elenmirie, neutral female rodneyan Gladiator ## ## }`$% %# }.%s`%# .s$ssF #?Oss} # #.?ss# #}}?sss# #%s@s# #ssss# }#ss..f #}#.sss# # #%$%} #s$s}. #ss$}# #$ss%# ###### [Elenmirie the Velite] St9 Dx8 Co10 In9 Wi8 Ch5 GlaRodFemNeu S11850 Dlvl:38 $0 HP-5(16) Pw8(8) AC4 Xp1/0 T2 Latest messages [-3 -> 13] The carrion creeper bites you! [-2 -> 11] The carrion creeper bites you! [-3 -> 8] The carrion creeper bites you! [-2 -> 6] The carrion creeper bites you! [-1 -> 5] The carrion creeper just misses! The carrion creeper bites you! [-2 -> 3] Warning: HP low! The invisible phase spider picks up an ecru potion {1}. A %s secret car was hidden under a gold piece {0}! The %s secret car hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of cure hallucination (0:5) {1} e - an uncursed spellbook of flame sphere (0:5) {1} f - an uncursed spellbook of cancellation (0:5) {1} g - an uncursed spellbook of warping (0:5) {1} h - an uncursed spellbook of detect foot (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 13 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 76% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 95% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 18385 Monster spawn increase reached its maximum at turn 55465 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2323008 The monster class that cannot be genocided was imp or minor demon The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: beige colony (freq bonus 2) The monster species that spawned more often: grass elemental (freq bonus 2) The monster species that spawned more often: porter tengu (freq bonus 2) The monster species that spawned more often: nix (freq bonus 5) The monster species that spawned more often: green blob (freq bonus 3) The monster species that spawned more often: baby psychic dragon (freq bonus 8) The monster species that spawned more often: pseudo-dragon (freq bonus 8) The monster species that spawned more often: rainbow spore (freq bonus 3) The monster species that spawned more often: high priest mummy (freq bonus 4) The monster species that spawned more often: desert patch (freq bonus 6) The monster species that spawned more often: DOOM player (freq bonus 2) The monster species that spawned more often: Madeleine's calf-leather sandal (freq bonus 2) The monster species that spawned more often: lion-shaped golem (freq bonus 7) The monster species that spawned more often: sloppy growth (freq bonus 3) The monster species that spawned more often: grandmaster spore lichen (freq bonus 8) The monster species that spawned more often: gnoll shaman (freq bonus 6) The monster species that spawned more often: flying penetrator (freq bonus 10) The monster species that spawned more often: borked gaunt (freq bonus 6) The monster species that spawned more often: wraith (freq bonus 4) The monster species that spawned more often: steel knight (freq bonus 4) The monster species that never randomly spawned: ninja master The monster species that never randomly spawned: bacterioid turret The monster species that never randomly spawned: baby deep dragon The monster species that never randomly spawned: Corina The monster species that never randomly spawned: Montgomery, Dr. Moreau's assistant The monster species that never randomly spawned: void wasp The monster species that never randomly spawned: blood diver The monster species that never randomly spawned: The Marquis de la Tour The monster species that never randomly spawned: volt mushroom The monster species that never randomly spawned: Sueschen's combat boot The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: fire resistance (iron) The RNG hath decreed that this item was never generated: finger bending (flapping) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: amulet of swimming (watery) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was never generated: scythe ((null)) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 10) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: morning star ((null), freq bonus 39) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: full plate mail ((null)) The RNG hath decreed that this item was always generated cursed: peridot (radiant) The RNG hath decreed that this item was always generated cursed: jumpsuit (silver clothes) The RNG hath decreed that this trap was always invisible: growing trap The RNG hath decreed that this trap was generated more often: spear trap (freq bonus 3) Next attribute increase check would have come at turn 552 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1499 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (470) You are dead Spells known in the end Name Level Category Fail Memory a - cure hallucination 3 