¡VWÄ(Ð Player: elenmirie Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-06-07.10:25:32.ttyrec Time: (1465295132) Tue Jun 7 10:25:32 2016 ¡VWì(¨The Dungeons of   Doom on level 39. Killed by a gremlin. - [16] 264 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] 265 11874 AmyBSOD-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] ¡VWq7This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2015 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. |-----|.FF..d@.|||$##|[Elenmirie the Velite ] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S0 Dlvl:1 $0 HP 16(16)  Pw 8(8)  AC4 Xp1/0 T1 It is written in the Book of Cicero:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all ¡VW‚7“ the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Cicero seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Velite, have been heralded from birth as the instrument of Cicero. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Cicero!--More--¡VWTÕG-----.d@.||$##|¡VWcÖwHello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator.--More--¡VW ¤ Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy--More--¡VWs  < d...@....[Elenmirie the Velite ] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750 Dlvl:36 $0 HP 16(16)  Pw 8(8)  AC4 Xp1/0 T1¡VW¢ lThese are the halls of Mandos... err, Medusa. Good luck making your way back up!--More-- ¡VW B The moon is waxing tonight.!¡VWºŽ4[Elenmirie the Velite ] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  16(16)  Pw 8(8)  AC4 Xp1/0 T2...<@..."¡VW¯â[Elenmirie the Velite ] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  16(16)  Pw 8(8)  AC4 Xp1/0 T2.}.@..}You hear a chugging sound.[Elenmirie the Velite ] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  16(16)  Pw 8(8)  AC4 Xp1/0 T3#¡VWÃ{æ[Elenmirie the Velite ] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  16(16)  Pw 8(8)  AC4 Xp1/0 T3.}..@}.}You hear a flinging sound.)You block a dagger with your shield.)}@--More--&¡VW¯n±You hear a flinging sound.)You are almost hit by a dagger.)};@--More--'¡VWœgThe bloodthirsty piranha bites you![Elenmirie  the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  8(16)  Pw 8(8)  AC4 Xp1/0 T3[-8 -> 8]--More--(¡VWàW÷The bloodthirsty piranha brushes against your leg.[Elenmirie t he Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  9(16)  Pw 8(8)  AC4 Xp1/0 T4*¡VW0/[Elenmirie t he Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  9(16)  Pw 8(8)  AC4 Xp1/0 T4.I.)}.@}}}}You hear a chugging sound.[Elenmirie th e Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  10(16)  Pw 8(8)  AC4 Xp1/0 T5+¡VWAÖIWait! There's something there you can't see!--More--,¡VW&K [Elenmirie th e Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  10(16)  Pw 8(8)  AC4 Xp1/0 T5;The magikarp brushes against your leg.;The swordfish hits you![Elenmir ie the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  6(16)  Pw 8(8)  AC4 Xp1/0 T5--More--.¡VWM ê[-4 -> 6][Elenmiri e the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  7(16)  Pw 8(8)  AC4 Xp1/0 T6d0¡VWD×u[Elenmiri e the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  7(16)  Pw 8(8)  AC4 Xp1/0 T6;})@.}}IThe bloodthirsty piranha bites you![Elenmirie the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  2(16)  Pw 8(8)  AC4 Xp1/0 T6[-5 -> 2]Warning: HP low!--More--1¡VW™ÌöThe bloodthirsty piranha brushes against your leg.[Elenm irie the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  4(16)  Pw 8(8)  AC4 Xp1/0 T72¡VWŒÖN[Elenm irie the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  4(16)  Pw 8(8)  AC4 Xp1/0 T7I}}@};}}The magikarp brushes against your leg.The swordfish hits you![Elenmirie the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750  0(16)  Pw 8(8)  AC4 Xp1/0 T7--More--4¡VW ¼[You die...But you're Rodney, so your death isn't permanent!--More--5¡VW _Revive? [yn] (y) 5¡VWÞѰyToo bad! Your experience level is too low for revival to work...[ 0(16)  Pw 8(8)--More--5¡VW” ....I}I}.<..)}}.}....}};@}}};}}[Elenmirie the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750 Dlvl:36 $0 HP 0(16)  Pw 8(8)  AC4 Xp1/0 T7Do you want your possessions identified? DYWYPI? [ynq] (n) 5¡VW™:n Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - a blessed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of summon undead (0:5) {1} e - an uncursed spellbook of drain life (0:5) {1} f - an uncursed spellbook of detect food (0:5) {1} g - an uncursed spellbook of cure blindness (0:5) {1} h - an uncursed spellbook of insulate (0:5) {1} Tools p - 3 uncursed +0 torches (5¡VW¿:7alternate weapon; not wielded) {60}(end) 6¡VW‡cú}}} [Elenmirie the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750 Dlvl:36 $0 HP 0(16)  Pw 8(8)  AC4 Xp1/0 T7Do you want to see your attributes? [ynq] (n) 6¡VW½±nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 109. