elenmirie, neutral female rodneyan Gladiator ... .@- .s| [Elenmirie the Velite] St12 Dx7 Co8 In13 Wi7 Ch9 GlaRodFemNeu S11800 Dlvl:36 $0 HP-1(16) Pw8(8) AC5 Xp1/0 T2 Latest messages Hello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You feel like you are being watched. These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. Unknown command ' '. You hear the footsteps of a guard on patrol. The tomb scorpion claws you! [-8 -> 8] The tomb scorpion claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - a blessed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of insulate (0:5) {1} e - an uncursed spellbook of acid stream (0:5) {1} f - a blessed spellbook of cause fear (0:5) {1} g - an uncursed spellbook of cure confusion (0:5) {1} h - an uncursed spellbook of turn undead (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 249 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Monsters only dropped their musable items with 64% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 70% Potion drop chance was reduced to 69% Number of artifacts generated was 0 Monster spawn increase started at turn 30040 Monster spawn increase reached its maximum at turn 46430 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1531104 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: lich (freq bonus 2) The monster species that spawned more often: culf (freq bonus 14) The monster species that spawned more often: deceiving stalk (freq bonus 10) The monster species that spawned more often: young shimmering dragon (freq bonus 3) The monster species that spawned more often: snake sniper (freq bonus 10) The monster species that spawned more often: hollow fungus (freq bonus 8) The monster species that spawned more often: ferrous horror (freq bonus 6) The monster species that spawned more often: dark figure (freq bonus 5) The monster species that spawned more often: lava spore (freq bonus 32) The monster species that spawned more often: clockwork dwarf (freq bonus 16) The monster species that spawned more often: icky face (freq bonus 10) The monster species that spawned more often: taker mold (freq bonus 3) The monster species that spawned more often: Fanny's velcro sneaker (freq bonus 6) The monster species that spawned more often: Tonja (freq bonus 7) The monster species that spawned more often: lethe elemental (freq bonus 5) The monster species that spawned more often: clockwork factory (freq bonus 8) The monster species that spawned more often: undead bleeder (freq bonus 8) The monster species that spawned more often: heavy stoner (freq bonus 3) The monster species that spawned more often: reddish stalk (freq bonus 16) The monster species that spawned more often: level 55 enemy (freq bonus 10) The monster species that spawned more often: sword fighter (freq bonus 6) The monster species that never randomly spawned: gravity patch The monster species that never randomly spawned: fierce battlehorse The monster species that never randomly spawned: little pisaca The monster species that never randomly spawned: wererabbit The monster species that never randomly spawned: The Coffin Nail The monster species that never randomly spawned: porter tengu The monster species that never randomly spawned: scruffy looking hobbit The monster species that never randomly spawned: sea dragon The monster species that never randomly spawned: Corina The monster species that never randomly spawned: red starlit sky The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: time shift (green eyed) The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 13) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 12) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 7) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this item was always generated cursed: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: chaos terrain stone (gray) The RNG hath decreed that this item was always generated cursed: morning star ((null)) The RNG hath decreed that this trap was always invisible: hostility trap The RNG hath decreed that this trap was generated more often: divine anger trap (freq bonus 20) Next attribute increase check would have come at turn 1602 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1499 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (555) You are dead Spells known in the end Name Level Category Fail Memory a - insulate 2 protect 85% 100% b - acid stream 4 matter 90% 300% c - cause fear 3 enchant 90% 200% d - cure confusion 3 healing 90% 200% e - turn undead 6 protect 98% 500% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 giant ticks (1 created) 0 yellow beetles (1 created) 0 jackals (3 created) 0 wild dogs (2 created) 0 little dogs (2 created) 0 trash wolves (1 created) 0 