xp:1/2 T:96@(0~(B(0~(Bfû«qY`Ù œ16(16) Pw:2(2) AC:2 Xp:1/2 T:96@(0~(Bf(0~(Bü«qYd ª16(16) Pw:2(2) AC:2 Xp:1/2 T:97(0q(B(0~(B(0~(B###@(0~(Bü«qY®t \16(16) Pw:2(2) AC:2 Xp:1/2 T:97(0~(B(0~(B(0x(B(0x~~~(B(0x~~~~~~~~~~~~~(B@(0mqqqqqqqqqqqq(B(0a(B(0~~(B(0~(B(0~(Bf(0~(Bý«qY¼lÛ16(16) Pw:2(2) AC:2 Xp:1/2 T:98(0lqq(B(0qk(B+(0~~(B(0~x(B(0x~~(B(0~~(B(0~~(B(0~~(B(0~~~(B(0q(B@(0q(B(0~~~~~~~~~~~~(B#(0~(Bf(0~(B(0~(B(0~(B(0~(Bÿ«qYª¹Ö Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. (end) ¬qY ò A(0qqqqk~~~~x~(BF(0~~~~~~~q(B@(0q(B###(0qak(B16(16) Pw:2(2) AC:2 Xp:1/2 T:98¬qYê16(16) Pw:2(2) AC:2 Xp:1/2 T:98(0x~(B@(0x(B(0mq(B+(0~(B(0qj(B###f(0~(B(0~(B¬qY¡ï [You miss the lichen.16(16) Pw:2(2) AC:2 Xp:1/2 T:99¬qYE ¤You kill the lichen!16(16) Pw:2(2) AC:2 Xp:1/6 T:99(0~(B(0a(B(0~(B¬qY% †16(16) Pw:2(2) AC:2 Xp:1/6 T:100@(0~(B(0~(B¬qYý N16(16) Pw:2(2) AC:2 Xp:1/6 T:102#(0~~(Bf@#(0~(B#(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B¬qY-‘Æ16(16) Pw:2(2) AC:2 Xp:1/6 T:102(0~(B#(0~(Bf@#(0~(B#¬qY+è Ö16(16) Pw:2(2) AC:2 Xp:1/6 T:103(0~~(B###(0~(B#f@(0~~(B##¬qY†¬B16(16) Pw:2(2) AC:2 Xp:1/6 T:103 ¬qYH<(0~(B###@+##(0~~~(B#####(0~~~~~~(B##(0~~~~~(B##16(16) Pw:2(2) AC:2 Xp:1/6 T:105 ¬qYg> 16(16) Pw:2(2) AC:2 Xp:1/6 T:105 ¬qY>Pick an object. ¬qYž5 4Unknown direction: 'o' (use hjkl or .). ¬qY~þ ‹@ a human or elf (human valkyrie called engelson)16(16) Pw:2(2) AC:2 Xp:1/6 T:105¬qYè,hThat door is closed.16(16) Pw:2(2) AC:2 Xp:1/6 T:105¬qYI &In what direction? ¬qY¶CThe door opens.16(16) Pw:2(2) AC:2 Xp:1/6 T:106(0qqqk(B(0~~~(B+(0~~~~(B>(0x(B(0a~~(B%(0~~~x(Bf(0qqqq(B(0qj(B¬qYIÊÃ16(16) Pw:2(2) AC:2 Xp:1/6 T:106(0qqq(B(0~~~(B#(0x~(Bf@#(0m(B¬qY»îm16(16) Pw:2(2) AC:2 Xp:1/6 T:107##(0a(B@ø²qYóɃ16(16) Pw:2(2) AC:2 Xp:1/6 T:107(0l(B(0a(Bf@ù²qYwz(0~(B@You see here a food ration.16(16) Pw:2(2) AC:2 Xp:1/6 T:108ú²qYÉ» „h - a food ration.16(16) Pw:2(2) AC:2 Xp:1/6 T:109(0~(Bfý²qY<®G16(16) Pw:2(2) AC:2 Xp:1/6 T:109þ²qY16(16) Pw:2(2) AC:2 Xp:1/6 T:109(0~(Bf@(0~(B(0~(B$(0~(Bÿ²qY”‰Ã16(16) Pw:2(2) AC:2 Xp:1/6 T:110(0~~~(Bf@###(0~(B(0~(Bÿ²qYOå^16(16) Pw:2(2) AC:2 Xp:1/6 T:110(0~~(B(0~(B(0~(B(0~~(B(0~(Bf#@#(0~(B#(0~(B(0~~~(B(0~~~(B(0qqq(B³qY´ &16(16) Pw:2(2) AC:2 Xp:1/6 T:111(0~~(B(0~~(B(0~(B#(0~(B@(0~(B(0~(B(0~(B(0x(B(0q(B(0j(B³qYµÕ‰16(16) Pw:2(2) AC:2 