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The bloodgill bites you! [-9 -> 23] The bloodgill brushes against your leg. Pick an object. ; a sea monster (bloodgill) (base level 7) Accessing Pokedex entry for bloodgill... Base statistics of this monster type: Base level = 7, difficulty = 9, AC = 2, magic resistance = 0, alignment 0. Normal speed (12). Normally appears everywhere, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Big, genocidable, amphibious, carnivorous, thick-skinned swimmer. May be eaten by vegetarians. Is a valid polymorph form. Attacks: 5d6, bite - ordinary physical touches - wraps around Pick an object. B a bat or bird (invisible winged nightmare) (base level 13) [seen: see invisible] Accessing Pokedex entry for winged nightmare... Base statistics of this monster type: Base level = 13, difficulty = 15, AC = 1, magic resistance = 0, alignment 0. Fast (14). Normally appears everywhere, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous flyer. Can be seen with infravision. Is a valid polymorph form. Attacks: 2d10, bite - ordinary physical 1d10, claw (punch, hit, etc.) - ordinary physical You hear a chugging sound. The invisible winged nightmare bites you! [-13 -> 12] The invisible winged nightmare claws you! [-3 -> 9] You hit the invisible winged nightmare! You miss the invisible winged nightmare. The bloodgill bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 4 uncursed scrolls of healing {2} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of cause fear (0:5) {1} e - an uncursed spellbook of cure stun (0:5) {1} f - an uncursed spellbook of turn undead (0:5) {1} g - an uncursed spellbook of protection (0:5) {1} h - an uncursed spellbook of sleep (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 9 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 91% Potion drop chance was reduced to 80% Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Monster spawn increase started at turn 17371 Monster spawn increase reached its maximum at turn 59746 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 137268 The monster class that cannot be genocided was xorn The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: adult guivre (freq bonus 3) The monster species that spawned more often: ascomoid (freq bonus 4) The monster species that spawned more often: charged ice (freq bonus 4) The monster species that spawned more often: werecow (freq bonus 12) The monster species that spawned more often: nickelpede (freq bonus 16) The monster species that spawned more often: wind force patch (freq bonus 6) The monster species that spawned more often: snake archer (freq bonus 10) The monster species that spawned more often: animal antics (freq bonus 5) The monster species that spawned more often: menelrog (freq bonus 5) The monster species that spawned more often: venom monster (freq bonus 5) The monster species that spawned more often: visible stalker (freq bonus 12) The monster species that spawned more often: Ruth's block-heeled lady boot (freq bonus 10) The monster species that spawned more often: dark sage (freq bonus 14) The monster species that spawned more often: energy monster (freq bonus 10) The monster species that spawned more often: goblin awgwa (freq bonus 8) The monster species that spawned more often: green firebird (freq bonus 16) The monster species that spawned more often: venom growth (freq bonus 6) The monster species that spawned more often: nazi panther tank (freq bonus 10) The monster species that spawned more often: Riverman (freq bonus 4) The monster species that spawned more often: white wraith (freq bonus 6) The monster species that never randomly spawned: sulfur stalk The monster species that never randomly spawned: nitrohack horror The monster species that never randomly spawned: Lord Dagon The monster species that never randomly spawned: juju zombi The monster species that never randomly spawned: zephyr hound The monster species that never randomly spawned: lightning sentry The monster species that never randomly spawned: ekans The monster species that never randomly spawned: Judge Mortis The monster species that never randomly spawned: Marike The monster species that never randomly spawned: blood imp The RNG hath decreed that this item was never generated: heroism (tan) The RNG hath decreed that this item was never generated: dark elven short sword (black runed short sword) The RNG hath decreed that this item was never generated: crown ((null)) The RNG hath decreed that this item was never generated: manastone (gray) The RNG hath decreed that this item was never generated: cold resistance (brass) The RNG hath decreed that this item was never generated: yellow spell stone (gray) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 19) The RNG hath decreed that this item was generated more often: unlucky stone (gray, freq bonus 24) The RNG hath decreed that this item was generated more often: kibi dango ((null), freq bonus 79) The RNG hath decreed that this item was generated more often: white dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was always generated cursed: Japan-wax candle (candle) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: exercise stone (gray) The RNG hath decreed that this trap was always invisible: weak sight trap The RNG hath decreed that this trap was generated more often: blood loss trap (freq bonus 1) Next attribute increase check would have come at turn 2281 Strength training was 2 Dexterity training was 1 Wisdom training was -2 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1485 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (71) You are dead Spells known in the end Name Level Category Fail Memory a - cause fear 3 enchant 90% 200% b - cure stun 3 healing 90% 200% c - turn undead 6 protect 98% 500% d - protection 1 protect 4% 100% e - sleep 2 enchant 90% 100% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Vanquished creatures 0 bluish beetles (1 created) 0 jackals (1 created) 0 xoves (1 created) 0 kittens (1 created) 0 elois (1 created) 0 mountain moogles (1 created) 0 dryads (1 created) 0 ice nymphs (1 created) 0 intoners (1 created) 0 giant white mice (1 created) 0 bats (1 created) 0 mohats (1 created) 0 vultures (1 created) 0 weak crows (1 created) 0 large bats (1 created) 0 fat bats (1 created) a giant bat (3 created) 0 running emus (1 created) 0 rhumbats (1 created) 0 ravenous bats (1 created) 0 ice birds (1 created) 0 zubats (2 created) 0 crows (1 created) 0 lurking ravens (1 created) 0 evil birds (1 created) 0 hunting hawks (1 created) 0 mobats (1 created) 0 spearows (1 created) 0 bat swarms (1 created) 0 takuhis (1 created) 0 giant yellow bats (1 created) 0 byakhees (1 created) 0 winged nightmares (1 created) 0 bronze firebirds (1 created) 0 dark familiars (2 created) 0 file read errors (1 created) 0 drakees (1 created) 0 devil-bats (1 created) 0 golden warp fungi (1 created) 0 spike spores (1 created) 0 radiant mushrooms (1 created) 0 threshold stalks (3 created) 0 hairy warp fungi (1 created) 0 vipers (1 created) 0 rotting corpses (1 created) 0 werepiranhas (1 created) 0 deformed girls (1 created) 0 werekrakens (1 created) Medusa (0 times) 0 tortoises (2 created) 0 hata-matas (1 created) 0 jellyfish (6 created) 0 demonic jellyfish (1 created) 0 malfunctioning babelfish (1 created) 0 half-life leeches (1 created) 0 magikarps (1 created) 0 giant clams (1 created) 0 giant oysters (2 created) 0 piranhas (2 created) 0 visor piranhas (2 created) 0 giant eels (2 created) 0 eel-lizards (2 created) 0 alligator snapping turtles (1 created) 0 swordfish (1 created) 0 sharks (1 created) 0 bloodgills (1 created) 0 electric eels (1 created) 0 very annoying fish (3 created) 0 jugglers (1 created) 0 mermaids (1 created) 0 tentacled mermaids (1 created) 0 tentacools (1 created) 0 saddleback tortoises (3 created) 0 flintfish (1 created) 0 staryus (1 created) 0 box jellyfish (2 created) 0 giant piranhas (1 created) 0 skeleton fish (1 created) 0 goldeens (1 created) 0 giant pink jellyfish (1 created) 0 Jana's soft sneakers (1 created) 0 random fish (1 created) 0 octopi (1 created) 0 hammerhead sharks (1 created) 0 catfish (1 created) 0 greek fish (1 created) 0 egokrakens (1 created) 0 blastoises (2 created) 0 twens (1 created) 0 rhaumbusuns (1 created) 0 mandrakes (1 created) 0 novice dark walls (1 created) 0 aqua turrets (1 created) 1 creatures vanquished. 116 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (22 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 38 with 11982 points, and 0 pieces of gold, after 9 moves. Killer: bloodgill You were level 2 with a maximum of 32 hit points when you died. You reached the 213th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 211 12014 AmyBSOD-Gla-Rod-Fem-Cha died in The Dungeons of Doom on level 37 [max 38]. Killed by a plasma trap. - [31] 212 12002 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 36. Killed by an owlbear. - [24] *213 11982 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a bloodgill. - [32] 214 11972 AmyBSOD-Gla-Rod-Fem-Neu died in Grund's Stronghold on level 39. Killed by a razorfin fish, while sleeping. - [16] 215 11956 Elronnd-Dea-Rod-Mal-Cha died in The Dungeons of Doom on level 39. Killed by a bullet. - [21]