elenmirie, neutral female rodneyan Gladiator ... .<.| ...| ..| g@| .;| [Elenmirie the Velite] St8 Dx7 Co13 In6 Wi9 Ch8 GlaRodFemNeu S11750 Dlvl:36 $0 HP-2(16) Pw8(8) AC5 Xp1/0 T4 Latest messages You curse at the gremlin. You hear a nearby zap. The giant eel bites you! [-9 -> 7] The giant eel brushes against your leg. The gremlin claws you! [-4 -> 3] Warning: HP low! The gremlin claws you! [-1 -> 2] Warning: HP low! The gremlin bites you! [-1 -> 1] Warning: HP low! The gremlin claws you! The gremlin rips into your breast with maniacal fervor! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of extra healing (0:5) {1} e - an uncursed spellbook of sleep (0:5) {1} f - an uncursed spellbook of magic missile (0:5) {1} g - an uncursed spellbook of resist petrification (0:5) {1} h - an uncursed spellbook of knock (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 20 Monsters only dropped their musable items with 31% chance Wand drop chance was reduced to 88% Concealing monsters were spawned underneath items 52% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 20676 Monster spawn increase reached its maximum at turn 75116 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3435900 The monster class that cannot be genocided was major demon The monster class that was spawned more often: ogre (freq bonus 3) The monster species that spawned more often: ultramarine mushroom (freq bonus 6) The monster species that spawned more often: unknown permamimic (freq bonus 8) The monster species that spawned more often: polar wolf (freq bonus 6) The monster species that spawned more often: stone-cold horror (freq bonus 5) The monster species that spawned more often: epidote spore (freq bonus 6) The monster species that spawned more often: marid elemental (freq bonus 6) The monster species that spawned more often: illusion weaver (freq bonus 12) The monster species that spawned more often: novice nurse (freq bonus 4) The monster species that spawned more often: huge panther (freq bonus 5) The monster species that spawned more often: dire boar (freq bonus 6) The monster species that spawned more often: crawling claw (freq bonus 24) The monster species that spawned more often: real disenchantment hound (freq bonus 5) The monster species that spawned more often: Unsatiable Eater (freq bonus 12) The monster species that spawned more often: domestic giant (freq bonus 9) The monster species that spawned more often: porter xorn (freq bonus 4) The monster species that spawned more often: sub-gnome (freq bonus 10) The monster species that spawned more often: shoggoth (freq bonus 6) The monster species that spawned more often: fire vampire (freq bonus 13) The monster species that spawned more often: full-elf ranger (freq bonus 14) The monster species that spawned more often: karmic lizard (freq bonus 11) The monster species that never randomly spawned: drowned dead The monster species that never randomly spawned: cat lich The monster species that never randomly spawned: merlion The monster species that never randomly spawned: soft boiled eggman The monster species that never randomly spawned: alhoon The monster species that never randomly spawned: blank spore The monster species that never randomly spawned: porter suspicious vortex The monster species that never randomly spawned: rogue elephant The monster species that never randomly spawned: water weird The monster species that never randomly spawned: Policeman Kriminologist The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: gray dragon scale shield (gray dragonhide shield) The RNG hath decreed that this item was never generated: chaos terrain stone (gray) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was generated more often: cocoa (nettle, freq bonus 18) The RNG hath decreed that this item was generated more often: hyper beam (pokemon logo, freq bonus 22) The RNG hath decreed that this item was generated more often: golden dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: parasol ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was always generated cursed: chaos terrain (TIGHT SPANDEX SHIRT) The RNG hath decreed that this item was always generated cursed: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was always generated cursed: alignment stone (gray) The RNG hath decreed that this item was always generated cursed: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 1) Next attribute increase check would have come at turn 307 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1495 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (543) You are dead Spells known in the end Name Level Category Fail Memory a - extra healing 3 healing 90% 200% b - sleep 2 enchant 90% 100% c - magic missile 3 attack 90% 200% d - resist petrification 7 protect 99% 600% e - knock 1 matter 28% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 kittens (1 created) 0 evasive jermlaines (1 created) 0 gremlins (1 created) 0 azure puddles (1 created) 0 lesser intrinsic eating mimics (1 created) 0 hidden water nymphs (1 created) 0 wild pigs (1 created) 0 osquips (1 created) 0 cursing points (1 created) 0 field mice (2 created) 0 skaven shamans (1 created) 0 millipedes (2 created) 0 bloodworms (1 created) 0 yellow lights (1 created) 0 two-winged shapes (1 created) 0 lichens (1 created) 0 green colonies (4 created) 0 red patches (1 created) 0 creeping molds (1 created) 0 healing spores (1 created) 0 gnome lords (1 created) 0 titans (1 created) 0 blinding monsters (1 created) 0 green monsters (1 created) 0 liches (1 created) 0 deadly ogres (1 created) 0 sword fighters (1 created) 0 large rust monsters (1 created) 0 small snakes (1 created) 0 cobras (2 created) 0 diver trolls (1 created) 0 angband horrors (1 created) 0 kobold zombies (1 created) 0 drow zombies (1 created) 0 wax golems (1 created) 0 frost atronaches (1 created) 0 stone golems (4 created) 0 arcade scrubs (1 created) 0 bretons (1 created) 0 cutpurses (1 created) 0 wereeels (3 created) 0 standard elves (1 created) 0 noblemen (1 created) 0 bosmers (1 created) 0 gamers (1 created) 0 activistors (1 created) 0 Helen wannabes (2 created) 0 apprentice shamans (1 created) 0 evasive enclave soldiers (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 trains (1 created) 0 jellyfish (5 created) 0 demonic jellyfish (1 created) 0 babelfish (2 created) 0 half-life leeches (2 created) 0 giant crayfish (1 created) 0 magikarps (1 created) 0 giant oysters (1 created) 0 piranhas (1 created) 0 bloodthirsty piranhas (1 created) 0 lashfish (1 created) 0 giant eels (2 created) 0 devious eels (1 created) 0 eel-lizards (5 created) 0 alligator snapping turtles (1 created) 0 sharks (1 created) 0 electric eels (8 created) 0 hellish jellyfish (1 created) 0 water dolphins (1 created) 0 atlanteans (1 created) 0 mermaids (2 created) 0 saddleback tortoises (1 created) 0 wereeels (2 created) 0 deep sea thieving fish (1 created) 0 giant piranhas (1 created) 0 seels (1 created) 0 giant brown jellyfish (1 created) 0 roaring fishtaurs (1 created) 0 blue whales (1 created) 0 seadras (1 created) 0 corpse fish (1 created) 0 twens (1 created) 0 floor grues (1 created) 0 creatures vanquished. 117 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 36 with 11750 points, and 0 pieces of gold, after 4 moves. Killer: cowardly attack on her breasts You were level 1 with a maximum of 16 hit points when you died. You reached the 514th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 512 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a giant black mouse. - [16] 513 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a flying shark. - [16] *514 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of * Doom on level 36. Killed by a cowardly attack on her breasts. - [16] 515 11633 Lorskel-War-Dwa-Mal-Law turned to stone in The Gnomish Mines on level 11. Petrified by a bashing a petrifying monster. 196 [196] 516 11449 weirdvic-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 5. Killed by a white dragon. - [102]