elenmirie, neutral female rodneyan Gladiator I }}}} }...`} }}}..}}} }}}}}}}}} }}} }I};} };@} ... .;} .<$ ... [Elenmirie the Velite] St8 Dx8 Co14 In6 Wi10 Ch6 GlaRodFemNeu S11900 Dlvl:39 $0 HP-16(16) Pw8(8) AC4 Xp1/0 T9 Latest messages The eel-lizard bites you! [-10 -> 6] The eel-lizard brushes against your leg. You hear an exhaling sound. The blast of poison gas hits you! But it reflects from your shield! The blast of poison gas hits it. You hear a hurling sound. The flagon crashes on your head and breaks into shards. [-1 -> 5] Something seems to be holding you. The eel-lizard bites you! [-4 -> 2] Warning: HP low! The eel-lizard brushes against your leg. The tentacruel bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - a blessed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 2 uncursed scrolls of phase door {1} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - a blessed spellbook of levelport (0:5) {1} e - an uncursed spellbook of detect treasure (0:5) {1} f - an uncursed spellbook of detect treasure (0:5) {1} g - an uncursed spellbook of invisibility (0:5) {1} h - an uncursed spellbook of insulate (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 181 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 12 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 84% Amulet drop chance was reduced to 47% Potion drop chance was reduced to 87% Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Monster spawn increase started at turn 16636 Monster spawn increase reached its maximum at turn 31537 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1142547 The monster class that cannot be genocided was angelic being The monster class that was spawned more often: unicorn or horse (freq bonus 3) The monster species that spawned more often: Pure Lust (freq bonus 8) The monster species that spawned more often: young golden dragon (freq bonus 5) The monster species that spawned more often: foul permamimic (freq bonus 12) The monster species that spawned more often: moon vampire (freq bonus 7) The monster species that spawned more often: colorless spore (freq bonus 7) The monster species that spawned more often: chimpanzee (freq bonus 16) The monster species that spawned more often: domestic cockatrice (freq bonus 5) The monster species that spawned more often: Demimaster Assassin (freq bonus 10) The monster species that spawned more often: dungeon archer (freq bonus 7) The monster species that spawned more often: demonic door (freq bonus 28) The monster species that spawned more often: crystal mushroom (freq bonus 6) The monster species that spawned more often: white harpy (freq bonus 5) The monster species that spawned more often: thorned elder (freq bonus 4) The monster species that spawned more often: drug abuser (freq bonus 6) The monster species that spawned more often: mimic lich (freq bonus 10) The monster species that spawned more often: cooling turret (freq bonus 8) The monster species that spawned more often: gray warp fungus (freq bonus 10) The monster species that spawned more often: scarab beetle (freq bonus 5) The monster species that spawned more often: tree beetle (freq bonus 6) The monster species that spawned more often: hehehe-he guy (freq bonus 5) The monster species that never randomly spawned: bosmer The monster species that never randomly spawned: Cyaegha The monster species that never randomly spawned: blank warp patch The monster species that never randomly spawned: Thoth Amun The monster species that never randomly spawned: mob orc The monster species that never randomly spawned: elph The monster species that never randomly spawned: aggressive lichen The monster species that never randomly spawned: flying skull The monster species that never randomly spawned: natural bug The monster species that never randomly spawned: flayed one The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was never generated: droven spear (long obsidian spear) The RNG hath decreed that this item was never generated: school uniform ((null)) The RNG hath decreed that this item was never generated: amulet of weak magic (weaksauce) The RNG hath decreed that this item was never generated: cloak of matador (gaberdine) The RNG hath decreed that this item was never generated: futon swatter ((null)) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 65) The RNG hath decreed that this item was generated more often: water (clear, freq bonus 31) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 17) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 35) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: heavy attack (grindstone) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this