elenmirie, neutral female rodneyan Gladiator --- -- |W` .| |.@`.| |.`WW| |`.@W| |.@..| |.`..| |..<.| |....| |.`..| |....| |.d.}| |_..}| |...}| |....| ------ [Elenmirie the Velite] St18/04 Dx14 Co25 In13 Wi7 Ch9 GlaRodFemNeu S11900 Dlvl:39 $0 HP0(16) Pw8(8) AC4 Xp1/0 T5 Latest messages [-1 -> 5] The phantasm touches you! [-1 -> 4] [-1 -> 3] Warning: HP low! You feel a tug on your knapsack [-1 -> 2] Warning: HP low! The combat suddenly awakens you. You hear a chugging sound. The phantasm touches you! [-1 -> 2] Warning: HP low! You are put to sleep by the phantasm! [-1 -> 1] Warning: HP low! The phantasm touches you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of full healing (0:5) {1} e - an uncursed spellbook of disintegration beam (0:5) {1} f - a blessed spellbook of cure hallucination (0:5) {1} g - an uncursed spellbook of magic missile (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 7 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 96% chance Concealing monsters were spawned underneath items 75% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 10263 Monster spawn increase reached its maximum at turn 33965 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 218280 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: piece of food (freq bonus 4) The monster species that spawned more often: adventurer spore (freq bonus 6) The monster species that spawned more often: terminator chess wild dog (freq bonus 32) The monster species that spawned more often: adult wyvern (freq bonus 6) The monster species that spawned more often: crashbug causer (freq bonus 6) The monster species that spawned more often: watch turret (freq bonus 8) The monster species that spawned more often: lightning-proof wall (freq bonus 28) The monster species that spawned more often: flying undead centaur (freq bonus 7) The monster species that spawned more often: dungeon fern sprout (freq bonus 8) The monster species that spawned more often: badger (freq bonus 7) The monster species that spawned more often: blinker (freq bonus 7) The monster species that spawned more often: M-A production unit mark V (freq bonus 7) The monster species that spawned more often: vortex (freq bonus 9) The monster species that spawned more often: force scorpion (freq bonus 12) The monster species that spawned more often: vacuum mushroom (freq bonus 5) The monster species that spawned more often: desert prick (freq bonus 6) The monster species that spawned more often: bright violet colony (freq bonus 10) The monster species that spawned more often: giant brown bat (freq bonus 8) The monster species that spawned more often: carrion fang (freq bonus 26) The monster species that spawned more often: undead saiyan (freq bonus 20) The monster species that spawned more often: glowing stalk (freq bonus 12) The monster species that never randomly spawned: demonic entity The monster species that never randomly spawned: hell cop The monster species that never randomly spawned: giant pygmy The monster species that never randomly spawned: pink mold The monster species that never randomly spawned: rancid defiler The monster species that never randomly spawned: flatface The monster species that never randomly spawned: Avorial The monster species that never randomly spawned: magma spirit The monster species that never randomly spawned: winged pseudodragon The monster species that never randomly spawned: dark orc The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: gold chain ((null)) The RNG hath decreed that this item was never generated: sailor blouse ((null)) The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)) The RNG hath decreed that this item was never generated: gnomish helm (little red hat) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 27) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 21) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: pistol ((null)) The RNG hath decreed that this item was always generated cursed: banishment (cocky) The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (tightly fitting gloves) The RNG hath decreed that this item was always generated cursed: studded leather armor ((null)) The RNG hath decreed that this trap was always invisible: automatic switcher The RNG hath decreed that this trap was generated more often: falling tub trap (freq bonus 3) Next attribute increase check would have come at turn 947 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You were paralyzed (-1) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1496 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (153) You are dead Spells known in the end Name Level Category Fail Memory a - full healing 6 healing 98% 500% b - disintegration beam 8 attack 100% 700% c - cure hallucination 3 healing 90% 200% d - magic missile 3 attack 90% 200% e - jumping 1 body 0% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 giant green locusts (1 created) 0 little dogs (1 created) 0 magedoom eyes (1 created) 0 kobolds (1 created) 0 petit permamimics (1 created) 0 large mimics (1 created) 0 green orcs (1 created) 0 squirrels of Mirkwood (1 created) 0 secret cars (1 created) 0 blink spiders (1 created) 0 smart trappers (1 created) 0 red nightmares (1 created) 0 dung worms (1 created) 0 yellow lights (1 created) 0 two-winged shapes (1 created) 0 wing baddies (1 created) 0 fishing rods (1 created) 0 holy fishing rods (1 created) 0 alien slugs (2 created) 0 special Aleaxes (1 created) 0 ore couatls (1 created) 0 Master Archons (1 created) 0 bats (1 created) 0 petty rhumbats (1 created) 0 gutravens (1 created) 0 baby orange dragons (1 created) 0 young sky dragons (1 created) 0 baby lindworms (1 created) 0 lichens (2 created) 0 brown growths (1 created) 0 sparkling force patches (1 created) 0 sepia force patches (1 created) 0 blue-red patches (1 created) 0 blue-red warp patches (1 created) 0 hairy fungi (1 created) 0 novel growths (1 created) 0 sub-gnomes (1 created) 0 gnome badasses (1 created) 0 gnomish gunmen (1 created) 0 terraxes (1 created) 0 bright green slimes (1 created) 0 rust monsters (1 created) 0 cobras (2 created) 0 diver trolls (1 created) 0 phantasms (4 created) 0 stone golems (4 created) 0 karate scrubs (1 created) 0 peasants (1 created) 0 novice warriors (1 created) 0 werepiranhas (1 created) 0 sky elves (1 created) 0 knights (1 created) 0 aligned priests (1 created) 0 sergeants (1 created) Medusa (0 times) 0 barbed devils (1 created) 0 jellyfish (5 created) 0 thick jellyfish (1 created) 0 babelfish (1 created) 0 malfunctioning babelfish (1 created) 0 giant clams (1 created) 0 giant oysters (1 created) 0 piranhas (3 created) 0 eel-lizards (4 created) 0 sharks (1 created) 0 electric eels (6 created) 0 archer fish (1 created) 0 giant piranhas (1 created) 0 extremely annoying fish (2 created) 0 flounders (1 created) 0 giant red jellyfish (1 created) 0 pesky undead devilfish (1 created) 0 amorphous fish (2 created) 0 hammerhead sharks (1 created) 0 giant purple jellyfish (1 created) 0 tentacruels (1 created) 0 newts (1 created) 0 machievallian mosses (1 created) 0 sweet blondes (1 created) 0 novice medium walls (1 created) 0 disintegration troves (1 created) 0 stone troves (1 created) 0 creatures vanquished. 107 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 11900 points, and 0 pieces of gold, after 5 moves. Killer: icy touch You were level 1 with a maximum of 16 hit points when you died. You reached the 310th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 308 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a giant octopus. - [16] 309 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a falling object. - [16] *310 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an icy touch. - [16] 311 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] 312 11882 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a jubjub bat. - [16]