Xp:1/6 T:112(0~~(B(0~~(B(0~~(B(0~(B###f(0q(B@(0q(B(0~(B:(0x(B(0x~(B(0x(B(0x~(B(0x(B(0x(B(0m(B³qYÉ×oYou miss the newt.16(16) Pw:2(2) AC:2 Xp:1/6 T:112#³qYçxxYou kill the newt!16(16) Pw:2(2) AC:2 Xp:1/7 T:113%³qY£ Ì#(0lq(B(0~(B(0k(B(0~(B@You see here 15 gold pieces.16(16) Pw:2(2) AC:2 Xp:1/7 T:113³qY] ­1516(16) Pw:2(2) AC:2 Xp:1/7 T:113$ - 15 gold pieces.16(16) Pw:2(2) AC:2 Xp:1/7 T:114³qY™ja16(16) Pw:2(2) AC:2 Xp:1/7 T:114@(0~(B³qY5ø }@(0~(BYou see here a newt corpse.16(16) Pw:2(2) AC:2 Xp:1/7 T:115³qYëŒd16(16) Pw:2(2) AC:2 Xp:1/7 T:115@%³qYø |16(16) Pw:2(2) AC:2 Xp:1/7 T:116#@(0~(B(0~(B³qYÀ¾16(16) Pw:2(2) AC:2 Xp:1/7 T:117#@(0~(B#(0~(B(0~~~(B(0~~~(B³qYP†16(16) Pw:2(2) AC:2 Xp:1/7 T:117@#(0~(B(0~(B³qYš› À##(0~(B(0~~(B#(0~~(B#@##16(16) Pw:2(2) AC:2 Xp:1/7 T:119³qY)p c#@##16(16) Pw:2(2) AC:2 Xp:1/7 T:119³qYEF Ò########@###That door is closed.16(16) Pw:2(2) AC:2 Xp:1/7 T:125³qYÚ ¬#@#####16(16) Pw:2(2) AC:2 Xp:1/7 T:126³qYÍí - 16(16) Pw:2(2) AC:2 Xp:1/7 T:131@(0~~~~~~(B###(0~~~~~~(B###(0~~~~~~(B#####(0~~~~~~~~~~~~~(B#####³qYóä #(0~~~~~~(B###(0~~~~~~(B###(0~~~~~~(B#####(0~~~~~~~~~~~~(B#@#16(16) Pw:2(2) AC:2 Xp:1/7 T:133³qYº  16(16) Pw:2(2) AC:2 Xp:1/7 T:139##(0~~~~~~~~~~~~(B######(0~(B##(0~~(Bf(0~~~(B(0~~(B@#³qY4| 16(16) Pw:2(2) AC:2 Xp:1/7 T:139(0~(B#@(0~(B#³qY1Ûn 16(16) Pw:2(2) AC:2 Xp:1/7 T:140(0~(B@(0~(B³qY¿_º 16(16) Pw:2(2) AC:2 Xp:1/7 T:140(0~(B(0~~(B(0~~(B(0~~~(B(0~(B@(0~(B³qY¤Ïö 16(16) Pw:2(2) AC:2 Xp:1/7 T:141(0~(B(0~(B(0~(B(0~~(B(0~(B(0~(B(0~(B(0~(B@(0~(B³qYÁk „ 16(16) Pw:2(2) AC:2 Xp:1/7 T:142(0~(B(0~(B@(0~(B³qY ã f 16(16) Pw:2(2) AC:2 Xp:1/7 T:142@(0~(B³qYÀF ˜16(16) Pw:2(2) AC:2 Xp:1/7 T:143(0~~(B@(0~(B(0~~(B³qYUý|16(16) Pw:2(2) AC:2 Xp:1/7 T:144(0~(B@(0~(B³qY^Š|16(16) Pw:2(2) AC:2 Xp:1/7 T:144(0~(B@(0~(B³qYAÓe16(16) Pw:2(2) AC:2 Xp:1/7 T:145@(0~(B³qY©Ç �16(16) Pw:2(2) AC:2 Xp:1/7 T:145(0~(B(0~(B(0~(B(0~(B@ ³qYbŒ²16(16) Pw:2(2) AC:2 Xp:1/7 T:146(0~(B(0~(B#:#@(0~(B ³qYšxZYou miss the newt.16(16) Pw:2(2) AC:2 Xp:1/7 T:147 ³qYW ÃYou miss the newt.16(16) Pw:2(2) AC:2 Xp:1/7 T:147The newt bites!14(16) Pw:2(2) AC:2 Xp:1/7 T:147!³qY/hyYou kill the newt!14(16) Pw:2(2) AC:2 Xp:1/8 T:148%!