elenmirie, neutral female rodneyan Gladiator }}} }}}}}}}}}e}U }}}}}}}} }}}}} }}} ..}}}...`.} }}}}}}}} -}}}}} }}} -...}}}}..`.#.}}}}}} |}}}}} ... |}}.}}}}}}}.S....}}} ...}}} ...|}}}}}}}}}}}.}}}}}}}}----.}}}}} .....}}}}}}}}}}}}}..}} }}$..}}}} ---}}D..`.}}}}}}}.$`...} }}.}}}}} }}}}}}}....}}}}}}}}....#.}}}}}}} }}}}}}}}}}}}}}}}}}}...@}}..}} |}.. .}}}}}}}}}}}}}}}}}.....}}} ../.}}}}} -}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}. |}}}}}}}}}.}}}}}}}}}}}}}} }}}}}}} |}}}}}}}......}}}}.@.}}}} -}}}}}}}} -- |}}}}}....}}}}}}....}}}}} | |}}}}}}}}}}}}...}}}}S}.(N}}}}S}(x}}}}}} |`......}}}}}}}}}}}}}}..}...}.}}}}..xf}}}}} |.}}}}}}}}}}}}}}.%.....}}}}}}}}}x.x}}}} # - --.}}}} #...}}}..}}}}}}}}}} #}}}}}}}}}...}}}}}}}}}}}}}}}}}}}}}}S...}}}}}}}....}}}}}}}.}}}..}}}~.N}}.@}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}!}}}}}}....}}}}}}}}}}}}}}}}}}}...}}}}}} #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [Elenmirie the Velite] St13 Dx9 Co19 In12 Wi6 Ch8 GlaRodFemNeu S11900 Dlvl:39 $0 HP-8(16) Pw8(8) AC4 Xp1/0 T3 Latest messages x a xan or other mythical/fantastic insect (grid bug) (base level 0) Accessing Pokedex entry for grid bug... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Normal speed (12). Normally appears everywhere in groups, with frequency 20. Resists electricity, poison, hits as a +1 weapon. Leaves no corpse. Small, genocidable. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d1, bite - shock damage Coco misses the grid bug. The evasive cuntgun trooper falls into a pit! The evasive cuntgun trooper wields a rifle {12}! The black naga spits venom! You are hit by an acid venom! It burns! [-15 -> 1] Warning: HP low! What do you want to read? [d-mo or ?*] As you read the scroll, it disappears. You feel healthier! Coco misses the grid bug. The black naga spits venom! You are hit by an acid venom! It burns! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 4 uncursed scrolls of healing {2} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of summon undead (0:5) {1} e - an uncursed spellbook of haste self (0:5) {1} f - an uncursed spellbook of resist sleep (0:5) {1} g - an uncursed spellbook of blank paper (0:5) {1} h - an uncursed spellbook of freeze sphere (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 107 Ring identification only worked 4 times out of 7 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 10 Scroll drop chance was reduced to 94% Ring drop chance was reduced to 83% Wand drop chance was reduced to 96% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 52% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 26269 Monster spawn increase reached its maximum at turn 55184 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 707412 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: Eternal Evil (freq bonus 5) The monster species that spawned more often: %s secret car (freq bonus 4) The monster species that spawned more often: uruk berserker (freq bonus 4) The monster species that spawned more often: Kop Kriminologist (freq bonus 8) The monster species that spawned more often: dungeon ghoul (freq bonus 12) The monster species that spawned more often: legion devil soldier (freq bonus 4) The monster species that spawned more often: Kovvelkov (freq bonus 18) The monster species that spawned more often: quantum colony (freq bonus 3) The monster species that spawned more often: Miriam's cone-heel boot (freq bonus 5) The monster species that spawned more often: evasive riot breaker (freq bonus 6) The monster species that spawned more often: dire wolf (freq bonus 5) The monster species that spawned more often: purple force worm (freq bonus 18) The monster species that spawned more often: pure white unicorn (freq bonus 6) The monster species that spawned more often: mysterious 2 (freq bonus 10) The monster species that spawned more often: snow impacter (freq bonus 4) The monster species that spawned more often: numb trove (freq bonus 12) The monster species that spawned more often: Shiere (freq bonus 3) The monster species that spawned more often: white light (freq bonus 5) The monster species that spawned more often: porter tiger (freq bonus 6) The monster species that spawned more often: hell witch (freq bonus 16) The monster species that never randomly spawned: automated blast furnace The monster species that never randomly spawned: minor mind flayer The monster species that never randomly spawned: giant green bat The monster species that never randomly spawned: taliban militia The