elenmirie, neutral female rodneyan Gladiator ################################### ##### #### }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}} }}} .}}B} }}}}}}}}}}}}}}}}}}}}}}}} }}}. }}} .}}}} }}}}}}}}}}}}}! }}}}} .}B} ..} #.}}}} }}.+}}}}..#.}}} ..;#...# # ...}}}}}} } #..}}}}};..} }.....# }}}}.....$# # #.}}}}}}} #......}}}}<.# .}}d}}}.}}`..}}}}} # B...@ #.}}.}}}}}..\..}}}#.}}}}.f.$.}}}}}}.# }}}}}..# # #.}}}}}} #..}}}}}}}}}}}}}#.}}}}}}}}..}}}}}}}}}}}B....# # ## #..}}}}}}...}}}}}B}}}}}}7}}B}}}# }}}}}}}}}}}}}}}}.# #}}}}}.;.....}}}}}}`.}}}}}}}}}D}}B*B}}}}}}}}}B}}}}}}}}}}}}}}}.}}}.}}.# # # #`..} #}}}}}}}}}}}$...}}@;}}}}}}B}}}}}.# }...}}}}}}}}}}}}}}...}}}}} B}}}}}}}..}}}}}}}}}}}.#...}I}}}}}}.# .# # +.}}}}}}}}}}}}}.}}}}}} #}}}}}}}}}}}}}}}....}}}}}}} ..}}.}}}}}}}B}}.. ` # }}}}}.# }}}}}}}}}} #}}}}}}}}}}}}}}}}. #..}}}}}}}}}}}}}}..}}}}}..#### ....} }}}}} #}}}})}..}}}}}} #.....}}}}}}}}}}}..#.}}}}.#.# @@# }}}}.. #}}} #.}..$}. # #.}}}}}}.}}}}}}} ...}}`.`# ..# # }}..}}} .}}}}}}}...}}}}}}}}}}}}}B.#@ # #}}}}}. }.}}}}}}}}.#.(}}}}}}}}}}}}} ### #}}} }}}}}}}}}}}}} }.}}}}}}}}}}}}}}}} # # }}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}} [Elenmirie the Velite] St16 Dx17 Co10 In11 Wi6 Ch6 GlaRodFemNeu S11800 Dlvl:37 $0 HP-3(16) Pw8(8) AC1 Xp1/0 T5 Latest messages You are hit by a rock. [-8 -> 7] The raven bites you! [-1 -> 6] The raven claws you! [-1 -> 5] Wait! There's something there you can't see! The cursed sword tries to wield an elven short sword {12}. The cursed sword's sling is welded to its foreclaw! The electric eel bites you! You get zapped! [-5 -> 1] Warning: HP low! The electric eel brushes against your leg. The deformed fish brushes against your leg. The deformed fish claws you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - a blessed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of cure stun (0:5) {1} e - an uncursed spellbook of knock (0:5) {1} f - an uncursed spellbook of cure confusion (0:5) {1} g - an uncursed spellbook of psybeam (0:5) {1} h - an uncursed spellbook of cure hallucination (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Wand identification only worked 3 times out of 4 Monsters only dropped their musable items with 67% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 83% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 76% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 1 Monster spawn increase started at turn 29859 Monster spawn increase reached its maximum at turn 43933 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 206800 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: speed trove (freq bonus 40) The monster species that spawned more often: dark juraian druid (freq bonus 54) The monster species that spawned more often: shoo turret (freq bonus 24) The monster species that spawned more often: sucker force fungus (freq bonus 4) The monster species that spawned more often: High-elf (freq bonus 12) The monster species that spawned more often: the ghosts (freq bonus 6) The monster species that spawned more often: mutated snow ant (freq bonus 9) The monster species that spawned more often: dnethack horror (freq bonus 6) The monster species that spawned more often: priestess (freq bonus 12) The monster species that spawned more often: giant worm (freq bonus 8) The monster species that spawned more often: wind fungus (freq bonus 6) The monster species that spawned more often: hobbit lord (freq bonus 8) The monster species that spawned more often: watchwork automaton (freq bonus 3) The monster species that spawned more often: evasive hill orc (freq bonus 6) The monster species that spawned more often: poisonous wimp (freq bonus 12) The monster species that spawned more often: lesser intrinsic eating permamimic (freq bonus 8) The monster species that spawned more often: forest orc (freq bonus 8) The monster species that spawned more often: hunger vortex (freq bonus 5) The monster species that spawned more often: Nicole's block-heeled combat boot (freq bonus 5) The monster species that spawned more often: ice fly (freq bonus 4) The monster species that never randomly spawned: old water dragon The monster species that never randomly spawned: opal colony The monster species that never randomly spawned: snark The monster species that never randomly spawned: demonic sandman The monster species that never randomly spawned: eldritch force fungus The monster species that never randomly spawned: blending titanothere The monster species that never randomly spawned: eastern mystic fox The monster species that never randomly spawned: special Aleax The monster species that