elenmirie, neutral female rodneyan Gladiator }}}}}}}}}}}}}}}}}}}}}}}} }}}}} }.`}}}...(.} }}}}}}}}} -}}}}} -. -.[.}}}}.S..#.}}}}}}} |}}}}} |}}}}.. |}}.}}}}}}}......S}}} ...}}} |}}}}}}}}}} |.. |}}}}}}}}}}}.}}}}}}}}----.}}}}} |}}}}}}}}}...... .....j}}}}}}}}}}}}}..}}S}}...}}}} }}}}....}}}....} -----}}.....}}}}}}}.N....}}}}!}}}}} }}}}}}}}}}}}}}}}}}}}..`.}}}}}}}}....#.}}}}}}} }}..`}}}}}}}}}}}}}}}}}}}}}}....}}..}} }..N}}}}}}}}}}}}}}}}}.....}}} -}}}}}}}}}}}}}}}}}}}}}}}} |}}}}}}}}}.}}}}}}}}}}}}}} |}}}}}}}@S....}}}}..<}}}} -}}}} -- |}}}}}...;}}}}}@....}}}}} | |}}}}}}}}}}}}...}}}}}}...}}};}}..}}}}}} |.......}}}}}}}}}}}}}}..}...}.}}}If...}}}}} |.}}}}}}}}}}}}}}.......}}}}}}}}}...}}}} -.}}}}}}}}.`}}}}}}. #...}}}..;}}}}}}}}} }}}}.F.}o}}}}}....}}}}} }.}S}..}}}...}}}}}}}} }}}}}}}}}}}}}}}}}}.}}}}}}....}}}}}}}}}}}}}}}}}}}..?}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [Elenmirie the Velite] St10 Dx10 Co6 In7 Wi5 Ch3 GlaRodFemNeu S11750 Dlvl:36 $0 HP-15(16) Pw8(8) AC4 Xp1/0 T5 Latest messages Hello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. You hear a chugging sound. The snake sniper wields a sniper rifle {20}! The sniper rifle welds itself to the snake sniper's scale gap! It hits you! [-15 -> 1] Warning: HP low! It brushes against your leg. A spear stabs up from a hole in the ground! Coco is skewered! The shark bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of cause fear (0:5) {1} e - an uncursed spellbook of freeze sphere (0:5) {1} f - an uncursed spellbook of magic missile (0:5) {1} g - an uncursed spellbook of healing (0:5) {1} h - an uncursed spellbook of passwall (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 7 Scroll drop chance was reduced to 64% Ring drop chance was reduced to 89% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 83% chance Number of artifacts generated was 0 Monster spawn increase started at turn 13650 Monster spawn increase reached its maximum at turn 69380 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 590035 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: naga (freq bonus 1) The monster species that spawned more often: m1 to m100 (freq bonus 2) The monster species that spawned more often: butcher (freq bonus 3) The monster species that spawned more often: Amadeus (freq bonus 4) The monster species that spawned more often: chaos spawn (freq bonus 4) The monster species that spawned more often: crunchy warp patch (freq bonus 14) The monster species that spawned more often: nondescript patch (freq bonus 14) The monster species that spawned more often: artillery dragon (freq bonus 8) The monster species that spawned more often: intelligent piercer (freq bonus 6) The monster species that spawned more often: young adult white dragon (freq bonus 4) The monster species that spawned more often: creeping diamond gems (freq bonus 8) The monster species that spawned more often: dwarven messenger (freq bonus 6) The monster species that spawned more often: rainbow warp fungus (freq bonus 3) The monster species that spawned more often: null spore (freq bonus 3) The monster species that spawned more often: gatling archer (freq bonus 6) The monster species that spawned more often: ether cloud (freq bonus 3) The monster species that spawned more often: weary-looking traveler (freq bonus 4) The monster species that spawned more often: gatsu (freq bonus 8) The monster species that spawned more often: secluded spore (freq bonus 9) The monster species that spawned more often: chthonian (freq bonus 5) The monster species that spawned more often: duton (freq bonus 6) The monster species that never randomly spawned: forest ogre The monster species that never randomly spawned: blue buffalo The monster species that never randomly spawned: flayed skull The monster species that never randomly spawned: glowing draconian The monster species that never randomly spawned: mindcrafter The monster species that never randomly spawned: violet beauty The monster species that never randomly spawned: dwarf python The monster species that never randomly spawned: song book permamimic The monster species that never randomly spawned: undead politician The monster species that never randomly spawned: healing growth The RNG hath decreed that this item was never generated: helm of no digestion (full helmet) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was never generated: bad luck (acyclic) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: crystal sword ((null)) The RNG hath decreed that this item was generated more often: nurse uniform (white dress, freq bonus 3) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 22) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 4) The RNG hath decreed that this item was always generated cursed: bill-guisarme (hooked polearm) The RNG hath decreed that this item was always generated cursed: Uruk-hai shield (white-handed shield) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: blood dragon scales ((null)) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: sudden confusion trap (freq bonus 12) Next attribute increase check would have come at turn 1168 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1494 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (456) You are dead Spells known in the end Name Level Category Fail Memory a - cause fear 3 enchant 90% 200% b - freeze sphere 1 matter 21% 100% c - magic missile 3 attack 90% 200% d - healing 1 healing 21% 100% e - passwall 6 body 98% 500% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 jackals (2 created) 0 shock hound pups (1 created) 0 kittens (1 created) 0 werepanthers (1 created) 0 Bear-Man packleaders (1 created) 0 clear jellies (1 created) Gerrit (0 times) 0 giant mimics (1 created) 0 acid permamimics (1 created) 0 submarine goblins (1 created) 0 lambs (1 created) 0 brown bears (2 created) 0 giant rats (1 created) 0 time vortices (1 created) 0 young adult deep dragons (1 created) 0 triads (1 created) 0 lava dragons (1 created) 0 lichens (1 created) 0 brown force fungi (1 created) 0 yellow patches (1 created) 0 golden fungi (1 created) 0 green molds (1 created) 0 strungler vines (1 created) 0 trap warp patches (1 created) 0 epidote colonies (1 created) 0 venom fungi (1 created) 0 black naga hatchlings (1 created) 0 teal naga hatchlings (1 created) 0 domestic naga hatchlings (1 created) 0 undead naga hatchlings (1 created) 0 pink nagas (1 created) 0 domestic nagas (1 created) 0 garter snakes (1 created) 0 house snakes (1 created) 0 snakes (1 created) 0 standard snakes (1 created) 0 water snakes (1 created) 0 green snakes (1 created) 0 large snakes (1 created) 0 trap snakes (1 created) 0 sea serpents (1 created) 0 snake snipers (1 created) 0 jaracacas (1 created) 0 lesser umber hulks (1 created) 0 aimless-looking merchants (1 created) 0 Woodland-elves (1 created) 0 werevortices (1 created) 0 wereeels (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 eerie ghosts (1 created) 0 tortoises (3 created) 0 hata-hatas (1 created) 0 jellyfish (7 created) 0 legged tuna (1 created) 0 babelfish (1 created) 0 goldfish (1 created) 0 giant crayfish (1 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 piranhas (4 created) 0 visor piranhas (2 created) 0 giant eels (5 created) 0 school eels (1 created) 0 eel-lizards (9 created) 0 swordfish (1 created) 0 sharks (2 created) 0 giant crabs (1 created) 0 electric eels (2 created) 0 very annoying fish (1 created) 0 goddamn rusalkas (1 created) 0 atlanteans (1 created) 0 tentacled mermaids (1 created) 0 tentacools (1 created) 0 giant white jellyfish (1 created) 0 quarterback tortoises (2 created) 0 flintfish (1 created) 0 trocopotacas (1 created) 0 leech swarms (1 created) 0 alligator kings (2 created) 0 poliwhirls (1 created) 0 giant sharks (1 created) 0 jazzy handses (1 created) 0 mantines (1 created) 0 krakens (1 created) 0 novice dark walls (1 created) 0 creatures vanquished. 117 creatures born. 0 bosses vanquished. 2 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 36 with 11750 points, and 0 pieces of gold, after 5 moves. Killer: shark You were level 1 with a maximum of 16 hit points when you died. You reached the 482nd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 480 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a maia fighter. - [16] 481 11750 elenmirie-Gla-Rod-Fem-Neu turned to stone in The Dungeons of Doom on level 36. Petrified by a grating chicken. - [16] *482 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a shark. - [16] 483 11633 Lorskel-War-Dwa-Mal-Law turned to stone in The Gnomish Mines on level 11. Petrified by a bashing a petrifying monster. 196 [196] 484 11449 weirdvic-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 5. Killed by a white dragon. - [102]