elenmirie, neutral female rodneyan Gladiator --- -- cc c| cc`c| cc`| ccc| cc| | `cc| |cf@c| |cc?c| |c`cc| |cccc| |ccc}| |ccc}| |ccc}| |cccc| ------ [Elenmirie the Velite] St10 Dx11 Co8 In9 Wi4 Ch4 GlaRodFemNeu S11750 Dlvl:36 $0 HP-4(16) Pw8(8) AC4 Xp1/0 T2 Latest messages Hello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You enter a disgusting nest! You receive a faint telepathic message from Tutor: Your help is urgently needed at Arena Bloodworks! Look for a ...ic transporter. You couldn't quite make out that last message. These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. You find a grating chicken. (2x) Coco misses the chick. The invisible cockatoo bites you! [-3 -> 13] Your shield of reflection deflects the chicken's attack. The grating chicken bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - a blessed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of charm monster (0:5) {1} e - an uncursed spellbook of cure blindness (0:5) {1} f - an uncursed spellbook of clairvoyance (0:5) {1} g - an uncursed spellbook of restore ability (0:5) {1} h - an uncursed spellbook of magic missile (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 161 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 10 Ring drop chance was reduced to 90% Amulet drop chance was reduced to 57% Concealing monsters were spawned underneath items 82% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 31804 Monster spawn increase reached its maximum at turn 64296 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1677182 The monster class that cannot be genocided was snake The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: stiletto lover (freq bonus 3) The monster species that spawned more often: hell hound (freq bonus 36) The monster species that spawned more often: pharao (freq bonus 6) The monster species that spawned more often: killer beetle (freq bonus 2) The monster species that spawned more often: thieving lady (freq bonus 4) The monster species that spawned more often: undead goff (freq bonus 3) The monster species that spawned more often: silver mouse (freq bonus 6) The monster species that spawned more often: mortai (freq bonus 8) The monster species that spawned more often: hobbit zombie (freq bonus 8) The monster species that spawned more often: recluse spider (freq bonus 4) The monster species that spawned more often: lynch mob member (freq bonus 3) The monster species that spawned more often: pukelman (freq bonus 2) The monster species that spawned more often: static charge (freq bonus 7) The monster species that spawned more often: gigantic generator (freq bonus 5) The monster species that spawned more often: master blaster (freq bonus 2) The monster species that spawned more often: concrete ogre (freq bonus 10) The monster species that spawned more often: reloading turret (freq bonus 12) The monster species that spawned more often: spikefist (freq bonus 2) The monster species that spawned more often: stalking venom lichen (freq bonus 18) The monster species that spawned more often: big potion trove (freq bonus 2) The monster species that never randomly spawned: the Rat King The monster species that never randomly spawned: pitchblack dragon The monster species that never randomly spawned: Dr. Pappe The monster species that never randomly spawned: adventurer warp patch The monster species that never randomly spawned: plague eater The monster species that never randomly spawned: creeping spore The monster species that never randomly spawned: Barbara The monster species that never randomly spawned: real gravity hound The monster species that never randomly spawned: nexus warp patch The monster species that never randomly spawned: quantum spore The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: magictorch (khaki) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: amulet of polymorph control (transformer) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 19) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 20) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 17) The RNG hath decreed that this item was always generated cursed: plasteel boots (white boots) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: tin ((null)) The RNG hath decreed that this item was always generated cursed: impossibly heavy mineral ball ((null)) The RNG hath decreed that this trap was always invisible: menu trap The RNG hath decreed that this trap was