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For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. The sand archer picks up a mace {12}. The sand archer wields a bow {12}! Pick an object. Z a zombie (police officer) (base level 2) (male) Accessing Pokedex entry for police officer... Base statistics of this monster type: Base level = 2, difficulty = 7, AC = 8, magic resistance = 0, alignment 0. Very slow (6). Normally appears everywhere, with frequency 1. Resists fire, cold, sleep, poison, petrification. Leaves no corpse. Not genocidable, breathless, amphibious, thick-skinned undead. Has infravision. Is a valid polymorph form. Attacks: 1d2, uses weapon - ordinary physical 1d2, uses magic spell(s) - fire damage You hear a nearby zap. The raven bites you! [-2 -> 14] The raven claws you! [-1 -> 13] The raven drinks an iris potion {1}! The raven is suddenly moving faster. Your shield of reflection deflects the raven's attack. (2x) The flying shark bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - a blessed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of endure cold (0:5) {1} e - an uncursed spellbook of finger (0:5) {1} f - an uncursed spellbook of levitation (0:5) {1} g - an uncursed spellbook of acid stream (0:5) {1} h - an uncursed spellbook of turn undead (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 14 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 6 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 50% Ring drop chance was reduced to 86% Wand drop chance was reduced to 84% Monster death drops spawned with only 91% chance Number of artifacts generated was 0 Monster spawn increase started at turn 18818 Monster spawn increase reached its maximum at turn 31660 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2517924 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: orc (freq bonus 4) The monster species that spawned more often: real chromatic hound (freq bonus 20) The monster species that spawned more often: high spore (freq bonus 12) The monster species that spawned more often: APEC Worker (freq bonus 6) The monster species that spawned more often: elder fox (freq bonus 7) The monster species that spawned more often: giant raccoon (freq bonus 5) The monster species that spawned more often: sprigling (freq bonus 14) The monster species that spawned more often: stalactite piercer (freq bonus 11) The monster species that spawned more often: sensei lichen (freq bonus 5) The monster species that spawned more often: Inspector Kchief (freq bonus 16) The monster species that spawned more often: bunyip (freq bonus 12) The monster species that spawned more often: sparkling warp patch (freq bonus 6) The monster species that spawned more often: soft spore (freq bonus 6) The monster species that spawned more often: titanothere (freq bonus 36) The monster species that spawned more often: giant spawn permamimic (freq bonus 12) The monster species that spawned more often: insurmountable mushroom (freq bonus 6) The monster species that spawned more often: highway sharpshooter (freq bonus 12) The monster species that spawned more often: colorful colony (freq bonus 12) The monster species that spawned more often: great wyrm of power (freq bonus 7) The monster species that spawned more often: dwarf mummy (freq bonus 18) The monster species that spawned more often: mezzodaemon (freq bonus 6) The monster species that never randomly spawned: Windows 2000 The monster species that never randomly spawned: zombified drake The monster species that never randomly spawned: quickling lord The monster species that never randomly spawned: deluge agent The monster species that never randomly spawned: flying demilich The monster species that never randomly spawned: ecstasy worm The monster species that never randomly spawned: drone colony The monster species that never randomly spawned: Mister Submarine The monster species that never randomly spawned: star dragon The monster species that never randomly spawned: large spellbook trove The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: clove of garlic ((null)) The RNG hath decreed that this item was never generated: haste self (purple) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 48) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 27) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 12) The RNG hath decreed that this item was always generated cursed: teleportation (iridium) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: alchemy smock (apron) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this item was always generated cursed: unicorn horn ((null)) The RNG hath decreed that this trap was always invisible: glyph of warding The RNG hath decreed that this trap was generated more often: desecration trap (freq bonus 28) Next attribute increase check would have come at turn 151 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1494 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (573) You are dead Spells known in the end Name Level Category Fail Memory a - endure cold 2 protect 90% 100% b - finger 2 divine 90% 100% c - levitation 4 body 90% 300% d - acid stream 4 matter 90% 300% e - turn undead 6 protect 98% 500% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 hummerhorns (1 created) 0 parrot chicks (2 created) 0 chickens (1 created) 0 cockatrices (1 created) 0 flying cockatrices (1 created) 0 domestic cockatrices (1 created) 0 undead cockatrices (1 created) 0 hidden cockatrices (1 created) 0 thick jackals (1 created) 0 kittens (1 created) 0 lions (3 created) 0 jermlaines (1 created) 0 pisacas (6 created) 0 ice jellies (1 created) 0 diminutive kobolds (1 created) 0 rock kobolds (1 created) 0 small permamimics (1 created) 0 dark mimics (1 created) 0 wood nymphs (1 created) 0 water nymphs (2 created) 0 force hobgoblins (1 created) 0 baby wild boars (1 created) 0 rabbits (1 created) 0 rat swarms (1 created) 0 housebats (1 created) 0 giant bats (1 created) 0 rhumbats (1 created) 0 desert wings (1 created) 0 zubats (2 created) 0 ravens (30 created) 0 giant grey bats (1 created) 0 giant fire bats (1 created) 0 goreravens (1 created) 0 magidrakees (1 created) 0 green thunderlords (1 created) 0 luxury yachts (1 created) 0 sylphs (1 created) 0 blink force fungi (1 created) 0 white force patches (1 created) 0 threshold molds (1 created) 0 dark stalks (4 created) 0 disenchanter stalks (1 created) 0 antimagic molds (1 created) 0 mirror fungi (1 created) 0 siena patches (1 created) 0 gravity growths (1 created) 0 police officers (1 created) 0 elf zombies (1 created) 0 flesh golems (1 created) 0 weary pilgrims (2 created) 0 squint-eyed rogues (1 created) 0 battle scarred ronins (1 created) 0 maias (1 created) 0 novice warriors (1 created) 0 black mages (1 created) 0 Grey-elf rogues (1 created) 0 evil priests (1 created) 0 sand archers (1 created) 0 wereeels (2 created) 0 maud agents (1 created) 0 sexy nurses (1 created) 0 chaos drow (1 created) 0 stormtroopers (1 created) 0 werekrakens (1 created) 0 undead sexymates (1 created) 0 shopkeepers (1 created) Medusa (0 times) 0 tortoises (2 created) 0 hata-hatas (1 created) 0 hata-matas (1 created) 0 jellyfish (3 created) 0 malfunctioning babelfish (1 created) 0 half-life leeches (1 created) 0 giant crayfish (2 created) 0 giant clams (1 created) 0 giant oysters (1 created) 0 piranhas (2 created) 0 visor piranhas (2 created) 0 giant eels (2 created) 0 school eels (1 created) 0 eel-lizards (5 created) 0 alligator snapping turtles (1 created) 0 swordfish (1 created) 0 saberfish (1 created) 0 flying sharks (3 created) 0 electric eels (1 created) 0 giant jellyfish (1 created) 0 hellish jellyfish (1 created) 0 goddamn rusalkas (1 created) 0 atlanteans (3 created) 0 mermaids (3 created) 0 tentacools (1 created) 0 amazonas fish (2 created) 0 devilfish (1 created) 0 real devilfish (1 created) 0 trocopotacas (1 created) 0 alligator kings (1 created) 0 random fish (1 created) 0 octopi (1 created) 0 dire sharks (1 created) 0 kimono girls (1 created) 0 ixitxachitl priests (1 created) 0 killer whales (1 created) 0 vampiric ixitxachitls (1 created) 0 teethfish (1 created) 0 living cannons (1 created) 0 suketoudaras (1 created) 0 newts (1 created) 0 anti-stone lizards (1 created) 0 deformed lizards (1 created) 0 creatures vanquished. 172 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 39 with 11900 points, and 0 pieces of gold, after 5 moves. Killer: flying shark You were level 1 with a maximum of 16 hit points when you died. You reached the 272nd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 270 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by an electric eel. - [16] 271 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a giant eel. - [16] *272 11900 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 39. Killed by a flying shark. - [16] 273 11882 Elronnd-Aci-Rod-Mal-Law died in The Dungeons of Doom on level 37 [max 38]. Killed by a farao mummy. - [19] 274 11882 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 38. Killed by a jubjub bat. - [16]