ÖWWµõÐ Player: elenmirie Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-07.17:18:14.ttyrec Time: (1465319894) Tue Jun 7 17:18:14 2016 ÖWW This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Error: Spell create monster already known.-----.----......--+........||d...._..|..@......|--......----------[Elenmirie the Velite ] St8 Dx11 Co5 In6 Wi6 Ch6 GlaRodFemNeu S0 Dlvl:1 $0 HP 16(16)  Pw 8(8)  AC4 Xp1/0 T1 It is written in the Book of Cicero:  After the CrÖWWÆAeation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Cicero seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Velite, have been heralded from birth as the instrument of Cicero. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Cicero!--More--ÖWW µ ‚-----.----......--+........||d...._..|ÖWWº· wHello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator.--More--×WWŽö¤ Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--×WW– ×WWaF#########################}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}.}}}}}}}}.}}}#.}}}}}}...##.}}}}}.....#....##@.}}.n}}.}}.B.}}}}}.#...d}}}}}.#}}}}}B.##B}}}}}}}}B.}}}}}}#.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}#}}.#}...}}}}}}}}}}}}}}}}}×WW’F[m.##.BB#...}}}}}}}}}}}}}.o}}}}}}}}.!.B#.}}}}}@#}}}}}}}}}}}}}`.}}}}}---+-#}}}`...}}}}}}}}..#.}}}}.}B}}}}}.}}}}}}}...}}.}}}}.n#}}}}}}}}}}}#..#}}}}}}}}}}}$.}}}}}}}}}}}}}}}}}}}}}}}}}[8;×WWîF¾41H[Elenmirie the Velite ] St8 Dx11 Co5 In6 Wi6 Ch6 GlaRodFemNeu S11850 Dlvl:38 $0 HP 16(16)  Pw 8(8)  AC4 Xp1/0 T1×WWšK×WWLeThese are the halls of Mandos... err, Medusa. Good luck making your way back up!--More--×WW”H j #########################The moon is waxing tonight.ÙWWãÍ:What do you want to read? [d-mo or ?*] ÚWWæª Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of create monster (0:5) {1} e - an uncursed spellbook of wizard lock (0:5) {1} f - an uncursed spellbook of magic missile (0:5) {1} g - an uncursed spellbook of create monster (0:5) {1} h - an uncursed spellbook of sleep (0:5) {1}(end) ÛWWf+#########################}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}.}}}}}}}}.}}}#.}}}}}}...##.}}}}}.....#....##@.}}.n}}.}}.B.}}}}}.#...d}}}}}.#}}}}}B.##B}}}}}}}}B.}}}}}}#.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}ÛWWZf}}}}}#}}.#}...}}}}}}}}}}}}}}}}}.##.BB#...}}}}}}}}}}}}}.o}}}}}}}}.!.B#.}}}}}@#}}}}}}}}}}}As you read the scroll, it disappears.--More--ÜWWnÂIYour body is transported to another location!--More--ÝWWrPhase door destination: 42,9[Elenmirie the Velite ] St8 Dx11 Co5 In6 Wi6 Ch6 GlaRodFemNeu S11850  16(16)  Pw 8(8)  AC4 Xp1/0 T2#######}}}}}}}}}}}}}}}}}}}}}}}....}}}..#.}#}}..<..}}}}}B....#..|#..}}}}}}}}}}.-B.}}}}}}..B}}}}}}}}}}}}}}@ #}}}}}.....B.}}}}}}..}}}}}}}}B.}}}}}}} #ÝWWTr[C###}}}}}}}}}}}/B..}}}}}}}}}}..}}}}}}}}}}#...}}..}}}}}}}}}}}}}}...)}}}..}}.}.... #}}}}}}}}}}}}}}}}#}}}}}}}}}--- #}}}}.}..}}}.}}}}}}}}}}. #}}#.}#.}}}}}}.}}}.. #F}}}}}}}B..}}}.ÝWW{rõ[1m}}}}}}}}B#..}}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}}}}ßWWÏ#######}}}}}}}}}}}.}};..#...}}..B.}}}..|}}}}B..}B...+|}.}}}}}}}}}B|.}}}}B}}}}}}}}}}.....- #--+-}}}}}.#@.}}}`:}:#}}}..F}}}}}}}}}.