elenmirie, neutral female rodneyan Gladiator }}}}}}}}}}}}}}}}}}}}}}} }}}}} }..}}}...!?} }}}}}}}} }}}}} - -...}}}}....#.}}}}}} |}}}}} |}}}} |}}.}}}}}}}.N?.`.}}} ...}}} |}}}}}}}}} |.. |}}}}}}}}}}}.}}}}}}}}----.}}}}} |}}}}}}}}}...(. .....`}}}}}}}}}}}}}..}} }}...}}}} -}}}}}....}}}[F..} -----}}.....}}}}}}}......} }}.}}}}} | | |}}}}}}}..}}}}}}}}}}}}}}}}}}}}....}}}}}}}}....#.}}}}}}} +....#}}}}}}}!.}}}}}}}N}}}}}}...}}}}}}}}}}}}}}}}}}}}}}....}}..}} ....}}}...}}}}}...}}}}}}}S}}}}}}}}}.q...}}} -}}}}}}}}}}}}}}}}}@}}}}}} |}}}}}}}}}.}}}}}}}}}}}}}} |}}}}}}}......}}}}d..}}}} |}}}}}....}}}}}}..<.}}}}} |}}}}}}}}}}}}...}}}}}}..F}}}}}}..}}}}}} |.......}}}}}}}}}}}}}}..}..=}.}}}}....}}}}} |.}}}}}}}}}}}}}}.....$.}}}}}}}}}...}}}} -.}}}}}}}}..}}}}}}..#...}}}..}}}}}}}}}} }...}}}}}}}....}}}}}N .}}}..}}}...}}}}}}}} }}}}}}}}}}.}}}}}}...@}}}}}}}}}}}}}}}}}}}...}}S}}} }}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}}} [Elenmirie the Velite] St11 Dx11 Co8 In5 Wi10 Ch6 GlaRodFemNeu S11800 Dlvl:37 $0 HP0(16) Pw8(8) AC4 Xp1/0 T3 Latest messages Hello elenmirie, welcome to SlashEMExtended! You are a neutral female rodneyan Gladiator. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The moon is waxing tonight. Pick an object. q a quadruped (iced mammoth) (base level 16) Accessing Pokedex entry for iced mammoth... Base statistics of this monster type: Base level = 16, difficulty = 18, AC = 5, magic resistance = 0, alignment 0. Normal speed (12). Normally appears everywhere, with frequency 1. Resists cold. No conveyed resistances. Big, genocidable, herbivorous, thick-skinned. Can be seen with infravision. Is a valid polymorph form. Attacks: 3d8, head butt - ordinary physical 3d8, head butt - ordinary physical You hear a nearby zap. The iced mammoth butts you! [-8 -> 8] The iced mammoth butts you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Too bad! Your experience level is too low for revival to work... Your inventory Weapons a - an uncursed +1 silver spear (weapon in hand) {12} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} n - 5 uncursed food rations {5} Scrolls i - 5 uncursed scrolls of healing {5} j - 4 uncursed scrolls of mana {4} k - 3 uncursed scrolls of phase door {3} l - 2 uncursed scrolls of standard id {2} m - an uncursed scroll of cure {1} o - 15 uncursed scrolls of identify {15} Spellbooks d - an uncursed spellbook of create monster (0:5) {1} e - an uncursed spellbook of magic missile (0:5) {1} f - an uncursed spellbook of extra healing (0:5) {1} g - an uncursed spellbook of healing (0:5) {1} h - an uncursed spellbook of identify (0:5) {1} Tools p - 3 uncursed +0 torches (alternate weapon; not wielded) {60} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 11 Monsters only dropped their musable items with 44% chance Ring drop chance was reduced to 71% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 63% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 89% of the time only Monster death drops spawned with only 98% chance Number of artifacts generated was 0 Monster spawn increase started at turn 41810 Monster spawn increase reached its maximum at turn 80817 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 131490 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: (null) (freq bonus 1) The monster species that spawned more often: lightning grue (freq bonus 12) The monster species that spawned more often: spoiled princess (freq bonus 6) The monster species that spawned more often: Kristin's hugging boot (freq bonus 12) The monster species that spawned more often: Roswitha (freq bonus 12) The monster species that spawned more often: reddish growth (freq bonus 12) The monster species that spawned more often: blank force fungus (freq bonus 4) The monster species that spawned more often: amagappa (freq bonus 3) The monster species that spawned more often: poison devil (freq bonus 6) The monster species that spawned more often: trelon (freq bonus 6) The monster species that spawned more often: Friederike (freq bonus 28) The monster species that spawned more often: reaper mold (freq bonus 3) The monster species that spawned more often: four of diamonds (freq bonus 3) The monster species that spawned more often: mind spore (freq bonus 4) The monster species that spawned more often: giant fruit fly (freq bonus 4) The monster species that spawned more often: ore-spore lichen (freq bonus 6) The monster species that spawned more often: huge cockroach (freq bonus 8) The monster species that spawned more often: aetheroi (freq bonus 14) The monster species that spawned more often: mister whoopee (freq bonus 12) The monster species that spawned more often: sloppy mushroom (freq bonus 12) The monster species that spawned more often: glabrezu (freq bonus 3) The monster species that never randomly spawned: Hannes The monster species that never randomly spawned: mimic The monster species that never randomly spawned: darkness thief The monster species that never randomly spawned: anthrazite patch The monster species that never randomly spawned: Kostchtie The monster species that never randomly