elenmirie, neutral female rodneyan Gladiator -----------..#.#..| |@............>...| |)---------..#.#..| ---- [Elenmirie the Velite] St13 Dx12 Co13 In7 Wi9 Ch6 GlaRodFemNeu S11750 Dlvl:35 $0 HP-14(16) Pw8(8) AC4 Xp1/0 T21 Latest messages Hello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. You hear a flinging sound. You are hit by an elven arrow! [-13 -> 3] Warning: HP low! You are hit by an elven arrow! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of slow monster (0:5) {1} e - an uncursed spellbook of wizard lock (0:5) {1} f - an uncursed spellbook of solar beam (0:5) {1} g - a blessed spellbook of fire bolt (0:5) {1} h - an uncursed spellbook of sleep (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 20 Scroll drop chance was reduced to 92% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 83% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 38323 Monster spawn increase reached its maximum at turn 78093 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1092280 The monster class that cannot be genocided was mimic The monster class that was spawned more often: fungus or mold (freq bonus 2) The monster species that spawned more often: alhoon (freq bonus 4) The monster species that spawned more often: spirit thrower (freq bonus 8) The monster species that spawned more often: ultramarine force fungus (freq bonus 8) The monster species that spawned more often: boss (freq bonus 10) The monster species that spawned more often: water wolf (freq bonus 3) The monster species that spawned more often: soul burner (freq bonus 10) The monster species that spawned more often: nomi (freq bonus 4) The monster species that spawned more often: Lynkab (freq bonus 18) The monster species that spawned more often: extremely annoying fish (freq bonus 4) The monster species that spawned more often: dull warp patch (freq bonus 6) The monster species that spawned more often: nondescript mushroom (freq bonus 10) The monster species that spawned more often: multielement turret (freq bonus 5) The monster species that spawned more often: software engineer (freq bonus 4) The monster species that spawned more often: faunungol (freq bonus 5) The monster species that spawned more often: bone archer (freq bonus 7) The monster species that spawned more often: thorn patch (freq bonus 9) The monster species that spawned more often: frost spider (freq bonus 4) The monster species that spawned more often: borloth (freq bonus 24) The monster species that spawned more often: desert force patch (freq bonus 4) The monster species that spawned more often: large kobold (freq bonus 8) The monster species that never randomly spawned: Glasya The monster species that never randomly spawned: phaser giant oread The monster species that never randomly spawned: frozen horror The monster species that never randomly spawned: ruby mushroom The monster species that never randomly spawned: Keystone Kop The monster species that never randomly spawned: adventurer warp fungus The monster species that never randomly spawned: dimensional portal The monster species that never randomly spawned: flightless shantak The monster species that never randomly spawned: Levuntator The monster species that never randomly spawned: cave error The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: emerald dragon scales ((null)) The RNG hath decreed that this item was never generated: gauntlets of dexterity (fencing gloves) The RNG hath decreed that this item was never generated: stone to flesh (thick) The RNG hath decreed that this item was never generated: bad effect (pebble) The RNG hath decreed that this item was never generated: switcher ((null)) The RNG hath decreed that this item was generated more often: book stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: gain constitution (opal, freq bonus 6) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 6) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: crystal plate mail ((null)) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: tail spikes (splash of venom) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this trap was always invisible: bank trap The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 1) Next attribute increase check would have come at turn 331 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 2 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1470 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (246) You are dead Spells known in the end Name Level Category Fail Memory a - slow monster 2 enchant 90% 100% b - wizard lock 2 matter 90% 100% c - solar beam 6 matter 98% 500% d - fire bolt 4 matter 90% 300% e - sleep 2 enchant 90% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 kittens (1 created) 0 porter flying dwarves (1 created) 0 hobbit lords (1 created) 0 psych flayers (1 created) 0 door permamimics (1 created) 0 dominas (1 created) 0 war bears (1 created) 0 kings of porn (1 created) 0 running emus (1 created) 0 baby gray dragons (1 created) 0 bosses (1 created) 0 mercurial dragons (1 created) 0 psychic dragons (1 created) 0 water elementals (1 created) 0 astral elementals (1 created) 0 computer elementals (1 created) 0 mermen (1 created) 0 mortai (1 created) 0 raging blazes (1 created) 0 spore lichens (1 created) 0 immobile growths (1 created) 0 blue mushrooms (1 created) 0 mean force patches (1 created) 0 cyan fungi (1 created) 0 cyan force patches (1 created) 0 slow warp fungi (1 created) 0 soft molds (1 created) 0 warty warp patches (1 created) 0 hidden force fungi (1 created) 0 opal growths (1 created) 0 wooden stalks (2 created) 0 water naga hatchlings (1 created) 0 riverside naga hatchlings (1 created) 0 pond nagas (1 created) 0 guardian nagas (2 created) 0 domestic nagas (1 created) 0 brown snakes (1 created) 0 snakes (2 created) 0 undead snakes (1 created) 0 water moccasins (1 created) 0 asps (1 created) 0 wood cattles (2 created) 0 sea snakes (1 created) 0 king cobras (1 created) 0 anacondas (1 created) 0 ghoul lords (1 created) 0 orc zombies (1 created) 0 animated wooden statues (1 created) 0 hypertypes (1 created) 0 bodies of the unknown god (2 created) 0 blades of slaughter (1 created) 0 pencil elves (1 created) 0 wereeels (2 created) 0 noblewomen (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 hata-hatas (1 created) 0 jellyfish (3 created) 0 thick jellyfish (1 created) 0 babelfish (2 created) 0 leeches (2 created) 0 giant crayfish (1 created) 0 piranhas (5 created) 0 visor piranhas (1 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (4 created) 0 devious eels (1 created) 0 eel-lizards (5 created) 0 alligator snapping turtles (1 created) 0 saberfish (1 created) 0 sharks (3 created) 0 bloodgills (1 created) 0 electric eels (2 created) 0 atlanteans (1 created) 0 tentacled atlanteans (1 created) 0 mermaids (1 created) 0 tentacled mermaids (1 created) 0 giant blue jellyfish (1 created) 0 saddleback tortoises (2 created) 0 quarterback tortoises (2 created) 0 staryus (1 created) 0 water watchers (1 created) 0 extremely annoying fish (2 created) 0 flounders (1 created) 0 leech swarms (1 created) 0 Jana's soft sneakers (1 created) 0 random fish (1 created) 0 giant rotting jellyfish (1 created) 0 blue whales (1 created) 0 krakens (1 created) 0 tentacruels (1 created) 0 killer whales (1 created) 0 seakings (1 created) 0 giant clear jellyfish (1 created) 0 vampiric amazonas fish (1 created) 0 demitwens (1 created) 0 cave lizards (1 created) 0 novice light walls (1 created) 0 creatures vanquished. 126 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 35 with 11750 points, and 0 pieces of gold, after 21 moves. Killer: an elven arrow You were level 1 with a maximum of 16 hit points when you died. You reached the 520th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 518 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [16] 519 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a cowardly attack on her breasts. - [16] *520 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by an elven arrow. - [16] 521 11633 Lorskel-War-Dwa-Mal-Law turned to stone in The Gnomish Mines on level 11. Petrified by a bashing a petrifying monster. 196 [196] 522 11449 weirdvic-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 5. Killed by a white dragon. - [102]