elenmirie, neutral female rodneyan Gladiator ----- ----- |...f S...| |e.@o`@...| +..dS@h.FF+ |..SUuB...| |.....S...| -----+----- [Elenmirie the Velite] St10 Dx9 Co12 In12 Wi6 Ch6 GlaRodFemNeu S12288 Dlvl:38 $0 HP-3(25) Pw19(19) AC4 Xp2/39 T3 Cnf Stn Latest messages Call a bright potion: The white unicorn butts you! [-3 -> 16] The white unicorn kicks you! [-2 -> 14] You hit the white unicorn! You miss the white unicorn. The standard snake bites you! [-3 -> 12] The humming terminal gazes around, but misses you! The megabat bites you! [-8 -> 4] Warning: HP low! The hobbit wizard casts a spell at you! You reel... The weresnake summons help! The weresnake hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of endure cold (0:5) {1} e - an uncursed spellbook of entrapping (0:5) {1} f - an uncursed spellbook of chemistry (0:5) {1} g - an uncursed spellbook of poison blast (0:5) {1} h - an uncursed spellbook of freeze sphere (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 14 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 82% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 87% Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 13499 Monster spawn increase reached its maximum at turn 53890 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 916218 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: orc (freq bonus 2) The monster species that spawned more often: strange zombie (freq bonus 3) The monster species that spawned more often: great lich (freq bonus 8) The monster species that spawned more often: umbrellarina (freq bonus 20) The monster species that spawned more often: sea dragon (freq bonus 7) The monster species that spawned more often: confusion monster (freq bonus 4) The monster species that spawned more often: giant silver jellyfish (freq bonus 5) The monster species that spawned more often: sparkling growth (freq bonus 16) The monster species that spawned more often: Manuela's whore boot (freq bonus 16) The monster species that spawned more often: psychic mold (freq bonus 20) The monster species that spawned more often: holy roller coaster (freq bonus 3) The monster species that spawned more often: bastard elemental (freq bonus 4) The monster species that spawned more often: joker (freq bonus 4) The monster species that spawned more often: sand archer (freq bonus 10) The monster species that spawned more often: fire bug (freq bonus 4) The monster species that spawned more often: ray turret (freq bonus 3) The monster species that spawned more often: The Walking Daikon (freq bonus 6) The monster species that spawned more often: resos (freq bonus 4) The monster species that spawned more often: ice spider (freq bonus 8) The monster species that spawned more often: mean fungus (freq bonus 5) The monster species that spawned more often: mirror colony (freq bonus 6) The monster species that never randomly spawned: tender asian girl The monster species that never randomly spawned: thick disenchanter The monster species that never randomly spawned: giant armor trove The monster species that never randomly spawned: great swamp wyrm The monster species that never randomly spawned: chaos horde The monster species that never randomly spawned: furious warp fungus The monster species that never randomly spawned: tsuchinoko The monster species that never randomly spawned: metallic green centipede The monster species that never randomly spawned: stained jelly The monster species that never randomly spawned: thorn warp patch The RNG hath decreed that this item was never generated: slow monster (tin) The RNG hath decreed that this item was never generated: chalcedon (cyan) The RNG hath decreed that this item was never generated: orcish short sword (crude short sword) The RNG hath decreed that this item was never generated: bent sable (bent sword) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 22) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 22) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 4) The RNG hath decreed that this item was generated more often: javelin (throwing spear, freq bonus 9) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this item was always generated cursed: yellow sweets ((null)) The RNG hath decreed that this item was always generated cursed: cypher helm (basin helmet) The RNG hath decreed that this trap was always invisible: spiked pit The RNG hath decreed that this trap was generated more often: elemental trap (freq bonus 10) Next attribute increase check would have come at turn 625 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You were stunned (14) You were confused (4) Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1494 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (1414) You are dead Spells known in the end Name Level Category Fail