spawned: giant turtle The monster species that never randomly spawned: asshole vacuum cleaner The monster species that never randomly spawned: phantasm The monster species that never randomly spawned: fake mold The monster species that never randomly spawned: black mushroom patch The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: orcish dagger (crude dagger) The RNG hath decreed that this item was never generated: feather armor ((null)) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: shuriken (throwing star) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 11) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 19) The RNG hath decreed that this item was generated more often: chemistry set (box of obscure-looking glass devices, freq bonus 20) The RNG hath decreed that this item was always generated cursed: blue lightsaber (lightsaber) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: touchstone (gray) The RNG hath decreed that this item was always generated cursed: knout ((null)) The RNG hath decreed that this trap was always invisible: weakness trap The RNG hath decreed that this trap was generated more often: unidentify trap (freq bonus 8) Next attribute increase check would have come at turn 992 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant Your chance to block was 35% You saw invisible You were able to sense monsters possessing coveted objects You had 1497 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could not have safely prayed (527) You are dead Spells known in the end Name Level Category Fail Memory a - create monster 4 attack 90% 300% b - magic missile 3 attack 90% 200% c - extra healing 3 healing 90% 200% d - healing 1 healing 37% 100% e - identify 5 divine 95% 400% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures 0 pyrolisks (1 created) 0 jackals (1 created) 0 little dogs (1 created) 0 hard blue jellies (1 created) 0 cave kobolds (1 created) 0 kobold shamans (1 created) 0 iced mammoths (1 created) 0 black rats (1 created) 0 chipmunks (1 created) 0 squirrels of Mirkwood (1 created) 0 big gray unicorns (1 created) 0 peacocks (1 created) 0 young adult yellow dragons (1 created) 0 mister whoopees (1 created) 0 baby bronze dragons (1 created) 0 spore lichens (1 created) 0 brown warp patches (1 created) 0 cyan warp patches (1 created) 0 mind patches (1 created) 0 undead mushrooms (1 created) 0 ice force patches (1 created) 0 gnomish gunmen (1 created) 0 golden nagas (2 created) 0 night naga hatchlings (2 created) 0 adventurer naga hatchlings (1 created) 0 dark nagas (1 created) 0 garter snakes (2 created) 0 snakes (2 created) 0 highway cattles (2 created) 0 porter pythons (1 created) 0 two-headed snakes (1 created) 0 large snakes (1 created) 0 claw vipers (1 created) 0 asphynxes (1 created) 0 thorned hulks (1 created) 0 semi-novice mindcrafters (1 created) 0 wereeels (2 created) 0 dark elven warriors (1 created) 0 korsairs (1 created) 0 maud agents (1 created) 0 snowball throwers (1 created) Medusa (0 times) 0 incubi (1 created) 0 tortoises (1 created) 0 hata-hatas (1 created) 0 jellyfish (8 created) 0 legged tuna (1 created) 0 annoying fish (1 created) 0 giant crayfish (1 created) 0 piranhas (3 created) 0 visor piranhas (2 created) 0 giant eels (4 created) 0 devious eels (1 created) 0 poliwags (1 created) 0 eel-lizards (5 created) 0 sharks (1 created) 0 archer fish (1 created) 0 merlions (1 created) 0 tentacled atlanteans (1 created) 0 mermaids (1 created) 0 tentacled mermaids (1 created) 0 tentacools (2 created) 0 giant blue jellyfish (1 created) 0 wereeels (1 created) 0 deep sea drowning fish (1 created) 0 giant piranhas (1 created) 0 giant yellow jellyfish (1 created) 0 undead devilfish (1 created) 0 amorphous fish (1 created) 0 hammerhead sharks (1 created) 0 blue whales (1 created) 0 krakens (1 created) 0 stargazers (1 created) 0 tentacruels (1 created) 0 horror fish (1 created) 0 giant black jellyfish (1 created) 0 living cannons (2 created) 0 creatures vanquished. 102 creatures born. 0 bosses vanquished. 1 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye elenmirie the Gladiator... You died in The Dungeons of Doom on dungeon level 37 with 11800 points, and 0 pieces of gold, after 3 moves. Killer: iced mammoth You were level 1 with a maximum of 16 hit points when you died. You reached the 363rd place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676272 Lorskel-Mon-Lic-Mal-Neu died in The Dungeons of Doom on level 23 [max 39]. Zapped himself with a wand. - [168] 3 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 361 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by a river stalker. - [16] 362 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by an eel-lizard. - [16] *363 11800 elenmirie-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 37. Killed by an iced mammoth. - [16] 364 11794 AmyBSOD-Gla-Rod-Fem-Neu died in The Dungeons of Doom on level 35 [max 36]. Killed by a petty komodo dragon. - [16] 365 11782 AmyBSOD-Gla-Rod-Fem-Law died in The Dungeons of Doom on level 36. Killed by a boulder. - [16]