d§VWæuÐ Player: elenmirie Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-07.10:52:20.ttyrec Time: (1465296740) Tue Jun 7 10:52:20 2016 d§VWv§n The Dungeons of   Doom on level 39. Killed by an electric eel. - [16] 279 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] 280 11882 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a jubjub bat. - [16] d§VWž„This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. ------|....|....||....|+@f..|------ [Elenmirie the Velite ] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S0 Dlvl:1 $0 HP 16(16)  Pw 8(8)  AC4 Xp1/0 T1 It is written in the Book of Cicero:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powed§VW³„¬rful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Cicero seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Velite, have been heralded from birth as the instrument of Cicero. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Cicero!--More--d§VW/N&------|....|....|d§VW|PwHello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator.--More--d§VWFl¤ Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--e§VWæ*A ....@..!f[Elenmirie the Velite ] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800 Dlvl:37 $0 HP 16(16)  Pw 8(8)  AC4 Xp1/0 T1e§VWD-lThese are the halls of Mandos... err, Medusa. Good luck making your way back up!--More--e§VWö5B The moon is waxing tonight.f§VWì‹ëUnknown command ' '.[Elenmirie the Velite ] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800  16(16)  Pw 8(8)  AC4 Xp1/0 T1f§VW©ÄÊ[Elenmirie the Velite ] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800  16(16)  Pw 8(8)  AC4 Xp1/0 T1f§VWš Ä[Elenmirie the Velite ] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800  16(16)  Pw 8(8)  AC4 Xp1/0 T1g§VWþ<....@...You see here a colorless potion {1}.[Elenmirie the Velite ] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800  16(16)  Pw 8(8)  AC4 Xp1/0 T2g§VW®Q òq - a colorless potion {1}.[Elenmirie the Velite ] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800  16(16)  Pw 8(8)  AC4 Xp1/0 T2h§VW“÷[Elenmirie the Velite ] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800  16(16)  Pw 8(8)  AC4 Xp1/0 T2 [Elenmirie the Velite ] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800  16(16)  Pw 8(8)  AC4 Xp1/0 T3....<@f.o.i§VWìÆGYou miss the snaga sapper.You miss the snaga sapper.[Elenmirie the Velite ] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800  16(16)  Pw 8(8)  AC4 Xp1/0 T3.f--More--k§VWD­FThe snaga sapper wields a long sword {16}!--More--l§VWú*The snaga sapper swings his long sword.The snaga sapper hits you![Elenmirie t he Velite] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800  9(16)  Pw 8(8)  AC4 Xp1/0 T3--More--l§VWv 0[-7 -> 9]The snaga sapper explodes!You duck some of the blast.[Elenmirie the Velite] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800  -7(16)  Pw 8(8)  AC4 Xp1/0 T3--More--m§VWW7 ZYou die...But you're Rodney, so your death isn't permanent!--More--n§VW¤ Revive? [yn] (y) o§VW£°yToo bad! Your experience level is too low for revival to work...[ -7(16)  Pw 8(8)--More--o§VW£Äo§VW®Æ ........<.@..of[Elenmirie the Velite] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800 Dlvl:37 $0 HP -7(16)  Pw 8(8)  AC4 Xp1/0 T3Do you want your possessions identified? DYWYPI? [ynq] (n) o§VW?.n Weapons  a - an uncursed +1 silver spear (weapon in hand) {12}  Armor  b - a blessed +0 shield of reflection (being worn) {20}  Comestibles  c - a blessed cram ration {1}  n - 5 uncursed food rations {5}  Scrolls  i - 5 uncursed scrolls of healing {5}  j - 4 uncursed scrolls of mana {4}  k - 3 uncursed scrolls of phase door {3}  l - 2 uncursed scrolls of standard id {2}  m - an uncursed scroll of cure {1}  o - 15 uncursed scrolls of identify {15}  Spellbooks  d - an uncursed spellbook of resist sleep (0:5) {1}  e - an uncursed spellbook of endure cold (0:5) {1}  f - an uncursed spellbook of detect treasure (0:5) {1}  g - an uncursed spellbook of magic missile (0:5) {1}  h - an uncursed spellbook of cure blindness (0:5) {1}  Potions  q - a blessed potion of red tea {1}  Tools (1 ofo§VWa. 2)o§VWÿ‰ ^ p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} (2 of 2)o§VWÿ ........<.