elenmirie, neutral female rodneyan Gladiator #################################################################### #}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}}}}}}B}}}}}}}}.}}}}}}}}}} #.}}} }}}}}}`.}}}}}}};F}}}... #.}}}}}}}}}}}.. #.}}}}B@..!# # #..}}}}}.B.}}B}}.....# .....# #......}}}}. #.f}}.}}}.}}...}}}}}.# .`..} #.}}} ...@}}}}}}.# }}}}}}}}}}}}..# }}}} #.}}}}}}}}..} }}}}}}}}}....`- }}}}} }}}}}#.}}}}}}}}}}}}}}}}.B ..... .}}}}} }}}}}} }}B}}}}}}}}}}}}}}}.} #}}}}}}} }}}}}}}}#}}}}}.#}}...}}}}}}}}}}}} ..}}}} }}}}}}}}.#.}.#... .#....}}}}}}}}}}}}} }}}}}.. .}}}}}}}}} .... ..... #`.}}}}}.# }}}}}}}} }}}B}}}} }}}}}..}}}} .;------+-- #.}}}..F. }}B}B}}}} }.}..}}}n }}}}..#.}}}}.#.| }}}.}}}}} K}}}}} #[}.. .}}}}}}} ..?}}. .| }}}}}}..# }}} }..} .%.}}}}} }}}}}}} .| }....# } }}}} }.#..}}}} }}}}}}} }- }.... #} }} }.}}}} }}}}}}}} }}}}} # }} }}}}}}} }}}}}}}}} }}}}} [Elenmirie the Velite] St16 Dx12 Co20 In7 Wi8 Ch10 GlaRodFemNeu S11854 Dlvl:38 $4 HP0(16) Pw8(8) AC4 Xp1/0 T4 Latest messages You hit the giant clear jellyfish! You just miss the giant clear jellyfish. The giant clear jellyfish touches you! [-1 -> 14] [-1 -> 13] The giant clear jellyfish seems to drain your energy with its gaze! Unknown command ' '. You hit the giant clear jellyfish! You miss the giant clear jellyfish. The Kop Sergeant picks up an axe {24}. The giant clear jellyfish reads a scroll labeled 4OFAE OF9 SCC9 {1}! The raven bites you! [-4 -> 10] The raven claws you! [-4 -> 6] The raven bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} m - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 3 uncursed scrolls of phase door {3} k - 2 uncursed scrolls of standard id {2} l - an uncursed scroll of cure {1} n - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of confuse monster (0:5) {1} e - an uncursed spellbook of detect treasure (0:5) {1} f - an uncursed spellbook of resist poison (0:5) {1} g - an uncursed spellbook of enchant armor (0:5) {1} h - an uncursed spellbook of teleport away (0:5) {1} Tools o - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 30 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 11 Scroll drop chance was reduced to 77% Concealing monsters were spawned underneath items 98% of the time only Monster death drops spawned with only 92% chance Number of artifacts generated was 0 Monster spawn increase started at turn 35660 Monster spawn increase reached its maximum at turn 124610 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 472254 The monster class that cannot be genocided was gnome Today, this monster class was always generated invisible: rub monster The monster class that was spawned more often: quadruped (freq bonus 1) The monster species that spawned more often: Hilda's lady pump (freq bonus 3) The monster species that spawned more often: cutterfish (freq bonus 6) The monster species that spawned more often: defiler (freq bonus 4) The monster species that spawned more often: chunneler (freq bonus 20) The monster species that spawned more often: ogre berserker (freq bonus 3) The monster species that spawned more often: O-Iwa, the disfigured (freq bonus 5) The monster species that spawned more often: carrion fang (freq bonus 4) The monster species that spawned more often: farting boy (freq bonus 3) The monster species that spawned more often: polar wolf (freq bonus 2) The monster species that spawned more often: force lurker above (freq bonus 5) The monster species that spawned more often: Tonja (freq bonus 3) The monster species that spawned more often: warped shaman (freq bonus 4) The monster species that spawned more often: yukinko (freq bonus 6) The monster species that spawned more often: infernal troglodyte (freq bonus 2) The monster species that spawned more often: sniper bundle head (freq bonus 4) The monster species that spawned more often: Mister Ancient Regime (freq bonus 6) The monster species that spawned more often: cave crawler (freq bonus 8) The monster species that spawned more often: storm caster (freq bonus 10) The monster species that spawned more often: absent force patch (freq bonus 18) The monster species that spawned more often: damned (freq bonus 8) The monster species that never randomly spawned: dark warp patch The monster species that never randomly spawned: cyan light The monster species that never randomly spawned: barricaded door The monster species that never randomly spawned: Kati's thick girl boot The monster species that never randomly spawned: slithy snake The monster species that never randomly spawned: hostile girlfriend The monster species that never randomly spawned: blister warp fungus The monster species that never randomly spawned: Melanie The monster species that never randomly spawned: high-elven ranger The monster species that never randomly spawned: gecko The RNG hath decreed that this item was never generated: detect food (cyan) The RNG hath decreed that this item was never generated: wax candle (candle) The RNG hath decreed that this item was never generated: reinforced mace ((null)) The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was never generated: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was generated more often: fumbling (hallucinating, freq bonus 20) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 13) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 8) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 19) The RNG hath decreed that this item was always generated cursed: oil (murky) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: amulet of flying (convex) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: multiplicator trap (freq bonus 1) Next attribute increase check would have come at turn 394 Strength training was 0 Dexterity training was 1 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1493 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (901) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 90% 100% b - detect treasure 4 divine 90% 300% c - resist poison 1 protect 21% 100% d - enchant armor 7 enchant 99% 600% e - teleport away 6 body 98% 500% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 ants (1 created) 0 killer bees (6 created) 0 parrot chicks (1 created) 0 xoves (1 created) 0 racoon dogs (1 created) 0 whirlwind weasels (1 created) 0 kittens (1 created) 0 hobbit revellers (1 created) 0 demon cheaters (1 created) 0 carvers (2 created) 0 carver shamans (1 created) 0 wood nymphs (1 created) 0 water nymphs (2 created) 0 knapsack lambs (1 created) 0 voracious bugs (1 created) 0 ravens (30 created) 0 lichens (1 created) 0 yellow mushrooms (1 created) 0 absent mushrooms (1 created) 0 absent warp patches (1 created) 0 trap force fungi (1 created) 0 hairy stalks (1 created) 0 crimson force fungi (1 created) 0 ferrous warp patches (1 created) 0 Kop Sergeants (3 created) 0 skeletons (1 created) 0 werepiranhas (2 created) 0 hedrow wizards (1 created) 0 superthieves (1 created) 0 werekrakens (2 created) Medusa (0 times) 0 tortoises (1 created) 0 hata-hatas (1 created) 0 jellyfish (8 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 giant oysters (1 created) 0 piranhas (1 created) 0 giant eels (4 created) 0 school eels (1 created) 0 poliwags (1 created) 0 eel-lizards (2 created) 0 sharks (3 created) 0 very annoying fish (1 created) 0 atlanteans (1 created) 0 jugglers (1 created) 0 saddleback tortoises (1 created) 0 deep sea thieving fish (1 created) 0 giant piranhas (1 created) 0 devious skeleton fish (2 created) 0 ixitxachitls (1 created) 0 kroncopotacas (1 created) 0 giant sharks (1 created) 0 big bills (1 created) 0 magic amazonas fish (1 created) 0 giant ochre jellyfish (1 created) 0 tentacruels (1 created) 0 giant bright blue jellyfish (1 created) 0 giant clear jellyfish (1 created) 0 killer food rations (1 created) 0 novice light walls (1 created) 0 potion troves (1 created) 0 big tool troves (1 created) 0 creatures vanquished. 117 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 11854 points, and 4 pieces of gold, after 4 moves. Killer: raven You were level 1 with a maximum of 16 hit points when you died. You reached the 285th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 283 11854 AmyBSOD-Arc-Aur-Fem-Law died in The Dungeons of Doom on level 38. Killed by a boulder. - [16] 284 11854 AmyBSOD-Gla-Rod-Mal-Cha died in The Dungeons of Doom on level 38. Killed by an asp. - [16] *285 11854 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a raven. - [16] 286 11851 Elronnd-Sai-Asg-Mal-Law died in The Dungeons of Doom on level 38. Killed by a lesser intrinsic eating permamimic. - [21] 287 11851 Elronnd-Dea-Mim-Mal-Cha quit in The Dungeons of Doom on level 37 [max 38]. 17 [20]