[1ßWWÏÏÞ4;76H}}} }}:.}}}#....#}..}}}}[Elenmirie the Velite ] St8 Dx11 Co5 In6 Wi6 Ch6 GlaRodFemNeu S11850  16(16)  Pw 8(8)  AC4 Xp1/0 T2Yermak drowns.};The dire shark bites you![Elenmirie the Velite] St8 Dx11 Co5 In6 Wi6 Ch6 GlaRodFemNeu S11850  -29(16)  Pw 8(8)  AC4 Xp1/0 T2--More--ßWW•ó[You die...But you're Rodney, so your death isn't permanent!--More--áWWÝQRevive? [yn] (y) áWW­w n[ -29(16)  Pw 8(8)#######################################}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}.}}}}}}}}.}}}.}};..#}}}..#.}}}}}}...#....#.}}..B.}}}}...}}}}}.....#}}......#|#.}}}}}#B..}}..#<.}}.}}}[3áWWôw 7m.}}.B.}}}}}.#...+|.}}}}}B....}#.}}....}}}}}}.#}}}}}}}}}}}}B.#||.}}#..}}}}}}}}}}}}#B}}}}}}}}B.}}}}}}}}}}}.....- #--+--B.}}}}}}..B}}}}}}}}}}}}}}}}}}}#.}}}}}}}}}}}}}}}}.# #}}}}}.....B.}}}}}}..}}}}}}}}B.}}}}}}}}}}@}}}}}}}}}}}}}}}}}}}.}}}`:áWWx [1m}:# ####}}}}}}}}}}}/B..}}}}}}}};}#}}}}}.#}...}}}}}}}}}}}}}}..F}}}}}}}}}}}}..}}}}}}}}}}#...}}}}}}}}.#.#.BB..#...}}}}}}}}}}}}}.}}}} }}}}}}}}}}}}}}}...)}}}:..}}.}}}}}}}}}..!....#.}}}}}.#}}}}}}}}}}} #}}}}}}}}}}}}}}}}#}}}}}}}}}}}}}}`.}}}}}[áWWDx C-----+--#}}}`...}}}}}}} #}}}}.}..}}}#.....}}}}}}}}}}}..#.}}}}.}.}}}}}.}}} #}}#.}##.}}}}}}.}}}}}}}....}}.}}}}..# #F}}}}}}}B..}}}}}}}}}}}}}#..#}}.}}}}}}}}B#..}}}}}}}}}}}}$...}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}}}}}áWWjx }}}}}}}}}}}}}}}}}}}}}}}}}}}}[Elenmirie the Velite] St8 Dx11 Co5 In6 Wi6 Ch6 GlaRodFemNeu S11850 Dlvl:38 $0 HP -29(16)  Pw 8(8)  AC4 Xp1/0 T2Do not pass go. Do not collect 200 zorkmids.áWWÓy --More--âWWî ODo you want your possessions identified? DYWYPI? [ynq] (n) âWW7 n Weapons a - a blessed +1 silver spear (weapon in hand) {12} Armor b - a blessed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 2 uncursed scrolls of phase door {1} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of create monster (0:5) {1} e - an uncursed spellbook of wizard lock (0:5) {1} f - an uncursed spellbook of magic missile (0:5) {1} g - an uncursed spellbook of create monster (0:5) {1} h - an uncursed spellbook of sleep (0:5) {1} Tools p - 3 uncursed +0 torches (aâWW} 6lternate weapon; not wielded) {60}(end) âWWKß #######################################}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}.}}}}}}}}.}}}.}};..#}}}..#.}}}}}}...#....#.}}..B.}}}}...}}}}}.....#}}......#|#.}}}}}#B..}}..#<.}}.}}}.}}.[âWW‚ß 30mB.}}}}}.#...+.}}}}}B....}#.}}....}}}}}}.#}}}}}}}}}}}}B.#|}}#..}}}}}}}}}}}}#B}}}}}}}}B.}}}}}}}}}}}.....-.}}}}}}..B}}}}}}}}}}}}}}}}}}}#.}}}}}}}}}}}}}}}}.#}}}}}}..}}}}}}}}B.}}}}}}}}}}@}}}}}}}}}}}}}}}}}}}.}}}`:}:##}}}}}}}}}}}/B..}}}}}}}};âWW¡ß [1m}#}}}}}.#}...}}}}}}}}}}}}}}..F}}}}}}}..}}}}}}}}}}#...}}}}}}}}.#.#.BB..#...}}}}}}}}}}}}}.}}}}}}}...)}}}:..}}.}}}}}}}}}..!....#.}}}}}.#}}}}}}}}}}}}}}}#}}}}}}}}}}}}}}`.}}}}}-----+--#}}}`...}}}}}}}#.....}}}}}}}}}}}..#.}}}}.}âWWÔß £.}}}}}.}}}##.}}}}}}.}}}}}}}....}}.}}}}..#F}}}}}}}B..}}}}}}}}}}}}}#..#}}.}}}}}}}}B#..}}}}}}}}}}}}$..