never randomly spawned: pale colony The monster species that never randomly spawned: ferrous spore The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: create familiar (wormwood) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: unknown gauntlets (awesome gloves) The RNG hath decreed that this item was never generated: cloak of magic resistance (ornamental cope) The RNG hath decreed that this item was never generated: plasteel armor ((null)) The RNG hath decreed that this item was never generated: helm of no digestion (full helmet) The RNG hath decreed that this item was generated more often: shotgun ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 60) The RNG hath decreed that this item was always generated cursed: cure blindness (yellow) The RNG hath decreed that this item was always generated cursed: amulet of D-type equipment (strange) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: remove curse (PRATYAVAYAH) The RNG hath decreed that this item was always generated cursed: volcanic glass fragment (gray) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: inertia trap (freq bonus 6) Next attribute increase check would have come at turn 97 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1492 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (332) You are dead Spells known in the end Name Level Category Fail Memory a - cure stun 3 healing 90% 200% b - knock 1 matter 0% 100% c - cure confusion 3 healing 90% 200% d - psybeam 6 body 98% 500% e - cure hallucination 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 Madeleine's plateau boots (1 created) 0 rabid chickens (1 created) 0 cockatrices (2 created) 0 domestic cockatrices (1 created) 0 pyrolisks (2 created) 0 hidden cockatrices (1 created) 0 spring chickens (1 created) 0 theme foxes (1 created) 0 kittens (1 created) 0 normal jellies (1 created) 0 hidden kobolds (1 created) 0 large mimics (1 created) 0 vamp permamimics (1 created) 0 wood nymphs (1 created) 0 water nymphs (2 created) 0 bulls (1 created) 0 theme sheep (1 created) 0 sewer rats (1 created) 0 sand rats (1 created) 0 warhorses (1 created) 0 devourers (1 created) 0 bats (1 created) 0 ravens (30 created) 0 baby sapphire dragons (1 created) 0 red stalks (3 created) 0 colorful spores (1 created) 0 wax golems (1 created) 0 cursed swords (1 created) 0 stupid looking cos-players (1 created) 0 peasants (1 created) 0 little boys (1 created) 0 pencil elves (1 created) 0 pebble elves (1 created) 0 black lancers (1 created) 0 weak guards (1 created) 0 wereeels (1 created) 0 fire girls (1 created) 0 nurses (1 created) 0 homiciders (1 created) 0 spoiled princesses (1 created) 0 gypsies (1 created) 0 war lords (1 created) 0 shopkeepers (1 created) Medusa (0 times) 0 hata-hatas (3 created) 0 rouge jellyfish (1 created) 0 jellyfish (8 created) 0 legged tuna (1 created) 0 thick jellyfish (3 created) 0 functioning babelfish (1 created) 0 half-life leeches (1 created) 0 goldfish (1 created) 0 giant crayfish (2 created) 0 giant oysters (1 created) 0 piranhas (7 created) 0 visor piranhas (1 created) 0 giant eels (3 created) 0 eel-lizards (5 created) 0 alligator snapping turtles (1 created) 0 sharks (2 created) 0 electric eels (3 created) 0 giant jellyfish (1 created) 0 water dolphins (1 created) 0 atlanteans (1 created) 0 tentacled atlanteans (1 created) 0 tentacled mermaids (1 created) 0 saddleback tortoises (1 created) 0 devious skeleton fish (2 created) 0 river stalkers (1 created) 0 pesky devilfish (1 created) 0 real devilfish (1 created) 0 trocopotacas (1 created) 0 deformed fish (1 created) 0 hammerhead sharks (1 created) 0 piles of silver coins (1 created) 0 drowzees (1 created) 0 dark grues (1 created) 0 fragment grues (2 created) 0 poison grues (1 created) 0 hypnos (1 created) 0 octarine grues (1 created) 0 antimatter grues (1 created) 0 novice medium walls (1 created) 0 siege doors (1 created) 0 creatures vanquished. 147 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 11800 points, and 0 pieces of gold, after 5 moves. Killer: deformed fish You were level 1 with a maximum of 16 hit points when you died. You reached the 393rd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 391 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a forbidden forest centaur. - [16] 392 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a kung-fu attack. - [16] *393 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a deformed fish. - [16] 394 11794 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty komodo dragon. - [16] 395 11782 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [16]