elenmirie, neutral female rodneyan Gladiator }}}}}}}}}}}}}} }}}}}}}}} }}}}} }}};.}}}.>. }}}}}}}} }}}}} -`..}}}}... #.}}}}}} |}}}}} |}}.}}}}}}}...?..}}} ...}}} | ` |}}}}}}}}}}}.}}}}}}}}----.}}}}} |.......}}}}}}}}}}}}}`.}}}}}...}}}} -----}}.....}}}}}}}......}@;}<}}}}} |}}}}}}}..}}}}}}}}}}}}}}}}}}}}....}}}}}}}}....#F}}}}}}} +...`#}}}}}S}..}}}}}}}}}}}}}}...}}}}}}}}}}}}}}}}}}}}}}....}}..}} | | |}....}}}}}}....}}}...}}}}}.d.}}}}}}}}}}}}}}}}}=....}}} -....}}}}}}}} #...}}}}.. ---}}}}}}}}}}}}}}}}}}}}}}}} |}}}}}.} }S.7.}}}} |}}}}}}}}}.}}}}}}}}}}}}}} | }}}}}}}}}}}} |}}}}}}}......}}}}...}}}} ..}}}}}}}}}} --- |}}}}}....}}}}}}....}}}}} -.a..}}}}} .N.}}}}}}...}}}}}}..}}}}}} .... # }}}}}}}..}...}.}}}}....}}}}} }}}}}}}......`}}}}}}}}}..$}}}} }}}..}}}}}}..#...}}}..}}}}}}}}}} }}}....}}}}}}} }}}..}}}...}}}}}}}} }}}}.`..}}}}}}} }}}}}}}}}}}.?.}}}}}} }}}}}}}}}}}}}}}} }}}}}}}}}}}}}}}}}}}}} [Elenmirie the Velite] St11 Dx12 Co11 In11 Wi10 Ch5 GlaRodFemNeu S11900 Dlvl:39 $0 HP-1(16) Pw8(8) AC4 Xp1/0 T3 Latest messages Error: Spell create monster already known. Hello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. Pick an object. F a fungus or mold (blue-red warp patch) (base level 6) Accessing Pokedex entry for blue-red warp patch... Base statistics of this monster type: Base level = 6, difficulty = 10, AC = 7, magic resistance = 0, alignment 0. Can't move around. Speed 1. Normally appears everywhere, with frequency 4. Uncommon (by factor 2). Uncommon (by factor 3). Uncommon (by factor 10). Resists fire, cold, poison. Conveys fire, cold, poison resistances. Genocidable, breathless, amphibious, phasing, acidic, carnivorous, herbivorous, poisonous, reviving. This monster is of neuter gender. May be eaten by vegans. Is a valid polymorph form. Attacks: 0d4, passive - removes engravings 1d8, touches - fire damage 1d8, touches - frost damage 1d8, crushing bearhug - fire damage 1d8, crushing bearhug - frost damage Pick an object. W a wraith (barrow wight) (base level 3) (male) Accessing Pokedex entry for barrow wight... Base statistics of this monster type: Base level = 3, difficulty = 7, AC = 5, magic resistance = 5, alignment -3. Normal speed (12). Normally appears everywhere, with frequency 10. Resists cold, sleep, poison. Leaves no corpse. Genocidable, breathless, amphibious undead. Follows you to other levels. Is a valid polymorph form. Attacks: uses weapon - drains life levels 2d6, uses magic spell(s) - random magic spell 1d4, claw (punch, hit, etc.) - ordinary physical Yermak drowns. You hear a mumbled incantation. The electric eel bites you! You get zapped! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of summon undead (0:5) {1} e - an uncursed spellbook of teleport away (0:5) {1} f - an uncursed spellbook of create monster (0:5) {1} g - an uncursed spellbook of magic missile (0:5) {1} h - an uncursed spellbook of create monster (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 9 Monsters only dropped their musable items with 48% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 96% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14296 Monster spawn increase reached its maximum at turn 52314 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 501694 The monster class that cannot be genocided was zombie The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: wall beast (freq bonus 20) The monster species that spawned more often: weretiger (freq bonus 18) The monster species that spawned more often: old red dragon (freq bonus 4) The monster species that spawned more often: razorvine (freq bonus 6) The monster species that spawned more often: magpie (freq bonus 6) The monster species that spawned more often: arch-titan (freq bonus 5) The monster species that spawned more often: flying piranha (freq bonus 6) The monster species that spawned more often: inertia force patch (freq bonus 4) The monster species that spawned more often: scimitarfish (freq bonus 6) The monster species that spawned more often: ivory monk (freq bonus 32) The monster species that spawned more often: undead flayer (freq bonus 32) The monster species that spawned more often: big trapper (freq bonus 6) The monster species that spawned more often: hydra centaur (freq bonus 16) The monster species that spawned more often: Emmelie's sneaker (freq bonus 24) The monster species that spawned more often: porter inertia fungus (freq bonus 3) The monster species that spawned more often: dark troll (freq bonus 10) The monster species that spawned more often: Beruthiel, Queen of Cats (freq bonus 6) The monster species that spawned more often: orange mushroom (freq bonus 4) The monster species that spawned more often: big armor trove (freq bonus 4) The monster species that spawned more often: Moon, the Cat (freq bonus 6) The monster species that never randomly spawned: scarlet warp patch The monster species that never randomly spawned: killer bug The monster species that never randomly spawned: drone mushroom The monster species that