item was always generated cursed: morion (black) The RNG hath decreed that this trap was always invisible: farlook trap The RNG hath decreed that this trap was generated more often: caster trap (freq bonus 2) Next attribute increase check would have come at turn 1612 Strength training was 1 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant You were paralyzed (-3) Your chance to block was 40% You saw invisible You were able to sense monsters possessing coveted objects You had 1488 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (433) You are dead Spells known in the end Name Level Category Fail Memory a - levelport 8 body 100% 700% b - detect treasure 4 divine 90% 300% c - invisibility 4 body 90% 300% d - insulate 2 protect 90% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 ants (1 created) 0 mimic ants (1 created) 0 jackals (1 created) 0 kittens (1 created) 0 demonic doors (1 created) 0 mountain nymphs (3 created) 0 mountain force nymphs (1 created) 0 petty mountain nymphs (2 created) 0 pixies (4 created) 0 dryads (4 created) 0 flying dryads (1 created) 0 obnoxious naiads (1 created) 0 silly nymphs (2 created) 0 wood nymphs (5 created) 0 teasing nymphs (1 created) 0 evasive wood nymphs (1 created) 0 morning wood nymphomaniacs (1 created) 0 water nymphs (3 created) 0 special water nymphs (3 created) 0 hidden water nymphs (1 created) 0 healing water nymphs (1 created) 0 pretty water nymphs (1 created) 0 satyrs (1 created) 0 oreads (2 created) 0 phaser giant oreads (2 created) 0 gun chicks (1 created) 0 domestic nymphs (3 created) 0 flying domestic nymphs (1 created) 0 shadow faeries (2 created) 0 Amelje's sandals (1 created) 0 clefairies (2 created) 0 faerie masters (1 created) 0 petty ice nymphs (1 created) 0 deminymphs (1 created) 0 swarm nymphs (1 created) 0 undead nymphs (1 created) 0 fiery nymphomaniacs (1 created) 0 quickling queens (2 created) 0 blending nymphs (1 created) 0 Nataliya's wedge sandals (1 created) 0 swearing nymphs (1 created) 0 sniper bundle heads (1 created) 0 sewer rats (1 created) 0 giant brown mice (1 created) 0 cave spiders (2 created) 0 giant spiders (2 created) 0 gray unicorns (1 created) 0 athols (3 created) 0 adult stone dragons (1 created) 0 computer elementals (1 created) 0 spore lichens (1 created) 0 golden colonies (1 created) 0 karmic colonies (1 created) 0 anthrazite colonies (4 created) 0 colluded stalks (1 created) 0 special colonies (2 created) 0 clock patches (1 created) 0 big mountain ogres (1 created) 0 ekanses (1 created) 0 large snakes (1 created) 0 water trolls (2 created) 0 swimmer trolls (1 created) 0 vampire spawns (1 created) 0 vulturebears (1 created) 0 newt zombies (1 created) 0 Green-elves (1 created) 0 monks (1 created) 0 freaky girls (4 created) 0 undead sages (1 created) 0 footpads (1 created) 0 super saiyans (1 created) Medusa (0 times) 0 tortoises (3 created) 0 hata-hatas (1 created) 0 large eels (1 created) 0 jellyfish (7 created) 0 thick jellyfish (1 created) 0 goldfish (1 created) 0 magikarps (1 created) 0 giant clams (2 created) 0 giant oysters (2 created) 0 winged eels (1 created) 0 piranhas (4 created) 0 lashfish (1 created) 0 giant eels (5 created) 0 eel-lizards (4 created) 0 swordfish (1 created) 0 ribbon fish (2 created) 0 sharks (1 created) 0 giant crabs (1 created) 0 electric eels (1 created) 0 water dolphins (2 created) 0 mermaids (1 created) 0 tentacools (1 created) 0 saddleback tortoises (1 created) 0 quarterback tortoises (1 created) 0 flintfish (1 created) 0 water watchers (1 created) 0 amazonas fish (1 created) 0 seels (1 created) 0 devilfish (2 created) 0 tiger sharks (1 created) 0 flat fish (1 created) 0 giant sharks (1 created) 0 barbies (1 created) 0 giant ochre jellyfish (1 created) 0 tentacruels (1 created) 0 water turrets (1 created) 0 small item troves (1 created) 0 big ring troves (1 created) 0 creatures vanquished. 170 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 11900 points, and 0 pieces of gold, after 9 moves. Killer: tentacruel, while frozen by breathing a potion You were level 1 with a maximum of 16 hit points when you died. You reached the 313th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 311 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a shark. - [16] 312 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a mister whoopee. - [16] *313 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of * Doom on level 39. Killed by a tentacruel, while frozen by breathing a potion. - [16] 314 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] 315 11882 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a jubjub bat. - [16]