³qYaš 3(0~(B(0~(B(0~~~(B(0~~~~~~~~~~~~(B@(0a(B(0~~(B(0~(B(0~(BYou see here a food ration.14(16) Pw:2(2) AC:2 Xp:1/8 T:148"³qY±Ùq14(16) Pw:2(2) AC:2 Xp:1/8 T:149(0~~(B(0~(B(0~~(B(0~(B(0~~(B(0~~(B(0~~~(B@(0~~~~~~~~~~~~(B%(0~(B(0~(B(0~(B(0~(B"³qY]R£14(16) Pw:2(2) AC:2 Xp:1/8 T:149(0~(B@(0~(B##(0~(B#³qYÆ¢ î15(16) Pw:2(2) AC:2 Xp:1/8 T:150@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B(0~~(B$³qYè[[15(16) Pw:2(2) AC:2 Xp:1/8 T:151@(0~(B%³qYðIn what direction? &³qY$º rThe door opens.15(16) Pw:2(2) AC:2 Xp:1/8 T:151(0a(B'³qY#é ™15(16) Pw:2(2) AC:2 Xp:1/8 T:152(0~(B(0~~(B@###'³qY=Ôõ15(16) Pw:2(2) AC:2 Xp:1/8 T:152(0~~~(B(0~~~(B(0~(B(0~~(B(0~~~~~(B(0a(B(0~~~~~~~~~~~~(B@+³qYϺì(0~~~~~~(B(0lqqq(B(0~~~~~(B(0~~~(B(0~~(B(0~~~~(B#@#####15(16) Pw:2(2) AC:2 Xp:1/8 T:154+³qY½Ž’(0qqq(B(0~~~(B(0~(B#@##15(16) Pw:2(2) AC:2 Xp:1/8 T:154+³qY6dÐ 15(16) Pw:2(2) AC:2 Xp:1/8 T:156(0qqqqqq(B(0~(B$(0~~~~(B(0~(B*(0x(B@###(0j(BZ³qY2ì]15(16) Pw:2(2) AC:2 Xp:1/8 T:157@(0~(B#Z³qY”“ 15(16) Pw:2(2) AC:2 Xp:1/8 T:157(0k(B(0~(B@(0~(B[³qYjë f15(16) Pw:2(2) AC:2 Xp:1/8 T:158@(0~(B[³qYFÜf15(16) Pw:2(2) AC:2 Xp:1/8 T:159@(0~(B\³qY~@(0~(BYou see here 15 gold pieces.15(16) Pw:2(2) AC:2 Xp:1/8 T:159^³qYÕ‹­3015(16) Pw:2(2) AC:2 Xp:1/8 T:159$ - 15 gold pieces.15(16) Pw:2(2) AC:2 Xp:1/8 T:160™³qYP*`15(16) Pw:2(2) AC:2 Xp:1/8 T:160(0~(B@™³qY!Z15(16) Pw:2(2) AC:2 Xp:1/8 T:161(0~(B@™³qY‡Z15(16) Pw:2(2) AC:2 Xp:1/8 T:162(0~(B@™³qYýèZ15(16) Pw:2(2) AC:2 Xp:1/8 T:162(0~(B@™³qYŠ \15(16) Pw:2(2) AC:2 Xp:1/8 T:163(0~(B@#™³qYNF |15(16) Pw:2(2) AC:2 Xp:1/8 T:164(0~(B@#(0~~~(Bš³qY1Ož15(16) Pw:2(2) AC:2 Xp:1/8 T:164##@#(0~(B(0~~~(Bš³qYçiŒ16(16) Pw:2(2) AC:2 Xp:1/8 T:165##@(0~(B(0~~~(B›³qY?ÃÜ16(16) Pw:2(2) AC:2 Xp:1/8 T:166##@(0~~~~~~~~~~~~(B#(0~~~~~~~~~(B(0~~~(B›³qY×î w16(16) Pw:2(2) AC:2 Xp:1/8 T:166@###œ³qYä‹P16(16) Pw:2(2) AC:2 Xp:1/8 T:167#@œ³qYL¸[That door is closed.16(16) Pw:2(2) AC:2 Xp:1/8 T:167�³qYÖ7&In what direction? �³qY¢4 ¦The door opens.16(16) Pw:2(2) AC:2 Xp:1/8 T:167(0a~~~~~~(B(0~~~~~(B(0~~~(Bž³qY|ë�16(16) Pw:2(2) AC:2 Xp:1/8 T:168##@#(0~(B(0~~~(Bž³qY·?b16(16) Pw:2(2) AC:2 Xp:1/8 T:168#(0a(B@ž³qY¬ Y16(16) Pw:2(2) AC:2 Xp:1/8 T:169(0~(B@ž³qYp�q16(16) Pw:2(2) AC:2 Xp:1/8 T:170(0~(B@(0~(BŸ³qYºJº16(16) Pw:2(2) AC:2 Xp:1/8 T:170(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B ³qYoàz16(16) Pw:2(2) AC:2 Xp:1/8 T:171(0~(B@(0~(B ³qY5µí16(16) Pw:2(2) AC:2 