elenmirie, neutral female rodneyan Gladiator --- -- |.. .| |..`.| |.@F.| |$...| |..(.| |...`| |..d`| |....| |..@@| |.^f.| |...}| |_..}| |...}| |.`..| ------ [Elenmirie the Velite] St18 Dx9 Co25 In11 Wi7 Ch10 GlaRodFemNeu S11851 Dlvl:38 $1 HP-2(16) Pw8(8) AC4 Xp1/0 T3 Glb Latest messages Hello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You feel like you are being watched. These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. Pick an object. f a cat or other feline (werepanther) (base level 5) Accessing Pokedex entry for werepanther... Base statistics of this monster type: Base level = 5, difficulty = 7, AC = 6, magic resistance = 20, alignment -7. Fast (15). Normally appears everywhere, with frequency 1. Uncommon (by factor 2). Resists poison. Leaves no corpse. Big, not genocidable, carnivorous, poisonous, regenerating. Silver weapons do extra damage to it. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d10, bite - confers lycanthropy 1d6, claw (punch, hit, etc.) - ordinary physical 1d6, claw (punch, hit, etc.) - ordinary physical The swordsman hits you! [-4 -> 12] The swordsman hits you! Your hands got hit hard! [-5 -> 7] Your weapon slips from your hands. You find a magic trap. The swordsman hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} m - 5 uncursed food rations {5} Scrolls h - 5 uncursed scrolls of healing {5} i - 4 uncursed scrolls of mana {4} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} n - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of light (0:5) {1} e - an uncursed spellbook of destroy armor (0:5) {1} f - an uncursed spellbook of clairvoyance (0:5) {1} g - an uncursed spellbook of cure sickness (0:5) {1} Tools o - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 141 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 71% Ring drop chance was reduced to 87% Wand drop chance was reduced to 63% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 89% Concealing monsters were spawned underneath items 81% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 25035 Monster spawn increase reached its maximum at turn 45337 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 325206 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: leprechaun (freq bonus 4) The monster species that spawned more often: tarantula (freq bonus 12) The monster species that spawned more often: forsaken girl (freq bonus 10) The monster species that spawned more often: thorn warp patch (freq bonus 7) The monster species that spawned more often: haunted spirit (freq bonus 12) The monster species that spawned more often: charred kogepan (freq bonus 12) The monster species that spawned more often: Mina Majikina (freq bonus 5) The monster species that spawned more often: real magma hound (freq bonus 7) The monster species that spawned more often: terrorist (freq bonus 12) The monster species that spawned more often: night lord (freq bonus 7) The monster species that spawned more often: dreadmaster (freq bonus 18) The monster species that spawned more often: monster lizard (freq bonus 6) The monster species that spawned more often: dancing flame (freq bonus 14) The monster species that spawned more often: xorn king (freq bonus 12) The monster species that spawned more often: trap snake (freq bonus 5) The monster species that spawned more often: spider bomb (freq bonus 5) The monster species that spawned more often: magic mandrake (freq bonus 8) The monster species that spawned more often: asshole vacuum cleaner (freq bonus 12) The monster species that spawned more often: bulldog (freq bonus 12) The monster species that spawned more often: flying owlbear (freq bonus 5) The monster species that spawned more often: ruby dragon (freq bonus 10) The monster species that never randomly spawned: Ilja The monster species that never randomly spawned: insectoatl The monster species that never randomly spawned: Parry Hotter The monster species that never randomly spawned: huge bugbear The monster species that never randomly spawned: rust spitter The monster species that never randomly spawned: aquatic elf The monster species that never randomly spawned: Windows ME The monster species that never randomly spawned: ice error The monster species that never randomly spawned: Klara The monster species that never randomly spawned: odorous girl The RNG hath decreed that this item was never generated: low boots (walking shoes) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: sniper rifle ((null)) The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: speed (dark green) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 7) The RNG hath decreed that this item was generated more often: stone of misfiring (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: bunny cake ((null), freq bonus 16) The RNG hath decreed that this item was always generated cursed: club ((null)) The RNG hath decreed that this item was always generated cursed: vampire blood (blood-red) The RNG hath decreed that this item was always generated cursed: bad effect (LITTLE STRAWBERRY ME BABY) The RNG hath decreed that this item was always generated cursed: plasteel armor ((null)) The RNG hath decreed that this item was always generated cursed: levitation (tan) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: amnesia trap (freq bonus 4) Next attribute increase check would have come at turn 330 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You had slippery fingers (4) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (1144) You are dead Spells known in the end Name Level Category Fail Memory a - light 1 divine 0% 100% b - destroy armor 2 enchant 90% 100% c - clairvoyance 3 divine 90% 200% d - cure sickness 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 fireflies (1 created) 0 static blobs (1 created) 0 little dogs (1 created) 0 terrible orbs (1 created) 0 werepanthers (1 created) 0 brass gargoyles (1 created) 0 dwarven children (1 created) 0 spotted jellies (1 created) 0 leprechauns (1 created) 0 undead mimics (1 created) 0 lesser intrinsic eating permamimics (1 created) 0 goblins (1 created) 0 little pigs (5 created) 0 papier-mache cows (1 created) 0 razor beasts (1 created) 0 dung worms (1 created) 0 long worms (1 created) 0 giant lampreys (1 created) 0 yellow lights (1 created) 0 camels (1 created) 0 nether ki-rin (2 created) 0 arcadian avengers (1 created) 0 couatls (1 created) 0 Shieres (2 created) 0 selenites (1 created) 0 alien plasomorphs (1 created) 0 vultures (1 created) 0 young red dragons (1 created) 0 stalkers (1 created) 0 yellow patches (1 created) 0 mean growths (1 created) 0 orange force fungi (1 created) 0 pale molds (1 created) 0 sparkling molds (1 created) 0 reddish fungi (1 created) 0 mana molds (1 created) 0 radiant force patches (1 created) 0 amorphous patches (1 created) 0 siena fungi (1 created) 0 torchbearers (1 created) 0 cobras (2 created) 0 wood cattles (1 created) 0 noxious Olog-hai (1 created) 0 wraiths (1 created) 0 eel golems (1 created) 0 stone golems (4 created) 0 battle-scarred veterans (1 created) 0 werepiranhas (1 created) 0 ladiesmen (1 created) 0 swordsmen (1 created) 0 werekrakens (1 created) 0 aligned priests (1 created) Medusa (0 times) 0 punts (1 created) 0 jellyfish (7 created) 0 thick jellyfish (1 created) 0 demonic jellyfish (1 created) 0 babelfish (3 created) 0 giant rockfish (1 created) 0 giant clams (1 created) 0 winged eels (1 created) 0 piranhas (3 created) 0 giant eels (1 created) 0 eel-lizards (6 created) 0 alligator snapping turtles (1 created) 0 giant crabs (1 created) 0 electric eels (7 created) 0 stictopi (1 created) 0 goddamn rusalkas (1 created) 0 atlanteans (2 created) 0 tentacled atlanteans (1 created) 0 mermaids (1 created) 0 aroma ladies (1 created) 0 saddleback tortoises (1 created) 0 water watchers (1 created) 0 giant piranhas (2 created) 0 alligator kings (1 created) 0 pesky undead devilfish (1 created) 0 wartortles (1 created) 0 catfish (1 created) 0 femme fatales (1 created) 0 blue whales (1 created) 0 giant ochre jellyfish (1 created) 0 charred kogepans (1 created) 0 creatures vanquished. 117 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 11851 points, and 1 piece of gold, after 3 moves. Killer: swordsman You were level 1 with a maximum of 16 hit points when you died. You reached the 321st place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 319 11851 Elronnd-Dea-Mim-Mal-Cha quit in The Dungeons of Doom on level 37 [max 38]. 17 [20] 320 11851 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37 [max 38]. Killed by a blue laser. - [16] *321 11851 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a swordsman. - [16] 322 11850 AmyBSOD-Arc-Aur-Fem-Cha died in The Dungeons of Doom on level 38. Killed by an invisible force stalker. - [16] 323 11850 Elronnd-Con-Ang-Fem-Cha died in The Dungeons of Doom on level 38. Killed by a blue firebird, while dragging an iron ball. - [16]