elenmirie, neutral female rodneyan Gladiator }}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}} }S}..}}}.....}}}}}}}}}} ---- }}}}} -...}}}}?.. #.}}}}}}}.`..|}}}}} |}}.}}}}}}}....a.}}}}|...<..}}} | |}}}}}}}}S}}.}}}}}}}}----.}}}}} |.......}}}}}}}}}}}}}..}};}}...}}}} -----}}.....}}}}}}}......@}}}d}}}}} }}}}}}}.`}}}}}}}}}}}}}}}}}S}}...[}}}}}}}}....;.S}}}}}} +..`.#}}}}}}}..}}}}}}}}}}}}}}...}}}}}}}}}}}}}}}}}}}}}}....}}..}} | | |}....}}}}}}....}}}...}}}}}...}}}}}}}}}}}}}}}}}.....}}} -....}}}}}}}} #...}}S}.. ---}}}}}}}}}}}}}}}}}}}}}}}} |}}}}}(} }.`..}}}} |}}}}}}}}}z}}}}}}}}}}}}}} |. }}}}}}}}}}}} |}}}}}}}......}}}}...}}}} |...}}}}}}}}}} --- |}}}}}....}}}}}}....}}}}} -....}}}}} ...}}}}}}...}}}}}}.F}}}}}} .... #. S}}}}}}..}...}.}}}}....}}}}} }}}}}}}....N..}}}}}}}}}...}}}} }}}..}}}}}}..#.?.}}±..}}}}}}}}}} }}}F...}}}}}}} }}}..}}}...}}}}}}}} }}}}....}}}}}}} }}}}}}}}}}})..}}}}}} }}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}} [Elenmirie the Velite] St9 Dx7 Co18 In12 Wi6 Ch4 GlaRodFemNeu S11850 Dlvl:38 $0 HP-3(16) Pw8(8) AC5 Xp1/0 T5 Latest messages These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. The chimera snake drinks a cornflower potion {1}! The chimera snake is suddenly moving faster. You hear a chugging sound. Pick an object. ; a sea monster (flying shark) (base level 7) Accessing Pokedex entry for flying shark... Base statistics of this monster type: Base level = 7, difficulty = 9, AC = 2, magic resistance = 0, alignment 0. Normal speed (12). Normally appears everywhere, with frequency 2. No resistances. No conveyed resistances. Big, genocidable, amphibious, carnivorous, thick-skinned swimmer, flyer. May be eaten by vegetarians. Is a valid polymorph form. Attacks: 5d6, bite - ordinary physical A tentacled mermaid was hidden under the water! The tentacled mermaid hits you! [-4 -> 12] The tentacled mermaid tries to take off your shield, but you resist! The tentacled mermaid brushes against your leg. The flying shark bites you! [-11 -> 2] Warning: HP low! The tentacled mermaid hits you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of knock (0:5) {1} e - an uncursed spellbook of magic missile (0:5) {1} f - an uncursed spellbook of botox resist (0:5) {1} g - a blessed spellbook of cause fear (0:5) {1} h - an uncursed spellbook of protection (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Monsters only dropped their musable items with 98% chance Wand drop chance was reduced to 92% Amulet drop chance was reduced to 94% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 10620 Monster spawn increase reached its maximum at turn 55374 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 530007 The monster class that cannot be genocided was zombie The monster class that was spawned more often: arachnid or centipede (freq bonus 1) The monster species that spawned more often: void warp patch (freq bonus 5) The monster species that spawned more often: centaur lord (freq bonus 3) The monster species that spawned more often: random number generator (freq bonus 5) The monster species that spawned more often: dark fungus (freq bonus 12) The monster species that spawned more often: rock kobold (freq bonus 6) The monster species that spawned more often: Flat Man (freq bonus 5) The monster species that spawned more often: sand rat (freq bonus 5) The monster species that spawned more often: ECM archer (freq bonus 2) The monster species that spawned more often: grandmaster spore lichen (freq bonus 8) The monster species that spawned more often: ravenous bat (freq bonus 7) The monster species that spawned more often: id juggernaut (freq bonus 3) The monster species that spawned more often: shardstorm (freq bonus 12) The monster species that spawned more often: Josefine (freq bonus 4) The monster species that spawned more often: shadow breeder (freq bonus 4) The monster species that spawned more often: adom horror (freq bonus 4) The monster species that spawned more often: addict (freq bonus 8) The monster species that spawned more often: chocobo (freq bonus 6) The monster species that spawned more often: Sofia's leather pump (freq bonus 4) The monster species that spawned more often: brown growth (freq bonus 7) The monster species that spawned more often: goblin raider (freq bonus 4) The monster species that never randomly spawned: sprite The monster species that never randomly spawned: poor lich The monster species that never randomly spawned: crystal statue The monster species that never randomly spawned: evasive smirking sneak thief The monster species that