Xp:1/8 T:171(0~(B@(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(B¡³qY© Z16(16) Pw:2(2) AC:2 Xp:1/8 T:172(0~(B@¡³qYc¬ˆ16(16) Pw:2(2) AC:2 Xp:1/8 T:173#(0~(B@##¡³qYŠ¡²16(16) Pw:2(2) AC:2 Xp:1/8 T:173(0~(B#(0~(B@#(0~(B#ú½qYö¿à16(16) Pw:2(2) AC:2 Xp:1/8 T:174#(0~~~~~(B@#(0~~~~(B##(0~(B##ú½qY^l A16(16) Pw:2(2) AC:2 Xp:1/8 T:174û½qYÐÌ A16(16) Pw:2(2) AC:2 Xp:1/8 T:174þ½qYß®16(16) Pw:2(2) AC:2 Xp:1/8 T:174@#(0~~(B###(0~~~~~~(Bÿ½qY~ñA16(16) Pw:2(2) AC:2 Xp:1/8 T:175¾qY�ÖA16(16) Pw:2(2) AC:2 Xp:1/8 T:176¾qYç>A16(16) Pw:2(2) AC:2 Xp:1/8 T:176¾qY"ŠA16(16) Pw:2(2) AC:2 Xp:1/8 T:177¾qYµK A16(16) Pw:2(2) AC:2 Xp:1/8 T:177¾qYª16(16) Pw:2(2) AC:2 Xp:1/8 T:178#@(0~~(B###(0~~~~~~(B¾qYüÝ­16(16) Pw:2(2) AC:2 Xp:1/8 T:178###@#(0~(B#(0~(B¾qYWH–16(16) Pw:2(2) AC:2 Xp:1/8 T:179####@#(0~(B#¾qY¸ x16(16) Pw:2(2) AC:2 Xp:1/8 T:180##@#(0~(B#¾qYËY “16(16) Pw:2(2) AC:2 Xp:1/8 T:180###@#(0~(B(0~~~~~(B¾qY-Š x16(16) Pw:2(2) AC:2 Xp:1/8 T:181###@#(0~(B¾qYÍQr16(16) Pw:2(2) AC:2 Xp:1/8 T:181##@#(0~(B¾qY›˜r16(16) Pw:2(2) AC:2 Xp:1/8 T:182##@#(0~(B¾qYW�16(16) Pw:2(2) AC:2 Xp:1/8 T:183##@#(0~(B!¾qY¸4 •16(16) Pw:2(2) AC:2 Xp:1/8 T:183(0~(B(0~~(B##@#(0~(B¾qYÑ Ï(0~(B#(0~~~(B@ Things that are here: a sky blue potion a scroll labeled VELOX NEB--More--¾qYJ{j16(16) Pw:2(2) AC:2 Xp:1/8 T:184 ¾qYsZ¿ Pick up what?  Scrolls ('?') a - a scroll labeled VELOX NEB Potions ('!') b - a sky blue potion(end) ¾qYÙŽ++ ¾qYz@!(0qqk~~(B+(0~(B>(0x~~x~qj(Bj - a scroll labeled VELOX NEB.k - a sky blue potion.16(16) Pw:2(2) AC:2 Xp:1/8 T:185 ¾qY€ —16(16) Pw:2(2) AC:2 Xp:1/8 T:185(0~(B@(0~~~(B# ¾qY¸å16(16) Pw:2(2) AC:2 Xp:1/8 T:186(0~~(B(0~~(B(0~(B##@#(0~(B#(0~(B(0~(B ¾qY[ :16(16) Pw:2(2) AC:2 Xp:1/8 T:187(0~~~(B(0~~(B(0~~(B(0~(B:##@#(0~(B#(0~~(B(0~~(B(0~~~(B(0~~~(B ¾qY‹616(16) Pw:2(2) AC:2 Xp:1/8 T:187(0~~~~(B(0~~~(B(0~~(B###@#(0~(B(0~~(B(0~~(B(0~~~(B(0~~~(B ¾qYû²”16(16) Pw:2(2) AC:2 Xp:1/8 T:188##@#(0~(B(0~(B¾qYQ� Œ##@###16(16) Pw:2(2) AC:2 Xp:1/8 T:189¾qYóc ‰##@##16(16) Pw:2(2) AC:2 Xp:1/8 T:189¾qY<9 q 16(16) Pw:2(2) AC:2 Xp:1/8 T:191@##¾qY_5 Ð###@######You hear some noises in the distance.