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 16. Amulet identification only worked 15 times out of 32. Wand identification only worked 3 times out of 12. Monsters only dropped their musable items with 88% chance. Scroll drop chance was reduced to 90%. Ring drop chance was reduced to 48%. Potion drop chance was reduced to 76%. Number of artifacts generated was 0. Monster spawn increase would have started at turn 23544. Monster spawn increase had reached its maximum at turn 70995. In this game, Eevee's evolution was sylveon. Your limit for ascension was at turn 143451. The monster class that cannot be genocided was apelike creature. The mo6¡VWÔ±rnster class that was spawned more often: rust monster or disenchanter (freq bonus 1). --More--6¡VWRèThe monster species that was spawned more often: Antje (freq bonus 3). The monster species that was spawned more often: Klara's pointy combat boot (freq bonus 3). The monster species that was spawned more often: subterranean giant (freq bonus 5).The monster species that was spawned more often: evasive maggot (freq bonus 3). The monster species that was spawned more often: snake (freq bonus 4). The monster species that was spawned more often: caster druid (freq bonus 5). The monster species that was spawned more often: bipolar oddity (freq bonus 4). The monster species that was spawned more often: Sachiel, Angel of Destruction (freq bonus 8). The monster species that was spawned more often: Yasaman's lady pump (freq bonus 8). The monster species that was spawned more often: kirinki (freq bonus 2). The monster species that was spawned more often: chela of ghoolab shah (freq bonus 14). The monster sp6¡VWuèÆecies that was spawned more often: Anastasia the Sweet Blonde (freq bonus 3). The monster species that was spawned more often: Mandarina (freq bonus 4). The monster species that was spawned more often: red jelly (freq bonus 3). The monster species that was spawned more often: undead erdrick (freq bonus 3). The monster species that was spawned more often: pustulent colony (freq bonus 16). --More--6¡VW'mThe monster species that was spawned more often: weresnake (freq bonus 4). The monster species that was spawned more often: coal golem (freq bonus 7). The monster species that was spawned more often: large generator (freq bonus 3).The monster species that was spawned more often: Romann (freq bonus 6). The monster species that was never randomly spawned: Gigolo. The monster species that was never randomly spawned: slime. The monster species that was never randomly spawned: akkad. The monster species that was never randomly spawned: Kop Sergeant. The monster species that was never randomly spawned: ice bear cub. The monster species that was never randomly spawned: Little Marie. The monster species that was never randomly spawned: pit viper. The monster species that was never randomly spawned: serpent man of Yoth. The monster species that was never randomly spawned: Yibb-Tstll, the Patient One. The monster 6¡VW8mÐspecies that was never randomly spawned: frost grue. The RNG hath decreed that this item was never generated: soundproof helmet (wok-shaped helmet). The RNG hath decreed that this item was never generated: remove resistance (cyclic). The RNG hath decreed that this item was never generated: shocking sphere (insulated). The RNG hath decreed that this item was never generated: athame ((null)). --More--6¡VWמ The RNG hath decreed that this item was never generated: numbness (constricting). The RNG hath decreed that this item was never generated: genocide (omnipotent). The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 57). The RNG hath decreed that this item was generated more often: vivianite (cyan, freq bonus 10). The RNG hath decreed that this item was generated more often: cure numbness (opaque, freq bonus 13). The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 12). The RNG hath decreed that this item was always generated cursed: marble (white). The RNG hath decreed that this item was always generated cursed: slime (slimy). The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet). The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCH6¡VWêž DE). The RNG hath decreed that this item was always generated cursed: confusion resistance (signet). The RNG hath decreed that this trap was always invisible: low stats trap. The RNG hath decreed that this trap was generated more often: limitation trap (freq bonus 3). --More--6¡VWzù ÖNext attribute increase check would have come at turn 1158. Strength training was 1. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. You were fire resistant. You were poison resistant. Your chance to block was 40%. You saw invisible. You were able to sense monsters possessing coveted objects. You had 1489 points of nutrition remaining. You had teleportitis. You had teleport control. You could fly. You could survive without air. You regenerated. You had reflection. Your luck was zero. You could have safely prayed (187). You are dead. --More--7¡VWr....I}I}.<..)}}.}....}};@}}};}}[Elenmirie the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750 Dlvl:36 $0 HP 0(16)  Pw 8(8)  AC4 Xp1/0 T7Do you want an account of creatures vanquished? [ynq] (n) 7¡VWµwnVanquished creatures: 0 little dogs (1 created) 0 lions (1 created) 0 gremlins (1 created) 0 group hobbits (1 created) 0 dwarves (4 created) 0 mountain nymphs (2 created) 0 mountain force nymphs (5 created) 0 petty mountain nymphs (1 created) 0 pixies (1 created) 0 dryads (2 created) 0 flying dryads (1 created) 0 humanoid dryads (1 created) 0 naiads (3 created) 0 silly nymphs (1 created) 0 wood nymphs (7 created) 0 evasive wood nymphs (2 created) 0 hiding wood nymphs (2 created) 0 wood nymphomaniacs (1 created) 0 water nymphs (10 created) 0 hidden water nymphs (1 created) 0 healing water nymphs (1 created) --More--7¡VWié<0 satyrs (3 created) 0 oreads (2 created) 0 domestic nymphs (1 created) 0 swamp nymphs (1 created) 0 rusalkas (1 created) 0 clefairies (1 created) 0 faerie masters (2 created) 0 ice nymphs (1 created) 0 Bundly Ann's soft sandals (1 created) 0 pretty buzzing nymphs (2 created) 0 swarm nymphs (1 created) 0 neverwases (1 created) 0 mesmerizing nymphs (1 created) 0 blending nymphomaniacs (1 created) 0 unattractive whores (1 created) 0 intoners (1 created) 0 goats (1 created) 0 spike urchins (1 created) 0 big gray unicorns (1 created) 0 baby purple worms (1 created) 0 ghostly bats (1 created) 0 luxury yachts (1 created) 0 water sprites (1 created) --More--7¡VW… +0 aerial servents (1 created) 0 lichens (1 created) 0 red stalks (2 created) 0 red force patches (1 created) 0 cyan spores (1 created) 0 sepia spores (1 created) 0 hidden growths (1 created) 0 undead fungi (1 created) 0 disenchanter patches (1 created) 0 beige force patches (1 created) 0 acidic growths (1 created) 0 cursed fungi (1 created) 0 gnomes (1 created) 0 Fei ohs (1 created) 0 cursed cadavers (1 created) 0 purple nagas (1 created) 0 snakes (1 created) 0 dwarf pythons (1 created) 0 large snakes (1 created) 0 water trolls (2 created) 0 netherworld trolls (1 created) 0 kobold zombies (1 created) 0 elf zombies (1 created) --More--7¡VW¹} ù0 chimney sweeps (1 created) 0 ninja girls (1 created) 0 evasive infantrymen (1 created) 0 wereeels (1 created) 0 wood elf hunters (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 hata-hatas (1 created) 0 pikes (1 created) 0 jellyfish (7 created) 0 tuna (2 created) 0 magikarps (2 created) 0 piranhas (4 created) 0 visor piranhas (2 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (4 created) 0 eel-lizards (5 created) 0 swordfish (2 created) 0 ribbon fish (1 created) 0 sharks (2 created) 0 bloodgills (1 created) 0 electric eels (2 created) 0 merlions (1 created) --More--8¡VW®0 atlanteans (1 created) 0 jugglers (1 created) 0 tentacools (1 created) 0 horseas (1 created) 0 saddleback tortoises (3 created) 0 quarterback tortoises (1 created) 0 water watchers (1 created) 0 giant piranhas (1 created) 0 devious skeleton fish (1 created) 0 giant yellow jellyfish (1 created) 0 giant red jellyfish (1 created) 0 alligator kings (2 created) 0 pesky undead devilfish (1 created) 0 camo fish (1 created) 0 hammerhead sharks (1 created) 0 whales (1 created) 0 egokrakens (1 created) 0 ichthyosaurs (1 created) 0 lizards (1 created) 0 energy troves (1 created) 0 creatures vanquished. 171 creatures born. --More--8¡VWH0 bosses vanquished. 1 bosses born. --More--8¡VW‡ûÿ....I}I}.<..)}}.}....}};@}}};}}[Elenmirie the Velite] St11 Dx9 Co14 In12 Wi5 Ch4 GlaRodFemNeu S11750 Dlvl:36 $0 HP 0(16)  Pw 8(8)  AC4 Xp1/0 T7Do you want to see your conduct? [ynq] (n) 9¡VW¹bÜn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--9¡VW“  ----------  / \  / REST \  / IN \  / PEACE \  / \  | elenmirie |  | 0 Au |  | killed by a |  | swordfish |  | |  | |  | |  | |  | 2016 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye elenmirie the Gladiator... You died in 9¡VW“ zThe Dungeons of Doom on dungeon level 36 with 11750 points, and 0 pieces of gold, after 7 moves. --More--:¡VW˜¥ [You were level 1 with a maximum of 16 hit points when you died.--More--