@..of[Elenmirie the Velite] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800 Dlvl:37 $0 HP -7(16)  Pw 8(8)  AC4 Xp1/0 T3Do you want to see your attributes? [ynq] (n) o§VWÁnFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Potion identification only worked 3 times out of 10. Wand identification only worked 3 times out of 7. Monsters only dropped their musable items with 52% chance. Scroll drop chance was reduced to 84%. Ring drop chance was reduced to 75%. Wand drop chance was reduced to 79%. Amulet drop chance was reduced to 73%. Potion drop chance was reduced to 99%. Concealing monsters were spawned underneath items 65% of the time only. Monster death drops spawned with only 77% chance. Number of artifacts generated was 0. Monster spawn increase would have started at turn 39855. Monster spawn increase had reached its maximum at turn 68048. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 456240. The monster class that cannot be o§VW'Á}genocided was troll. The monster class that was spawned more often: human or elf (freq bonus 1). --More--p§VW¸The monster species that was spawned more often: phasing hobbit wizard (freq bonus 5). The monster species that was spawned more often: real light hound (freq bonus 5).The monster species that was spawned more often: ninja boy (freq bonus 10). The monster species that was spawned more often: green ant (freq bonus 32). The monster species that was spawned more often: weary-looking traveler (freq bonus 2). The monster species that was spawned more often: petty numb fly (freq bonus 16). The monster species that was spawned more often: slow elemental (freq bonus 2). The monster species that was spawned more often: gaurrog (freq bonus 4). The monster species that was spawned more often: incubus (freq bonus 10). The monster species that was spawned more often: crispy burner (freq bonus 2). The monster species that was spawned more often: ganymede rock lobster (freq bonus 6). The monster species that wasp§VWÑ; spawned more often: burning mage (freq bonus 3). The monster species that was spawned more often: weapon cube (freq bonus 4). The monster species that was spawned more often: Solar (freq bonus 6). The monster species that was spawned more often: Undead Kaptain (freq bonus 9). The monster species that was spawned more often: hug error (freq bonus 5). The monster species that was spawned more often: hot lava blob (freq bonus 2). The monster species that was spawned more often: frost ogre (freq bonus 8). --More--p§VWF¨The monster species that was spawned more often: Rooster Cogs (freq bonus 3). The monster species that was spawned more often: gecko (freq bonus 15). The monster species that was never randomly spawned: festering appendages. The monster species that was never randomly spawned: Hannah. The monster species that was never randomly spawned: pond naga hatchling. The monster species that was never randomly spawned: diver troll. The monster species that was never randomly spawned: large jackal. The monster species that was never randomly spawned: flying piercer. The monster species that was never randomly spawned: spirit baboon. The monster species that was never randomly spawned: volcanic elemental. The monster species that was never randomly spawned: devilish potato. The monster species that was never randomly spawned: Nightshade, Farmer Maggot's cousin. The monster class that was always generated with extra speed: trove. p§VWj¨<The RNG hath decreed that this item was never generated: magical paintbrush ((null)). The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9). The RNG hath decreed that this item was never generated: bunny ear (headpiece). The RNG hath decreed that this item was never generated: rose whip ((null)). The RNG hath decreed that this item was never generated: freeze sphere (hardcover). The RNG hath decreed that this item was never generated: rifle ((null)). --More--p§VW&The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 10). The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 21). The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 26). The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 189). The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots). The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear). The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet). The RNG hath decreed that this item was always generated cursed: fast metabolism (drained). The RNG hath