elenmirie, neutral female rodneyan Gladiator ... ... ..< .@. .of [Elenmirie the Velite] St18/05 Dx12 Co19 In13 Wi14 Ch7 GlaRodFemNeu S11800 Dlvl:37 $0 HP-7(16) Pw8(8) AC4 Xp1/0 T3 Latest messages Hello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. Unknown command ' '. (3x) You see here a colorless potion {1}. q - a colorless potion {1}. You miss the snaga sapper. (2x) The snaga sapper wields a long sword {16}! The snaga sapper swings his long sword. The snaga sapper hits you! [-7 -> 9] The snaga sapper explodes! You duck some of the blast. You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - a blessed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of resist sleep (0:5) {1} e - an uncursed spellbook of endure cold (0:5) {1} f - an uncursed spellbook of detect treasure (0:5) {1} g - an uncursed spellbook of magic missile (0:5) {1} h - an uncursed spellbook of cure blindness (0:5) {1} Potions q - a blessed potion of red tea {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 7 Monsters only dropped their musable items with 52% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 75% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 73% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 65% of the time only Monster death drops spawned with only 77% chance Number of artifacts generated was 0 Monster spawn increase started at turn 39855 Monster spawn increase reached its maximum at turn 68048 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 456240 The monster class that cannot be genocided was troll The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: phasing hobbit wizard (freq bonus 5) The monster species that spawned more often: real light hound (freq bonus 5) The monster species that spawned more often: ninja boy (freq bonus 10) The monster species that spawned more often: green ant (freq bonus 32) The monster species that spawned more often: weary-looking traveler (freq bonus 2) The monster species that spawned more often: petty numb fly (freq bonus 16) The monster species that spawned more often: slow elemental (freq bonus 2) The monster species that spawned more often: gaurrog (freq bonus 4) The monster species that spawned more often: incubus (freq bonus 10) The monster species that spawned more often: crispy burner (freq bonus 2) The monster species that spawned more often: ganymede rock lobster (freq bonus 6) The monster species that spawned more often: burning mage (freq bonus 3) The monster species that spawned more often: weapon cube (freq bonus 4) The monster species that spawned more often: Solar (freq bonus 6) The monster species that spawned more often: Undead Kaptain (freq bonus 9) The monster species that spawned more often: hug error (freq bonus 5) The monster species that spawned more often: hot lava blob (freq bonus 2) The monster species that spawned more often: frost ogre (freq bonus 8) The monster species that spawned more often: Rooster Cogs (freq bonus 3) The monster species that spawned more often: gecko (freq bonus 15) The monster species that never randomly spawned: festering appendages The monster species that never randomly spawned: Hannah The monster species that never randomly spawned: pond naga hatchling The monster species that never randomly spawned: diver troll The monster species that never randomly spawned: large jackal The monster species that never randomly spawned: flying piercer The monster species that never randomly spawned: spirit baboon The monster species that never randomly spawned: volcanic elemental The monster species that never randomly spawned: devilish potato The monster species that never randomly spawned: Nightshade, Farmer Maggot's cousin The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: elementalism (4OFAE OF9 SCC9) The RNG hath decreed that this item was never generated: bunny ear (headpiece) The RNG hath decreed that this item was never generated: rose whip ((null)) The RNG hath decreed that this item was never generated: freeze sphere (hardcover) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 10) The RNG hath decreed that this item was generated more often: acid venom (splash of venom, freq bonus 21) The RNG hath decreed that this item was generated more often: camouflaged clothes (camouflage patterned clothes, freq bonus 26) The RNG hath decreed that this item was generated more often: youkan ((null), freq bonus 189) The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots) The RNG hath decreed that this item was always generated cursed: orcish spear (crude spear) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: magnet trap (freq bonus 16) Next attribute increase check would have come at turn 634 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 40% You saw invisible You were able to sense monsters possessing coveted objects You had 1495 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (497) You are dead Spells known in the end Name Level Category Fail Memory a - resist sleep 1 protect 0% 100% b - endure cold 2 protect 85% 100% c - detect treasure 4 divine 90% 300% d - magic missile 3 attack 90% 200% e - cure blindness 2 healing 85% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 petty numb flies (1 created) 0 gelatinous dices (1 created) 0 dogs (1 created) 0 wolves (1 created) 0 kittens (1 created) 0 gremlins (1 created) 0 demented shamans (1 created) 0 humanoid leprechauns (1 created) 0 small flying permamimics (1 created) 0 snaga sappers (1 created) 0 rock piercers (1 created) 0 lambs (1 created) 0 wild rabbits (1 created) 0 rock moles (1 created) 0 giant brown rats (1 created) 0 %s secret cars (1 created) 0 horses (1 created) 0 rock worms (1 created) 0 yellow lights (1 created) 0 Tulanis (1 created) 0 golden bats (1 created) 0 takuhis (1 created) 0 wolvers (1 created) 0 young adult mercurial dragons (1 created) 0 mysterious 2's (1 created) 0 adult red dragons (1 created) 0 visible stalkers (1 created) 0 stonecutting water elementals (1 created) 0 green stalks (1 created) 0 slow spores (1 created) 0 gray force patches (1 created) 0 anthrazite stalks (1 created) 0 dark stalks (1 created) 0 dark warp fungi (1 created) 0 taker spores (1 created) 0 titans (1 created) 0 ogre mummies (1 created) 0 ogres (1 created) 0 cure slimes (1 created) 0 cobras (2 created) 0 stone golems (4 created) 0 white friars (1 created) 0 werepiranhas (1 created) 0 black rogues (1 created) 0 electric mages (1 created) 0 locksmiths (1 created) 0 librarians (1 created) 0 dragon girls (1 created) Medusa (0 times) 0 tortoises (3 created) 0 pikes (1 created) 0 large eels (1 created) 0 dangerous large eels (1 created) 0 jellyfish (6 created) 0 thick jellyfish (1 created) 0 babelfish (1 created) 0 functioning babelfish (1 created) 0 malfunctioning babelfish (2 created) 0 goldfish (1 created) 0 werepiranhas (1 created) 0 piranhas (3 created) 0 visor piranhas (2 created) 0 giant eels (1 created) 0 eel-lizards (4 created) 0 alligator snapping turtles (1 created) 0 sharks (2 created) 0 giant crabs (1 created) 0 electric eels (7 created) 0 mermaids (1 created) 0 tentacled mermaids (1 created) 0 giant white jellyfish (1 created) 0 horseas (1 created) 0 saddleback tortoises (1 created) 0 huge eels (1 created) 0 skeleton fish (1 created) 0 pesky devilfish (1 created) 0 tiger sharks (1 created) 0 flat fish (1 created) 0 camo fish (1 created) 0 amorphous fish (2 created) 0 crueltrainers (1 created) 0 giant green jellyfish (1 created) 0 whales (1 created) 0 blastoises (1 created) 0 elder stargazers (1 created) 0 newts (1 created) 0 purple draconians (1 created) 0 heavy troopas (1 created) 0 novice medium walls (1 created) 0 water turrets (1 created) 0 Underwater Sabrinas (1 created) 0 creatures vanquished. 117 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 11800 points, and 0 pieces of gold, after 3 moves. Killer: snaga sapper You were level 1 with a maximum of 16 hit points when you died. You reached the 379th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 377 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a hell cop. - [16] 378 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a blaster bolt. - [16] *379 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a snaga sapper. - [16] 380 11794 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty komodo dragon. - [16] 381 11782 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [16]