#############@#16(16) Pw:2(2) AC:2 Xp:1/8 T:196¾qY‡ Q 16(16) Pw:2(2) AC:2 Xp:1/8 T:197##@¾qYlïG16(16) Pw:2(2) AC:2 Xp:1/8 T:197¾qYöi A16(16) Pw:2(2) AC:2 Xp:1/8 T:197¾qY[öR16(16) Pw:2(2) AC:2 Xp:1/8 T:198#@#¾qY±ýW16(16) Pw:2(2) AC:2 Xp:1/8 T:199#@##¾qYÞ]k16(16) Pw:2(2) AC:2 Xp:1/8 T:199##@##¾qYÖF ~16(16) Pw:2(2) AC:2 Xp:1/8 T:200#f@##¾qYfl t16(16) Pw:2(2) AC:2 Xp:1/8 T:200##f@#¾qYuPick an object.¾qY�¾qY2š f a cat or other feline (tame kitten)16(16) Pw:2(2) AC:2 Xp:1/8 T:200¾qY"ƒ16(16) Pw:2(2) AC:2 Xp:1/8 T:201#@###¾qY{±[16(16) Pw:2(2) AC:2 Xp:1/8 T:201#f¾qY< A16(16) Pw:2(2) AC:2 Xp:1/8 T:202¾qYø‚16(16) Pw:2(2) AC:2 Xp:1/8 T:20316(16) Pw:2(2) AC:2 Xp:1/8 T:203!¾qYá—You displaced your kitten.16(16) Pw:2(2) AC:2 Xp:1/8 T:204###@#"¾qYÑÄg16(16) Pw:2(2) AC:2 Xp:1/8 T:204###@#"¾qYh V16(16) Pw:2(2) AC:2 Xp:1/8 T:205##@#"¾qYT T16(16) Pw:2(2) AC:2 Xp:1/8 T:206##@#¾qY%A16(16) Pw:2(2) AC:2 Xp:1/8 T:206#¾qY¼+A16(16) Pw:2(2) AC:2 Xp:1/8 T:206$¾qY�A16(16) Pw:2(2) AC:2 Xp:1/8 T:206$¾qYrA16(16) Pw:2(2) AC:2 Xp:1/8 T:207$¾qY†ù A16(16) Pw:2(2) AC:2 Xp:1/8 T:207$¾qY5: A16(16) Pw:2(2) AC:2 Xp:1/8 T:208%¾qY‘A16(16) Pw:2(2) AC:2 Xp:1/8 T:209%¾qYÈ16(16) Pw:2(2) AC:2 Xp:1/8 T:209(0qqqqqqqqk(B#(0a~(BF(0~~~~~~x(B(0~~~~~~x(B(0~~x(B&¾qY !Count: 10(¾qY÷h<16(16) Pw:2(2) AC:2 Xp:1/8 T:210 16(16) Pw:2(2) AC:2 Xp:1/8 T:211 16(16) Pw:2(2) AC:2 Xp:1/8 T:212fdYou stop searching.16(16) Pw:2(2) AC:2 Xp:1/8 T:213,¾qY·wG16(16) Pw:2(2) AC:2 Xp:1/8 T:213.¾qY¡¼16(16) Pw:2(2) AC:2 Xp:1/8 T:213##@d(0~~(BF(0~~~(B(0~~~x(B(0~x(B/¾qY¾•lYou kill the jackal!16(16) Pw:2(2) AC:2 Xp:1/9 T:214(0a(B0¾qYWù16(16) Pw:2(2) AC:2 Xp:1/9 T:215(0l(B##@(0x(Bd(0~~~(B(0~~~~(B(0~~~~~~(B(0~~~~~~x(B(0qqqqqqj(B0¾qYF'1#(0a(B@(0x(B(0x~(B+(0~(B(0x(B!(0~(B(0mqq(B16(16) Pw:2(2) AC:2 Xp:1/9 T:215The jackal bites!14(16) Pw:2(2) AC:2 Xp:1/9 T:2151¾qY:E vYou kill the jackal!14(16) Pw:2(2) AC:2 Xp:1/10 T:216!3¾qYÈxYou kill the lichen!14(16) Pw:2(2) AC:2 Xp:1/14 T:216(0~(B4¾qYï>�(0~(B@You see here a slimy potion.14(16) Pw:2(2) AC:2 Xp:1/14 T:2178¾qYtf14(16) Pw:2(2) AC:2 Xp:1/14 T:218!@:¾qY’ž iThere is nothing here to pick up.14(16) Pw:2(2) AC:2 Xp:1/14 T:218;¾qYä‘ H14(16) Pw:2(2) AC:2 Xp:1/14 T:218<¾qYºOB14(16) Pw:2(2) AC:2 Xp:1/14 T:219<¾qY.� B14(16) Pw:2(2) AC:2 Xp:1/14 T:220<¾qYNÜ B14(16) Pw:2(2) AC:2 Xp:1/14 T:220=¾qY…]B14(16) Pw:2(2) AC:2 Xp:1/14 T:221=¾qYãü B14(16) Pw:2(2) AC:2 Xp:1/14 T:222>¾qY!¡B14(16) Pw:2(2) AC:2 Xp:1/14 T:222?