elenmirie, neutral female rodneyan Gladiator -.--- ##|.>.| ---###,..(.| .@.,,,,|...| F.|####----- }}} }}}} }}}}} }}}} }}} }}} } }} } [Elenmirie the Velite] St13 Dx14 Co14 In9 Wi9 Ch7 GlaRodFemNeu S12166 Dlvl:37 $0 HP-3(29) Pw22(22) AC4 Xp2/39 T42 Latest messages This tepid water is tasteless. What do you want to drink? [* or .] The water is foul! You gag and vomit. You can move again. What do you want to drink? [* or .] The cool draught refreshes you. What do you want to drink? [* or .] The cool draught refreshes you. The fountain dries up! You don't have anything to drink. Unknown command ' '. The opal warp fungus touches you! [-1 -> 28] [-15 -> 13] The opal warp fungus touches you! [-1 -> 14] You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of magic mapping (0:5) {1} e - an uncursed spellbook of cure blindness (0:5) {1} f - an uncursed spellbook of create monster (0:5) {1} g - an uncursed spellbook of map level (0:5) {1} h - an uncursed spellbook of entrapping (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 245 Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 76% Potion drop chance was reduced to 82% Number of artifacts generated was 0 Monster spawn increase started at turn 21878 Monster spawn increase reached its maximum at turn 57030 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 890280 The monster class that cannot be genocided was centaur Today, this monster class was always generated invisible: leprechaun The monster class that was spawned more often: rust monster or disenchanter (freq bonus 6) The monster species that spawned more often: icicle piercer (freq bonus 7) The monster species that spawned more often: null warp patch (freq bonus 14) The monster species that spawned more often: large eel (freq bonus 8) The monster species that spawned more often: lethe monster (freq bonus 18) The monster species that spawned more often: taker warp fungus (freq bonus 20) The monster species that spawned more often: Little Marie (freq bonus 7) The monster species that spawned more often: Linda (freq bonus 8) The monster species that spawned more often: snow rabbit (freq bonus 16) The monster species that spawned more often: bouncer rubber (freq bonus 44) The monster species that spawned more often: hell bull (freq bonus 8) The monster species that spawned more often: mirror grue (freq bonus 9) The monster species that spawned more often: whirling hatchet (freq bonus 16) The monster species that spawned more often: small snake (freq bonus 7) The monster species that spawned more often: very strong turret (freq bonus 9) The monster species that spawned more often: wrinkled mold (freq bonus 14) The monster species that spawned more often: felwing (freq bonus 36) The monster species that spawned more often: Talpa, Ruler of the Netherworld (freq bonus 16) The monster species that spawned more often: selenite (freq bonus 16) The monster species that spawned more often: deformed galltrit (freq bonus 11) The monster species that spawned more often: rainbow to (freq bonus 20) The monster species that never randomly spawned: caster druid The monster species that never randomly spawned: pustulent force patch The monster species that never randomly spawned: centaur shaman The monster species that never randomly spawned: crazed goblin The monster species that never randomly spawned: Ronja's block-heeled combat boot The monster species that never randomly spawned: furious colony The monster species that never randomly spawned: clan outern The monster species that never randomly spawned: rock giant The monster species that never randomly spawned: movanic deva The monster species that never randomly spawned: flayed skull The monster class that more likely to generate with musable stuff: centaur The RNG hath decreed that this item was never generated: sleepstone (gray) The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: elysium scourge ((null)) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 2) The RNG hath decreed that this item was generated more often: yumi (long bow, freq bonus 15) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: kicking boots (steel boots, freq bonus 17) The RNG hath decreed that this item was always generated cursed: polymorph (golden) The RNG hath decreed that this item was always generated cursed: light (arc) The RNG hath decreed that this item was always generated