Memory a - endure cold 2 protect 90% 100% b - entrapping 6 divine 98% 500% c - chemistry 1 divine 0% 100% d - poison blast 4 attack 90% 300% e - freeze sphere 1 matter 0% 100% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 ants (1 created) 0 parrots (1 created) 0 coyotes (2 created) 0 large weasels (1 created) 0 little dogs (1 created) 0 huskies (1 created) 0 humming terminals (1 created) 0 kittens (1 created) 0 hobbit wizards (1 created) 0 undead flayers (1 created) 0 static force leprechauns (1 created) 0 mimics (1 created) 0 small mimics (1 created) 0 undead permamimics (1 created) 0 hill orcs (1 created) 0 covetous Uruk-hai (1 created) 0 baby river hogs (1 created) 0 exits (1 created) 0 giant rats (1 created) 0 ferrets (1 created) 0 large centipedes (1 created) 0 red centipedes (1 created) 0 white unicorns (1 created) 0 force fog clouds (1 created) 0 VAXs (1 created) 0 megabats (1 created) 0 baby silver dragons (1 created) 0 young adult rainbow dragons (1 created) 0 adult water dragons (1 created) 0 baby amphiteres (1 created) 0 baby wyverns (1 created) 0 immobile molds (1 created) 0 brown force patches (1 created) 0 mean fungi (1 created) 0 golden fungi (1 created) 0 golden colonies (1 created) 0 green spores (2 created) 0 cyan stalks (1 created) 0 cyan colonies (1 created) 0 sparkling growths (1 created) 0 undead patches (1 created) 0 undead warp patches (1 created) 0 ice fungi (1 created) 0 shaped stalks (1 created) 0 undead liches (1 created) 0 red naga hatchlings (1 created) 0 multi-hued naga hatchlings (1 created) 0 riverside naga hatchlings (1 created) 0 obsidian snake-women (1 created) 0 storm nagas (1 created) 0 limlugs (1 created) 0 hydra-snakes (1 created) 0 ogre mages (1 created) 0 gourmand ogres (1 created) 0 small snakes (1 created) 0 purple snakes (1 created) 0 standard snakes (4 created) 0 water moccasins (2 created) 0 large blue snakes (1 created) 0 forest cattles (1 created) 0 two-headed snakes (1 created) 0 clear snakes (1 created) 0 king cobras (1 created) 0 black mambas (1 created) 0 viper archers (1 created) 0 stairstrap snakes (1 created) 0 umbral hulks (1 created) 0 big zruties (1 created) 0 gnome zombies (1 created) 0 eel golems (1 created) 0 glass golems (1 created) 0 agents of the black market (1 created) 0 squeaking girls (1 created) 0 werepiranhas (1 created) a vietnamese girl 0 werecows (1 created) 0 elf-lord rogues (1 created) 0 weresnakes (1 created) 0 wereeels (1 created) 0 justice keepers (1 created) 0 sadistic girls (1 created) 0 werepermamimics (1 created) Medusa (0 times) 0 shadows (1 created) 0 tortoises (1 created) 0 hata-hatas (1 created) 0 jellyfish (6 created) 0 thick jellyfish (2 created) 0 babelfish (3 created) 0 giant rockfish (1 created) 0 magikarps (3 created) 0 giant oysters (4 created) 0 werepiranhas (2 created) 0 piranhas (3 created) 0 visor piranhas (1 created) 0 bloodthirsty piranhas (1 created) 0 giant eels (3 created) 0 school eels (1 created) 0 devious eels (1 created) 0 eel-lizards (3 created) 0 barracudas (1 created) 0 alligator snapping turtles (1 created) 0 sharks (2 created) 0 krabbies (1 created) 0 electric eels (1 created) 0 stictopi (1 created) 0 water dolphins (1 created) 0 tentacled atlanteans (1 created) 0 aroma ladies (1 created) 0 tentacools (1 created) 0 horseas (1 created) 0 saddleback tortoises (1 created) 0 quarterback tortoises (1 created) 0 sand mites (1 created) 0 deep sea drowning fish (1 created) 0 kroncopotacas (1 created) 0 leech swarms (1 created) 0 giant silver jellyfish (2 created) 0 undead devilfish (2 created) 0 random fish (1 created) 0 blue whales (1 created) 0 krakens (1 created) 0 three-tentacle hententmons (1 created) 0 iguanas (1 created) 0 giant geckos (1 created) 0 piles of killer gold coins (1 created) 0 novice medium walls (1 created) 0 small turrets (1 created) 0 darkness turrets (1 created) 0 scimitarfish (1 created) 1 creatures vanquished. 159 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (21 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 12288 points, and 0 pieces of gold, after 3 moves. Killer: weresnake You were level 2 with a maximum of 25 hit points when you died. You reached the 186th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 184 12288 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 39. Killed by a raven. - [27] 185 12288 Elronnd-Dea-Rod-Fem-Cha died in The Dungeons of Doom on level 39. Killed by a forbidden arts centaur. - [31] *186 12288 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38 [max 39]. Killed by a weresnake. - [25] 187 12280 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an evasive soldier ant. - [29] 188 12272 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 39. Killed by a five-tentacle hententmon, while sleeping off a magical draught. - [30]