¾qYÆa‰@(0~(BYou see here a slimy potion.14(16) Pw:2(2) AC:2 Xp:1/14 T:223@¾qYƒ hl - a slimy potion.14(16) Pw:2(2) AC:2 Xp:1/14 T:223B¾qYNÛg14(16) Pw:2(2) AC:2 Xp:1/14 T:224(0~(B@B¾qY˜©a15(16) Pw:2(2) AC:2 Xp:1/14 T:225(0~(B@B¾qY¼b15(16) Pw:2(2) AC:2 Xp:1/14 T:225(0~(B@B¾qYî¢ ‡(0~(B@You see here a magenta potion.15(16) Pw:2(2) AC:2 Xp:1/14 T:226D¾qY_ lm - a magenta potion.15(16) Pw:2(2) AC:2 Xp:1/14 T:226E¾qYÇnl15(16) Pw:2(2) AC:2 Xp:1/14 T:227@(0~(BG¾qYC¹In what direction? G¾qY8oThe door opens.15(16) Pw:2(2) AC:2 Xp:1/14 T:227(0a(BH¾qYðà ¥15(16) Pw:2(2) AC:2 Xp:1/14 T:228(0~(B(0~(B#@(0~(B#I¾qY!Íñ15(16) Pw:2(2) AC:2 Xp:1/14 T:229(0~~~~~~(B(0~~~~(B(0~~~(B(0~(B@(0a(B#(0~(BJ¾qYÛjC15(16) Pw:2(2) AC:2 Xp:1/14 T:229K¾qYB 15(16) Pw:2(2) AC:2 Xp:1/14 T:229(0~~~(B(0~~(B(0~(B(0~(B(0~~(B#(0~~~~~~(B#@(0~~~~~~~(BK¾qY€òC15(16) Pw:2(2) AC:2 Xp:1/14 T:229M¾qYyB(0~~~(B(0~~(B(0~(B(0~(B(0~~(B#(0~(B+@##That door is closed.15(16) Pw:2(2) AC:2 Xp:1/14 T:230O¾qYÞ&'In what direction? O¾qYŒC°The door opens.15(16) Pw:2(2) AC:2 Xp:1/14 T:231(0l(B(0q(B(0x~~a(B(0x~(BP¾qY¿t/15(16) Pw:2(2) AC:2 Xp:1/14 T:231(0~(B(0~~~(B(0~~~~~(B(0~~~~~~~(B(0k(B(0~(B@##(0~x(B(0~~(B%(0mqq(BP¾qY¤ Î15(16) Pw:2(2) AC:2 Xp:1/14 T:232(0~(B(0~(B(0~(B@(0a(B#(0x(B(0j(BQ¾qYóJ }15(16) Pw:2(2) AC:2 Xp:1/14 T:232(0~~~~(B(0~(B@R¾qY�††(0~(B@You see here 2 tripe rations.15(16) Pw:2(2) AC:2 Xp:1/14 T:233S¾qYÅ kn - 2 tripe rations.15(16) Pw:2(2) AC:2 Xp:1/14 T:233T¾qYKIb15(16) Pw:2(2) AC:2 Xp:1/14 T:234@(0~(BU¾qY„iˆF@(0~(B15(16) Pw:2(2) AC:2 Xp:1/14 T:234The lichen touches you!U¾qY!çkYou miss the lichen.15(16) Pw:2(2) AC:2 Xp:1/14 T:235V¾qY[xYou kill the lichen!15(16) Pw:2(2) AC:2 Xp:1/18 T:235%W¾qY~½(0~~(B(0~(B#@(0~(BYou see here a lichen corpse.15(16) Pw:2(2) AC:2 Xp:1/18 T:236X¾qYr‰ko - a lichen corpse.15(16) Pw:2(2) AC:2 Xp:1/18 T:237Y¾qY q15(16) Pw:2(2) AC:2 Xp:1/18 T:237(0~(B#@#[¾qYµY15(16) Pw:2(2) AC:2 Xp:1/18 T:238#@##\¾qYÚ½Y15(16) Pw:2(2) AC:2 Xp:1/18 T:239#@##\¾qYNTX15(16) Pw:2(2) AC:2 Xp:1/18 T:239@##\¾qYvéC15(16) Pw:2(2) AC:2 Xp:1/18 T:239^¾qYc$Count: 10^¾qYmn ú16(16) Pw:2(2) AC:2 Xp:1/18 T:240 16(16) Pw:2(2) AC:2 Xp:1/18 T:241 16(16) Pw:2(2) AC:2 Xp:1/18 T:242 16(16) Pw:2(2) AC:2 Xp:1/18 T:243+_¾qYi¨ In what direction? `¾qYL¶bThe door resists!16(16) Pw:2(2) AC:2 