elenmirie, neutral female rodneyan Gladiator ... .<. ...| ...| g@| .}| [Elenmirie the Velite] St9 Dx11 Co20 In5 Wi6 Ch9 GlaRodFemNeu S11900 Dlvl:39 $0 HP-3(16) Pw8(8) AC4 Xp1/0 T7 Latest messages The gremlin claws you! Unknown command ' '. You hit the gremlin. You miss the gremlin. The gremlin claws you! [-3 -> 9] The gremlin claws you! [-2 -> 7] The gremlin bites you! [-2 -> 5] Your shield of reflection deflects the gremlin's attack. Unknown command ' '. You hit the gremlin! You miss the gremlin. The gremlin claws you! The gremlin rips into your breast with maniacal fervor! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 4 uncursed scrolls of healing {2} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of magic missile (0:5) {1} e - an uncursed spellbook of flame sphere (0:5) {1} f - a blessed spellbook of restore ability (0:5) {1} g - an uncursed spellbook of chemistry (0:5) {1} h - an uncursed spellbook of cone of cold (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 10 Scroll drop chance was reduced to 87% Ring drop chance was reduced to 80% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 88% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 93% chance Number of artifacts generated was 1 Monster spawn increase started at turn 78900 Monster spawn increase reached its maximum at turn 124120 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 117189 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: light (freq bonus 2) The monster species that spawned more often: nether hound (freq bonus 3) The monster species that spawned more often: agent black warp fungus (freq bonus 3) The monster species that spawned more often: racoon dog (freq bonus 8) The monster species that spawned more often: vicar (freq bonus 3) The monster species that spawned more often: immobile warp fungus (freq bonus 24) The monster species that spawned more often: duergar thief (freq bonus 10) The monster species that spawned more often: slime spore (freq bonus 4) The monster species that spawned more often: water dolphin (freq bonus 16) The monster species that spawned more often: lava lich (freq bonus 3) The monster species that spawned more often: eternium golem (freq bonus 5) The monster species that spawned more often: gnome stalker (freq bonus 12) The monster species that spawned more often: amorphous patch (freq bonus 6) The monster species that spawned more often: corruptor (freq bonus 4) The monster species that spawned more often: hill giant shaman (freq bonus 6) The monster species that spawned more often: sprigling (freq bonus 3) The monster species that spawned more often: spore force fungus (freq bonus 10) The monster species that spawned more often: mi-go, the fungi from yuggoth (freq bonus 4) The monster species that spawned more often: sucker warp patch (freq bonus 8) The monster species that spawned more often: chevalier (freq bonus 5) The monster species that spawned more often: colorful mold (freq bonus 4) The monster species that never randomly spawned: blood lord The monster species that never randomly spawned: chocobo The monster species that never randomly spawned: ten of clubs The monster species that never randomly spawned: Lisa's block-heeled combat boot The monster species that never randomly spawned: MacBauer The monster species that never randomly spawned: petro warp fungus The monster species that never randomly spawned: trash wolf The monster species that never randomly spawned: pit ufo The monster species that never randomly spawned: ghast The monster species that never randomly spawned: real fire hound The monster class that more likely to generate with musable stuff: long worm tail The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: swimsuit ((null)) The RNG hath decreed that this item was never generated: water dragon scales ((null)) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was generated more often: confusion (round cube, freq bonus 25) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 20) The RNG hath decreed that this item was generated more often: general candle (candle, freq bonus 15) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 13) The RNG hath decreed that this item was always generated cursed: extra healing (puce) The RNG hath decreed that this item was always generated cursed: red lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: charoite (violet) The RNG hath decreed that this item was always generated cursed: inertia (nonmoving) The RNG hath decreed that this item was always generated cursed: black aestivalis (runed broadsword) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: waterpool (freq bonus 4) Next attribute increase check would have come at turn 847 Strength training was 1 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1487 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (204) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 200% b - flame sphere 1 matter 37% 100% c - restore ability 4 healing 90% 300% d - chemistry 1 divine 37% 100% e - cone of cold 5 matter 95% 400% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 water ants (1 created) 0 black midges (1 created) 0 hunting wolves (1 created) 0 eyewings (1 created) 0 kittens (1 created) 0 serpent-necked lionesses (1 created) 0 gremlins (1 created) 0 wimps (1 created) 0 kobolds (1 created) 0 desert kobolds (2 created) 0 desert kobold shamans (1 created) 0 force leprechauns (1 created) 0 snow rabbits (1 created) 0 slime vortices (1 created) 0 mana worms (1 created) 0 giant dogs (1 created) 0 yellow lights (1 created) 0 inficated ones (1 created) 0 sprout angels (1 created) 0 unidentified ravens (1 created) 0 yellow patches (1 created) 0 blink mushrooms (1 created) 0 orange spores (1 created) 0 reddish molds (1 created) 0 spike force fungi (1 created) 0 megaspores (1 created) 0 crunchy patches (1 created) 0 white growths (1 created) 0 anthrazite force patches (1 created) 0 beige molds (1 created) 0 beige growths (1 created) 0 gnomes (1 created) 0 titans (1 created) 0 mana maulers (1 created) 0 copper nagas (1 created) 0 elemental particles (1 created) 0 cobras (2 created) 0 umber mimics (1 created) 0 gold golems (1 created) 0 stone golems (4 created) 0 dark lancers (1 created) 0 wereeels (1 created) 0 transformers (1 created) 0 brigands (1 created) 0 war elves (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 The Hugging Topmodel her hugging boots (1 created) 0 horned devils (1 created) 0 tortoises (1 created) 0 hata-hatas (1 created) 0 jellyfish (5 created) 0 tuna (1 created) 0 babelfish (1 created) 0 piranhas (3 created) 0 giant eels (1 created) 0 eel-lizards (10 created) 0 alligator snapping turtles (1 created) 0 sharks (1 created) 0 electric eels (7 created) 0 water dolphins (1 created) 0 mermaids (1 created) 0 tentacled mermaids (1 created) 0 tentacools (1 created) 0 saddleback tortoises (1 created) 0 wereeels (1 created) 0 sand mites (1 created) 0 deep sea thieving fish (1 created) 0 skeleton fish (1 created) 0 flounders (1 created) 0 giant yellow jellyfish (2 created) 0 soldier stinkers (1 created) 0 giant brown jellyfish (1 created) 0 pesky undead devilfish (1 created) 0 hammerhead sharks (1 created) 0 thundershock eels (1 created) 0 giant sharks (1 created) 0 great white sharks (1 created) 0 novice dark walls (1 created) 0 creatures vanquished. 106 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 11900 points, and 0 pieces of gold, after 7 moves. Killer: cowardly attack on her breasts You were level 1 with a maximum of 16 hit points when you died. You reached the 277th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 275 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a giant eel. - [16] 276 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a flying shark. - [16] *277 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of * Doom on level 39. Killed by a cowardly attack on her breasts. - [16] 278 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] 279 11882 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a jubjub bat. - [16]