elenmirie, neutral female rodneyan Gladiator ------- |>.@..| |...@.| |.. ..| |.. ... |.. -.- ,#, [Elenmirie the Velite] St10 Dx14 Co12 In5 Wi7 Ch9 GlaRodFemNeu S11800 Dlvl:36 $0 HP-1(16) Pw8(8) AC4 Xp1/0 T20 Cnf Latest messages Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. Wait! There's something there you can't see! You hear a door open. The baby river hog butts you! You're pushed back! [-4 -> 12] You hear some noises. The ninja girl kicks you! [-6 -> 7] The ninja girl swings her block-heeled combat boot. The massive heel hits your head. Wow, this feels soothing and lovely! You feel a strange sensation. The ninja girl hits you! [-5 -> 4] The ninja girl kicks you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of remove curse (0:5) {1} e - an uncursed spellbook of charm monster (0:5) {1} f - an uncursed spellbook of blank paper (0:5) {1} g - an uncursed spellbook of detect foot (0:5) {1} h - an uncursed spellbook of turn undead (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 17 Scroll drop chance was reduced to 80% Ring drop chance was reduced to 95% Wand drop chance was reduced to 90% Potion drop chance was reduced to 85% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 8512 Monster spawn increase reached its maximum at turn 33022 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 446350 The monster class that cannot be genocided was zombie The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: Policeman Kaptain (freq bonus 9) The monster species that spawned more often: giant ego permamimic (freq bonus 4) The monster species that spawned more often: Jil (freq bonus 8) The monster species that spawned more often: cow (freq bonus 4) The monster species that spawned more often: autocube (freq bonus 10) The monster species that spawned more often: seven-headed hydra (freq bonus 4) The monster species that spawned more often: starmie (freq bonus 3) The monster species that spawned more often: petty boo (freq bonus 8) The monster species that spawned more often: Miss Locking Stable (freq bonus 5) The monster species that spawned more often: gnoll thief (freq bonus 20) The monster species that spawned more often: suicide dwarf (freq bonus 4) The monster species that spawned more often: freeze wolf (freq bonus 8) The monster species that spawned more often: porter ki-rin (freq bonus 4) The monster species that spawned more often: mana mushroom (freq bonus 12) The monster species that spawned more often: multi-hued stalk (freq bonus 15) The monster species that spawned more often: furious mushroom (freq bonus 9) The monster species that spawned more often: Light One (freq bonus 6) The monster species that spawned more often: irresistible warp fungus (freq bonus 3) The monster species that spawned more often: petro force fungus (freq bonus 8) The monster species that spawned more often: steel knight (freq bonus 8) The monster species that never randomly spawned: blue dragon The monster species that never randomly spawned: night tiger The monster species that never randomly spawned: glowing growth The monster species that never randomly spawned: gaunt reaver The monster species that never randomly spawned: blue balrog The monster species that never randomly spawned: stoning trove The monster species that never randomly spawned: magic spore The monster species that never randomly spawned: clay mold The monster species that never randomly spawned: weregridbug The monster species that never randomly spawned: slow vortex The RNG hath decreed that this item was never generated: rainbow dragon scale shield (rainbow dragonhide shield) The RNG hath decreed that this item was never generated: disenchanting boots (jade boots) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: charging (HACKEM MUCHE) The RNG hath decreed that this item was never generated: doom (one) The RNG hath decreed that this item was never generated: dagger ((null)) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 34) The RNG hath decreed that this item was generated more often: gray dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: psychic dragon scales ((null), freq bonus 12) The RNG hath decreed that this item was always generated cursed: chrysocolla (cyan) The RNG hath decreed that this item was always generated cursed: clove of garlic ((null)) The RNG hath decreed that this item was always generated cursed: heavy concrete ball ((null)) The RNG hath decreed that this item was always generated