decreed that this item was always generated cursed: solar beam §VW7<H(beaming). The RNG hath decreed that this trap was always invisible: training trap. The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 16). Next attribute increase check would have come at turn 634. Strength training was 0. --More--p§VW¶ vDexterity training was 0. Wisdom training was 1. Constitution training was 0. You were fire resistant. You were poison resistant. Your chance to block was 40%. You saw invisible. You were able to sense monsters possessing coveted objects. You had 1495 points of nutrition remaining. You had teleportitis. You had teleport control. You could fly. You could survive without air. You regenerated. You had reflection. Your luck was zero. You could not have safely prayed (497). You are dead. --More--p§VW ©........<.@..of[Elenmirie the Velite] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800 Dlvl:37 $0 HP -7(16)  Pw 8(8)  AC4 Xp1/0 T3Do you want an account of creatures vanquished? [ynq] (n) p§VWöŠýnVanquished creatures: 0 petty numb flies (1 created) 0 gelatinous dices (1 created) 0 dogs (1 created) 0 wolves (1 created) 0 kittens (1 created) 0 gremlins (1 created) 0 demented shamans (1 created) 0 humanoid leprechauns (1 created) 0 small flying permamimics (1 created) 0 snaga sappers (1 created) 0 rock piercers (1 created) 0 lambs (1 created) 0 wild rabbits (1 created) 0 rock moles (1 created) 0 giant brown rats (1 created) 0 %s secret cars (1 created) 0 horses (1 created) 0 rock worms (1 created) 0 yellow lights (1 created) 0 Tulanis (1 created) 0 golden bats (1 created) --More--q§VWzÁ90 takuhis (1 created) 0 wolvers (1 created) 0 young adult mercurial dragons (1 created) 0 mysterious 2's (1 created) 0 adult red dragons (1 created) 0 visible stalkers (1 created) 0 stonecutting water elementals (1 created) 0 green stalks (1 created) 0 slow spores (1 created) 0 gray force patches (1 created) 0 anthrazite stalks (1 created) 0 dark stalks (1 created) 0 dark warp fungi (1 created) 0 taker spores (1 created) 0 titans (1 created) 0 ogre mummies (1 created) 0 ogres (1 created) 0 cure slimes (1 created) 0 cobras (2 created) 0 stone golems (4 created) 0 white friars (1 created) 0 werepiranhas (1 created) 0 black rogues (1 created) --More--q§VW}Q0 electric mages (1 created) 0 locksmiths (1 created) 0 librarians (1 created) 0 dragon girls (1 created) Medusa (0 times) 0 tortoises (3 created) 0 pikes (1 created) 0 large eels (1 created) 0 dangerous large eels (1 created) 0 jellyfish (6 created) 0 thick jellyfish (1 created) 0 babelfish (1 created) 0 functioning babelfish (1 created) 0 malfunctioning babelfish (2 created) 0 goldfish (1 created) 0 werepiranhas (1 created) 0 piranhas (3 created) 0 visor piranhas (2 created) 0 giant eels (1 created) 0 eel-lizards (4 created) 0 alligator snapping turtles (1 created) 0 sharks (2 created) 0 giant crabs (1 created) --More--q§VWÒu 70 electric eels (7 created) 0 mermaids (1 created) 0 tentacled mermaids (1 created) 0 giant white jellyfish (1 created) 0 horseas (1 created) 0 saddleback tortoises (1 created) 0 huge eels (1 created) 0 skeleton fish (1 created) 0 pesky devilfish (1 created) 0 tiger sharks (1 created) 0 flat fish (1 created) 0 camo fish (1 created) 0 amorphous fish (2 created) 0 crueltrainers (1 created) 0 giant green jellyfish (1 created) 0 whales (1 created) 0 blastoises (1 created) 0 elder stargazers (1 created) 0 newts (1 created) 0 purple draconians (1 created) 0 heavy troopas (1 created) 0 novice medium walls (1 created) 0 water turrets (1 created) --More--q§VW_Þ ®0 Underwater Sabrinas (1 created) 0 creatures vanquished. 117 creatures born. 0 bosses vanquished. 1 bosses born. --More--q§VWp‹š........<.@..of[Elenmirie the Velite] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800 Dlvl:37 $0 HP -7(16)  Pw 8(8)  AC4 Xp1/0 T3Do you want to see your conduct? [ynq] (n) r§VW´\Ün Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--r§VW•  ----------  / \  / REST \  / IN \  / PEACE \  / \  | elenmirie |  | 0 Au |  |killed by a snaga |  | sapper |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Gladiator... You died in r§VW0• zThe Dungeons of Doom on dungeon level 37 with 11800 points, and 0 pieces of gold, after 3 moves. --More--t§VWöË[You were level 1 with a maximum of 16 hit points when you died.--More--