monster species that never randomly spawned: {a`SsF The monster species that never randomly spawned: mummified cat The monster species that never randomly spawned: blink spore The monster species that never randomly spawned: colorless stalk The monster species that never randomly spawned: manic-depressive turret The monster species that never randomly spawned: pink mewlip The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: charm monster (magenta) The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: boots of molasses (thigh boots) The RNG hath decreed that this item was never generated: nunchiaku ((null)) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 76) The RNG hath decreed that this item was generated more often: mop ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: jade (green) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: amethyst dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: stone of misfiring (gray) The RNG hath decreed that this item was always generated cursed: elven sickle ((null)) The RNG hath decreed that this trap was always invisible: unskilled trap The RNG hath decreed that this trap was generated more often: dehydration trap (freq bonus 1) Next attribute increase check would have come at turn 785 Strength training was -1 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (243) You are dead Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% b - haste self 3 body 90% 200% c - resist sleep 1 protect 0% 100% d - freeze sphere 1 matter 0% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 winter wolves (1 created) 0 air eyes (1 created) 0 kittens (1 created) 0 ochre jellies (1 created) 0 kobolds (1 created) 0 kobold leaders (1 created) 0 cave spiders (1 created) 0 grid bugs (4 created) 0 baby cyan dragons (1 created) 0 yellow dragons (1 created) 0 red stalks (1 created) 0 cyan warp fungi (1 created) 0 translucent patches (1 created) 0 spore fungi (2 created) 0 crunchy molds (1 created) 0 crunchy stalks (1 created) 0 taker force fungi (1 created) 0 sub-gnomes (1 created) 0 gnome lords (1 created) 0 black naga hatchlings (3 created) 0 black nagas (3 created) 0 slithy snakes (1 created) 0 undead snakes (2 created) 0 tomb vipers (1 created) 0 scorched snakes (1 created) 0 cave vipers (1 created) 0 dwarf pythons (1 created) 0 large blue snakes (1 created) 0 volcanic cattles (1 created) 0 sea serpents (1 created) 0 chaos vipers (1 created) 0 lesser umber hulks (1 created) 0 water hulks (1 created) 0 innkeepers (1 created) 0 werepiercers (1 created) 0 werepiranhas (3 created) 0 evasive cuntgun troopers (1 created) 0 petty elf-lords (1 created) 0 wereeels (1 created) 0 frightening creeps (1 created) Medusa (0 times) 0 bearded devils (1 created) 0 hata-matas (1 created) 0 dangerous large eels (1 created) 0 jellyfish (9 created) 0 thick jellyfish (1 created) 0 babelfish (2 created) 0 giant crayfish (2 created) 0 giant oysters (1 created) 0 piranhas (4 created) 0 bloodthirsty piranhas (1 created) 0 lashfish (1 created) 0 giant eels (3 created) 0 poliwags (1 created) 0 eel-lizards (5 created) 0 sharks (1 created) 0 electric eels (3 created) 0 very annoying fish (1 created) 0 archer fish (1 created) 0 merlions (1 created) 0 atlanteans (1 created) 0 jugglers (1 created) 0 saddleback tortoises (2 created) 0 quarterback tortoises (1 created) 0 flintfish (1 created) 0 wereeels (2 created) 0 giant piranhas (1 created) 0 giant red jellyfish (1 created) 0 leech swarms (1 created) 0 hammerhead sharks (1 created) 0 blue whales (1 created) 0 ixitxachitl priests (1 created) 0 mantines (1 created) 0 krakens (1 created) 0 seadras (1 created) 0 blastoises (1 created) 0 ichthyosaurs (1 created) 0 twens (1 created) 0 normal frogs (1 created) 0 soft boiled eggmen (1 created) 0 novice light walls (1 created) 0 novice medium walls (1 created) 0 creatures vanquished. 116 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 11900 points, and 0 pieces of gold, after 3 moves. Killer: an acid venom You were level 1 with a maximum of 16 hit points when you died. You reached the 281st place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 279 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a raven. - [16] 280 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a vietnamese girl. - [16] *281 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an acid venom. - [16] 282 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] 283 11882 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a jubjub bat. - [16]