dire lions (3 created) 0 porter flying dwarves (1 created) 0 homunculi (2 created) 0 imps (2 created) 0 pisacas (1 created) 0 lemures (11 created) 0 quasits (1 created) 0 rutterkins (1 created) 0 phasing tengu (1 created) 0 petty nupperibos (1 created) 0 vanships (1 created) 0 uranium imps (1 created) 0 chaos knights (1 created) 0 spotted jellies (1 created) 0 azure puddles (1 created) 0 brown jellies (1 created) 0 kobolds (1 created) 0 giant permamimics (1 created) 0 metal piercers (1 created) 0 anteaters (1 created) 0 cows (1 created) 0 rhyhorns (1 created) 0 Santa Clai (1 created) 0 evasive sewer rats (2 created) 0 black rats (1 created) 0 ferrets (1 created) 0 millipedes (1 created) 0 tomb scorpions (1 created) 0 fog clouds (1 created) 0 yellow worm masses (1 created) 0 PDP-11's (1 created) 0 Lisa's block-heeled combat boots (1 created) 0 yellow lights (1 created) 0 knapsack kangaroos (2 created) 0 two-winged shapes (2 created) 0 fishing rods (1 created) 0 holy fishing rods (1 created) 0 sprout angels (1 created) 0 couatls (1 created) 0 weeping angels (1 created) 0 weeping fishing rods (1 created) 0 Seraphs of the Void (1 created) 0 weak crows (1 created) 0 airborne parrots (1 created) 0 bronze dragon bats (1 created) 0 winged pseudodragons (1 created) 0 dust elementals (1 created) 0 porter lichens (1 created) 0 brown patches (1 created) 0 orange mushrooms (1 created) 0 golden molds (1 created) 0 reddish force fungi (1 created) 0 blister warp patches (1 created) 0 sepia stalks (2 created) 0 sepia mushrooms (1 created) 0 gray growths (1 created) 0 absent colonies (3 created) 0 pleasing patches (1 created) 0 translucent patches (1 created) 0 translucent force patches (1 created) 0 radiant force fungi (1 created) 0 blank warp patches (1 created) 0 hidden molds (1 created) 0 ice fungi (1 created) 0 hill giant shamans (1 created) 0 fire monsters (1 created) 0 gnome mummies (1 created) 0 cobras (2 created) 0 pit cobras (1 created) 0 crypt wraiths (1 created) 0 porter xorns (1 created) 0 small chimpanzees (1 created) 0 newt zombies (1 created) 0 human zombies (1 created) 0 plague bearers (1 created) 0 gugs (2 created) 0 stone golems (4 created) 0 furries (1 created) 0 dark archers (1 created) 0 evasive enemy troopers (1 created) 0 pupils (1 created) 0 wood elves (1 created) 0 elf-lords (1 created) 0 zookeepers (1 created) 0 monks (1 created) 0 elphs (1 created) 0 goldminers (1 created) 0 critically injured thieves (1 created) 0 nurses (1 created) 0 snow women (1 created) 0 iron wolves (1 created) 0 swordsmen (1 created) 0 specialists (1 created) 0 petty sweet women (1 created) 0 aligned priests (1 created) Medusa (0 times) 0 nasty bar-lguras (1 created) 0 vrocks (1 created) 0 tortoises (1 created) 0 rouge jellyfish (1 created) 0 large eels (1 created) 0 jellyfish (7 created) 0 thick jellyfish (1 created) 0 leeches (1 created) 0 giant clams (2 created) 0 piranhas (1 created) 0 visor piranhas (2 created) 0 giant eels (2 created) 0 school eels (1 created) 0 eel-lizards (3 created) 0 alligator snapping turtles (1 created) 0 swordfish (1 created) 0 sharks (1 created) 0 flying sharks (1 created) 0 electric eels (10 created) 0 sea dolphins (1 created) 0 atlanteans (1 created) 0 tentacled mermaids (1 created) 0 tentacools (1 created) 0 giant white jellyfish (1 created) 0 giant blue jellyfish (1 created) 0 saddleback tortoises (1 created) 0 quarterback tortoises (1 created) 0 giant piranhas (1 created) 0 amazonas fish (2 created) 0 tiger sharks (1 created) 0 kroncopotacas (1 created) 0 giant sharks (2 created) 0 kimono girls (1 created) 0 whales (1 created) 0 giant spotted jellyfish (1 created) 0 newts (1 created) 0 twens (1 created) 0 hidden lizards (1 created) 0 green koopas (1 created) 0 giant ebony frogs (1 created) 0 copper draconians (1 created) 0 deep draconians (1 created) 0 novice dark walls (1 created) 0 crude turrets (1 created) 0 thrusting turrets (1 created) 0 fire troves (1 created) 0 energy troves (1 created) 0 creatures vanquished. 200 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 36 with 11800 points, and 0 pieces of gold, after 2 moves. Killer: tomb scorpion You were level 1 with a maximum of 16 hit points when you died. You reached the 451st place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 449 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a critic, while sleeping off a magical draught. - [16] 450 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a ninja girl. - [16] *451 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of * Doom on level 36 [max 37]. Killed by a tomb scorpion. - [16] 452 11794 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty komodo dragon. - [16] 453 11782 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [16]