elenmirie, neutral female rodneyan Gladiator ----.-- ,|.......| ,........| #|......>| ......| ....... ...@. ----- [Elenmirie the Velite] St13 Dx10 Co12 In12 Wi11 Ch9 GlaRodFemNeu S11761 Dlvl:35 $11 HP-7(16) Pw8(8) AC4 Xp1/0 T22 Latest messages Hello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. Unknown command ' '. (2x) You have a sad feeling for a moment, then it passes. You hear a door open. 6 gold pieces. 5 gold pieces. A freezing cloud shoots from floor! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of sleep (0:5) {1} e - an uncursed spellbook of slow monster (0:5) {1} f - an uncursed spellbook of stone to flesh (0:5) {1} g - an uncursed spellbook of cure sickness (0:5) {1} h - an uncursed spellbook of freeze sphere (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 4 Scroll drop chance was reduced to 79% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 85% Monster death drops spawned with only 70% chance Number of artifacts generated was 0 Monster spawn increase started at turn 11507 Monster spawn increase reached its maximum at turn 36677 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 663992 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: ghost (freq bonus 1) The monster species that spawned more often: geodude (freq bonus 6) The monster species that spawned more often: master lichen (freq bonus 4) The monster species that spawned more often: japanese wolf (freq bonus 5) The monster species that spawned more often: zone eater (freq bonus 5) The monster species that spawned more often: tree force patch (freq bonus 2) The monster species that spawned more often: real time hound (freq bonus 4) The monster species that spawned more often: sloth shrunken head (freq bonus 3) The monster species that spawned more often: treasury golem (freq bonus 3) The monster species that spawned more often: spear throwing cat (freq bonus 8) The monster species that spawned more often: elven priest (freq bonus 6) The monster species that spawned more often: smart smasher (freq bonus 9) The monster species that spawned more often: abyss spider (freq bonus 2) The monster species that spawned more often: door permamimic (freq bonus 3) The monster species that spawned more often: mean spore (freq bonus 4) The monster species that spawned more often: big potion trove (freq bonus 10) The monster species that spawned more often: haunted spirit (freq bonus 4) The monster species that spawned more often: venom cat (freq bonus 3) The monster species that spawned more often: undead binder (freq bonus 3) The monster species that spawned more often: undead force fungus (freq bonus 24) The monster species that spawned more often: bat (freq bonus 2) The monster species that never randomly spawned: bastard of the forest The monster species that never randomly spawned: Ape Head The monster species that never randomly spawned: cave creeper The monster species that never randomly spawned: gray twen The monster species that never randomly spawned: great black wyrm The monster species that never randomly spawned: colorful force patch The monster species that never randomly spawned: colorful force patch The monster species that never randomly spawned: aranea The monster species that never randomly spawned: Indalecio The monster species that never randomly spawned: blue wizard The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: teleport away (gold) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: lacquered dancing shoe ((null)) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: amulet versus stone (lunate) The RNG hath decreed that this item was generated more often: memory loss stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: stick of dynamite (red stick, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 2) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 35) The RNG hath decreed that this item was always generated cursed: cyan dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots) The RNG hath decreed that this item was always generated cursed: mutation (bristly) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: ESP (muddy) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 1) Next attribute increase check would have come at turn 184 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1469 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (62) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% b - slow monster 2 enchant 90% 100% c - stone to flesh 3 healing 90% 200% d - cure sickness 3 healing 90% 200% e - freeze sphere 1 matter 0% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 jackals (1 created) a kitten 0 spear throwing cats (1 created) 0 hobbit lords (1 created) 0 brown jellies (1 created) 0 small healing permamimics (1 created) 0 freaking dryads (1 created) 0 water nymphs (1 created) 0 faerie masters (1 created) 0 flying leocrottas (1 created) 0 sewer rats (1 created) 0 visor sewer rats (1 created) 0 spider bombs (1 created) 0 absorbing dust vortices (1 created) 0 alien pods (1 created) 0 bats (6 created) 0 housebats (2 created) 0 nightingales (2 created) 0 fat bats (1 created) 0 pheasants (1 created) 0 birds (3 created) 0 giant bats (2 created) 0 undead swarm bats (1 created) 0 hawks (1 created) 0 unidentified ravens (1 created) 0 lurking ravens (1 created) 0 dangerous vampire bats (1 created) 0 peacocks (1 created) 0 felwings (1 created) 0 kamitoris (1 created) 0 pidgeottos (1 created) 0 winged nightmares (1 created) 0 fire wings (1 created) 0 arcei (1 created) 0 shantaks (1 created) 0 forest centaurs (1 created) 0 centaur leaders (9 created) 0 young adult white dragons (1 created) 0 lichens (1 created) 0 golden molds (1 created) 0 phase force patches (1 created) 0 quantum mushrooms (1 created) 0 anthrazite colonies (1 created) 0 colluded warp fungi (1 created) 0 shaped force fungi (1 created) 0 deceiving growths (1 created) 0 unreal colonies (2 created) 0 agate patches (1 created) 0 deep gnome diggers (1 created) 0 ettin zombies (1 created) 0 straw golems (1 created) 0 overworked police officers (1 created) 0 karate scrubs (1 created) 0 werepiranhas (1 created) 0 wereeels (1 created) 0 binders (1 created) Medusa (0 times) 0 tortoises (1 created) 0 hata-hatas (1 created) 0 rouge jellyfish (1 created) 0 jellyfish (5 created) 0 annoying fish (1 created) 0 babelfish (1 created) 0 malfunctioning babelfish (1 created) 0 half-life leeches (1 created) 0 giant clams (2 created) 0 winged eels (1 created) 0 piranhas (5 created) 0 visor piranhas (1 created) 0 lashfish (1 created) 0 giant eels (3 created) 0 eel-lizards (1 created) 0 sharks (2 created) 0 bloodgills (1 created) 0 giant crabs (1 created) 0 electric eels (1 created) 0 jugglers (1 created) 0 saddleback tortoises (1 created) 0 quarterback tortoises (1 created) 0 giant piranhas (1 created) 0 tiger sharks (1 created) 0 giant sharks (1 created) 0 mantines (1 created) 0 cutterfish (3 created) 0 gyaradoses (1 created) 0 dewgongs (1 created) 0 ichthyosaurs (1 created) 0 poliwraths (1 created) 0 vampiric amazonas fish (1 created) 0 kinglers (1 created) 0 floor grues (1 created) 0 novice medium walls (1 created) 0 scroll troves (1 created) 0 energy troves (1 created) 1 creatures vanquished. 127 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 35 with 11760 points, and 11 pieces of gold, after 22 moves. Killer: freezing cloud You were level 1 with a maximum of 16 hit points when you died. You reached the 419th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 417 11766 AmyBSOD-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 35 [max 36]. Killed by an invisible Antonia's leather pump. - [16] 418 11760 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a cowardly attack on her breasts. - [16] *419 11760 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of * Doom on level 35 [max 36]. Killed by a freezing cloud. - [16] 420 11755 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by an invisible large snake. - [16] 421 11755 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by a hard blue jelly. - [16]