generated more often: fear trap (freq bonus 6) Next attribute increase check would have come at turn 1029 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1499 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (255) You are dead Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 300% b - cure blindness 2 healing 90% 100% c - clairvoyance 3 divine 90% 200% d - restore ability 4 healing 90% 300% e - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 quivering blobs (1 created) 0 cocks (2 created) 0 chicks (2 created) 0 chickens (2 created) 0 small chickatrices (3 created) 0 cockatoos (4 created) 0 rabid chickens (1 created) 0 Alida's colorful sneakers (1 created) 0 cockatrices (17 created) 0 domestic cockatrices (3 created) 0 armed cockatrices (1 created) 0 undead cockatrices (1 created) 0 giant cockatflayer eelliches (2 created) 0 parrots (1 created) 0 yora chicks (1 created) 0 hidden cockatrices (1 created) 0 hidden engulfitrices (1 created) 0 spring chickens (1 created) 0 eastern night sparrows (1 created) 0 yora hawks (1 created) 0 mimic chickens (1 created) 0 grating chickens (1 created) 0 coyotes (1 created) 0 shocking spheres (1 created) 0 lower suzuki-dogezaemons (1 created) 0 kittens (1 created) 0 hobbit veterans (1 created) 0 deep ones (1 created) 0 arachnids (1 created) 0 super enemies (1 created) 0 jellies (1 created) 0 submarine goblins (1 created) 0 grid bugs (2 created) 0 yellow lights (1 created) 0 fishing rods (1 created) 0 stalkers (1 created) 0 force stalkers (2 created) 0 astral elementals (3 created) 0 normal elementals (1 created) 0 poison paraelementals (1 created) 0 aerial servents (1 created) 0 magnet elementals (1 created) 0 elder air elementals (1 created) 0 autocubes (1 created) 0 greater earth elementals (1 created) 0 frost beasts (1 created) 0 colony lichens (1 created) 0 yellow molds (1 created) 0 blink force patches (1 created) 0 green fungi (1 created) 0 green warp fungi (1 created) 0 cyan molds (1 created) 0 cyan force fungi (1 created) 0 mind warp fungi (1 created) 0 blister patches (1 created) 0 violet fungi (1 created) 0 pleasing patches (1 created) 0 hairy force patches (1 created) 0 desert molds (1 created) 0 sub-gnomes (1 created) 0 small jabberwocks (1 created) 0 cursed cadavers (1 created) 0 dumb men (1 created) 0 cobras (2 created) 0 bound spirits (1 created) 0 animated leather peep-toes (1 created) 0 stone golems (4 created) 0 maias (1 created) 0 novice priests (1 created) 0 lunatics (1 created) 0 musicians (1 created) 0 jesters (1 created) 0 werepenetrators (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 mariliths (1 created) 0 tortoises (1 created) 0 jellyfish (6 created) 0 babelfish (1 created) 0 half-life leeches (1 created) 0 giant oysters (2 created) 0 piranhas (4 created) 0 giant eels (1 created) 0 eel-lizards (5 created) 0 alligator snapping turtles (1 created) 0 swordfish (2 created) 0 ribbon fish (1 created) 0 electric eels (7 created) 0 jugglers (1 created) 0 saddleback tortoises (3 created) 0 staryus (1 created) 0 devilfish (1 created) 0 pesky devilfish (1 created) 0 giant red jellyfish (1 created) 0 Jana's soft sneakers (1 created) 0 amorphous fish (1 created) 0 giant sharks (2 created) 0 magic amazonas fish (1 created) 0 giant ochre jellyfish (1 created) 0 undead stargazers (1 created) 0 seahorses (1 created) 0 living cannons (1 created) 0 drowzees (1 created) 0 novice light walls (1 created) 0 fire troves (1 created) 0 cold troves (1 created) 0 health troves (1 created) 0 creatures vanquished. 165 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You turned to stone in The Dungeons of Doom on dungeon level 36 with 11750 points, and 0 pieces of gold, after 2 moves. Killer: grating chicken You were level 1 with a maximum of 16 hit points when you turned to stone. You reached the 473rd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 471 11750 jonadab-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 36. Killed by a giant squid. - [16] 472 11750 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a maia fighter. - [16] *473 11750 elenmirie-Gla-Rod-Fem-Neu turned to stone in The * Dungeons of Doom on level 36. Petrified by a grating chicken. - [16] 474 11633 Lorskel-War-Dwa-Mal-Law turned to stone in The Gnomish Mines on level 11. Petrified by a bashing a petrifying monster. 196 [196] 475 11449 weirdvic-Mah-Ang-Fem-Neu died in The Gnomish Mines on level 5. Killed by a white dragon. - [102]