Xp:1/18 T:244b¾qY€S 'In what direction? c¾qY5T¸The door opens.16(16) Pw:2(2) AC:2 Xp:1/18 T:244(0~~~(B(0~~~~a(B(0~~~(B(0~(Bd¾qY¹D™16(16) Pw:2(2) AC:2 Xp:1/18 T:245(0~(B@##(0~(B(0~~~(Bd¾qY:‡ f16(16) Pw:2(2) AC:2 Xp:1/18 T:246@(0a(B#d¾qYéÖ\16(16) Pw:2(2) AC:2 Xp:1/18 T:246@(0~(Bh¾qYu$ ‚16(16) Pw:2(2) AC:2 Xp:1/18 T:247@(0~(B(0~~(Bh¾qYý¿ {16(16) Pw:2(2) AC:2 Xp:1/18 T:247#@(0~(Bi¾qYÙ16(16) Pw:2(2) AC:2 Xp:1/18 T:248(0~~(B(0~~(B(0~~(B###@(0~(B(0~~(B(0~(B(0~(B(0~(Bi¾qY:Ž ó16(16) Pw:2(2) AC:2 Xp:1/18 T:248(0~~(B(0~~(B(0~(B@(0~(B#(0~(B(0~(B(0~(Bj¾qYè¼ A16(16) Pw:2(2) AC:2 Xp:1/18 T:249(0~~(B(0~(B(0~(B(0~(B(0~(B@###(0~(B#(0~(B(0~~~(B(0~~~(Bk¾qY'± œ16(16) Pw:2(2) AC:2 Xp:1/18 T:249(0~~(B@(0~(B###(0~(Bk¾qYV’d16(16) Pw:2(2) AC:2 Xp:1/18 T:250@(0~(Bl¾qY%eZ16(16) Pw:2(2) AC:2 Xp:1/18 T:250(0~(B@m¾qYÀú Coins $ - 30 gold pieces Weapons a - a +1 long sword (weapon in hand) b - a +0 dagger Armor c - a blessed +3 small shield (being worn) f - a +0 pair of speed boots (being worn) i - a +1 robe (being worn) Comestibles d - an uncursed food ration e - a tin h - 3 food rations n - 2 tripe rations o - a lichen corpse Scrolls j - a scroll labeled VELOX NEB Potions k - a sky blue potion l - a slimy potion m - a magenta potion(end) {¾qY¯^ (0lqqqqqqk(B(0~~~~~~~(B+#######(0lqqqqqqqqk(B##(0x~~~~~(B@(0x(B#############(0a~~~~~~~~x(B##(0a~~~~~~x(B#(0x~~~~~~~~xk(B###(0mqqqq~qj(B#(0x~~~~~~~~xx(B###############(0x~~~~~~~~x~(B#####(0l~qk(B#(0a~~~~~~~~xx(B###(0lqq~qk(B(0x~~a(B###(0x~~~~~~~~xj(B####(0~~~~~x(B(0x~~x(B(0mqqqqqqqqj(B###(0x~~~~a(B#####(0~~~x(B####(0x~~~~x(B(0mqqj(B##{¾qY_ Ñ[C(0x~~~~x(B####(0mqqqqjqk(B##<+###(0~x(B#(0~~(B#(0qj(B Engelson the Stripling St:17 Dx:15 Co:18 In:9 Wi:8 Ch:8 Lawful Dungeons of Doom:2 $:30 HP:16(16) Pw:2(2) AC:2  Xp:1/18 T:250 16(16) Pw:2(2) AC:2 Xp:1/18 T:250~¾qY‹‰ B16(16) Pw:2(2) AC:2 Xp:1/18 T:251¾qYW'B16(16) Pw:2(2) AC:2 Xp:1/18 T:252¾qYjÿB16(16) Pw:2(2) AC:2 Xp:1/18 T:252¾qYöŠB16(16) Pw:2(2) AC:2 Xp:1/18 T:253¾qY# B16(16) Pw:2(2) AC:2 Xp:1/18 T:253¾qY‰‘ B16(16) Pw:2(2) AC:2 Xp:1/18 T:254¾qY8!B16(16) Pw:2(2) AC:2 Xp:1/18 T:254€¾qY¯† _16(16) Pw:2(2) AC:2 Xp:1/18 T:255@>‚¾qY©Ý§16(16) Pw:2(2) AC:2 Xp:1/18 T:258#@(0~~~~~(B#(0~(B(0~(Bƒ¾qYdyÞ#(0~(B(0~~~~(B#@(0~~~~~(B##(0~~~~~~(B16(16) Pw:2(2) AC:2 Xp:1/18 T:259ƒ¾qYóM»#(0~(B##@#(0~~(B##16(16) Pw:2(2) AC:2 Xp:1/18 T:259ƒ¾qYª!