cursed: steel shield ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy elysium ball ((null)) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: trap %s (freq bonus 21) Next attribute increase check would have come at turn 158 Strength training was 3 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant You were confused (1) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1470 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (108) You are dead Spells known in the end Name Level Category Fail Memory a - remove curse 5 protect 95% 400% b - charm monster 4 enchant 90% 300% c - detect foot 7 divine 99% 600% d - turn undead 6 protect 98% 500% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 ants (1 created) 0 killer bees (13 created) 0 queen bees (1 created) 0 gigantic blobs (1 created) 0 jackals (5 created) 0 dogs (1 created) 0 blinking eyes (1 created) 0 kittens (1 created) 0 werepanthers (1 created) 0 little leprechauns (1 created) 0 kabuki monos (1 created) 0 leprechauns (4 created) 0 mean robbers (1 created) 0 kenders (1 created) 0 lepreliches (1 created) 0 pixies (1 created) 0 brownies (1 created) 0 sluts with syphilis (1 created) a baby river hog (4 created) 0 musk oxes (1 created) 0 titanotheres (1 created) 0 wild rabbits (1 created) 0 gamma metroids (1 created) 0 ice vortices (1 created) 0 abyss worm masses (1 created) 0 white lasers (1 created) 0 bats (3 created) 0 housebats (3 created) 0 nightingales (1 created) 0 birds (1 created) 0 giant bats (1 created) 0 foul crows (2 created) 0 gorcrows (1 created) 0 duck warriors (1 created) 0 desert wings (1 created) 0 ice birds (1 created) 0 crows (2 created) 0 ravens (1 created) 0 blinks (1 created) 0 peacocks (1 created) 0 huge bats (1 created) 0 megabats (1 created) 0 mobats (1 created) 0 undead scavengers (1 created) 0 takuhis (1 created) 0 golbats (1 created) 0 grosbeak lights (1 created) 0 giant tan bats (1 created) 0 gold firebirds (1 created) 0 cloud stalkers (1 created) 0 chaos servants (1 created) 0 adult cyan dragons (1 created) 0 lichens (1 created) 0 stalking lichens (3 created) 0 pale stalks (1 created) 0 mind force patches (1 created) 0 spike patches (1 created) 0 threshold force fungi (1 created) 0 healing stalks (1 created) 0 epidote spores (1 created) 0 red monsters (1 created) 0 Detective Kchieves (1 created) 0 swimmer trolls (1 created) 0 vogon lords (1 created) 0 ice bear cubs (1 created) a maia 0 dark hunters (1 created) 0 werepiranhas (1 created) 0 ninja girls (1 created) 0 wereeels (1 created) 0 human warriors (1 created) 0 locksmiths (1 created) 0 rangers (1 created) 0 transvestites (1 created) 0 dark elven priests (1 created) 0 redguard women (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 daughters of bedlam (4 created) 0 plague daemons (1 created) 0 tortoises (3 created) 0 pikes (1 created) 0 jellyfish (8 created) 0 thick jellyfish (2 created) 0 babelfish (1 created) 0 functioning babelfish (1 created) 0 leeches (1 created) 0 giant rockfish (1 created) 0 magikarps (1 created) 0 giant oysters (2 created) 0 werepiranhas (1 created) 0 piranhas (5 created) 0 giant eels (2 created) 0 poliwags (1 created) 0 eel-lizards (4 created) 0 ribbon fish (2 created) 0 sharks (2 created) 0 electric eels (1 created) 0 tentacled mermaids (1 created) 0 saddleback tortoises (1 created) 0 huge eels (1 created) 0 deep sea thieving fish (2 created) 0 skeleton fish (1 created) 0 extremely annoying fish (1 created) 0 trocopotacas (1 created) 0 white sharks (1 created) 0 blue whales (1 created) 0 battle tanks (1 created) 0 four-tentacle hententmons (1 created) 0 ichthyosaurs (2 created) 0 vampiric amazonas fish (1 created) 0 hentai octopi (1 created) 0 newts (1 created) 0 dark starlit skies (1 created) 2 creatures vanquished. 170 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 36 with 11800 points, and 0 pieces of gold, after 20 moves. Killer: ninja girl You were level 1 with a maximum of 16 hit points when you died. You reached the 449th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 447 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a giant eel. - [16] 448 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a critic, while sleeping off a magical draught. - [16] *449 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a ninja girl. - [16] 450 11794 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty komodo dragon. - [16] 451 11782 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [16]