never randomly spawned: dementor lord The monster species that never randomly spawned: bright blue warp fungus The monster species that never randomly spawned: intelligent fly The monster species that never randomly spawned: torah sephirah The monster species that never randomly spawned: white monster The monster species that never randomly spawned: minotaur mimic The monster species that never randomly spawned: black stalk The monster class that always generated with extra speed: trove The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: nastiness (GO TEAM NASTYTRAP) The RNG hath decreed that this item was never generated: amulet of explosion (nuclear) The RNG hath decreed that this item was never generated: character recursion (gameplay-altering) The RNG hath decreed that this item was generated more often: transistor (three-wired thing, freq bonus 45) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 14) The RNG hath decreed that this item was generated more often: saddle ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 67) The RNG hath decreed that this item was always generated cursed: scourge ((null)) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: stick of dynamite (red stick) The RNG hath decreed that this item was always generated cursed: crystal boots (glass boots) The RNG hath decreed that this item was always generated cursed: helm of discovery (viking helmet) The RNG hath decreed that this trap was always invisible: display trap The RNG hath decreed that this trap was generated more often: display trap (freq bonus 9) Next attribute increase check would have come at turn 3060 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (300) You are dead Spells known in the end Name Level Category Fail Memory a - summon undead 5 attack 95% 400% b - teleport away 6 body 98% 500% c - create monster 4 attack 90% 300% d - magic missile 3 attack 90% 200% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 giant grey termites (1 created) 0 little dogs (1 created) 0 dwarf lords (1 created) 0 small permamimics (1 created) 0 rusty permamimics (1 created) 0 artillery water nymphs (1 created) 0 goblins (1 created) 0 papier-mache cows (1 created) 0 Aleaxes (1 created) 0 baby water dragons (1 created) 0 adult water dragons (1 created) 0 golden dragons (1 created) 0 moulds (1 created) 0 ungenomolds (1 created) 0 yellow colonies (3 created) 0 orange stalks (1 created) 0 rafflesias (1 created) 0 blue-red warp patches (1 created) 0 crimson spores (1 created) 0 epidote spores (1 created) 0 gnome stalkers (1 created) 0 Detective Lieutenants (1 created) 0 blue naga hatchlings (1 created) 0 domestic naga hatchlings (2 created) 0 red nagas (1 created) 0 yellow nagas (1 created) 0 empress nagas (1 created) 0 invaders (1 created) 0 house snakes (1 created) 0 snakes (4 created) 0 undead snakes (1 created) 0 water moccasins (1 created) 0 rat snakes (1 created) 0 training snakes (1 created) 0 sewer vipers (2 created) 0 avada kedavra snakes (1 created) 0 barrow wights (1 created) 0 wood golems (1 created) 0 werepiranhas (1 created) 0 wereeels (2 created) 0 cavewomen (1 created) 0 steel knights (1 created) Medusa (0 times) 0 tortoises (1 created) 0 large eels (1 created) 0 jellyfish (7 created) 0 thick jellyfish (1 created) 0 babelfish (2 created) 0 functioning babelfish (1 created) 0 brassfish (1 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 giant oysters (1 created) 0 winged eels (1 created) 0 piranhas (3 created) 0 visor piranhas (1 created) 0 giant eels (3 created) 0 eel-lizards (6 created) 0 alligator snapping turtles (2 created) 0 sharks (1 created) 0 flying sharks (2 created) 0 electric eels (2 created) 0 very annoying fish (1 created) 0 giant jellyfish (1 created) 0 squirtles (1 created) 0 atlanteans (1 created) 0 tentacled atlanteans (2 created) 0 tentacools (1 created) 0 quarterback tortoises (2 created) 0 giant piranhas (1 created) 0 seels (1 created) 0 river stalkers (1 created) 0 giant red jellyfish (1 created) 0 giant sharks (1 created) 0 blue whales (1 created) 0 krakens (1 created) 0 seadras (1 created) 0 whipfish (1 created) 0 twens (1 created) 0 black lizards (1 created) 0 maru mochis (1 created) 0 purple mushroom patches (1 created) 0 machievallian mosses (1 created) 0 IWBTG apples (1 created) 0 creatures vanquished. 113 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 11900 points, and 0 pieces of gold, after 3 moves. Killer: electric eel You were level 1 with a maximum of 16 hit points when you died. You reached the 278th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 276 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a flying shark. - [16] 277 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a cowardly attack on her breasts. - [16] *278 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an electric eel. - [16] 279 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] 280 11882 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a jubjub bat. - [16]