cursed: yellow sweets ((null)) The RNG hath decreed that this item was always generated cursed: probing (uranium) The RNG hath decreed that this item was always generated cursed: poison resistance (pearl) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 6) Next attribute increase check would have come at turn 1052 Strength training was 4 Dexterity training was 0 Wisdom training was 0 Constitution training was 2 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1428 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (519) You are dead Spells known in the end Name Level Category Fail Memory a - magic mapping 5 divine 95% 400% b - cure blindness 2 healing 90% 100% c - create monster 4 attack 90% 300% d - map level 8 divine 100% 700% e - entrapping 6 divine 98% 500% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 silver dragonflies (1 created) 0 blue blobs (1 created) 0 cockatrices (1 created) 0 jackals (1 created) 0 little dogs (1 created) 0 remodeled puppies (1 created) a blue jelly 0 small mimics (1 created) 0 goblins (1 created) 0 thick goblin fighters (1 created) 0 rothes (1 created) 0 sewer rats (1 created) 0 giant rats (1 created) 0 energy vortices (1 created) 0 carrion wyrms (1 created) 0 lichens (2 created) 0 porter lichens (1 created) 0 spore lichens (1 created) 0 mean molds (1 created) 0 cyan warp fungi (1 created) 0 spike stalks (1 created) 0 anthrazite force fungi (1 created) 0 undead growths (1 created) 0 hairy fungi (1 created) 0 hairy warp patches (1 created) 0 ice mushrooms (1 created) 0 topaz stalks (4 created) 0 opal warp fungi (1 created) 0 epidote patches (1 created) 0 venom patches (1 created) 0 operations (1 created) 0 golden naga hatchlings (1 created) 0 blue nagas (1 created) 0 dire armadillos (1 created) 0 undead snakes (1 created) 0 water moccasins (1 created) 0 dwarf pythons (1 created) 0 water trolls (2 created) 0 ember mycons (1 created) 0 banished potatoeses (1 created) 0 flesh golems (1 created) 0 clay golems (1 created) 0 mangy-looking lepers (1 created) 0 imperials (1 created) 0 peasants (1 created) 0 swarming sneak thieves (1 created) 0 wereboars (1 created) 0 werepiranhas (1 created) 0 novice shamans (1 created) a Grey-elf 0 wereeels (1 created) 0 rockers (1 created) 0 knights (1 created) 0 mahou shoujos (1 created) 0 drugged girls (1 created) 0 farting men (1 created) 0 steel lords (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 tortoises (1 created) 0 large eels (1 created) 0 jellyfish (5 created) 0 thick jellyfish (1 created) 0 goldfish (1 created) 0 brassfish (1 created) 0 giant crayfish (1 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 piranhas (2 created) 0 visor piranhas (1 created) 0 lashfish (1 created) 0 giant eels (4 created) 0 school eels (1 created) 0 eel-lizards (5 created) 0 barracudas (1 created) 0 alligator snapping turtles (1 created) 0 swordfish (1 created) 0 sharks (1 created) 0 bloodgills (1 created) 0 atlanteans (1 created) 0 tentacled mermaids (1 created) 0 quarterback tortoises (1 created) 0 box jellyfish (1 created) 0 giant piranhas (2 created) 0 extremely annoying fish (1 created) 0 goldeens (1 created) 0 pesky devilfish (1 created) 0 giant red jellyfish (1 created) 0 leech swarms (1 created) 0 undead devilfish (1 created) 0 giant sharks (2 created) 0 crueltrainers (1 created) 0 krakens (1 created) 0 giant spotted jellyfish (1 created) 0 five-tentacle hententmons (1 created) 0 giant octopi (1 created) 0 giant squids (1 created) 0 hidden lizards (1 created) 0 jumping force babelfish (1 created) 2 creatures vanquished. 118 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 12166 points, and 0 pieces of gold, after 42 moves. Killer: opal warp fungus You were level 2 with a maximum of 29 hit points when you died. You reached the 216th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 214 12188 Elronnd-Dea-Rod-Mal-Neu died in The Dungeons of Doom on level 36 [max 37]. Caught himself in his own magical blast. - [27] 215 12166 Elronnd-Dea-Rod-Fem-Law quit in The Dungeons of Doom on level 38. 21 [21] *216 12166 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of * Doom on level 37 [max 38]. Killed by an opal warp fungus. - [29] 217 12162 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 38. Killed by a raven. - [25] 218 12150 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a quantum statistical mechanic. - [3]