never randomly spawned: decapitated defiler The monster species that never randomly spawned: green ant The monster species that never randomly spawned: troglodyte witch doctor The monster species that never randomly spawned: mirror stalk The monster species that never randomly spawned: skeletal lizard The monster species that never randomly spawned: pseudo ghost The RNG hath decreed that this item was never generated: high-elven warsword (runed curved sword) The RNG hath decreed that this item was never generated: directional swap stone (gray) The RNG hath decreed that this item was never generated: beartrap ((null)) The RNG hath decreed that this item was never generated: terces dlu (bird's eye) The RNG hath decreed that this item was never generated: coffee (laurel) The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was generated more often: worm tooth ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 12) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 38) The RNG hath decreed that this item was generated more often: amulet of depetrify (charmed, freq bonus 9) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: technique stone (gray) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 8) Next attribute increase check would have come at turn 311 Strength training was 1 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1494 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (380) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 matter 0% 100% b - magic missile 3 attack 90% 200% c - botox resist 6 protect 98% 500% d - cause fear 3 enchant 90% 200% e - protection 1 protect 0% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 ants (1 created) 0 queen ants (1 created) 0 little dogs (1 created) 0 discharger eyes (1 created) 0 ice jellies (1 created) 0 leprechauns (1 created) 0 rothes (1 created) 0 field mice (1 created) 0 tunnel spiders (1 created) 0 antimatter vortices (1 created) 0 camels (1 created) 0 baby yellow dragons (1 created) 0 yellow dragons (1 created) 0 colony lichens (1 created) 0 yellow spores (1 created) 0 orange warp patches (1 created) 0 golden warp fungi (1 created) 0 cyan warp fungi (1 created) 0 slow force fungi (1 created) 0 gray colonies (1 created) 0 black naga hatchlings (3 created) 0 black nagas (3 created) 0 snakes (1 created) 0 water moccasins (1 created) 0 rat snakes (1 created) 0 highway cattles (1 created) 0 vipers (1 created) 0 pythons (1 created) 0 rock pythons (1 created) 0 asphynxes (1 created) 0 chimera snakes (1 created) 0 clapper snakes (1 created) 0 stairstrap snakes (1 created) 0 kobold zombies (1 created) 0 little girls (1 created) 0 werepiranhas (3 created) 0 wereeels (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 babaus (1 created) 0 tortoises (2 created) 0 hata-hatas (1 created) 0 dangerous large eels (1 created) 0 jellyfish (5 created) 0 giant crayfish (1 created) 0 magikarps (1 created) 0 giant oysters (2 created) 0 piranhas (5 created) 0 giant eels (4 created) 0 eel-lizards (4 created) 0 sharks (1 created) 0 flying sharks (1 created) 0 krabbies (1 created) 0 electric eels (2 created) 0 hellish jellyfish (1 created) 0 atlanteans (1 created) 0 tentacled mermaids (1 created) 0 giant white jellyfish (1 created) 0 saddleback tortoises (2 created) 0 quarterback tortoises (3 created) 0 wereeels (1 created) 0 goldeens (1 created) 0 poliwhirls (1 created) 0 undead devilfish (1 created) 0 random fish (1 created) 0 giant sharks (1 created) 0 krakens (1 created) 0 seadras (1 created) 0 giant ochre jellyfish (1 created) 0 seakings (1 created) 0 elder stargazers (1 created) 0 twens (1 created) 0 mimic lizards (1 created) 0 shrieker mushroom patches (1 created) 0 water turrets (1 created) 0 food troves (1 created) 0 creatures vanquished. 102 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 11850 points, and 0 pieces of gold, after 5 moves. Killer: tentacled mermaid You were level 1 with a maximum of 16 hit points when you died. You reached the 332nd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 330 11850 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a piranha, while sleeping. - [16] 331 11850 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by an amazonas fish. - [16] *332 11850 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a tentacled mermaid. - [16] 333 11848 Elronnd-Aci-Rod-Mal-Neu died in The Dungeons of Doom on level 36 [max 37]. Killed by a flying deep orc. - [19] 334 11844 AmyBSOD-Gla-Rod-Mal-Law died in The Dungeons of Doom on level 37. Killed by a very annoying fish. - [16]