ï 16(16) Pw:2(2) AC:2 Xp:1/18 T:261(0~(B###(0~(B##@#(0~~~~(B#(0~~~~~(B„¾qYÎ ¢16(16) Pw:2(2) AC:2 Xp:1/18 T:261###@##(0~(B#„¾qYÞ¡ «16(16) Pw:2(2) AC:2 Xp:1/18 T:262##@##(0~(B#(0~(B…¾qY~3—16(16) Pw:2(2) AC:2 Xp:1/18 T:263@##(0~(B#(0~~~(B…¾qY¿�B16(16) Pw:2(2) AC:2 Xp:1/18 T:263†¾qY(VÖ16(16) Pw:2(2) AC:2 Xp:1/18 T:263#(0~~~~~(B#(0~~~~~(B@(0~~~(B(0~(B##‡¾qY­i ’16(16) Pw:2(2) AC:2 Xp:1/18 T:264(0~(B#@##(0~(B#‡¾qY·´ x16(16) Pw:2(2) AC:2 Xp:1/18 T:264#@(0~(B##ˆ¾qYV¹\16(16) Pw:2(2) AC:2 Xp:1/18 T:265@(0~(Bˆ¾qY®Ð16(16) Pw:2(2) AC:2 Xp:1/18 T:265@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(Bˆ¾qYü.î16(16) Pw:2(2) AC:2 Xp:1/18 T:266@(0~(B(0~(B(0~(B(0~(B(0~(B(0~~(B(0~~(Bˆ¾qYè\16(16) Pw:2(2) AC:2 Xp:1/18 T:267@(0~(Bˆ¾qYep \16(16) Pw:2(2) AC:2 Xp:1/18 T:267@(0~(BоqY¼e16(16) Pw:2(2) AC:2 Xp:1/18 T:268@(0~(B‹¾qY§#\16(16) Pw:2(2) AC:2 Xp:1/18 T:268#@(0~(B‹¾qYÈU©16(16) Pw:2(2) AC:2 Xp:1/18 T:269#@(0a(B#(0~(B(0~~~(B‹¾qYs  ‡16(16) Pw:2(2) AC:2 Xp:1/18 T:270@#(0~(B(0~~~(BŒ¾qYŸ B16(16) Pw:2(2) AC:2 Xp:1/18 T:270�¾qYRÕ ²16(16) Pw:2(2) AC:2 Xp:1/18 T:270#(0~~~~~~(B@(0~~~~(B##޾qYúµÅ16(16) Pw:2(2) AC:2 Xp:1/18 T:271###(0~~~~~~~~~~~~(B@(0~~~~~~~~~(B(0~~~(B�¾qY÷4€16(16) Pw:2(2) AC:2 Xp:1/18 T:272#@#(0~(B(0~~~(B�¾qYçµ�16(16) Pw:2(2) AC:2 Xp:1/18 T:272#@##(0~(B(0~~~(B�¾qYšžo16(16) Pw:2(2) AC:2 Xp:1/18 T:273@##(0~~~(B�¾qY4 ^16(16) Pw:2(2) AC:2 Xp:1/18 T:274@(0~(B#�¾qYå,\16(16) Pw:2(2) AC:2 Xp:1/18 T:274@(0~(B�¾qYbÃ\16(16) Pw:2(2) AC:2 Xp:1/18 T:275@(0~(B‘¾qY"Z[16(16) Pw:2(2) AC:2 Xp:1/18 T:276(0~(B@‘¾qY©G[16(16) Pw:2(2) AC:2 Xp:1/18 T:276(0~(B@‘¾qY±Á ]16(16) Pw:2(2) AC:2 Xp:1/18 T:277(0~(B@#‘¾qYqu }16(16) Pw:2(2) AC:2 Xp:1/18 T:278(0~(B@#(0~~~(B’¾qY}ôŸ16(16) Pw:2(2) AC:2 Xp:1/18 T:278##@#(0~(B(0~~~(B’¾qYÈ�16(16) Pw:2(2) AC:2 Xp:1/18 T:279##@(0~(B(0~~~(B’¾qYÆû Ý16(16) Pw:2(2) AC:2 Xp:1/18 T:280##@(0~~~~~~~~~~~~(B#(0~~~~~~~~~(B(0~~~(B“¾qYŽ¢16(16) Pw:2(2) AC:2 Xp:1/18 T:280@(0~~~~~~(B#(0~~~~(B##“¾qYlæ }16(16) Pw:2(2) AC:2 Xp:1/18 T:281#@(0~(B(0~~~(B”¾qY£f‹16(16) Pw:2(2) AC:2 Xp:1/18 T:281##@#(0~(B(0~~~(B”¾qYˬc16(16) Pw:2(2) AC:2 Xp:1/18 T:282#(0a(B@”¾qY‘í Z16(16) Pw:2(2) AC:2 Xp:1/18 T:282(0~(B@•¾qYþþr16(16) Pw:2(2) AC:2 Xp:1/18 T:283(0~(B@(0~(B–¾qY