elenmirie, neutral female rodneyan Gladiator ..H .@. ... ... .... ..<. .... .`. ... [Elenmirie the Velite] St11 Dx11 Co12 In10 Wi6 Ch3 GlaRodFemNeu S11800 Dlvl:37 $0 HP-2(16) Pw8(8) AC4 Xp1/0 T9 Latest messages Hello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. Unknown command ' '. You see here a plate mail {200}. You hear a flinging sound. You dodge a boulder. You hear a mumbled incantation. The titan hits you! [-4 -> 12] The titan hits you! [-11 -> 1] Warning: HP low! You miss the titan. (2x) The titan hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of levitation (0:5) {1} e - an uncursed spellbook of detect monsters (0:5) {1} f - an uncursed spellbook of entrapping (0:5) {1} g - an uncursed spellbook of flame sphere (0:5) {1} h - an uncursed spellbook of magic missile (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 11 Monsters only dropped their musable items with 66% chance Scroll drop chance was reduced to 79% Wand drop chance was reduced to 80% Potion drop chance was reduced to 94% Number of artifacts generated was 0 Monster spawn increase started at turn 32769 Monster spawn increase reached its maximum at turn 151239 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 7188748 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: darker grue (freq bonus 3) The monster species that spawned more often: burner turret (freq bonus 16) The monster species that spawned more often: Ruth (freq bonus 6) The monster species that spawned more often: prowling dead potato (freq bonus 3) The monster species that spawned more often: plush bear golem (freq bonus 3) The monster species that spawned more often: agate fungus (freq bonus 6) The monster species that spawned more often: vacuum growth (freq bonus 4) The monster species that spawned more often: drone fungus (freq bonus 8) The monster species that spawned more often: plain orc (freq bonus 6) The monster species that spawned more often: gray slayer (freq bonus 4) The monster species that spawned more often: knight templar (freq bonus 6) The monster species that spawned more often: immobile fungus (freq bonus 4) The monster species that spawned more often: stone snake (freq bonus 3) The monster species that spawned more often: acid turret (freq bonus 12) The monster species that spawned more often: night lizard (freq bonus 2) The monster species that spawned more often: gemini rickets (freq bonus 8) The monster species that spawned more often: petty glib vortex (freq bonus 4) The monster species that spawned more often: fake mold (freq bonus 12) The monster species that spawned more often: death wing (freq bonus 3) The monster species that spawned more often: vorkolak (freq bonus 2) The monster species that never randomly spawned: invisible horror The monster species that never randomly spawned: elf-lord rogue The monster species that never randomly spawned: quantum stalk The monster species that never randomly spawned: blister fungus The monster species that never randomly spawned: Carina's profiled combat boot The monster species that never randomly spawned: frost grue The monster species that never randomly spawned: monster The monster species that never randomly spawned: greenish beetle The monster species that never randomly spawned: land drake The monster species that never randomly spawned: plasma monster The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: secret door detection (balsa) The RNG hath decreed that this item was never generated: lightning (rainbow) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 88) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 6) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 14) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: acquirement (important) The RNG hath decreed that this item was always generated cursed: BFG ammo ((null)) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: turn table (freq bonus 1) Next attribute increase check would have come at turn 2122 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1486 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (70) You are dead Spells known in the end Name Level Category Fail Memory a - levitation 4 body 90% 300% b - detect monsters 4 divine 90% 300% c - entrapping 6 divine 98% 500% d - flame sphere 1 matter 0% 100% e - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 giant wasps (1 created) 0 rabid dogs (1 created) 0 levitators (1 created) 0 kittens (1 created) 0 armed panthers (1 created) 0 lynxes (1 created) 0 werepanthers (2 created) 0 wild cats (1 created) 0 gremlins (1 created) 0 dwarf lords (1 created) 0 kobolds (1 created) 0 porter rock kobolds (1 created) 0 goblins (1 created) 0 giant badgers (1 created) 0 cold bears (1 created) 0 gray unicorns (1 created) 0 sweeping fire vortices (1 created) 0 yellow lights (1 created) 0 Aleaxes (1 created) 0 weak crows (1 created) 0 luxury yachts (1 created) 0 analgesic colonies (1 created) 0 red spores (1 created) 0 false patches (1 created) 0 karmic molds (1 created) 0 black force fungi (1 created) 0 dark spores (1 created) 0 titans (1 created) 0 kestrels (2 created) 0 slimebesu lords (1 created) 0 onixes (1 created) 0 cobras (2 created) 0 xorns (1 created) 0 stone golems (4 created) 0 Woodland-elf rogues (1 created) 0 Green-elves (1 created) 0 werepiranhas (1 created) 0 wereghosts (1 created) 0 bards (1 created) 0 frightening creeps (1 created) 0 deformed girls (1 created) 0 vietnamese women (1 created) 0 kickboxing ladies (1 created) Medusa (0 times) 0 ghosts (1 created) 0 tortoises (1 created) 0 hata-hatas (1 created) 0 jellyfish (9 created) 0 thick jellyfish (1 created) 0 babelfish (1 created) 0 half-life leeches (1 created) 0 brassfish (1 created) 0 winged eels (1 created) 0 piranhas (3 created) 0 giant eels (1 created) 0 eel-lizards (3 created) 0 saberfish (1 created) 0 sharks (1 created) 0 krabbies (1 created) 0 electric eels (8 created) 0 merlions (1 created) 0 mermaids (1 created) 0 tentacled mermaids (1 created) 0 saddleback tortoises (2 created) 0 water watchers (1 created) 0 huge eels (1 created) 0 giant piranhas (1 created) 0 ixitxachitls (1 created) 0 river stalkers (1 created) 0 leech swarms (1 created) 0 alligator kings (1 created) 0 fishtaurs (1 created) 0 amorphous fish (1 created) 0 mantines (1 created) 0 giant ochre jellyfish (1 created) 0 tentacruels (1 created) 0 vampiric amazonas fish (1 created) 0 kinglers (1 created) 0 newts (1 created) 0 novice dark walls (1 created) 0 bouncer rubbers (1 created) 0 fire troves (1 created) 0 creatures vanquished. 108 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 11800 points, and 0 pieces of gold, after 9 moves. Killer: titan You were level 1 with a maximum of 16 hit points when you died. You reached the 395th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 393 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a kung-fu attack. - [16] 394 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a deformed fish. - [16] *395 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a titan. - [16] 396 11794 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty komodo dragon. - [16] 397 11782 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [16]