}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [Elenmirie the Velite] St8 Dx11 Co5 In6 Wi6 Ch6 GlaRodFemNeu S11850 Dlvl:38 $0 HP -29(16)  Pw 8(8)  AC4 Xp1/0 T2Do you want to see your attributes? [ynq] (n) âWW#nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 11. You carried 0 sins. Scroll identification only worked 100 times out of 166. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 11. Ring drop chance was reduced to 90%. Amulet drop chance was reduced to 36%. Monster death drops spawned with only 90% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 33677. Monster spawn increase had reached its maximum at turn 46358. In this game, Eevee's evolution was glaceon. Your limit for ascension was at turn 149952. The monster class that cannot be genocided was troll. The monster class that was spawned more often: troll (freq bonus 1). The monster species that was spawned more often: Ujbilex (freq bonus 4). The monster species that was spawneâWWž#£d more often: spore growth (freq bonus 2). The monster species that was spawned more often: giant red swarm ant (freq bonus 4). --More--ãWW­AThe monster species that was spawned more often: Glasya (freq bonus 6). The monster species that was spawned more often: bugbear (freq bonus 8). The monster species that was spawned more often: assertion failure (freq bonus 2).The monster species that was spawned more often: delerium (freq bonus 10). The monster species that was spawned more often: Talpa, Ruler of the Netherworld (freq bonus 6). The monster species that was spawned more often: slow shadow (freq bonus 2). The monster species that was spawned more often: turbo club racquet (freq bonus 2).The monster species that was spawned more often: blue whale (freq bonus 2). The monster species that was spawned more often: leprechaun (freq bonus 4). The monster species that was spawned more often: Bitchy Lara (freq bonus 4). The monster species that was spawned more often: great storm wyrm (freq bonus 3).The monster species that was spawned more often:ãWWÊA¦ semi-novice warrior (freq bonus 6). The monster species that was spawned more often: doombat (freq bonus 6). The monster species that was spawned more often: energy mold (freq bonus 6). The monster species that was spawned more often: rapidfire gloam (freq bonus 6).The monster species that was spawned more often: rainbow warp fungus (freq bonus 8). --More--ãWW=œThe monster species that was spawned more often: Dora (freq bonus 4). The monster species that was never randomly spawned: pink colony. The monster species that was never randomly spawned: trocopotaca. The monster species that was never randomly spawned: poisonous archer. The monster species that was never randomly spawned: red dragon bat. The monster species that was never randomly spawned: gray ogre. The monster species that was never randomly spawned: decayed spore. The monster species that was never randomly spawned: crocodile. The monster species that was never randomly spawned: grimlock. The monster species that was never randomly spawned: rifleman. The monster species that was never randomly spawned: Marike's worn-out sneaker. The monster class that was always generated with extra speed: mimic. The RNG hath decreed that this