healing 90% 200% b - flame sphere 1 matter 4% 100% c - cancellation 7 matter 99% 600% d - warping 8 body 100% 700% e - detect foot 7 divine 99% 600% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 soldier ants (4 created) 0 giant death dogs (1 created) 0 kittens (1 created) 0 small door mimics (1 created) 0 dinosaurs (1 created) 0 cave spiders (4 created) 0 healthy cave spiders (2 created) 0 poison millipedes (1 created) 0 centipedes (1 created) 0 large spiders (1 created) 0 recluse spiders (1 created) 0 carrion crawlers (2 created) 0 metallic red centipedes (1 created) 0 zebra spiders (1 created) 0 spiders (1 created) 0 giant spiders (2 created) 0 great spiders (1 created) 0 giant phasing spiders (1 created) 0 domestic spiders (4 created) 0 scorpions (1 created) 0 force scorpions (1 created) 0 blue centipedes (1 created) 0 carrion creepers (1 created) 0 spidermen (2 created) 0 big centipedes (1 created) 0 phase spiders (1 created) 0 nickelpedes (1 created) 0 tomb scorpions (1 created) 0 poison spinners (1 created) 0 giant flycapturers (1 created) 0 all-common trapdoor spiders (2 created) 0 giant white ticks (1 created) 0 shadow centipedes (1 created) 0 cave creepers (1 created) 0 secret cars (1 created) 0 %s secret cars (1 created) 0 cave fishers (1 created) 0 really big tarantulas (1 created) 0 giant red scorpions (1 created) 0 undead scorpions (1 created) 0 smart spiders (1 created) 0 black spiders (1 created) 0 crawling worm masses (1 created) 0 yellow lights (1 created) 0 Singular Grigoris (1 created) 0 housebats (1 created) 0 undead centaurs (1 created) 0 baby stone dragons (1 created) 0 invisible badguys (1 created) 0 spore lichens (1 created) 0 brown mushrooms (1 created) 0 yellow fungi (1 created) 0 orange colonies (4 created) 0 red force fungi (1 created) 0 pale force fungi (1 created) 0 noxious stalks (1 created) 0 karmic patches (1 created) 0 crunchy force patches (1 created) 0 radiant patches (1 created) 0 gore stalks (1 created) 0 hairy growths (1 created) 0 griffons (1 created) 0 mirror molds (1 created) 0 ruby warp patches (1 created) 0 faberge spheres (1 created) 0 hill giants (1 created) 0 fire giants (1 created) 0 frost giants (2 created) 0 ettins (1 created) 0 blood impacters (1 created) 0 greenish giants (1 created) 0 minotaurs (1 created) 0 fathien bladewitches (1 created) 0 Inspector Kchieves (1 created) 0 huge ogres (1 created) 0 quarks (1 created) 0 rust diggers (1 created) 0 small snakes (1 created) 0 cobras (2 created) 0 trolls (2 created) 0 evasive trolls (1 created) 0 timid trolls (2 created) 0 swimmer trolls (1 created) 0 war trolls (1 created) 0 hidden trolls (1 created) 0 Olog-hai spikethrowers (1 created) 0 hungry Olog-hai (1 created) 0 skeleton trolls (1 created) 0 grid xorns (1 created) 0 dwarf zombies (4 created) 0 stone golems (4 created) 0 blubbering idiots (1 created) 0 sanctimonious-looking preachers (1 created) 0 werepiranhas (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 ghosts (1 created) 0 eastern poltergeists (1 created) 0 tortoises (1 created) 0 hata-hatas (2 created) 0 jellyfish (6 created) 0 legged tuna (1 created) 0 demonic jellyfish (1 created) 0 magikarps (1 created) 0 werepiranhas (1 created) 0 piranhas (2 created) 0 visor piranhas (2 created) 0 devious eels (1 created) 0 eel-lizards (5 created) 0 alligator snapping turtles (1 created) 0 sharks (2 created) 0 electric eels (6 created) 0 atlanteans (1 created) 0 mermaids (2 created) 0 aroma ladies (1 created) 0 tentacools (1 created) 0 water watchers (1 created) 0 box jellyfish (1 created) 0 extremely annoying fish (2 created) 0 goldeens (1 created) 0 pesky devilfish (1 created) 0 alligator kings (1 created) 0 whales (1 created) 0 ixitxachitl priests (1 created) 0 twens (1 created) 0 big iguanas (1 created) 0 arctic fern spores (1 created) 0 Dora's hugging boots (1 created) 0 jumping school eels (1 created) 0 health troves (1 created) 0 large scroll troves (1 created) 0 creatures vanquished. 179 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 11850 points, and 0 pieces of gold, after 2 moves. Killer: %s secret car You were level 1 with a maximum of 16 hit points when you died. You reached the 364th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 362 11850 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a sweet ring of faerie floss. 1 [16] 363 11850 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a migo queen. - [16] *364 11850 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a %s secret car. - [16] 365 11848 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a flying deep orc. - [19] 366 11844 AmyBSOD-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 37. Killed by a very annoying fish. - [16]