item was never generated: robe of weakness (green robe). The RNG hath decreed thãWWlœ7at this item was never generated: healing (bamboo). The RNG hath decreed that this item was never generated: crystal ball (glass orb). The RNG hath decreed that this item was never generated: enchant armor (thin). The RNG hath decreed that this item was never generated: protection from shape changers (shiny). The RNG hath decreed that this item was never generated: mutation (iffy). The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 19). --More--ãWW…*The RNG hath decreed that this item was generated more often: flack helmet (green bowel, freq bonus 22). The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 7). The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 6). The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)). The RNG hath decreed that this item was always generated cursed: nonintrinsical stone (gray). The RNG hath decreed that this item was always generated cursed: Pan Galactic Gargle Blaster (radiating). The RNG hath decreed that this item was always generated cursed: enlighten (faded). The RNG hath decreed that this item was always generated cursed: full healing (black). The RNG hath decreed that this trap was always invisible: bear trap. The RNG hath decreed that this trap was generated more often: sound trap (freãWW¨*Éq bonus 1). Next attribute increase check would have come at turn 610. Strength training was 0. Dexterity training was 0. Wisdom training was 2. --More--ãWW[l3Constitution training was 0. You were fire resistant. You were poison resistant. Your chance to block was 40%. You saw invisible. You were able to sense monsters possessing coveted objects. You had 1499 points of nutrition remaining. You had teleportitis. You had teleport control. You could fly. You could survive without air. You regenerated. You had reflection. Your luck was zero. You could have safely prayed (120). You are dead. --More--ãWWðÑ #######################################}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}.}}}}}}}}}}}}}.}}}}}}}}.}}}.}};..#}}}..#.}}}}}}...#....#.}}..B.}}}}...}}}}}.....#}}......#|#.}}}}}#B..}}..#<.}}.}}}.}}.B.}}}}}.#[ãWW2Ò m...+|.}}}}}B....}#.}}....}}}}}}.#}}}}}}}}}}}}B.#||.}}#..}}}}}}}}}}}}#B}}}}}}}}B.}}}}}}}}}}}.....- #--+--B.}}}}}}..B}}}}}}}}}}}}}}}}}}}#.}}}}}}}}}}}}}}}}.# #}}}}}.....B.}}}}}}..}}}}}}}}B.}}}}}}}}}}@}}}}}}}}}}}}}}}}}}}.}}}`:}:# ##[3ãWWRÒ 2m##}}}}}}}}}}}/B..}}}}}}}};}#}}}}}.#}...}}}}}}}}}}}}}}..F}}}}}}}}}}}}..}}}}}}}}}}#...}}}}}}}}.#.#.BB..#...}}}}}}}}}}}}}.}}}} }}}}}}}}}}}}}}}...)}}}:..}}.}}}}}}}}}..!....#.}}}}}.#}}}}}}}}}}} #}}}}}}}}}}}}}}}}#}}}}}}}}}}}}}}`.}}}}}-----+--#}}}`[ãWWoÒ m...}}}}}}} #}}}}.}..}}}#.....}}}}}}}}}}}..#.}}}}.}.}}}}}.}}} #}}#.}##.}}}}}}.}}}}}}}....}}.}}}}..# #F}}}}}}}B..}}}}}}}}}}}}}#..#}}.}}}}}}}}B#..}}}}}}}}}}}}$...}}}}}}}}}}}}}.}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}[ElãWW‘Ò Øenmirie the Velite] St8 Dx11 Co5 In6 Wi6 Ch6 GlaRodFemNeu S11850 Dlvl:38 $0 HP -29(16)  Pw 8(8)  AC4 Xp1/0 T2Do you want an account of creatures vanquished? [ynq] (n) ãWW